scummvm/engines/parallaction/parser_ns.cpp
2014-02-18 02:39:37 +01:00

1479 lines
34 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/textconsole.h"
#include "parallaction/parallaction.h"
#include "parallaction/parser.h"
#include "parallaction/sound.h"
namespace Parallaction {
#define CMD_SET 1
#define CMD_CLEAR 2
#define CMD_START 3
#define CMD_SPEAK 4
#define CMD_GET 5
#define CMD_LOCATION 6
#define CMD_OPEN 7
#define CMD_CLOSE 8
#define CMD_ON 9
#define CMD_OFF 10
#define CMD_CALL 11
#define CMD_TOGGLE 12
#define CMD_DROP 13
#define CMD_QUIT 14
#define CMD_MOVE 15
#define CMD_STOP 16
#define INST_ON 1
#define INST_OFF 2
#define INST_X 3
#define INST_Y 4
#define INST_Z 5
#define INST_F 6
#define INST_LOOP 7
#define INST_ENDLOOP 8
#define INST_SHOW 9
#define INST_INC 10
#define INST_DEC 11
#define INST_SET 12
#define INST_PUT 13
#define INST_CALL 14
#define INST_WAIT 15
#define INST_START 16
#define INST_SOUND 17
#define INST_MOVE 18
#define INST_END 19
const char *_zoneFlagNamesRes_ns[] = {
"closed",
"active",
"remove",
"acting",
"locked",
"fixed",
"noname",
"nomasked",
"looping",
"added",
"character",
"nowalk"
};
const char *_zoneTypeNamesRes_ns[] = {
"examine",
"door",
"get",
"merge",
"taste",
"hear",
"feel",
"speak",
"none",
"trap",
"yourself",
"Command"
};
const char *_commandsNamesRes_ns[] = {
"set",
"clear",
"start",
"speak",
"get",
"location",
"open",
"close",
"on",
"off",
"call",
"toggle",
"drop",
"quit",
"move",
"stop",
"endcommands",
"endzone"
};
const char *_locationStmtRes_ns[] = {
"endlocation",
"location",
"disk",
"nodes",
"zone",
"animation",
"localflags",
"commands",
"acommands",
"flags",
"comment",
"endcomment",
"sound",
"music"
};
const char *_locationZoneStmtRes_ns[] = {
"limits",
"moveto",
"type",
"commands",
"label",
"flags",
"endzone"
};
const char *_locationAnimStmtRes_ns[] = {
"script",
"commands",
"type",
"label",
"flags",
"file",
"position",
"moveto",
"endanimation"
};
const char *_instructionNamesRes_ns[] = {
"on",
"off",
"x",
"y",
"z",
"f",
"loop",
"endloop",
"show",
"inc",
"dec",
"set",
"put",
"call",
"wait",
"start",
"sound",
"move",
"endscript"
};
#define DECLARE_ZONE_PARSER(sig) void LocationParser_ns::locZoneParse_##sig()
#define DECLARE_ANIM_PARSER(sig) void LocationParser_ns::locAnimParse_##sig()
#define DECLARE_COMMAND_PARSER(sig) void LocationParser_ns::cmdParse_##sig()
#define DECLARE_LOCATION_PARSER(sig) void LocationParser_ns::locParse_##sig()
#define DECLARE_INSTRUCTION_PARSER(sig) void ProgramParser_ns::instParse_##sig()
void LocationParser_ns::warning_unexpected() {
debugC(1, kDebugParser, "unexpected keyword '%s' in line %i", _tokens[0], _script->getLine());
}
DECLARE_ANIM_PARSER(script) {
debugC(7, kDebugParser, "ANIM_PARSER(script) ");
ctxt.a->_scriptName = strdup(_tokens[1]);
}
DECLARE_ANIM_PARSER(commands) {
debugC(7, kDebugParser, "ANIM_PARSER(commands) ");
parseCommands(ctxt.a->_commands);
}
DECLARE_ANIM_PARSER(type) {
debugC(7, kDebugParser, "ANIM_PARSER(type) ");
ctxt.a->_type = buildZoneType(_tokens[1], _tokens[2]);
if ((ACTIONTYPE(ctxt.a) != 0) && (ACTIONTYPE(ctxt.a) != kZoneCommand)) {
parseZoneTypeBlock(ctxt.a);
}
ctxt.a->_flags |= 0x1000000;
_parser->popTables();
}
DECLARE_ANIM_PARSER(label) {
debugC(7, kDebugParser, "ANIM_PARSER(label) ");
ctxt.a->_label = _vm->_gfx->renderFloatingLabel(_vm->_labelFont, _tokens[1]);
ctxt.a->_flags &= ~kFlagsNoName;
}
DECLARE_ANIM_PARSER(flags) {
debugC(7, kDebugParser, "ANIM_PARSER(flags) ");
uint16 _si = 1;
do {
byte _al = _zoneFlagNames->lookup(_tokens[_si]);
_si++;
ctxt.a->_flags |= 1 << (_al - 1);
} while (!scumm_stricmp(_tokens[_si++], "|"));
}
DECLARE_ANIM_PARSER(file) {
debugC(7, kDebugParser, "ANIM_PARSER(file) ");
char vC8[200];
strcpy(vC8, _tokens[1]);
if (g_engineFlags & kEngineTransformedDonna) {
if (!scumm_stricmp(_tokens[1], "donnap") || !scumm_stricmp(_tokens[1], "donnapa")) {
strcat(vC8, "tras");
}
}
ctxt.a->gfxobj = _vm->_gfx->loadAnim(vC8);
}
DECLARE_ANIM_PARSER(position) {
debugC(7, kDebugParser, "ANIM_PARSER(position) ");
ctxt.a->setX(atoi(_tokens[1]));
ctxt.a->setY(atoi(_tokens[2]));
