mirror of
https://github.com/libretro/scummvm.git
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699 lines
19 KiB
C++
699 lines
19 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "kyra/kyra_v1.h"
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#include "kyra/sound_intern.h"
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#include "kyra/resource.h"
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#include "kyra/timer.h"
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#include "kyra/debugger.h"
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#include "common/error.h"
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#include "common/config-manager.h"
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#include "common/debug-channels.h"
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namespace Kyra {
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KyraEngine_v1::KyraEngine_v1(OSystem *system, const GameFlags &flags)
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: Engine(system), _flags(flags), _rnd("kyra") {
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_res = 0;
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_sound = 0;
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_text = 0;
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_staticres = 0;
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_timer = 0;
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_emc = 0;
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_debugger = 0;
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_configRenderMode = Common::kRenderDefault;
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if (_flags.platform == Common::kPlatformAmiga)
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_gameSpeed = 50;
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else
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_gameSpeed = 60;
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_tickLength = (uint8)(1000.0 / _gameSpeed);
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_trackMap = 0;
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_trackMapSize = 0;
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_lastMusicCommand = -1;
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_curSfxFile = _curMusicTheme = -1;
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_gameToLoad = -1;
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_mouseState = -1;
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_deathHandler = -1;
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memset(_flagsTable, 0, sizeof(_flagsTable));
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_isSaveAllowed = false;
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_mouseX = _mouseY = 0;
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// sets up all engine specific debug levels
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DebugMan.addDebugChannel(kDebugLevelScriptFuncs, "ScriptFuncs", "Script function debug level");
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DebugMan.addDebugChannel(kDebugLevelScript, "Script", "Script interpreter debug level");
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DebugMan.addDebugChannel(kDebugLevelSprites, "Sprites", "Sprite debug level");
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DebugMan.addDebugChannel(kDebugLevelScreen, "Screen", "Screen debug level");
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DebugMan.addDebugChannel(kDebugLevelSound, "Sound", "Sound debug level");
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DebugMan.addDebugChannel(kDebugLevelAnimator, "Animator", "Animator debug level");
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DebugMan.addDebugChannel(kDebugLevelMain, "Main", "Generic debug level");
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DebugMan.addDebugChannel(kDebugLevelGUI, "GUI", "GUI debug level");
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DebugMan.addDebugChannel(kDebugLevelSequence, "Sequence", "Sequence debug level");
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DebugMan.addDebugChannel(kDebugLevelMovie, "Movie", "Movie debug level");
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DebugMan.addDebugChannel(kDebugLevelTimer, "Timer", "Timer debug level");
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}
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::GUI::Debugger *KyraEngine_v1::getDebugger() {
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return _debugger;
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}
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void KyraEngine_v1::pauseEngineIntern(bool pause) {
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Engine::pauseEngineIntern(pause);
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if (_sound)
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_sound->pause(pause);
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if (_timer)
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_timer->pause(pause);
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}
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Common::Error KyraEngine_v1::init() {
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// Setup mixer
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syncSoundSettings();
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if (!_flags.useDigSound) {
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if (_flags.platform == Common::kPlatformFMTowns) {
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if (_flags.gameID == GI_KYRA1)
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_sound = new SoundTowns(this, _mixer);
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else
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_sound = new SoundTownsPC98_v2(this, _mixer);
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} else if (_flags.platform == Common::kPlatformPC98) {
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if (_flags.gameID == GI_KYRA1)
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_sound = new SoundPC98(this, _mixer);
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else
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_sound = new SoundTownsPC98_v2(this, _mixer);
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} else if (_flags.platform == Common::kPlatformAmiga) {
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_sound = new SoundAmiga(this, _mixer);
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} else {
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// In Kyra 1 users who have specified a default MT-32 device in the launcher settings
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// will get MT-32 music, otherwise AdLib. In Kyra 2 and LoL users who have specified a
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// default GM device in the launcher will get GM music, otherwise AdLib. Users who want
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// MT-32 music in Kyra2 or LoL have to select this individually (since we assume that
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// most users rather have a GM device than a MT-32 device).
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// Users who want PC speaker sound always have to select this individually for all
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// Kyra games.
