scummvm/engines
Johannes Schickel ac46c98fb8 - Moved Screen_v2::copyWsaRect to Screen::copyWsaRect
- Made WSAMovie_v1::displayFrame code match the original
- Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too
- Got rid of '...' parameter usage in all WSA player classes

svn-id: r41398
2009-06-09 11:26:15 +00:00
..
agi AGI: Fixed typo in game name ;) 2009-06-07 12:37:16 +00:00
agos Remove unused old code. 2009-06-09 06:37:42 +00:00
cine Convert FWRenderer and OSRenderer to use Cine::Palette. 2009-06-08 20:46:21 +00:00
cruise Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
drascula Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
gob Dropping the v1 parser functions in favour of the extended v2 ones 2009-06-07 01:45:09 +00:00
groovie Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
igor Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
kyra - Moved Screen_v2::copyWsaRect to Screen::copyWsaRect 2009-06-09 11:26:15 +00:00
lure Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
m4 Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
made Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
parallaction Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
queen Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
saga Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
sci SCI: Cleanup 2009-06-08 12:20:36 +00:00
scumm Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly. 2009-06-06 19:47:55 +00:00
sky Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
sword1 sword1: slight cleanup of psx related sound code and comments 2009-06-08 17:54:44 +00:00
sword2 Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
tinsel Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
touche Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
tucker Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
advancedDetector.cpp Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly. 2009-06-06 19:47:55 +00:00
advancedDetector.h Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
dialogs.cpp Implement FR#862150: "GUI: Show subtitles/speech options only for speech games" 2009-06-06 17:58:08 +00:00
dialogs.h
engine.cpp Implement feature request #1180217: "GUI: Mute option" 2009-06-06 17:36:06 +00:00
engine.h Implement feature request #1180217: "GUI: Mute option" 2009-06-06 17:36:06 +00:00
engines.mk
game.cpp Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
game.h Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
metaengine.h
module.mk