ctxt.a->setZ(atoi(_tokens[3]));
}
DECLARE_ANIM_PARSER(moveto) {
debugC(7, kDebugParser, "ANIM_PARSER(moveto) ");
ctxt.a->_moveTo.x = atoi(_tokens[1]);
ctxt.a->_moveTo.y = atoi(_tokens[2]);
}
DECLARE_ANIM_PARSER(endanimation) {
debugC(7, kDebugParser, "ANIM_PARSER(endanimation) ");
ctxt.a->_flags |= 0x1000000;
_parser->popTables();
}
void LocationParser_ns::parseAnimation(AnimationList &list, char *name) {
debugC(5, kDebugParser, "parseAnimation(name: %s)", name);
if (_vm->_location.findAnimation(name)) {
_zoneProg++;
_script->skip("endanimation");
return;
}
AnimationPtr a(new Animation);
_zoneProg++;
Common::strlcpy(a->_name, name, ZONENAME_LENGTH);
a->_flags |= kFlagsIsAnimation;
list.push_front(AnimationPtr(a));
ctxt.a = a;
_parser->pushTables(&_locationAnimParsers, _locationAnimStmt);
}
void ProgramParser_ns::parseInstruction() {
_script->readLineToken(true);
if (_tokens[0][1] == '.') {
_tokens[0][1] = '\0';
ctxt.a = _vm->_location.findAnimation(&_tokens[0][2]);
} else
if (_tokens[1][1] == '.') {
_tokens[1][1] = '\0';
ctxt.a = _vm->_location.findAnimation(&_tokens[1][2]);
} else
ctxt.a = _program->_anim;
if (!ctxt.a) {
return;
}
InstructionPtr inst(new Instruction);
ctxt.inst = inst;
_currentInstruction = _program->_instructions.size();
_parser->parseStatement();
_program->_instructions.push_back(inst);
return;
}
void ProgramParser_ns::parse(Script *script, ProgramPtr program) {
_script = script;
_program = program;
ctxt.end = false;
ctxt.locals = program->_locals;
_parser->reset();
_parser->pushTables(&_instructionParsers, _instructionNames);
do {
parseInstruction();
} while (!ctxt.end);
_parser->popTables();
program->_ip = 0;
}
void Parallaction_ns::loadProgram(AnimationPtr a, const char *filename) {
debugC(1, kDebugParser, "loadProgram(Animation: %s, script: %s)", a->_name, filename);
Script *script = _disk->loadScript(filename);
ProgramPtr program(new Program);
program->_anim = a;
_programParser->parse(script, program);
delete script;
_location._programs.push_back(program);
debugC(1, kDebugParser, "loadProgram() done");
return;
}
DECLARE_INSTRUCTION_PARSER(animation) {
debugC(7, kDebugParser, "INSTRUCTION_PARSER(animation) ");
if (!scumm_stricmp(_tokens[1], ctxt.a->_name)) {
ctxt.inst->_a = ctxt.a;
} else {
ctxt.inst->_a = _vm->_location.findAnimation(_tokens[1]);
}
ctxt.inst->_index = _parser->_lookup;
}
DECLARE_INSTRUCTION_PARSER(loop) {
debugC(7, kDebugParser, "INSTRUCTION_PARSER(loop) ");
parseRValue(ctxt.inst->_opB, _tokens[1]);
ctxt.inst->_index = _parser->_lookup;
}
DECLARE_INSTRUCTION_PARSER(x) {
debugC(7, kDebugParser, "INSTRUCTION_PARSER(x) ");
parseLValue(ctxt.inst->_opA, "X");
parseRValue(ctxt.inst->_opB, _tokens[1]);
ctxt.inst->_index = _parser->_lookup;
}
DECLARE_INSTRUCTION_PARSER(y) {
debugC(7, kDebugParser, "INSTRUCTION_PARSER(y) ");
parseLValue(ctxt.inst->_opA, "Y");
parseRValue(ctxt.inst->_opB, _tokens[1]);
ctxt.inst->_index = _parser->_lookup;
}
DECLARE_INSTRUCTION_PARSER(z) {
debugC(7, kDebugParser, "INSTRUCTION_PARSER(z) ");
parseLValue(ctxt.inst->_opA, "Z");
parseRValue(ctxt.inst->_opB, _tokens[1]);
ctxt.inst->_index = _parser->_lookup;
}
DECLARE_INSTRUCTION_PARSER(f) {
debugC(7, kDebugParser, "INSTRUCTION_PARSER(f) ");
parseLValue(ctxt.inst->_opA, "F");
parseRValue(ctxt.inst->_opB, _tokens[1]);
ctxt.inst->_index = _parser->_lookup;
}
DECLARE_INSTRUCTION_PARSER(inc) {
debugC(7, kDebugParser, "INSTRUCTION_PARSER(inc) ");
parseLValue(ctxt.inst->_opA, _tokens[1]);
parseRValue(ctxt.inst->_opB, _tokens[2]);
if (!scumm_stricmp(_tokens[3], "mod")) {
ctxt.inst->_flags |= kInstMod;
}
ctxt.inst->_index = _parser->_lookup;
}
DECLARE_INSTRUCTION_PARSER(set) {
debugC(7, kDebugParser, "INSTRUCTION_PARSER(set) ");
// WORKAROUND: At least one script (balzo.script) in Amiga versions didn't declare
// local variables before using them, thus leading to crashes. The line launching the
// script was commented out on Dos version. This workaround enables the engine
// to dynamically add a local variable when it is encountered the first time in
// the script, so should fix any other occurrence as well.