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MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(MDT_PCSPK | MDT_MIDI | MDT_ADLIB | ((_flags.gameID == GI_KYRA2 || _flags.gameID == GI_LOL) ? MDT_PREFER_GM : MDT_PREFER_MT32));
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if (MidiDriver::getMusicType(dev) == MT_ADLIB) {
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_sound = new SoundAdLibPC(this, _mixer);
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} else {
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Sound::kType type;
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const MusicType midiType = MidiDriver::getMusicType(dev);
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if (midiType == MT_PCSPK || midiType == MT_NULL)
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type = Sound::kPCSpkr;
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else if (midiType == MT_MT32 || ConfMan.getBool("native_mt32"))
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type = Sound::kMidiMT32;
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else
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type = Sound::kMidiGM;
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MidiDriver *driver = 0;
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if (MidiDriver::getMusicType(dev) == MT_PCSPK) {
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driver = new MidiDriver_PCSpeaker(_mixer);
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} else {
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driver = MidiDriver::createMidi(dev);
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if (type == Sound::kMidiMT32)
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driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
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}
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assert(driver);
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SoundMidiPC *soundMidiPc = new SoundMidiPC(this, _mixer, driver, type);
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_sound = soundMidiPc;
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assert(_sound);
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// Unlike some SCUMM games, it's not that the MIDI sounds are
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// missing. It's just that at least at the time of writing they
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// are decidedly inferior to the AdLib ones.
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if (ConfMan.getBool("multi_midi")) {
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SoundAdLibPC *adlib = new SoundAdLibPC(this, _mixer);
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assert(adlib);
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_sound = new MixedSoundDriver(this, _mixer, soundMidiPc, adlib);
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}
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}
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}
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assert(_sound);
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}
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if (_sound)
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_sound->updateVolumeSettings();
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if (ConfMan.hasKey("render_mode"))
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_configRenderMode = Common::parseRenderMode(ConfMan.get("render_mode"));
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_res = new Resource(this);
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assert(_res);
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_res->reset();
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_staticres = new StaticResource(this);
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assert(_staticres);
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if (!_staticres->init())
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error("_staticres->init() failed");
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assert(screen());
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if (!screen()->init())
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error("screen()->init() failed");
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_timer = new TimerManager(this, _system);
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assert(_timer);
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setupTimers();
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_emc = new EMCInterpreter(this);
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assert(_emc);
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setupOpcodeTable();
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readSettings();
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if (ConfMan.hasKey("save_slot")) {
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_gameToLoad = ConfMan.getInt("save_slot");
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if (!saveFileLoadable(_gameToLoad))
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_gameToLoad = -1;
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}
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setupKeyMap();
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// Prevent autosave on game startup
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_lastAutosave = _system->getMillis();
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return Common::kNoError;
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}
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KyraEngine_v1::~KyraEngine_v1() {
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for (Common::Array<const Opcode *>::iterator i = _opcodes.begin(); i != _opcodes.end(); ++i)
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delete *i;
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_opcodes.clear();
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_keyMap.clear();
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delete _res;
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delete _staticres;
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delete _sound;
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delete _text;
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delete _timer;
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delete _emc;
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delete _debugger;
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}
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Common::Point KyraEngine_v1::getMousePos() {
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Common::Point mouse = _eventMan->getMousePos();
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if (_flags.useHiRes) {
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mouse.x >>= 1;
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mouse.y >>= 1;
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}
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return mouse;
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}
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void KyraEngine_v1::setMousePos(int x, int y) {
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if (_flags.useHiRes) {
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x <<= 1;
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y <<= 1;
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}
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_system->warpMouse(x, y);
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}
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int KyraEngine_v1::checkInput(Button *buttonList, bool mainLoop, int eventFlag) {
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_isSaveAllowed = mainLoop;
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updateInput();
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_isSaveAllowed = false;
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if (mainLoop)
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checkAutosave();
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int keys = 0;
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int8 mouseWheel = 0;
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while (!_eventList.empty()) {
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Common::Event event = *_eventList.begin();
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bool breakLoop = false;
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switch (event.type) {
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case Common::EVENT_KEYDOWN:
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if (event.kbd.keycode >= Common::KEYCODE_1 && event.kbd.keycode <= Common::KEYCODE_9 &&
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(event.kbd.hasFlags(Common::KBD_CTRL) || event.kbd.hasFlags(Common::KBD_ALT)) && mainLoop) {
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int saveLoadSlot = 9 - (event.kbd.keycode - Common::KEYCODE_0) + 990;
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if (event.kbd.hasFlags(Common::KBD_CTRL)) {
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if (saveFileLoadable(saveLoadSlot))
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loadGameStateCheck(saveLoadSlot);
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_eventList.clear();
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breakLoop = true;
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} else {
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char savegameName[14];
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sprintf(savegameName, "Quicksave %d", event.kbd.keycode - Common::KEYCODE_0);
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saveGameStateIntern(saveLoadSlot, savegameName, 0);
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}
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} else if (event.kbd.hasFlags(Common::KBD_CTRL)) {
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if (event.kbd.keycode == Common::KEYCODE_d) {
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if (_debugger)
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_debugger->attach();
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breakLoop = true;
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} else if (event.kbd.keycode == Common::KEYCODE_q) {
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quitGame();
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}
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} else {
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KeyMap::const_iterator keycode = _keyMap.find(event.kbd.keycode);
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if (keycode != _keyMap.end()) {
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keys = keycode->_value;
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if (event.kbd.flags & Common::KBD_SHIFT)
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keys |= 0x100;
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} else {
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keys = 0;
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}
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// When we got an keypress, which we might need to handle,
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// break the event loop and pass it to GUI code.
