mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-16 14:50:17 +00:00
919985e4df
svn-id: r26214
180 lines
4.4 KiB
C++
180 lines
4.4 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef PARALLACTION_GRAPHICS_H
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#define PARALLACTION_GRAPHICS_H
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#include "parallaction/defs.h"
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#include "common/stream.h"
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namespace Parallaction {
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#define SCREEN_WIDTH 320
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#define SCREEN_HEIGHT 200
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#define SCREEN_SIZE SCREEN_WIDTH*SCREEN_HEIGHT
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#define SCREENMASK_WIDTH SCREEN_WIDTH/4
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#define SCREENPATH_WIDTH SCREEN_WIDTH/8
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#define PALETTE_COLORS 32
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#define PALETTE_SIZE PALETTE_COLORS*3
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#include "common/pack-start.h" // START STRUCT PACKING
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struct PaletteFxRange {
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uint16 _timer;
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uint16 _step;
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uint16 _flags;
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byte _first;
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byte _last;
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};
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#include "common/pack-end.h" // END STRUCT PACKING
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#define NUM_BUFFERS 6
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class Parallaction;
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struct DoorData;
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struct GetData;
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class Gfx {
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public:
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enum Buffers {
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// bit buffers
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kBitFront,
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kBitBack,
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kBit2,
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// mask buffers
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kMask0
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};
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public:
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// dialogue and text
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void drawBalloon(const Common::Rect& r, uint16 arg_8);
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void displayBalloonString(uint16 x, uint16 y, const char *text, byte color);
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void displayString(uint16 x, uint16 y, const char *text);
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bool displayWrappedString(char *text, uint16 x, uint16 y, uint16 maxwidth, byte color);
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uint16 getStringWidth(const char *text);
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void getStringExtent(char *text, uint16 maxwidth, int16* width, int16* height);
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// cnv management
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void makeCnvFromString(StaticCnv *cnv, char *text);
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void freeCnv(Cnv *cnv);
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void freeStaticCnv(StaticCnv *cnv);
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void backupDoorBackground(DoorData *data, int16 x, int16 y);
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void backupGetBackground(GetData *data, int16 x, int16 y);
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void restoreZoneBackground(const Common::Rect& r, byte *data);
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// location
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void setBackground(byte *background);
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void setMask(byte *mask);
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int16 queryMask(int16 v);
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void intGrottaHackMask();
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void restoreBackground(const Common::Rect& r);
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// intro
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void maskClearRectangle(const Common::Rect& r);
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void maskOpNot(uint16 x, uint16 y, uint16 unused);
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// low level
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void swapBuffers();
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void updateScreen();
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void clearScreen(Gfx::Buffers buffer);
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void copyScreen(Gfx::Buffers srcbuffer, Gfx::Buffers dstbuffer);
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void copyRect(Gfx::Buffers dstbuffer, const Common::Rect& r, byte *src, uint16 pitch);
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void grabRect(byte *dst, const Common::Rect& r, Gfx::Buffers srcbuffer, uint16 pitch);
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void floodFill(Gfx::Buffers buffer, const Common::Rect& r, byte color);
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// NOTE: flatBlitCnv used to have an additional unused parameter,
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// that was always the _data1 member of the StaticCnv parameter.
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// DOS version didn't make use of it, but it is probably needed for Amiga stuff.
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void flatBlitCnv(StaticCnv *cnv, int16 x, int16 y, Gfx::Buffers buffer);
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void blitCnv(StaticCnv *cnv, int16 x, int16 y, uint16 z, Gfx::Buffers buffer);
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// palette
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void animatePalette(byte *palette);
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void setPalette(byte *palette);
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void getBlackPalette(byte *palette);
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void palUnk0(byte *palette);
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void buildBWPalette(byte *palette);
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void quickFadePalette(byte *palette);
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void fadePalette(byte *palette);
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// init
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Gfx(Parallaction* vm);
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virtual ~Gfx();
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void setMousePointer(int16 index);
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void setFont(const char* name);
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public:
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Common::Point _labelPosition[2];
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static bool _proportionalFont;
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uint16 _bgLayers[4];
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PaletteFxRange _palettefx[6];
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byte _palette[PALETTE_SIZE];
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protected:
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Parallaction* _vm;
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static byte * _buffers[NUM_BUFFERS];
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static byte _mouseArrow[256];
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StaticCnv *_mouseComposedArrow;
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Cnv *_font;
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protected:
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//
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// maps a character for representation
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//
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byte mapChar(byte c);
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void flatBlit(const Common::Rect& r, byte *data, Gfx::Buffers buffer);
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void blit(const Common::Rect& r, uint16 z, byte *data, Gfx::Buffers buffer);
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void initBuffers();
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void initMouse(uint16 arg_0);
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};
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} // Parallaction
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#endif
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