mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-29 21:24:53 +00:00
197 lines
5.5 KiB
C++
197 lines
5.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef TEENAGENT_INVENTORY_H
|
|
#define TEENAGENT_INVENTORY_H
|
|
|
|
#include "teenagent/surface.h"
|
|
#include "teenagent/animation.h"
|
|
#include "common/events.h"
|
|
#include "common/array.h"
|
|
#include "teenagent/objects.h"
|
|
|
|
namespace TeenAgent {
|
|
|
|
struct InventoryObject;
|
|
class TeenAgentEngine;
|
|
|
|
// Maximum number of items found within game
|
|
const uint8 kNumInventoryItems = 92;
|
|
|
|
// Inventory Item Ids
|
|
enum {
|
|
kInvItemNoItem = 0, // No item i.e. empty inventory slot
|
|
kInvItemFeather = 1,
|
|
kInvItemShotgun = 2,
|
|
kInvItemToolboxFull = 3, // Contains Car Jack and Spanner
|
|
kInvItemToolboxHalfEmpty = 4, // Contains Spanner
|
|
kInvItemSpanner = 5,
|
|
kInvItemComb = 6,
|
|
kInvItemFan = 7,
|
|
kInvItemBrokenPaddle = 8,
|
|
kInvItemPaddle = 9, // Repaired - BrokenPaddle combined with Branch (with Glue)
|
|
kInvItemFirstFlower = 10, // Smells nice
|
|
kInvItemSecondFlower = 11, // Really beautiful
|
|
kInvItemFeatherDusterClean = 12,
|
|
kInvItemChainsaw = 13, // Unfueled
|
|
kInvItemDrunkenChainsaw = 14, // Fueled with Whisky (Chainsaw combined with Whiskey)
|
|
kInvItemBranch = 15,
|
|
kInvItemWhisky = 16,
|
|
kInvItemNeedle = 17,
|
|
kInvItemWrapper = 18,
|
|
kInvItemChocCandy = 19,
|
|
kInvItemPotato = 20,
|
|
kInvItemRakeBroken = 21,
|
|
kInvItemHeartShapedCandy = 22,
|
|
kInvItemWrappedCandy = 23, // HeartShapedCandy combined with Wrapper
|
|
kInvItemRibbon = 24,
|
|
kInvItemRakeFixed = 25, // Rake combined with Ribbon
|
|
kInvItemNut = 26,
|
|
kInvItemPlasticApple = 27,
|
|
kInvItemCone = 28,
|
|
kInvItemSuperGlue = 29,
|
|
kInvItemConeAndNeedle = 30, // Cone combined with Needle
|
|
kInvItemConeAndFeather = 31, // Cone combined with Feather
|
|
kInvItemDart = 32, // Needle combined with ConeAndFeather or Feather combined with ConeAndNeedle
|
|
kInvItemFeatherDusterDirty = 33,
|
|
kInvItemPaintedPotato = 34, // Potato combined with Dirty Feather Duster (Soot)
|
|
kInvItemCarJack = 35,
|
|
kInvItemBone = 36,
|
|
kInvItemShovelAct2 = 37,
|
|
kInvItemRopeAct2 = 38,
|
|
kInvItemMask = 39,
|
|
kInvItemFins = 40,
|
|
kInvItemDiveEquipment = 41, // Mask combined with Fins
|
|
kInvItemAnchor = 42,
|
|
kInvItemGrapplingHook = 43,
|
|
kInvItemSickleBlunt = 44,
|
|
kInvItemCheese = 45,
|
|
kInvItemSickleSharp = 46,
|
|
kInvItemHandkerchief = 47,
|
|
kInvItemMouse = 48,
|
|
kInvItemRock = 49,
|
|
kInvItemNugget = 50,
|
|
kInvItemBanknote = 51,
|
|
kInvItemDictaphoneNoBatteries = 52,
|
|
kInvItemPolaroidCamera = 53,
|
|
kInvItemVideoTape = 54,
|
|