if (_program->findLocal(_tokens[1]) == -1) {
_program->addLocal(_tokens[1]);
}
parseLValue(ctxt.inst->_opA, _tokens[1]);
parseRValue(ctxt.inst->_opB, _tokens[2]);
ctxt.inst->_index = _parser->_lookup;
}
DECLARE_INSTRUCTION_PARSER(move) {
debugC(7, kDebugParser, "INSTRUCTION_PARSER(move) ");
parseRValue(ctxt.inst->_opA, _tokens[1]);
parseRValue(ctxt.inst->_opB, _tokens[2]);
ctxt.inst->_index = _parser->_lookup;
}
DECLARE_INSTRUCTION_PARSER(put) {
debugC(7, kDebugParser, "INSTRUCTION_PARSER(put) ");
if (!scumm_stricmp(_tokens[1], ctxt.a->_name)) {
ctxt.inst->_a = ctxt.a;
} else {
ctxt.inst->_a = _vm->_location.findAnimation(_tokens[1]);
}
parseRValue(ctxt.inst->_opA, _tokens[2]);
parseRValue(ctxt.inst->_opB, _tokens[3]);
if (!scumm_stricmp(_tokens[4], "masked")) {
ctxt.inst->_flags |= kInstMaskedPut;
}
ctxt.inst->_index = _parser->_lookup;
}
DECLARE_INSTRUCTION_PARSER(call) {
debugC(7, kDebugParser, "INSTRUCTION_PARSER(call) ");
int index = _vm->_callableNames->lookup(_tokens[1]);
if (index == Table::notFound)
error("unknown callable '%s'", _tokens[1]);
ctxt.inst->_immediate = index - 1;
ctxt.inst->_index = _parser->_lookup;
}
DECLARE_INSTRUCTION_PARSER(sound) {
debugC(7, kDebugParser, "INSTRUCTION_PARSER(sound) ");
ctxt.inst->_z = _vm->_location.findZone(_tokens[1]);
ctxt.inst->_index = _parser->_lookup;
}
DECLARE_INSTRUCTION_PARSER(null) {
debugC(7, kDebugParser, "INSTRUCTION_PARSER(null) ");
ctxt.inst->_index = _parser->_lookup;
}
DECLARE_INSTRUCTION_PARSER(defLocal) {
debugC(7, kDebugParser, "INSTRUCTION_PARSER(defLocal) ");
int16 val = atoi(_tokens[2]);
int16 index;
if (_tokens[3][0] != '\0') {
index = _program->addLocal(_tokens[0], val, atoi(_tokens[3]), atoi(_tokens[4]));
} else {
index = _program->addLocal(_tokens[0], val);
}
ctxt.inst->_opA.setLocal(&ctxt.locals[index]);
ctxt.inst->_opB.setImmediate(ctxt.locals[index].getValue());
ctxt.inst->_index = INST_SET;
}
DECLARE_INSTRUCTION_PARSER(endscript) {
debugC(7, kDebugParser, "INSTRUCTION_PARSER(endscript) ");
ctxt.end = true;
ctxt.inst->_index = _parser->_lookup;
}
void ProgramParser_ns::parseRValue(ScriptVar &v, const char *str) {
if (Common::isDigit(str[0]) || str[0] == '-') {
v.setImmediate(atoi(str));
return;
}
int index = _program->findLocal(str);
if (index != -1) {
v.setLocal(&ctxt.locals[index]);
return;
}
AnimationPtr a;
if (str[1] == '.') {
a = _vm->_location.findAnimation(&str[2]);
} else {
a = ctxt.a;
}
if (str[0] == 'X') {
v.setField(a.get(), &Animation::getX);
} else
if (str[0] == 'Y') {
v.setField(a.get(), &Animation::getY);
} else
if (str[0] == 'Z') {
v.setField(a.get(), &Animation::getZ);
} else
if (str[0] == 'F') {
v.setField(a.get(), &Animation::getF);
}
}
void ProgramParser_ns::parseLValue(ScriptVar &v, const char *str) {
int index = _program->findLocal(str);
if (index != -1) {
v.setLocal(&ctxt.locals[index]);
return;
}
AnimationPtr a;
if (str[1] == '.') {
a = _vm->_location.findAnimation(&str[2]);
} else {
a = ctxt.a;
}
if (str[0] == 'X') {
v.setField(a.get(), &Animation::getX, &Animation::setX);
} else
if (str[0] == 'Y') {
v.setField(a.get(), &Animation::getY, &Animation::setY);
} else
if (str[0] == 'Z') {
v.setField(a.get(), &Animation::getZ, &Animation::setZ);
} else
if (str[0] == 'F') {
v.setField(a.get(), &Animation::getF, &Animation::setF);
}
}
DECLARE_COMMAND_PARSER(flags) {
debugC(7, kDebugParser, "COMMAND_PARSER(flags) ");
createCommand(_parser->_lookup);
if (_vm->_globalFlagsNames->lookup(_tokens[1]) == Table::notFound) {
do {
char _al = _vm->_localFlagNames->lookup(_tokens[ctxt.nextToken]);
ctxt.nextToken++;
ctxt.cmd->_flags |= 1 << (_al - 1);
} while (!scumm_stricmp(_tokens[ctxt.nextToken++], "|"));
ctxt.nextToken--;
} else {
ctxt.cmd->_flags |= kFlagsGlobal;
do {
char _al = _vm->_globalFlagsNames->lookup(_tokens[1]);
ctxt.nextToken++;
ctxt.cmd->_flags |= 1 << (_al - 1);
} while (!scumm_stricmp(_tokens[ctxt.nextToken++], "|"));
ctxt.nextToken--;
}
parseCommandFlags();
addCommand();
}
DECLARE_COMMAND_PARSER(zone) {
debugC(7, kDebugParser, "COMMAND_PARSER(zone) ");
