mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 06:08:35 +00:00
467 lines
12 KiB
C++
467 lines
12 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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// Game interface module private header file
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#ifndef SAGA_INTERFACE_H
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#define SAGA_INTERFACE_H
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#include "common/keyboard.h"
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#include "common/savefile.h"
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#include "saga/displayinfo.h"
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#include "saga/sprite.h"
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#include "saga/script.h"
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namespace Saga {
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enum InterfaceUpdateFlags {
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UPDATE_MOUSEMOVE = 1,
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UPDATE_LEFTBUTTONCLICK = 2,
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UPDATE_RIGHTBUTTONCLICK = 4,
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UPDATE_MOUSECLICK = UPDATE_LEFTBUTTONCLICK | UPDATE_RIGHTBUTTONCLICK,
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UPDATE_WHEELUP = 8,
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UPDATE_WHEELDOWN = 16
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};
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#define CONVERSE_MAX_TEXTS 64
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#define CONVERSE_MAX_WORK_STRING 256
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#define ITE_INVENTORY_SIZE 24
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#define VERB_STRLIMIT 32
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#define STATUS_TEXT_LEN 128
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#define STATUS_TEXT_INPUT_MAX 256
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#define RID_IHNM_BOSS_SCREEN 19 // not in demo
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#define RID_ITE_TYCHO_MAP 1686
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#define RID_ITE_SPR_CROSSHAIR (73 + 9)
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#define TIMETOSAVE (1000000 * 60 * 30) // 30 minutes
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#define TIMETOBLINK_ITE (1000000 * 1)
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#define TIMETOBLINK_IHNM (1000000 / 10)
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// Converse-specific stuff
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enum PanelModes {
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kPanelNull,
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kPanelMain,
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kPanelOption,
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kPanelSave, //ex- kPanelTextBox,
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kPanelQuit,
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kPanelError,
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kPanelLoad,
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kPanelConverse,
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kPanelProtect,
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kPanelPlacard,
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kPanelMap,
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kPanelSceneSubstitute,
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kPanelChapterSelection,
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kPanelCutaway,
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kPanelVideo,
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kPanelBoss
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// kPanelInventory
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};
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enum FadeModes {
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kNoFade = 0,
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kFadeIn,
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kFadeOut
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};
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struct InterfacePanel {
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int x;
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int y;
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ByteArray image;
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int imageWidth;
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int imageHeight;
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PanelButton *currentButton;
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int buttonsCount;
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PanelButton *buttons;
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SpriteList sprites;
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InterfacePanel() {
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x = y = 0;
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imageWidth = imageHeight = 0;
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currentButton = NULL;
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buttonsCount = 0;
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buttons = NULL;
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}
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PanelButton *getButton(int index) {
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if ((index >= 0) && (index < buttonsCount)) {
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return &buttons[index];
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}
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return NULL;
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}
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void getRect(Rect &rect) {
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rect.left = x;
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rect.top = y;
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rect.setWidth(imageWidth);
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rect.setHeight(imageHeight);
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}
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void calcPanelButtonRect(const PanelButton* panelButton, Rect &rect) {
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rect.left = x + panelButton->xOffset;
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rect.right = rect.left + panelButton->width;
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rect.top = y + panelButton->yOffset;
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rect.bottom = rect.top + panelButton->height;
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}
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PanelButton *hitTest(const Point& mousePoint, int buttonType) {
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PanelButton *panelButton;
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Rect rect;
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int i;
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for (i = 0; i < buttonsCount; i++) {
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panelButton = &buttons[i];
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if (panelButton != NULL) {
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if ((panelButton->type & buttonType) > 0) {
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calcPanelButtonRect(panelButton, rect);
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if (rect.contains(mousePoint)) {
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return panelButton;
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}
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}
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}
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}
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return NULL;
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}
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void zeroAllButtonState() {
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int i;
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for (i = 0; i < buttonsCount; i++) {
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buttons[i].state = 0;
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}
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}
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};
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struct Converse {
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Common::Array<char> text;
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int strId;
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int stringNum;
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int textNum;
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int replyId;
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int replyFlags;
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int replyBit;
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};
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enum StatusTextInputState {
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kStatusTextInputFirstRun,
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kStatusTextInputEntered,
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kStatusTextInputAborted
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};
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class Interface {
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public:
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Interface(SagaEngine *vm);
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~Interface();
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int activate();
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int deactivate();
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void setSaveReminderState(int state) {
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_saveReminderState = state;
