mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-17 15:18:11 +00:00
91 lines
3.0 KiB
C++
91 lines
3.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* This file is based on WME Lite.
|
|
* http://dead-code.org/redir.php?target=wmelite
|
|
* Copyright (c) 2011 Jan Nedoma
|
|
*/
|
|
|
|
#ifndef WINTERMUTE_PERSISTENT_H
|
|
#define WINTERMUTE_PERSISTENT_H
|
|
|
|
namespace Wintermute {
|
|
|
|
class BasePersistenceManager;
|
|
|
|
// persistence support
|
|
typedef void *(*PERSISTBUILD)(void);
|
|
typedef bool(*PERSISTLOAD)(void *, BasePersistenceManager *);
|
|
typedef void(*SYS_INSTANCE_CALLBACK)(void *instance, void *data);
|
|
} // End of namespace Wintermute
|
|
|
|
#include "engines/wintermute/system/sys_class_registry.h"
|
|
namespace Wintermute {
|
|
|
|
|
|
#define DECLARE_PERSISTENT(className, parentClass)\
|
|
static const char _className[];\
|
|
static void *persistBuild(void);\
|
|
virtual const char *getClassName();\
|
|
static bool persistLoad(void* Instance, BasePersistenceManager* PersistMgr);\
|
|
className(TDynamicConstructor p1, TDynamicConstructor p2) : parentClass(p1, p2) { /*memset(this, 0, sizeof(class_name));*/ };\
|
|
virtual bool persist(BasePersistenceManager *persistMgr);\
|
|
void* operator new (size_t size);\
|
|
void operator delete(void* p);\
|
|
|
|
|
|
#define IMPLEMENT_PERSISTENT(className, persistentClass)\
|
|
const char className::_className[] = #className;\
|
|
void* className::persistBuild() {\
|
|
return ::new className(DYNAMIC_CONSTRUCTOR, DYNAMIC_CONSTRUCTOR);\
|
|
}\
|
|
\
|
|
bool className::persistLoad(void *instance, BasePersistenceManager *persistMgr) {\
|
|
return ((className*)instance)->persist(persistMgr);\
|
|
}\
|
|
\
|
|
const char *className::getClassName() {\
|
|
return #className;\
|
|
}\
|
|
\
|
|
/*SystemClass Register##class_name(class_name::_className, class_name::PersistBuild, class_name::PersistLoad, persistent_class);*/\
|
|
\
|
|
void* className::operator new(size_t size) {\
|
|
void* ret = ::operator new(size);\
|
|
SystemClassRegistry::getInstance()->registerInstance(#className, ret);\
|
|
return ret;\
|
|
}\
|
|
\
|
|
void className::operator delete(void *p) {\
|
|
SystemClassRegistry::getInstance()->unregisterInstance(#className, p);\
|
|
::operator delete(p);\
|
|
}\
|
|
|
|
#define TMEMBER(memberName) #memberName, &memberName
|
|
#define TMEMBER_PTR(memberName) #memberName, &memberName
|
|
#define TMEMBER_INT(memberName) #memberName, (int32*)&memberName
|
|
|
|
} // End of namespace Wintermute
|
|
|
|
#endif
|