scummvm/base
Robert Göffringmann 189e08bc79 Broken Sword 1: initial import
svn-id: r11664
2003-12-16 02:10:15 +00:00
..
.cvsignore new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner) 2003-09-17 22:41:01 +00:00
engine.cpp cleanup / added Engine::getGameDataPath() 2003-11-29 12:10:23 +00:00
engine.h cleanup / added Engine::getGameDataPath() 2003-11-29 12:10:23 +00:00
gameDetector.cpp Correct name 2003-12-15 15:11:58 +00:00
gameDetector.h removed GameSettings::detectname and GameSettings::midi; renamed GameSettings::gameName to name; added temporary experimental MD5 hack 2003-12-13 00:20:01 +00:00
main.cpp Version bump, small NEWS tweakage 2003-12-08 16:14:00 +00:00
module.mk This'll also break Makefile.noconf 2003-09-18 12:07:56 +00:00
plugins.cpp Broken Sword 1: initial import 2003-12-16 02:10:15 +00:00
plugins.h Broken Sword 1: initial import 2003-12-16 02:10:15 +00:00