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draw();
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}
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int getSaveReminderState() {
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return _saveReminderState;
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}
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bool isActive() { return _active; }
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void setMode(int mode);
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int getMode() const { return _panelMode; }
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void setFadeMode(int fadeMode) {
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_fadeMode = fadeMode;
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draw();
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}
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int getFadeMode() const {
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return _fadeMode;
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}
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void rememberMode();
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void restoreMode(bool draw_ = true);
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bool isInMainMode() { return _inMainMode; }
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void setStatusText(const char *text, int statusColor = -1);
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void loadScenePortraits(int resourceId);
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void setLeftPortrait(int portrait) {
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_leftPortrait = portrait;
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draw();
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}
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void setRightPortrait(int portrait) {
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_rightPortrait = portrait;
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draw();
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}
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void setPortraitBgColor(int red, int green, int blue) {
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_portraitBgColor.red = red;
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_portraitBgColor.green = green;
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_portraitBgColor.blue = blue;
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}
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void draw();
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void drawOption();
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void drawQuit();
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void drawLoad();
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void drawSave();
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void drawProtect();
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void update(const Point& mousePoint, int updateFlag);
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void drawStatusBar();
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void setVerbState(int verb, int state);
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bool processAscii(Common::KeyState keystate);
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void keyBoss();
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void keyBossExit();
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void disableAbortSpeeches(bool d) { _disableAbortSpeeches = d; }
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static void saveReminderCallback(void *refCon);
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void updateSaveReminder();
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bool _textInput;
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bool _statusTextInput;
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StatusTextInputState _statusTextInputState;
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char _statusTextInputString[STATUS_TEXT_INPUT_MAX];
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void enterStatusString() {
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_statusTextInput = true;
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_statusTextInputPos = 0;
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_statusTextInputString[0] = 0;
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setStatusText(_statusTextInputString);
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}
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private:
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void drawInventory();
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void updateInventory(int pos);
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void inventoryChangePos(int chg);
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void inventorySetPos(int key);
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public:
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void refreshInventory() {
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updateInventory(_inventoryCount);
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draw();
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}
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void addToInventory(int objectId);
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void removeFromInventory(int objectId);
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void clearInventory();
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int inventoryItemPosition(int objectId);
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int getInventoryContentByPanelButton(PanelButton * panelButton) {
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int cell = _inventoryStart + panelButton->id;
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if (cell >= _inventoryCount) {
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return 0;
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}
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return _inventory[cell];
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}
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PanelButton *inventoryHitTest(const Point& mousePoint) {
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return _mainPanel.hitTest(mousePoint, kPanelButtonInventory);
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}
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PanelButton *verbHitTest(const Point& mousePoint){
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return _mainPanel.hitTest(mousePoint, kPanelButtonVerb);
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}
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void saveState(Common::OutSaveFile *out);
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void loadState(Common::InSaveFile *in);
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void mapPanelDrawCrossHair();
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int32 getProtectHash() { return _protectHash; }
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void resetSaveReminder();
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private:
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void handleMainUpdate(const Point& mousePoint); // main panel update
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void handleMainClick(const Point& mousePoint); // main panel click
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PanelButton *converseHitTest(const Point& mousePoint) {
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return _conversePanel.hitTest(mousePoint, kPanelAllButtons);
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}
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void handleConverseUpdate(const Point& mousePoint); // converse panel update
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void handleConverseClick(const Point& mousePoint); // converse panel click
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PanelButton *optionHitTest(const Point& mousePoint) {
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return _optionPanel.hitTest(mousePoint, kPanelButtonOptionSaveFiles | kPanelButtonOption | kPanelButtonOptionSlider);
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}
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void handleOptionUpdate(const Point& mousePoint); // option panel update
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void handleOptionClick(const Point& mousePoint); // option panel click
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PanelButton *quitHitTest(const Point& mousePoint) {
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return _quitPanel.hitTest(mousePoint, kPanelAllButtons);
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}
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void handleQuitUpdate(const Point& mousePoint); // quit panel update
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void handleQuitClick(const Point& mousePoint); // quit panel click
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PanelButton *loadHitTest(const Point& mousePoint) {
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return _loadPanel.hitTest(mousePoint, kPanelAllButtons);
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}
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void handleLoadUpdate(const Point& mousePoint); // load panel update
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void handleLoadClick(const Point& mousePoint); // load panel click
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PanelButton *saveHitTest(const Point& mousePoint) {
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return _savePanel.hitTest(mousePoint, kPanelAllButtons);
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}
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void handleSaveUpdate(const Point& mousePoint); // save panel update
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void handleSaveClick(const Point& mousePoint); // save panel click
