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https://github.com/libretro/scummvm.git
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03ef6689c0
This is a complete rewrite of the AdLib players for ADL and MDY/TBR files in the Gob engine. Major changes 1) The AdLib base class is now completely separated from all file format code and can theoretically be used by any OPL2-based format (within reason) 2) The new code is far better documented and more readable 3) The MDY player now actually works. The MDY/TBR format is in reality the MUS/SND format created by AdLib as a simpler alternative to the ROL format 4) Since the MAME emulator is quite buggy and leads to noticable wrong percussion in the Gobliins 2 title music, the new AdLib player will try to create a DOSBox OPL. If it's not compiled in, or if the user configured opl_driver to "mame", it will print out appropriate warnings.
392 lines
8.2 KiB
C++
392 lines
8.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/stream.h"
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#include "common/textconsole.h"
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#include "gob/sound/musplayer.h"
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namespace Gob {
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MUSPlayer::MUSPlayer(Audio::Mixer &mixer) : AdLib(mixer),
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_songData(0), _songDataSize(0), _playPos(0), _songID(0) {
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}
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MUSPlayer::~MUSPlayer() {
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unload();
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}
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void MUSPlayer::unload() {
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stopPlay();
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unloadSND();
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unloadMUS();
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}
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uint32 MUSPlayer::getSampleDelay(uint16 delay) const {
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if (delay == 0)
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return 0;
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uint32 freq = (_ticksPerBeat * _tempo) / 60;
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return ((uint32)delay * getSamplesPerSecond()) / freq;
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}
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void MUSPlayer::skipToTiming() {
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while (*_playPos < 0x80)
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_playPos++;
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if (*_playPos != 0xF8)
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_playPos--;
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}
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uint32 MUSPlayer::pollMusic(bool first) {
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if (_timbres.empty() || !_songData || !_playPos || (_playPos >= (_songData + _songDataSize))) {
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end();
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return 0;
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}
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if (first)
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return getSampleDelay(*_playPos++);
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uint16 delay = 0;
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while (delay == 0) {
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byte cmd = *_playPos;
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// Delay overflow
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if (cmd == 0xF8) {
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_playPos++;
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delay = 0xF8;
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break;
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}
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// Song end marker
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if (cmd == 0xFC) {
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end();
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return 0;
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}
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// Global command
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if (cmd == 0xF0) {
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_playPos++;
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byte type1 = *_playPos++;
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byte type2 = *_playPos++;
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if ((type1 == 0x7F) && (type2 == 0)) {
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// Tempo change, as a fraction of the base tempo
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uint32 num = *_playPos++;
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uint32 denom = *_playPos++;
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_tempo = _baseTempo * num + ((_baseTempo * denom) >> 7);
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_playPos++;
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} else {
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// Unsupported global command, skip it
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_playPos -= 2;
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while(*_playPos++ != 0xF7)
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;
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}
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delay = *_playPos++;
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break;
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}
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// Voice command
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if (cmd >= 0x80) {
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_playPos++;
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_lastCommand = cmd;
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} else
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cmd = _lastCommand;
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uint8 voice = cmd & 0x0F;
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uint8 note, volume;
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uint16 pitch;
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switch (cmd & 0xF0) {
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case 0x80: // Note off
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_playPos += 2;
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noteOff(voice);
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break;
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case 0x90: // Note on
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note = *_playPos++;
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volume = *_playPos++;
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if (volume) {
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setVoiceVolume(voice, volume);
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noteOn(voice, note);
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} else
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noteOff(voice);
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break;
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case 0xA0: // Set volume
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setVoiceVolume(voice, *_playPos++);
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break;
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case 0xB0:
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_playPos += 2;
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break;
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case 0xC0: // Set instrument
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setInstrument(voice, *_playPos++);
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break;
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case 0xD0:
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_playPos++;
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break;
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case 0xE0: // Pitch bend
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pitch = *_playPos++;
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pitch += *_playPos++ << 7;
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bendVoicePitch(voice, pitch);
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break;
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default:
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warning("MUSPlayer: Unsupported command: 0x%02X", cmd);
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skipToTiming();
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break;
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}
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delay = *_playPos++;
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}
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if (delay == 0xF8) {
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delay = 240;
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if (*_playPos != 0xF8)
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delay += *_playPos++;
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}
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return getSampleDelay(delay);
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}
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void MUSPlayer::rewind() {
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_playPos = _songData;
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_tempo = _baseTempo;
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_lastCommand = 0;
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setPercussionMode(_soundMode != 0);
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setPitchRange(_pitchBendRange);
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}
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bool MUSPlayer::loadSND(Common::SeekableReadStream &snd) {
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unloadSND();
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int timbreCount, timbrePos;
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if (!readSNDHeader(snd, timbreCount, timbrePos))
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return false;
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if (!readSNDTimbres(snd, timbreCount, timbrePos) || snd.err()) {
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unloadSND();
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return false;
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}
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return true;
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}