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if (keys)
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breakLoop = true;
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}
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break;
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case Common::EVENT_LBUTTONDOWN:
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case Common::EVENT_LBUTTONUP: {
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_mouseX = event.mouse.x;
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_mouseY = event.mouse.y;
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if (_flags.useHiRes) {
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_mouseX >>= 1;
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_mouseY >>= 1;
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}
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keys = (event.type == Common::EVENT_LBUTTONDOWN ? 199 : (200 | 0x800));
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breakLoop = true;
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} break;
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case Common::EVENT_RBUTTONDOWN:
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case Common::EVENT_RBUTTONUP: {
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_mouseX = event.mouse.x;
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_mouseY = event.mouse.y;
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if (_flags.useHiRes) {
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_mouseX >>= 1;
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_mouseY >>= 1;
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}
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keys = (event.type == Common::EVENT_RBUTTONDOWN ? 201 : (202 | 0x800));
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breakLoop = true;
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} break;
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case Common::EVENT_WHEELUP:
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mouseWheel = -1;
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break;
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case Common::EVENT_WHEELDOWN:
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mouseWheel = 1;
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break;
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default:
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break;
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}
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if (_debugger)
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_debugger->onFrame();
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if (breakLoop)
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break;
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_eventList.erase(_eventList.begin());
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}
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GUI *guiInstance = gui();
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if (guiInstance) {
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if (keys)
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return guiInstance->processButtonList(buttonList, keys | eventFlag, mouseWheel);
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else
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return guiInstance->processButtonList(buttonList, 0, mouseWheel);
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} else {
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return keys;
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}
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}
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void KyraEngine_v1::setupKeyMap() {
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struct KeyCodeMapEntry {
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Common::KeyCode kcScummVM;
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int16 kcDOS;
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int16 kcPC98;
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int16 kcFMTowns;
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};
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#define UNKNOWN_KEYCODE -1
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#define KC(x) Common::KEYCODE_##x
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static const KeyCodeMapEntry keys[] = {
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{ KC(SPACE), 61, 53, 32 },
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{ KC(RETURN), 43, 29, 13 },
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{ KC(UP), 96, 68, 30 },
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{ KC(KP8), 96, 68, 30 },
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{ KC(RIGHT), 102, 73, 28 },
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{ KC(KP6), 102, 73, 28 },
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{ KC(DOWN), 98, 76, 31 },
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{ KC(KP2), 98, 76, 31 },
