scummvm/engines/gob/sound/musplayer.cpp
Sven Hesse 03ef6689c0 GOB: Rewrite the AdLib players
This is a complete rewrite of the AdLib players for ADL and MDY/TBR
files in the Gob engine.

Major changes
1) The AdLib base class is now completely separated from all file
   format code and can theoretically be used by any OPL2-based
   format (within reason)
2) The new code is far better documented and more readable
3) The MDY player now actually works. The MDY/TBR format is
   in reality the MUS/SND format created by AdLib as a simpler
   alternative to the ROL format
4) Since the MAME emulator is quite buggy and leads to noticable
   wrong percussion in the Gobliins 2 title music, the new AdLib
   player will try to create a DOSBox OPL. If it's not compiled in,
   or if the user configured opl_driver to "mame", it will print
   out appropriate warnings.
2012-06-11 05:18:06 +02:00

392 lines
8.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/stream.h"
#include "common/textconsole.h"
#include "gob/sound/musplayer.h"
namespace Gob {
MUSPlayer::MUSPlayer(Audio::Mixer &mixer) : AdLib(mixer),
_songData(0), _songDataSize(0), _playPos(0), _songID(0) {
}
MUSPlayer::~MUSPlayer() {
unload();
}
void MUSPlayer::unload() {
stopPlay();
unloadSND();
unloadMUS();
}
uint32 MUSPlayer::getSampleDelay(uint16 delay) const {
if (delay == 0)
return 0;
uint32 freq = (_ticksPerBeat * _tempo) / 60;
return ((uint32)delay * getSamplesPerSecond()) / freq;
}
void MUSPlayer::skipToTiming() {
while (*_playPos < 0x80)
_playPos++;
if (*_playPos != 0xF8)
_playPos--;
}
uint32 MUSPlayer::pollMusic(bool first) {
if (_timbres.empty() || !_songData || !_playPos || (_playPos >= (_songData + _songDataSize))) {
end();
return 0;
}
if (first)
return getSampleDelay(*_playPos++);
uint16 delay = 0;
while (delay == 0) {
byte cmd = *_playPos;
// Delay overflow
if (cmd == 0xF8) {
_playPos++;
delay = 0xF8;
break;
}
// Song end marker
if (cmd == 0xFC) {
end();
return 0;
}
// Global command
if (cmd == 0xF0) {
_playPos++;
byte type1 = *_playPos++;
byte type2 = *_playPos++;
if ((type1 == 0x7F) && (type2 == 0)) {
// Tempo change, as a fraction of the base tempo
uint32 num = *_playPos++;
uint32 denom = *_playPos++;
_tempo = _baseTempo * num + ((_baseTempo * denom) >> 7);
_playPos++;
} else {
// Unsupported global command, skip it
_playPos -= 2;
while(*_playPos++ != 0xF7)
;
}
delay = *_playPos++;
break;
}
// Voice command
if (cmd >= 0x80) {
_playPos++;
_lastCommand = cmd;
} else
cmd = _lastCommand;
uint8 voice = cmd & 0x0F;
uint8 note, volume;
uint16 pitch;
switch (cmd & 0xF0) {
case 0x80: // Note off
_playPos += 2;
noteOff(voice);
break;
case 0x90: // Note on
note = *_playPos++;
volume = *_playPos++;
if (volume) {
setVoiceVolume(voice, volume);
noteOn(voice, note);
} else
noteOff(voice);
break;
case 0xA0: // Set volume
setVoiceVolume(voice, *_playPos++);
break;
case 0xB0:
_playPos += 2;
break;
case 0xC0: // Set instrument
setInstrument(voice, *_playPos++);
break;
case 0xD0:
_playPos++;
break;
case 0xE0: // Pitch bend
pitch = *_playPos++;
pitch += *_playPos++ << 7;
bendVoicePitch(voice, pitch);
break;
default:
warning("MUSPlayer: Unsupported command: 0x%02X", cmd);
skipToTiming();
break;
}
delay = *_playPos++;
}
if (delay == 0xF8) {
delay = 240;
if (*_playPos != 0xF8)
delay += *_playPos++;
}
return getSampleDelay(delay);
}
void MUSPlayer::rewind() {
_playPos = _songData;
_tempo = _baseTempo;
_lastCommand = 0;
setPercussionMode(_soundMode != 0);
setPitchRange(_pitchBendRange);
}
bool MUSPlayer::loadSND(Common::SeekableReadStream &snd) {
unloadSND();
int timbreCount, timbrePos;
if (!readSNDHeader(snd, timbreCount, timbrePos))
return false;
if (!readSNDTimbres(snd, timbreCount, timbrePos) || snd.err()) {
unloadSND();
return false;
}
return true;
}
bool MUSPlayer::readString(Common::SeekableReadStream &stream, Common::String &string, byte *buffer, uint size) {
if (stream.read(buffer, size) != size)
return false;
buffer[size] = '\0';