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bool MUSPlayer::readString(Common::SeekableReadStream &stream, Common::String &string, byte *buffer, uint size) {
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if (stream.read(buffer, size) != size)
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return false;
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buffer[size] = '\0';
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string = (char *) buffer;
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return true;
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}
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bool MUSPlayer::readSNDHeader(Common::SeekableReadStream &snd, int &timbreCount, int &timbrePos) {
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// Sanity check
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if (snd.size() <= 6) {
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warning("MUSPlayer::readSNDHeader(): File too small (%d)", snd.size());
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return false;
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}
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// Version
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const uint8 versionMajor = snd.readByte();
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const uint8 versionMinor = snd.readByte();
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if ((versionMajor != 1) && (versionMinor != 0)) {
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warning("MUSPlayer::readSNDHeader(): Unsupported version %d.%d", versionMajor, versionMinor);
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return false;
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}
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// Number of timbres and where they start
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timbreCount = snd.readUint16LE();
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timbrePos = snd.readUint16LE();
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const uint16 minTimbrePos = 6 + timbreCount * 9;
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// Sanity check
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if (timbrePos < minTimbrePos) {
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warning("MUSPlayer::readSNDHeader(): Timbre offset too small: %d < %d", timbrePos, minTimbrePos);
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return false;
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}
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const uint32 timbreParametersSize = snd.size() - timbrePos;
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const uint32 paramSize = kOperatorsPerVoice * kParamCount * sizeof(uint16);
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// Sanity check
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if (timbreParametersSize != (timbreCount * paramSize)) {
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warning("MUSPlayer::loadSND(): Timbre parameters size mismatch: %d != %d",
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timbreParametersSize, timbreCount * paramSize);
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return false;
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}
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return true;
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}
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bool MUSPlayer::readSNDTimbres(Common::SeekableReadStream &snd, int timbreCount, int timbrePos) {
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_timbres.resize(timbreCount);
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// Read names
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byte nameBuffer[10];
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for (Common::Array<Timbre>::iterator t = _timbres.begin(); t != _timbres.end(); ++t) {
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if (!readString(snd, t->name, nameBuffer, 9)) {
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warning("MUSPlayer::readMUSTimbres(): Failed to read timbre name");
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return false;
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}
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}
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if (!snd.seek(timbrePos)) {
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warning("MUSPlayer::readMUSTimbres(): Failed to seek to timbres");
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return false;
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}
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// Read parameters
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for (Common::Array<Timbre>::iterator t = _timbres.begin(); t != _timbres.end(); ++t) {
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for (int i = 0; i < (kOperatorsPerVoice * kParamCount); i++)
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t->params[i] = snd.readUint16LE();
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}
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return true;
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}
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bool MUSPlayer::loadMUS(Common::SeekableReadStream &mus) {
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unloadMUS();
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if (!readMUSHeader(mus) || !readMUSSong(mus) || mus.err()) {
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unloadMUS();
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return false;
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}
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rewind();
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return true;
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}
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bool MUSPlayer::readMUSHeader(Common::SeekableReadStream &mus) {
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// Sanity check
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if (mus.size() <= 6)
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return false;
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// Version
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const uint8 versionMajor = mus.readByte();
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const uint8 versionMinor = mus.readByte();
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if ((versionMajor != 1) && (versionMinor != 0)) {
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warning("MUSPlayer::readMUSHeader(): Unsupported version %d.%d", versionMajor, versionMinor);
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return false;
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}
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_songID = mus.readUint32LE();
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byte nameBuffer[31];
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if (!readString(mus, _songName, nameBuffer, 30)) {
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warning("MUSPlayer::readMUSHeader(): Failed to read the song name");
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return false;
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}
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_ticksPerBeat = mus.readByte();
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_beatsPerMeasure = mus.readByte();
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mus.skip(4); // Length of song in ticks
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_songDataSize = mus.readUint32LE();
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mus.skip(4); // Number of commands
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mus.skip(8); // Unused
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_soundMode = mus.readByte();
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_pitchBendRange = mus.readByte();
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_baseTempo = mus.readUint16LE();
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mus.skip(8); // Unused
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return true;
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}
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bool MUSPlayer::readMUSSong(Common::SeekableReadStream &mus) {
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const uint32 realSongDataSize = mus.size() - mus.pos();
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if (realSongDataSize < _songDataSize) {
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warning("MUSPlayer::readMUSSong(): File too small for the song data: %d < %d", realSongDataSize, _songDataSize);
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return false;
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}
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_songData = new byte[_songDataSize];
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if (mus.read(_songData, _songDataSize) != _songDataSize) {
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warning("MUSPlayer::readMUSSong(): Read failed");
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return false;
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}
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return true;
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}
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void MUSPlayer::unloadSND() {
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_timbres.clear();
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}
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void MUSPlayer::unloadMUS() {
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delete[] _songData;
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_songData = 0;
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_songDataSize = 0;
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_playPos = 0;
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}
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uint32 MUSPlayer::getSongID() const {
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return _songID;
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}
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const Common::String &MUSPlayer::getSongName() const {
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return _songName;
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}
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void MUSPlayer::setInstrument(uint8 voice, uint8 instrument) {
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if (instrument >= _timbres.size())
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return;
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setVoiceTimbre(voice, _timbres[instrument].params);
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}
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} // End of namespace Gob
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