createCommand(_parser->_lookup);
ctxt.cmd->_zoneName = _tokens[ctxt.nextToken];
ctxt.nextToken++;
parseCommandFlags();
addCommand();
}
DECLARE_COMMAND_PARSER(location) {
debugC(7, kDebugParser, "COMMAND_PARSER(location) ");
createCommand(_parser->_lookup);
ctxt.cmd->_string = strdup(_tokens[ctxt.nextToken]);
ctxt.nextToken++;
parseCommandFlags();
addCommand();
}
DECLARE_COMMAND_PARSER(invObject) {
debugC(7, kDebugParser, "COMMAND_PARSER(drop) ");
createCommand(_parser->_lookup);
ctxt.cmd->_object = 4 + _vm->_objectsNames->lookup(_tokens[ctxt.nextToken]);
ctxt.nextToken++;
parseCommandFlags();
addCommand();
}
DECLARE_COMMAND_PARSER(call) {
debugC(7, kDebugParser, "COMMAND_PARSER(call) ");
createCommand(_parser->_lookup);
ctxt.cmd->_callable = _vm->_callableNames->lookup(_tokens[ctxt.nextToken]) - 1;
ctxt.nextToken++;
parseCommandFlags();
addCommand();
}
DECLARE_COMMAND_PARSER(simple) {
debugC(7, kDebugParser, "COMMAND_PARSER(simple) ");
createCommand(_parser->_lookup);
parseCommandFlags();
addCommand();
}
DECLARE_COMMAND_PARSER(move) {
debugC(7, kDebugParser, "COMMAND_PARSER(move) ");
createCommand(_parser->_lookup);
ctxt.cmd->_move.x = atoi(_tokens[ctxt.nextToken]);
ctxt.nextToken++;
ctxt.cmd->_move.y = atoi(_tokens[ctxt.nextToken]);
ctxt.nextToken++;
parseCommandFlags();
addCommand();
}
DECLARE_COMMAND_PARSER(endcommands) {
debugC(7, kDebugParser, "COMMAND_PARSER(endcommands) ");
_parser->popTables();
// temporary trick to handle dialogue commands
ctxt.endcommands = true;
}
void LocationParser_ns::parseCommandFlag(CommandPtr cmd, const char *flag, Table *table) {
if (!scumm_stricmp(flag, "exit")) {
cmd->_flagsOn |= kFlagsExit;
} else
if (!scumm_stricmp(flag, "exittrap")) {
cmd->_flagsOn |= kFlagsExit;
} else
if (!scumm_stricmp(flag, "enter")) {
cmd->_flagsOn |= kFlagsEnter;
} else
if (!scumm_stricmp(flag, "entertrap")) {
cmd->_flagsOn |= kFlagsEnter;
} else
if (!scumm_strnicmp(flag, "no", 2)) {
byte _al = table->lookup(flag+2);
if (_al != Table::notFound) {
cmd->_flagsOff |= 1 << (_al - 1);
} else {
warning("Flag '%s' not found", flag);
}
} else {
byte _al = table->lookup(flag);
if (_al != Table::notFound) {
cmd->_flagsOn |= 1 << (_al - 1);
} else {
warning("Flag '%s' not found", flag);
}
}
}
void LocationParser_ns::parseCommandFlags() {
int _si = ctxt.nextToken;
CommandPtr cmd = ctxt.cmd;
if (!scumm_stricmp(_tokens[_si], "flags")) {
do {
_si++;
parseCommandFlag(cmd, _tokens[_si], _vm->_localFlagNames);
_si++;
} while (!scumm_stricmp(_tokens[_si], "|"));
}
if (!scumm_stricmp(_tokens[_si], "gflags")) {
do {
_si++;
parseCommandFlag(cmd, _tokens[_si], _vm->_globalFlagsNames);
_si++;
} while (!scumm_stricmp(_tokens[_si], "|"));
cmd->_flagsOn |= kFlagsGlobal;
}
}
void LocationParser_ns::addCommand() {
ctxt.list->push_front(ctxt.cmd); // NOTE: command lists are written backwards in scripts
}
void LocationParser_ns::createCommand(uint id) {
ctxt.nextToken = 1;
ctxt.cmd = CommandPtr(new Command);
ctxt.cmd->_id = id;
ctxt.cmd->_valid = true;
}
void LocationParser_ns::parseCommands(CommandList& list) {
debugC(5, kDebugParser, "parseCommands()");
ctxt.list = &list;
ctxt.endcommands = false;
_parser->pushTables(&_commandParsers, _commandsNames);
}
Dialogue *LocationParser_ns::parseDialogue() {
debugC(7, kDebugParser, "parseDialogue()");
Dialogue *dialogue = new Dialogue;
assert(dialogue);
_script->readLineToken(true);
while (scumm_stricmp(_tokens[0], "enddialogue")) {
if (!scumm_stricmp(_tokens[0], "question")) {
Question *q = new Question(_tokens[1]);
assert(q);
parseQuestion(q);
dialogue->addQuestion(q);
}
_script->readLineToken(true);
}
debugC(7, kDebugParser, "parseDialogue() done");
return dialogue;
}
void LocationParser_ns::parseQuestion(Question *q) {
q->_text = parseDialogueString();
_script->readLineToken(true);
q->_mood = atoi(_tokens[0]);
uint16 numAnswers = 0;
_script->readLineToken(true);
while (scumm_stricmp(_tokens[0], "endquestion")) { // parse answers
q->_answers[numAnswers] = parseAnswer();
numAnswers++;
}
}