string = (char *) buffer;
return true;
}
bool MUSPlayer::readSNDHeader(Common::SeekableReadStream &snd, int &timbreCount, int &timbrePos) {
// Sanity check
if (snd.size() <= 6) {
warning("MUSPlayer::readSNDHeader(): File too small (%d)", snd.size());
return false;
}
// Version
const uint8 versionMajor = snd.readByte();
const uint8 versionMinor = snd.readByte();
if ((versionMajor != 1) && (versionMinor != 0)) {
warning("MUSPlayer::readSNDHeader(): Unsupported version %d.%d", versionMajor, versionMinor);
return false;
}
// Number of timbres and where they start
timbreCount = snd.readUint16LE();
timbrePos = snd.readUint16LE();
const uint16 minTimbrePos = 6 + timbreCount * 9;
// Sanity check
if (timbrePos < minTimbrePos) {
warning("MUSPlayer::readSNDHeader(): Timbre offset too small: %d < %d", timbrePos, minTimbrePos);
return false;
}
const uint32 timbreParametersSize = snd.size() - timbrePos;
const uint32 paramSize = kOperatorsPerVoice * kParamCount * sizeof(uint16);
// Sanity check
if (timbreParametersSize != (timbreCount * paramSize)) {
warning("MUSPlayer::loadSND(): Timbre parameters size mismatch: %d != %d",
timbreParametersSize, timbreCount * paramSize);
return false;
}
return true;
}
bool MUSPlayer::readSNDTimbres(Common::SeekableReadStream &snd, int timbreCount, int timbrePos) {
_timbres.resize(timbreCount);
// Read names
byte nameBuffer[10];
for (Common::Array<Timbre>::iterator t = _timbres.begin(); t != _timbres.end(); ++t) {
if (!readString(snd, t->name, nameBuffer, 9)) {
warning("MUSPlayer::readMUSTimbres(): Failed to read timbre name");
return false;
}
}
if (!snd.seek(timbrePos)) {
warning("MUSPlayer::readMUSTimbres(): Failed to seek to timbres");
return false;
}
// Read parameters
for (Common::Array<Timbre>::iterator t = _timbres.begin(); t != _timbres.end(); ++t) {
for (int i = 0; i < (kOperatorsPerVoice * kParamCount); i++)
t->params[i] = snd.readUint16LE();
}
return true;
}
bool MUSPlayer::loadMUS(Common::SeekableReadStream &mus) {
unloadMUS();
if (!readMUSHeader(mus) || !readMUSSong(mus) || mus.err()) {
unloadMUS();
return false;
}
rewind();
return true;
}
bool MUSPlayer::readMUSHeader(Common::SeekableReadStream &mus) {
// Sanity check
if (mus.size() <= 6)
return false;
// Version
const uint8 versionMajor = mus.readByte();
const uint8 versionMinor = mus.readByte();
if ((versionMajor != 1) && (versionMinor != 0)) {
warning("MUSPlayer::readMUSHeader(): Unsupported version %d.%d", versionMajor, versionMinor);
return false;
}
_songID = mus.readUint32LE();
byte nameBuffer[31];
if (!readString(mus, _songName, nameBuffer, 30)) {
warning("MUSPlayer::readMUSHeader(): Failed to read the song name");
return false;
}
_ticksPerBeat = mus.readByte();
_beatsPerMeasure = mus.readByte();
mus.skip(4); // Length of song in ticks
_songDataSize = mus.readUint32LE();
mus.skip(4); // Number of commands
mus.skip(8); // Unused
_soundMode = mus.readByte();
_pitchBendRange = mus.readByte();
_baseTempo = mus.readUint16LE();
mus.skip(8); // Unused
return true;
}
bool MUSPlayer::readMUSSong(Common::SeekableReadStream &mus) {
const uint32 realSongDataSize = mus.size() - mus.pos();
if (realSongDataSize < _songDataSize) {
warning("MUSPlayer::readMUSSong(): File too small for the song data: %d < %d", realSongDataSize, _songDataSize);
return false;
}
_songData = new byte[_songDataSize];
if (mus.read(_songData, _songDataSize) != _songDataSize) {
warning("MUSPlayer::readMUSSong(): Read failed");
return false;
}
return true;
}
void MUSPlayer::unloadSND() {
_timbres.clear();
}
void MUSPlayer::unloadMUS() {
delete[] _songData;
_songData = 0;
_songDataSize = 0;
_playPos = 0;
}
uint32 MUSPlayer::getSongID() const {
return _songID;
}
const Common::String &MUSPlayer::getSongName() const {
return _songName;
}
void MUSPlayer::setInstrument(uint8 voice, uint8 instrument) {
if (instrument >= _timbres.size())
return;
setVoiceTimbre(voice, _timbres[instrument].params);
}
} // End of namespace Gob