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{ KC(KP5), 97, 72, UNKNOWN_KEYCODE },
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{ KC(LEFT), 92, 71, 29 },
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{ KC(KP4), 92, 71, 29 },
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{ KC(HOME), 91, 67, 127 },
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{ KC(KP7), 91, 67, 127 },
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{ KC(PAGEUP), 101, 69, 18 },
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{ KC(KP9), 101, 69, 18 },
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{ KC(END), 93, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
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{ KC(KP1), 93, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
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{ KC(PAGEDOWN), 103, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
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{ KC(KP3), 103, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
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{ KC(F1), 112, 99, UNKNOWN_KEYCODE },
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{ KC(F2), 113, 100, UNKNOWN_KEYCODE },
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{ KC(F3), 114, 101, UNKNOWN_KEYCODE },
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{ KC(F4), 115, 102, UNKNOWN_KEYCODE },
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{ KC(F5), 116, 103, UNKNOWN_KEYCODE },
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{ KC(F6), 117, 104, UNKNOWN_KEYCODE },
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{ KC(a), 31, 31, UNKNOWN_KEYCODE },
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{ KC(b), 50, 50, UNKNOWN_KEYCODE },
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{ KC(c), 48, 48, 67 },
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{ KC(d), 33, 33, UNKNOWN_KEYCODE },
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{ KC(e), 19, 19, UNKNOWN_KEYCODE },
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{ KC(f), 34, 34, UNKNOWN_KEYCODE },
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{ KC(i), 24, 24, UNKNOWN_KEYCODE },
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{ KC(k), 38, 38, UNKNOWN_KEYCODE },
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{ KC(m), 52, 52, UNKNOWN_KEYCODE },
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{ KC(n), 51, 51, UNKNOWN_KEYCODE },
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{ KC(o), 25, 25, 79 },
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{ KC(p), 26, 26, 80 },
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{ KC(r), 20, 20, 82 },
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{ KC(s), 32, 32, UNKNOWN_KEYCODE },
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{ KC(w), 18, 18, UNKNOWN_KEYCODE },
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{ KC(y), 22, 22, UNKNOWN_KEYCODE },
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{ KC(z), 46, 46, UNKNOWN_KEYCODE },
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{ KC(0), UNKNOWN_KEYCODE, UNKNOWN_KEYCODE, 48 },
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{ KC(1), 2, UNKNOWN_KEYCODE, 49 },
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{ KC(2), 3, UNKNOWN_KEYCODE, 50 },
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{ KC(3), 4, UNKNOWN_KEYCODE, 51 },
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{ KC(4), 5, UNKNOWN_KEYCODE, 52 },
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{ KC(5), 6, UNKNOWN_KEYCODE, 53 },
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{ KC(6), 7, UNKNOWN_KEYCODE, 54 },
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{ KC(7), 8, UNKNOWN_KEYCODE, 55 },
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{ KC(SLASH), 55, 55, 47 },
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{ KC(ESCAPE), 110, 1, 27 },
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{ KC(MINUS), 12, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
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{ KC(KP_MINUS), 105, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
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{ KC(PLUS), 13, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
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{ KC(KP_PLUS), 106, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
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// Multiple mappings for the keys to the right of the 'M' key,
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// since these are different for QWERTZ, QWERTY and AZERTY keyboards.
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// QWERTZ
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{ KC(COMMA), 53, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
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{ KC(PERIOD), 54, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
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// AZERTY
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{ KC(SEMICOLON), 53, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