void LocationParser_ns::parseAnswerBody(Answer *answer) {
answer->_text = parseDialogueString();
_script->readLineToken(true);
answer->_mood = atoi(_tokens[0]);
answer->_followingName = parseDialogueString();
_script->readLineToken(true);
if (!scumm_stricmp(_tokens[0], "commands")) {
parseCommands(answer->_commands);
ctxt.endcommands = false;
do {
_script->readLineToken(true);
_parser->parseStatement();
} while (!ctxt.endcommands);
_script->readLineToken(true);
}
}
void LocationParser_ns::parseAnswerFlags(Answer *answer) {
if (!_tokens[1][0]) {
return;
}
Table* flagNames;
uint16 token;
if (!scumm_stricmp(_tokens[1], "global")) {
token = 2;
flagNames = _vm->_globalFlagsNames;
answer->_yesFlags |= kFlagsGlobal;
} else {
token = 1;
flagNames = _vm->_localFlagNames;
}
do {
if (!scumm_strnicmp(_tokens[token], "no", 2)) {
byte _al = flagNames->lookup(_tokens[token]+2);
answer->_noFlags |= 1 << (_al - 1);
} else {
byte _al = flagNames->lookup(_tokens[token]);
answer->_yesFlags |= 1 << (_al - 1);
}
token++;
} while (!scumm_stricmp(_tokens[token++], "|"));
}
Answer *LocationParser_ns::parseAnswer() {
Answer *answer = new Answer;
assert(answer);
parseAnswerFlags(answer);
parseAnswerBody(answer);
return answer;
}
Common::String LocationParser_ns::parseDialogueString() {
char buf[400];
char *line = _script->readLine(buf, 400);
if (line == 0) {
return 0;
}
return Common::String(line);
}
DECLARE_LOCATION_PARSER(endlocation) {
debugC(7, kDebugParser, "LOCATION_PARSER(endlocation) ");
ctxt.end = true;
}
DECLARE_LOCATION_PARSER(location) {
debugC(7, kDebugParser, "LOCATION_PARSER(location) ");
// The parameter for location is 'location.mask'.
// If mask is not present, then it is assumed
// that path & mask are encoded in the background
// bitmap, otherwise a separate .msk file exists.
char *mask = strchr(_tokens[1], '.');
if (mask) {
mask[0] = '\0';
mask++;
}
strcpy(_vm->_location._name, _tokens[1]);
_vm->changeBackground(_vm->_location._name, mask);
if (_tokens[2][0] != '\0') {
_vm->_char._ani->setX(atoi(_tokens[2]));
_vm->_char._ani->setY(atoi(_tokens[3]));
}
if (_tokens[4][0] != '\0') {
_vm->_char._ani->setF(atoi(_tokens[4]));
}
}
DECLARE_LOCATION_PARSER(disk) {
debugC(7, kDebugParser, "LOCATION_PARSER(disk) ");
_vm->_disk->selectArchive(_tokens[1]);
}
DECLARE_LOCATION_PARSER(nodes) {
debugC(7, kDebugParser, "LOCATION_PARSER(nodes) ");
parsePointList(_vm->_location._walkPoints);
}
DECLARE_LOCATION_PARSER(zone) {
debugC(7, kDebugParser, "LOCATION_PARSER(zone) ");
parseZone(_vm->_location._zones, _tokens[1]);
}
DECLARE_LOCATION_PARSER(animation) {
debugC(7, kDebugParser, "LOCATION_PARSER(animation) ");
parseAnimation(_vm->_location._animations, _tokens[1]);
}
DECLARE_LOCATION_PARSER(localflags) {
debugC(7, kDebugParser, "LOCATION_PARSER(localflags) ");
int _si = 1;
while (_tokens[_si][0] != '\0') {
_vm->_localFlagNames->addData(_tokens[_si]);
_si++;
}
}
DECLARE_LOCATION_PARSER(commands) {
debugC(7, kDebugParser, "LOCATION_PARSER(commands) ");
parseCommands(_vm->_location._commands);
}
DECLARE_LOCATION_PARSER(acommands) {
debugC(7, kDebugParser, "LOCATION_PARSER(acommands) ");
parseCommands(_vm->_location._aCommands);
}
DECLARE_LOCATION_PARSER(flags) {
debugC(7, kDebugParser, "LOCATION_PARSER(flags) ");
if ((_vm->getLocationFlags() & kFlagsVisited) == 0) {
// only for 1st visit
_vm->clearLocationFlags((uint32)kFlagsAll);
int _si = 1;
do {
byte _al = _vm->_localFlagNames->lookup(_tokens[_si]);
_vm->setLocationFlags(1 << (_al - 1));
_si++;
if (scumm_stricmp(_tokens[_si], "|")) break;
_si++;
} while (true);
}
}
DECLARE_LOCATION_PARSER(comment) {
debugC(7, kDebugParser, "LOCATION_PARSER(comment) ");
_vm->_location._comment = parseComment();
}
DECLARE_LOCATION_PARSER(endcomment) {
debugC(7, kDebugParser, "LOCATION_PARSER(endcomment) ");
_vm->_location._endComment = parseComment();
}
DECLARE_LOCATION_PARSER(sound) {
debugC(7, kDebugParser, "LOCATION_PARSER(sound) ");
if (_vm->getPlatform() == Common::kPlatformAmiga) {
strcpy(_vm->_location._soundFile, _tokens[1]);
_vm->_location._hasSound = true;