kInvItemSheetOfPaper = 55,
|
|
kInvItemCognac = 56,
|
|
kInvItemRemoteControl = 57,
|
|
kInvItemIceTongs = 58,
|
|
kInvItemCork = 59,
|
|
kInvItemWrappedCork = 60, // Cork combined with Sheet Of Paper
|
|
kInvItemPhoto = 61,
|
|
kInvItemChilliWithLabel = 62,
|
|
kInvItemPastryRoller = 63,
|
|
kInvItemFakeChilli = 64,
|
|
kInvItemLabel = 65,
|
|
kInvItemBatteries = 66,
|
|
kInvItemDictaphoneWithBatteries = 67, // Dictaphone combined with Batteries
|
|
kInvItemBurningPaper = 68,
|
|
kInvItemMeat = 69,
|
|
kInvItemPlasticBag = 70,
|
|
kInvItemSocks = 71,
|
|
kInvItemTimePills = 72,
|
|
kInvItemHandle = 73,
|
|
kInvItemChilliNoLabel = 74,
|
|
kInvItemPass = 75,
|
|
kInvItemBulb = 76,
|
|
kInvItemJailKey = 77,
|
|
kInvItemDelicatePlant = 78,
|
|
kInvItemSwissArmyKnife = 79,
|
|
kInvItemSpring = 80,
|
|
kInvItemShovelAct1 = 81,
|
|
kInvItemKaleidoscope = 82,
|
|
kInvItemSoldierNews = 83,
|
|
kInvItemGrenade = 84,
|
|
kInvItemMug = 85, // Empty
|
|
kInvItemMugOfMud = 86, // Full of mud
|
|
kInvItemCrumbs = 87,
|
|
kInvItemRopeAct1 = 88,
|
|
kInvItemRopeAndGrenade = 89, // Rope combined with Grenade
|
|
kInvItemMedicine = 90,
|
|
kInvItemDruggedFood = 91, // Crumbs combined with Medicine
|
|
kInvItemBird = 92
|
|
};
|
|
|
|
// Maximum number of inventory items held by Ego (Mark)
|
|
const uint8 kInventorySize = 24;
|
|
|
|
class Inventory {
|
|
public:
|
|
Inventory(TeenAgentEngine *vm);
|
|
~Inventory();
|
|
|
|
void render(Graphics::Surface *surface, int delta);
|
|
|
|
void clear();
|
|
void reload();
|
|
void add(byte item);
|
|
bool has(byte item) const;
|
|
void remove(byte item);
|
|
|
|
void activate(bool a) { _active = a; }
|
|
bool active() const { return _active; }
|
|
|
|
bool processEvent(const Common::Event &event);
|
|
|
|
InventoryObject *selectedObject() { return _selectedObj; }
|
|
void resetSelectedObject() { _selectedObj = NULL; }
|
|
|
|
private:
|
|
TeenAgentEngine *_vm;
|
|
Surface _background;
|
|
byte *_items;
|
|
uint _offset[kNumInventoryItems+1];
|
|
|
|
Common::Array<InventoryObject> _objects;
|
|
byte *_inventory;
|
|
|
|
struct Item {
|
|
Animation _animation;
|
|
Surface _surface;
|
|
Rect _rect;
|
|
bool _hovered;
|
|
|
|
Item() : _hovered(false) {}
|
|
void free();
|
|
void load(Inventory *inventory, uint itemId);
|
|
void backgroundEffect(Graphics::Surface *s);
|
|
void render(Inventory *inventory, uint itemId, Graphics::Surface *surface, int delta);
|
|
};
|
|
|
|
Item _graphics[kInventorySize];
|
|
|
|
bool _active;
|
|
Common::Point _mouse;
|
|
|
|
bool tryObjectCallback(InventoryObject *obj);
|
|
|
|
InventoryObject *_hoveredObj;
|
|
InventoryObject *_selectedObj;
|
|
};
|
|
|
|
} // End of namespace TeenAgent
|
|
|
|
#endif
|