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{ KC(COLON), 54, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
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// QWERTY
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{ KC(LESS), 53, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
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{ KC(GREATER), 54, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE }
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};
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#undef KC
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#undef UNKNOWN_KEYCODE
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_keyMap.clear();
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for (int i = 0; i < ARRAYSIZE(keys); i++)
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_keyMap[keys[i].kcScummVM] = (_flags.platform == Common::kPlatformPC98) ? keys[i].kcPC98 : ((_flags.platform == Common::kPlatformFMTowns) ? keys[i].kcFMTowns : keys[i].kcDOS);
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}
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void KyraEngine_v1::updateInput() {
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Common::Event event;
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bool updateScreen = false;
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while (_eventMan->pollEvent(event)) {
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switch (event.type) {
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case Common::EVENT_KEYDOWN:
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if (event.kbd.keycode == Common::KEYCODE_PERIOD || event.kbd.keycode == Common::KEYCODE_ESCAPE ||
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event.kbd.keycode == Common::KEYCODE_SPACE || event.kbd.keycode == Common::KEYCODE_RETURN ||
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event.kbd.keycode == Common::KEYCODE_UP || event.kbd.keycode == Common::KEYCODE_RIGHT ||
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event.kbd.keycode == Common::KEYCODE_DOWN || event.kbd.keycode == Common::KEYCODE_LEFT)
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_eventList.push_back(Event(event, true));
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else if (event.kbd.keycode == Common::KEYCODE_q && event.kbd.hasFlags(Common::KBD_CTRL))
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quitGame();
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else
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_eventList.push_back(event);
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break;
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case Common::EVENT_LBUTTONDOWN:
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case Common::EVENT_RBUTTONDOWN:
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_eventList.push_back(Event(event, true));
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break;
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case Common::EVENT_MOUSEMOVE:
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if (screen()->isMouseVisible())
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updateScreen = true;
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break;
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case Common::EVENT_LBUTTONUP:
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case Common::EVENT_RBUTTONUP:
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case Common::EVENT_WHEELUP:
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case Common::EVENT_WHEELDOWN:
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_eventList.push_back(event);
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break;
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default:
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break;
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}
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}
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if (updateScreen)
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|
_system->updateScreen();
|
|
}
|
|
|
|
void KyraEngine_v1::removeInputTop() {
|
|
if (!_eventList.empty())
|
|
_eventList.erase(_eventList.begin());
|
|
}
|
|
|
|
bool KyraEngine_v1::skipFlag() const {
|
|
for (Common::List<Event>::const_iterator i = _eventList.begin(); i != _eventList.end(); ++i) {
|
|
if (i->causedSkip)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void KyraEngine_v1::resetSkipFlag(bool removeEvent) {
|
|
for (Common::List<Event>::iterator i = _eventList.begin(); i != _eventList.end(); ++i) {
|
|
if (i->causedSkip) {
|
|
if (removeEvent)
|
|
_eventList.erase(i);
|
|
else
|
|
i->causedSkip = false;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
int KyraEngine_v1::setGameFlag(int flag) {
|
|
assert((flag >> 3) >= 0 && (flag >> 3) <= ARRAYSIZE(_flagsTable));
|
|
_flagsTable[flag >> 3] |= (1 << (flag & 7));
|
|
return 1;
|
|
}
|
|
|
|
int KyraEngine_v1::queryGameFlag(int flag) const {
|
|
assert((flag >> 3) >= 0 && (flag >> 3) <= ARRAYSIZE(_flagsTable));