}
}
DECLARE_LOCATION_PARSER(music) {
debugC(7, kDebugParser, "LOCATION_PARSER(music) ");
if (_vm->getPlatform() == Common::kPlatformAmiga)
_vm->_soundMan->execute(SC_SETMUSICFILE, _tokens[1]);
}
void LocationParser_ns::parse(Script *script) {
_zoneProg = 0;
ctxt.end = false;
_script = script;
ctxt.filename = 0;//filename;
_parser->reset();
_parser->pushTables(&_locationParsers, _locationStmt);
do {
_script->readLineToken(true);
_parser->parseStatement();
} while (!ctxt.end);
_parser->popTables();
}
void LocationParser_ns::parsePointList(PointList &list) {
debugC(5, kDebugParser, "parsePointList()");
_script->readLineToken(true);
while (scumm_stricmp(_tokens[0], "ENDNODES")) {
if (!scumm_stricmp(_tokens[0], "COORD")) {
list.push_front(Common::Point(atoi(_tokens[1]), atoi(_tokens[2])));
}
_script->readLineToken(true);
}
debugC(5, kDebugParser, "parsePointList() done");
return;
}
/*
typedef OpcodeImpl<ProgramParser_ns> OpcodeV1;
#define INSTRUCTION_PARSER(sig) OpcodeV1(this, &ProgramParser_ns::instParse_##sig)
typedef OpcodeImpl<LocationParser_ns> OpcodeV2;
#define ZONE_PARSER(sig) OpcodeV2(this, &LocationParser_ns::locZoneParse_##sig)
#define ANIM_PARSER(sig) OpcodeV2(this, &LocationParser_ns::locAnimParse_##sig)
#define LOCATION_PARSER(sig) OpcodeV2(this, &LocationParser_ns::locParse_##sig)
#define COMMAND_PARSER(sig) OpcodeV2(this, &LocationParser_ns::cmdParse_##sig)
#define WARNING_PARSER(sig) OpcodeV2(this, &LocationParser_br::warning_##sig)
*/
#define SetOpcodeTable(x) table = &x;
typedef Common::Functor0Mem<void, ProgramParser_ns> OpcodeV1;
#define SetOpcodeTable(x) table = &x;
#define INSTRUCTION_PARSER(sig) table->push_back(new OpcodeV1(this, &ProgramParser_ns::instParse_##sig))
typedef Common::Functor0Mem<void, LocationParser_ns> OpcodeV2;
#define ZONE_PARSER(sig) table->push_back(new OpcodeV2(this, &LocationParser_ns::locZoneParse_##sig))
#define ANIM_PARSER(sig) table->push_back(new OpcodeV2(this, &LocationParser_ns::locAnimParse_##sig))
#define LOCATION_PARSER(sig) table->push_back(new OpcodeV2(this, &LocationParser_ns::locParse_##sig))
#define COMMAND_PARSER(sig) table->push_back(new OpcodeV2(this, &LocationParser_ns::cmdParse_##sig))
#define WARNING_PARSER(sig) table->push_back(new OpcodeV2(this, &LocationParser_br::warning_##sig))
void LocationParser_ns::init() {
_parser = new Parser;
_zoneFlagNames = new Table(ARRAYSIZE(_zoneFlagNamesRes_ns), _zoneFlagNamesRes_ns);
_zoneTypeNames = new Table(ARRAYSIZE(_zoneTypeNamesRes_ns), _zoneTypeNamesRes_ns);
_commandsNames = new Table(ARRAYSIZE(_commandsNamesRes_ns), _commandsNamesRes_ns);
_locationStmt = new Table(ARRAYSIZE(_locationStmtRes_ns), _locationStmtRes_ns);
_locationZoneStmt = new Table(ARRAYSIZE(_locationZoneStmtRes_ns), _locationZoneStmtRes_ns);
_locationAnimStmt = new Table(ARRAYSIZE(_locationAnimStmtRes_ns), _locationAnimStmtRes_ns);
Common::Array<const Opcode *> *table = 0;
SetOpcodeTable(_commandParsers);
WARNING_PARSER(unexpected);
COMMAND_PARSER(flags); // set
COMMAND_PARSER(flags); // clear
COMMAND_PARSER(zone); // start
COMMAND_PARSER(zone); // speak
COMMAND_PARSER(zone); // get
COMMAND_PARSER(location); // location
COMMAND_PARSER(zone); // open
COMMAND_PARSER(zone); // close
COMMAND_PARSER(zone); // on
COMMAND_PARSER(zone); // off
COMMAND_PARSER(call); // call
COMMAND_PARSER(flags); // toggle
COMMAND_PARSER(invObject); // drop
COMMAND_PARSER(simple); // quit
COMMAND_PARSER(move); // move
COMMAND_PARSER(zone); // stop
COMMAND_PARSER(endcommands); // endcommands
COMMAND_PARSER(endcommands); // endzone
SetOpcodeTable(_locationParsers);
WARNING_PARSER(unexpected);
LOCATION_PARSER(endlocation);
LOCATION_PARSER(location);
LOCATION_PARSER(disk);
LOCATION_PARSER(nodes);
LOCATION_PARSER(zone);
LOCATION_PARSER(animation);
LOCATION_PARSER(localflags);
LOCATION_PARSER(commands);
LOCATION_PARSER(acommands);
LOCATION_PARSER(flags);
LOCATION_PARSER(comment);
LOCATION_PARSER(endcomment);
LOCATION_PARSER(sound);
LOCATION_PARSER(music);
SetOpcodeTable(_locationZoneParsers);
WARNING_PARSER(unexpected);