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void handleChapterSelectionUpdate(const Point& mousePoint);
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void handleChapterSelectionClick(const Point& mousePoint);
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void mapPanelShow();
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void mapPanelClean();
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void lockMode() { _lockedMode = _panelMode; }
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void unlockMode() { _panelMode = _lockedMode; }
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void setOption(PanelButton *panelButton);
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void setQuit(PanelButton *panelButton);
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void setLoad(PanelButton *panelButton);
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void setSave(PanelButton *panelButton);
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void drawTextInput(InterfacePanel *panel, PanelButton *panelButton);
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void drawPanelText(InterfacePanel *panel, PanelButton *panelButton);
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void drawPanelButtonText(InterfacePanel *panel, PanelButton *panelButton, int spritenum = 0);
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enum ButtonKind {
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kButton,
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kSlider,
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kEdit
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};
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void drawButtonBox(const Rect &rect, ButtonKind kind, bool down);
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void drawPanelButtonArrow(InterfacePanel *panel, PanelButton *panelButton);
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void drawVerbPanelText(PanelButton *panelButton, KnownColor textKnownColor, KnownColor textShadowKnownColor);
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void drawVerbPanel(PanelButton* panelButton);
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void calcOptionSaveSlider();
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bool processTextInput(Common::KeyState keystate);
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void processStatusTextInput(Common::KeyState keystate);
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public:
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void converseClear();
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bool converseAddText(const char *text, int strId, int replyId, byte replyFlags, int replyBit);
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void converseDisplayText();
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void converseSetTextLines(int row);
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void converseChangePos(int chg);
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void converseSetPos(int key);
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private:
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void converseDisplayTextLines();
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PanelButton *getPanelButtonByVerbType(int verb) {
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if ((verb < 0) || (verb >= kVerbTypeIdsMax)) {
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error("Interface::getPanelButtonByVerbType wrong verb");
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}
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return _verbTypeToPanelButton[verb];
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}
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void validateOptionButtons() {
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if (!_vm->isSaveListFull() && (_optionSaveFileTitleNumber == 0) && (_optionPanel.currentButton != NULL)) {
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if (_optionPanel.currentButton->id == kTextLoad) {
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_optionPanel.currentButton = NULL;
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}
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}
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}
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void validateSaveButtons() {
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if ((_textInputStringLength == 0) && (_savePanel.currentButton != NULL)) {
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if (_savePanel.currentButton->id == kTextSave) {
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_savePanel.currentButton = NULL;
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}
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}
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}
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public:
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SpriteList _defPortraits;
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PalEntry _portraitBgColor;
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private:
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SagaEngine *_vm;
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ResourceContext *_interfaceContext;
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InterfacePanel _mainPanel;
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PanelButton *_inventoryUpButton;
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PanelButton *_inventoryDownButton;
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InterfacePanel _conversePanel;
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PanelButton *_converseUpButton;
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PanelButton *_converseDownButton;
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SpriteList _scenePortraits;
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PanelButton *_verbTypeToPanelButton[kVerbTypeIdsMax];
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InterfacePanel _optionPanel;
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PanelButton * _optionSaveFileSlider;
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PanelButton * _optionSaveFilePanel;
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InterfacePanel _quitPanel;
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InterfacePanel _loadPanel;
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InterfacePanel _savePanel;
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PanelButton * _saveEdit;
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InterfacePanel _protectPanel;
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PanelButton * _protectEdit;
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bool _disableAbortSpeeches;
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int _saveReminderState;
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bool _active;
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int _fadeMode;
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int _panelMode;
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int _savedMode;
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int _lockedMode;
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int _bossMode;
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bool _inMainMode;
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char _statusText[STATUS_TEXT_LEN];
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int _statusOnceColor;
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int _leftPortrait;
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int _rightPortrait;
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Point _lastMousePoint;
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Common::Array<uint16> _inventory;
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int _inventoryStart;
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int _inventoryEnd;
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int _inventoryPos;
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int _inventoryBox;
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int _inventoryCount;
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char _converseWorkString[CONVERSE_MAX_WORK_STRING];
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Converse _converseText[CONVERSE_MAX_TEXTS];
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int _converseTextCount;
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int _converseStrCount;
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int _converseStartPos;
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int _converseEndPos;
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int _conversePos;
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uint _optionSaveFileTop;
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uint _optionSaveFileTitleNumber;
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int16 _optionSaveFileMouseOff;
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Rect _optionSaveRectTop;
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Rect _optionSaveRectSlider;
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Rect _optionSaveRectBottom;
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char _textInputString[SAVE_TITLE_SIZE];
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uint _textInputStringLength;
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uint _textInputPos;
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uint _textInputMaxWidth;
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uint _statusTextInputPos;
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PalEntry _mapSavedPal[PAL_ENTRIES];
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bool _mapPanelCrossHairState;
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int32 _protectHash;
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};
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} // End of namespace Saga
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#endif
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