|
|
return ((_flagsTable[flag >> 3] >> (flag & 7)) & 1);
|
|
}
|
|
|
|
int KyraEngine_v1::resetGameFlag(int flag) {
|
|
assert((flag >> 3) >= 0 && (flag >> 3) <= ARRAYSIZE(_flagsTable));
|
|
_flagsTable[flag >> 3] &= ~(1 << (flag & 7));
|
|
return 0;
|
|
}
|
|
|
|
void KyraEngine_v1::delayUntil(uint32 timestamp, bool updateTimers, bool update, bool isMainLoop) {
|
|
const uint32 curTime = _system->getMillis();
|
|
if (curTime > timestamp)
|
|
return;
|
|
|
|
uint32 del = timestamp - curTime;
|
|
while (del && !shouldQuit()) {
|
|
uint32 step = MIN<uint32>(del, _tickLength);
|
|
delay(step, update, isMainLoop);
|
|
del -= step;
|
|
}
|
|
}
|
|
|
|
void KyraEngine_v1::delay(uint32 amount, bool update, bool isMainLoop) {
|
|
_system->delayMillis(amount);
|
|
}
|
|
|
|
void KyraEngine_v1::delayWithTicks(int ticks) {
|
|
delay(ticks * _tickLength);
|
|
}
|
|
|
|
void KyraEngine_v1::registerDefaultSettings() {
|
|
if (_flags.platform == Common::kPlatformFMTowns)
|
|
ConfMan.registerDefault("cdaudio", true);
|
|
if (_flags.fanLang != Common::UNK_LANG) {
|
|
// HACK/WORKAROUND: Since we can't use registerDefault here to overwrite
|
|
// the global subtitles settings, we're using this hack to enable subtitles
|
|
// for fan translations
|
|
const Common::ConfigManager::Domain *cur = ConfMan.getActiveDomain();
|
|
if (!cur || (cur && cur->getVal("subtitles").empty()))
|
|
ConfMan.setBool("subtitles", true);
|
|
}
|
|
}
|
|
|
|
void KyraEngine_v1::readSettings() {
|
|
_configWalkspeed = ConfMan.getInt("walkspeed");
|
|
_configMusic = 0;
|
|
|
|
if (!ConfMan.getBool("music_mute")) {
|
|
if (_flags.platform == Common::kPlatformFMTowns)
|
|
_configMusic = ConfMan.getBool("cdaudio") ? 2 : 1;
|
|
else
|
|
_configMusic = 1;
|
|
}
|
|
_configSounds = ConfMan.getBool("sfx_mute") ? 0 : 1;
|
|
|
|
if (_sound) {
|
|
_sound->enableMusic(_configMusic);
|
|
_sound->enableSFX(_configSounds);
|
|
}
|
|
|
|
bool speechMute = ConfMan.getBool("speech_mute");
|
|
bool subtitles = ConfMan.getBool("subtitles");
|
|
|
|
if (!speechMute && subtitles)
|
|
_configVoice = 2; // Voice & Text
|
|
else if (!speechMute && !subtitles)
|
|
_configVoice = 1; // Voice only
|
|
else
|
|
_configVoice = 0; // Text only
|
|
|
|
setWalkspeed(_configWalkspeed);
|
|
}
|
|
|
|
void KyraEngine_v1::writeSettings() {
|
|
bool speechMute, subtitles;
|
|
|
|
ConfMan.setInt("walkspeed", _configWalkspeed);
|
|
ConfMan.setBool("music_mute", _configMusic == 0);
|
|
if (_flags.platform == Common::kPlatformFMTowns)
|
|
ConfMan.setBool("cdaudio", _configMusic == 2);
|
|
ConfMan.setBool("sfx_mute", _configSounds == 0);
|
|
|
|
switch (_configVoice) {
|
|
case 0: // Text only
|
|
speechMute = true;
|
|
subtitles = true;
|
|
break;
|
|
case 1: // Voice only
|
|
speechMute = false;
|
|
subtitles = false;
|
|
break;
|
|
default: // Voice & Text
|
|
speechMute = false;
|
|
subtitles = true;
|
|
}
|
|
|
|
if (_sound) {
|
|
if (!_configMusic)
|
|
_sound->beginFadeOut();
|
|
_sound->enableMusic(_configMusic);
|
|
_sound->enableSFX(_configSounds);
|
|
}
|
|
|
|
ConfMan.setBool("speech_mute", speechMute);
|
|
ConfMan.setBool("subtitles", subtitles);
|
|
|
|
ConfMan.flushToDisk();
|
|
}
|
|
|
|
bool KyraEngine_v1::speechEnabled() {
|
|
return _flags.isTalkie && (_configVoice == 1 || _configVoice == 2);
|
|
}
|
|
|
|
bool KyraEngine_v1::textEnabled() {
|
|
return !_flags.isTalkie || (_configVoice == 0 || _configVoice == 2);
|
|
}
|
|
|
|
int KyraEngine_v1::convertVolumeToMixer(int value) {
|
|
value -= 2;
|
|
return (value * Audio::Mixer::kMaxMixerVolume) / 95;
|
|
}
|
|
|
|
int KyraEngine_v1::convertVolumeFromMixer(int value) {
|
|
return (value * 95) / Audio::Mixer::kMaxMixerVolume + 2;
|
|
}
|
|
|
|
void KyraEngine_v1::setVolume(kVolumeEntry vol, uint8 value) {
|
|
switch (vol) {
|
|
case kVolumeMusic:
|
|
ConfMan.setInt("music_volume", convertVolumeToMixer(value));
|
|
break;
|
|
|
|
case kVolumeSfx:
|
|
ConfMan.setInt("sfx_volume", convertVolumeToMixer(value));
|
|
break;
|
|
|
|
case kVolumeSpeech:
|
|
ConfMan.setInt("speech_volume", convertVolumeToMixer(value));
|
|
break;
|
|
}
|
|
|
|
// Resetup mixer
|
|
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
|
|
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
|
|
_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume"));
|
|
if (_sound)
|
|
_sound->updateVolumeSettings();
|
|
}
|
|
|
|
uint8 KyraEngine_v1::getVolume(kVolumeEntry vol) {
|
|
switch (vol) {
|
|
case kVolumeMusic:
|
|
return convertVolumeFromMixer(ConfMan.getInt("music_volume"));
|
|
|
|
case kVolumeSfx:
|
|
return convertVolumeFromMixer(ConfMan.getInt("sfx_volume"));
|
|
|
|
case kVolumeSpeech:
|
|
if (speechEnabled())
|
|
return convertVolumeFromMixer(ConfMan.getInt("speech_volume"));
|
|
else
|
|
return 2;
|
|
break;
|
|
}
|
|
|
|
return 2;
|
|
}
|
|
|
|
void KyraEngine_v1::syncSoundSettings() {
|
|
Engine::syncSoundSettings();
|
|
|
|
// We need to use this here to allow the subtitle options to be changed
|
|
// through the GMM's options dialog.
|
|
readSettings();
|
|
|
|
if (_sound)
|
|
_sound->updateVolumeSettings();
|
|
}
|
|
|
|
} // End of namespace Kyra
|