ZONE_PARSER(limits);
ZONE_PARSER(moveto);
ZONE_PARSER(type);
ZONE_PARSER(commands);
ZONE_PARSER(label);
ZONE_PARSER(flags);
ZONE_PARSER(endzone);
SetOpcodeTable(_locationAnimParsers);
WARNING_PARSER(unexpected);
ANIM_PARSER(script);
ANIM_PARSER(commands);
ANIM_PARSER(type);
ANIM_PARSER(label);
ANIM_PARSER(flags);
ANIM_PARSER(file);
ANIM_PARSER(position);
ANIM_PARSER(moveto);
ANIM_PARSER(endanimation);
}
void ProgramParser_ns::init() {
_parser = new Parser;
_instructionNames = new Table(ARRAYSIZE(_instructionNamesRes_ns), _instructionNamesRes_ns);
Common::Array<const Opcode *> *table = 0;
SetOpcodeTable(_instructionParsers);
INSTRUCTION_PARSER(defLocal); // invalid opcode -> local definition
INSTRUCTION_PARSER(animation); // on
INSTRUCTION_PARSER(animation); // off
INSTRUCTION_PARSER(x);
INSTRUCTION_PARSER(y);
INSTRUCTION_PARSER(z);
INSTRUCTION_PARSER(f);
INSTRUCTION_PARSER(loop);
INSTRUCTION_PARSER(null); // endloop
INSTRUCTION_PARSER(null); // show
INSTRUCTION_PARSER(inc);
INSTRUCTION_PARSER(inc); // dec
INSTRUCTION_PARSER(set);
INSTRUCTION_PARSER(put);
INSTRUCTION_PARSER(call);
INSTRUCTION_PARSER(null); // wait
INSTRUCTION_PARSER(animation); // start
INSTRUCTION_PARSER(sound);
INSTRUCTION_PARSER(move);
INSTRUCTION_PARSER(endscript);
}
//
// a comment can appear both at location and Zone levels
// comments are displayed into rectangles on the screen
//
Common::String LocationParser_ns::parseComment() {
Common::String comment;
char buf[400];
do {
char *line = _script->readLine(buf, 400);
if (!scumm_stricmp(line, "endtext"))
break;
if (comment.size() > 0)
comment += " ";
comment += line;
} while (true);
if (comment.size() == 0) {
return 0;
}
return comment;
}
DECLARE_ZONE_PARSER(null) {
debugC(7, kDebugParser, "ZONE_PARSER(null) ");
}
DECLARE_ZONE_PARSER(endzone) {
debugC(7, kDebugParser, "ZONE_PARSER(endzone) ");
_parser->popTables();
}
DECLARE_ZONE_PARSER(limits) {
debugC(7, kDebugParser, "ZONE_PARSER(limits) ");
ctxt.z->setRect(atoi(_tokens[1]), atoi(_tokens[2]), atoi(_tokens[3]), atoi(_tokens[4]));
}
DECLARE_ZONE_PARSER(moveto) {
debugC(7, kDebugParser, "ZONE_PARSER(moveto) ");
ctxt.z->_moveTo.x = atoi(_tokens[1]);
ctxt.z->_moveTo.y = atoi(_tokens[2]);
}
uint32 LocationParser_ns::buildZoneType(const char *t0, const char* t1) {
uint16 it = 0;
if (t1[0] != '\0') {
it = 4 + _vm->_objectsNames->lookup(t1);
}
uint16 zt = _zoneTypeNames->lookup(t0);
return PACK_ZONETYPE(zt, it);
}
DECLARE_ZONE_PARSER(type) {
debugC(7, kDebugParser, "ZONE_PARSER(type) ");
ctxt.z->_type = buildZoneType(_tokens[1], _tokens[2]);
if (ACTIONTYPE(ctxt.z) != 0) {
parseZoneTypeBlock(ctxt.z);
}
_parser->popTables();
}
DECLARE_ZONE_PARSER(commands) {
debugC(7, kDebugParser, "ZONE_PARSER(commands) ");
parseCommands(ctxt.z->_commands);
}
DECLARE_ZONE_PARSER(label) {
debugC(7, kDebugParser, "ZONE_PARSER(label) ");
// debug("label: %s", _tokens[1]);
ctxt.z->_label = _vm->_gfx->renderFloatingLabel(_vm->_labelFont, _tokens[1]);
ctxt.z->_flags &= ~kFlagsNoName;
}
DECLARE_ZONE_PARSER(flags) {
debugC(7, kDebugParser, "ZONE_PARSER(flags) ");
uint16 _si = 1;
do {
char _al = _zoneFlagNames->lookup(_tokens[_si]);
_si++;
ctxt.z->_flags |= 1 << (_al - 1);
} while (!scumm_stricmp(_tokens[_si++], "|"));
}
void LocationParser_ns::parseZone(ZoneList &list, char *name) {
debugC(5, kDebugParser, "parseZone(name: %s)", name);
if (_vm->_location.findZone(name)) {
_zoneProg++;
_script->skip("endzone");
return;
}
ZonePtr z(new Zone);
_zoneProg++;
Common::strlcpy(z->_name, name, ZONENAME_LENGTH);
ctxt.z = z;
list.push_front(z);
_parser->pushTables(&_locationZoneParsers, _locationZoneStmt);
return;
}
void LocationParser_ns::parseGetData(ZonePtr z) {
TypeData *data = &z->u;
if (!scumm_stricmp(_tokens[0], "file")) {
GfxObj *obj = _vm->_gfx->loadGet(_tokens[1]);
obj->frame = 0;
obj->x = z->getX();
obj->y = z->getY();
obj->_prog = _zoneProg;
// WORKAROUND for script bug #2969913
// The katana object has the same default z index (kGfxObjGetZ or -100)
// as the cripta object (the safe) - a script bug.
