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scummvm
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scummvm
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base
History
Marcus Comstedt
f6af7cdcc7
Provide unloading of unneeded plugins.
...
svn-id: r14829
2004-08-29 19:08:08 +00:00
..
.cvsignore
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner)
2003-09-17 22:41:01 +00:00
engine.cpp
Workaround for bug
#999122
; this will fix config files which were broken by the 0.6.1 release
2004-08-02 17:09:31 +00:00
engine.h
Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage again
2004-06-25 22:39:21 +00:00
gameDetector.cpp
sync with README
2004-08-14 19:11:20 +00:00
gameDetector.h
the OSystem changes we discussed on the ML (note: renaming of the existing OSystem API is not yet finished); porters will have to fix their ports to get them to compile again
2004-02-24 22:39:42 +00:00
main.cpp
Provide unloading of unneeded plugins.
2004-08-29 19:08:08 +00:00
module.mk
Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress
2004-01-30 21:54:28 +00:00
plugins.cpp
Provide unloading of unneeded plugins.
2004-08-29 19:08:08 +00:00
plugins.h
Provide unloading of unneeded plugins.
2004-08-29 19:08:08 +00:00
version.h
Modified version of patch
#892795
(Let scumvm -v show supported libs)
2004-02-09 01:27:27 +00:00