// Game scripts do not set an explicit z for the katana (as it isn't an
// animation), but rather rely on the draw order to draw it over the
// safe. In this particular case, the safe is added to the scene after
// the katana, thus it is drawn over the katana. We explicitly set the
// z index of the katana to be higher than the safe, so that the katana
// is drawn correctly over it.
// This is a regression from the graphics rewrite (commits be2c5d3,
// 3c2c16c and 44906f5).
if (!scumm_stricmp(obj->getName(), "katana"))
obj->z = 0;
bool visible = (z->_flags & kFlagsRemove) == 0;
_vm->_gfx->showGfxObj(obj, visible);
data->_gfxobj = obj;
} else
if (!scumm_stricmp(_tokens[0], "icon")) {
data->_getIcon = 4 + _vm->_objectsNames->lookup(_tokens[1]);
}
}
void LocationParser_ns::parseExamineData(ZonePtr z) {
TypeData *data = &z->u;
if (!scumm_stricmp(_tokens[0], "file")) {
data->_filename = _tokens[1];
} else
if (!scumm_stricmp(_tokens[0], "desc")) {
data->_examineText = parseComment();
}
}
void LocationParser_ns::parseDoorData(ZonePtr z) {
TypeData *data = &z->u;
if (!scumm_stricmp(_tokens[0], "slidetext")) {
_vm->_location._slideText[0] = _tokens[1];
_vm->_location._slideText[1] = _tokens[2];
} else
if (!scumm_stricmp(_tokens[0], "location")) {
data->_doorLocation = _tokens[1];
} else
if (!scumm_stricmp(_tokens[0], "file")) {
GfxObj *obj = _vm->_gfx->loadDoor(_tokens[1]);
obj->frame = z->_flags & kFlagsClosed ? 0 : 1;
obj->x = z->getX();
obj->y = z->getY();
_vm->_gfx->showGfxObj(obj, true);
data->_gfxobj = obj;
} else
if (!scumm_stricmp(_tokens[0], "startpos")) {
data->_doorStartPos.x = atoi(_tokens[1]);
data->_doorStartPos.y = atoi(_tokens[2]);
data->_doorStartFrame = atoi(_tokens[3]);
}
}
void LocationParser_ns::parseMergeData(ZonePtr z) {
TypeData *data = &z->u;
if (!scumm_stricmp(_tokens[0], "obj1")) {
data->_mergeObj1 = 4 + _vm->_objectsNames->lookup(_tokens[1]);
} else
if (!scumm_stricmp(_tokens[0], "obj2")) {
data->_mergeObj2 = 4 + _vm->_objectsNames->lookup(_tokens[1]);
} else
if (!scumm_stricmp(_tokens[0], "newobj")) {
data->_mergeObj3 = 4 + _vm->_objectsNames->lookup(_tokens[1]);
}
}
void LocationParser_ns::parseHearData(ZonePtr z) {
TypeData *data = &z->u;
if (!scumm_stricmp(_tokens[0], "sound")) {
data->_filename = _tokens[1];
data->_hearChannel = atoi(_tokens[2]);
} else
if (!scumm_stricmp(_tokens[0], "freq")) {
data->_hearFreq = atoi(_tokens[1]);
}
}
void LocationParser_ns::parseSpeakData(ZonePtr z) {
TypeData *data = &z->u;
if (!scumm_stricmp(_tokens[0], "file")) {
data->_filename = _tokens[1];
} else
if (!scumm_stricmp(_tokens[0], "Dialogue")) {
data->_speakDialogue = parseDialogue();
}
}
void LocationParser_ns::parseNoneData(ZonePtr z) {
// "None" zones should have no content, but some
// inconsistently define their command list after
// the TYPE marker. This routine catches these
// command lists that would be lost otherwise.
if (!scumm_stricmp(_tokens[0], "commands")) {
parseCommands(z->_commands);
ctxt.endcommands = false;
do {
_script->readLineToken(true);
_parser->parseStatement();
} while (!ctxt.endcommands);
// no need to parse one more line here, as
// it is done by the caller
}
}
typedef void (LocationParser_ns::*ZoneTypeParser)(ZonePtr);
static ZoneTypeParser parsers[] = {
0, // no type
&LocationParser_ns::parseExamineData,
&LocationParser_ns::parseDoorData,
&LocationParser_ns::parseGetData,
&LocationParser_ns::parseMergeData,
0, // taste
&LocationParser_ns::parseHearData,
0, // feel
&LocationParser_ns::parseSpeakData,
&LocationParser_ns::parseNoneData,
0, // trap
0, // you
0 // command
};
void LocationParser_ns::parseZoneTypeBlock(ZonePtr z) {
debugC(7, kDebugParser, "parseZoneTypeBlock(name: %s, type: %x)", z->_name, z->_type);
ZoneTypeParser p = parsers[ACTIONTYPE(z)];
do {
if (p) {
(this->*p)(z);
}
_script->readLineToken(true);
} while (scumm_stricmp(_tokens[0], "endzone") && scumm_stricmp(_tokens[0], "endanimation"));
debugC(7, kDebugParser, "parseZoneTypeBlock() done");
}
} // namespace Parallaction