mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-13 21:31:53 +00:00
644 lines
12 KiB
C++
644 lines
12 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "cruise/cruise.h"
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#include "cruise/cruise_main.h"
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#include "common/endian.h"
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#include "common/textconsole.h"
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namespace Cruise {
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scriptInstanceStruct relHead;
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scriptInstanceStruct procHead;
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scriptInstanceStruct *currentScriptPtr;
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int8 getByteFromScript() {
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int8 var = *(int8 *)(currentData3DataPtr + currentScriptPtr->scriptOffset);
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++currentScriptPtr->scriptOffset;
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return (var);
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}
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short int getShortFromScript() {
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short int var = (int16)READ_BE_UINT16(currentData3DataPtr + currentScriptPtr->scriptOffset);
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currentScriptPtr->scriptOffset += 2;
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return (var);
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}
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// load opcode
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int32 opcodeType0() {
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int index = 0;
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switch (currentScriptOpcodeType) {
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case 0:
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pushVar(getShortFromScript());
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return (0);
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case 5:
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index = saveOpcodeVar;
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// fall through
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case 1: {
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uint8 *address = nullptr;
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int type = getByteFromScript();
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int ovl = getByteFromScript();
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short int offset = getShortFromScript();
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offset += index;
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int typ7 = type & 7;
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if (!typ7) {
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return (-10); // unresloved link
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}
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if (!ovl) {
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address = scriptDataPtrTable[typ7];
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} else { // TODO:
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if (!overlayTable[ovl].alreadyLoaded) {
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return (-7);
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}
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if (!overlayTable[ovl].ovlData) {
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return (-4);
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}
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if (typ7 == 5) {
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address = overlayTable[ovl].ovlData->data4Ptr;
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} else {
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assert(0);
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}
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}
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address += offset;
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int size = (type >> 3) & 3;
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if (size == 1) {
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address += index;
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pushVar((int16)READ_BE_UINT16(address));
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return 0;
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} else if (size == 2) {
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pushVar(*address);
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return 0;
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} else {
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error("Unsupported code in opcodeType0 case 1");
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}
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}
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case 2: {
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int16 var_16;
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int di = getByteFromScript();
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int si = getByteFromScript();
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int var_2 = getShortFromScript();
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if (!si) {
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si = currentScriptPtr->overlayNumber;
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}
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if (getSingleObjectParam(si, var_2, di, &var_16)) {
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return -10;
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}
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pushVar(var_16);
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return 0;
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}
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default:
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error("Unsupported type %d in opcodeType0", currentScriptOpcodeType);
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}
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}
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// save opcode
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int32 opcodeType1() {
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int var = popVar();
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int offset = 0;
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switch (currentScriptOpcodeType) {
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case 0:
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return (0); // strange, but happens also in original interpreter
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case 5:
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offset = saveOpcodeVar;
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// fall through
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case 1: {
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int var_A = 0;
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int byte1 = getByteFromScript();
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int byte2 = getByteFromScript();
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int short1 = getShortFromScript();
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int var_6 = byte1 & 7;
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int var_C = short1;
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uint8 *ptr = nullptr;
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int type2;
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if (!var_6)
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return (-10);
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var_C = short1;
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if (byte2) {
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if (!overlayTable[byte2].alreadyLoaded) {
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return (-7);
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}
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if (!overlayTable[byte2].ovlData) {
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return (-4);
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}
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if (var_6 == 5) {
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ptr = overlayTable[byte2].ovlData->data4Ptr + var_C;
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} else {
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assert(0);
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}
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} else {
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ptr = scriptDataPtrTable[var_6] + var_C;
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}
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type2 = ((byte1 & 0x18) >> 3);
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switch (type2) {
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case 1: {
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WRITE_BE_UINT16(ptr + var_A + offset * 2, var);
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return 0;
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}
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case 2: {
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assert (ptr);
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*(ptr + var_A + offset) = var;
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return 0;
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}
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default:
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error("Unsupported code in opcodeType1 case 1");
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}
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break;
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}
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case 2: {
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int mode = getByteFromScript();
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int di = getByteFromScript();
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int var_4 = getShortFromScript();
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if (!di) {
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di = currentScriptPtr->overlayNumber;
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}
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if ((var == 0x85) && !strcmp((char *)currentCtpName, "S26.CTP") && !di && mode == 1) { // patch in bar
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var = 0x87;
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}
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setObjectPosition(di, var_4, mode, var);
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break;
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}
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case 4: {
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saveOpcodeVar = var;
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break;
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}
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default:
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error("Unsupported type %d in opcodeType1", currentScriptOpcodeType);
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}
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return (0);
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}
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int32 opcodeType2() {
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int index = 0;
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switch (currentScriptOpcodeType) {
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case 5:
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index = saveOpcodeVar;
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// fall through
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case 1: {
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uint8* adresse = nullptr;
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int type = getByteFromScript();
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int overlay = getByteFromScript();
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int offset = getShortFromScript();
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offset += index;
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int typ7 = type & 7;
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if (!typ7) {
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return (-10);
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}
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if (!overlay) {
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adresse = scriptDataPtrTable[typ7];
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} else {
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if (!overlayTable[overlay].alreadyLoaded) {
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return (-7);
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}
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if (!overlayTable[overlay].ovlData) {
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return (-4);
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}
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assert(0);
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}
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adresse += offset;
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int size = (type >> 3) & 3;
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if (size == 1) {
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adresse += index;
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pushPtr(adresse);
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} else if (size == 2) {
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pushPtr(adresse);
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}
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}
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break;
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default:
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break;
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}
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return 0;
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}
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int32 opcodeType10() { // break
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return (0);
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}
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int32 opcodeType11() { // break
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return (1);
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}
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int32 opcodeType4() { // test
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int boolVar = 0;
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int var1 = popVar();
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int var2 = popVar();
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switch (currentScriptOpcodeType) {
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case 0:
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if (var2 != var1)
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boolVar = 1;
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break;
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case 1:
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if (var2 == var1)
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boolVar = 1;
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break;
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case 2:
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if (var2 < var1)
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boolVar = 1;
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break;
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case 3:
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if (var2 <= var1)
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boolVar = 1;
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break;
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case 4:
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if (var2 > var1)
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boolVar = 1;
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break;
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case 5:
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if (var2 >= var1)
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boolVar = 1;
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break;
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default:
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break;
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}
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pushVar(boolVar);
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return (0);
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}
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int32 opcodeType6() {
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int si = 0;
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int pop = popVar();
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if (!pop)
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si = 1;
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if (pop < 0)
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si |= 4;
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if (pop > 0)
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si |= 2;
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currentScriptPtr->ccr = si;
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return (0);
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}
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int32 opcodeType7() {
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int var1 = popVar();
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int var2 = popVar();
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pushVar(var1);
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pushVar(var2);
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return (0);
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}
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int32 opcodeType5() {
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int offset = currentScriptPtr->scriptOffset;
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int short1 = getShortFromScript();
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int newSi = short1 + offset;
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int bitMask = currentScriptPtr->ccr;
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switch (currentScriptOpcodeType) {
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case 0:
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if (!(bitMask & 1))
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currentScriptPtr->scriptOffset = newSi;
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break;
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case 1:
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if (bitMask & 1)
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currentScriptPtr->scriptOffset = newSi;
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break;
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case 2:
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if (bitMask & 2)
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currentScriptPtr->scriptOffset = newSi;
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break;
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case 3:
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if (bitMask & 3)
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currentScriptPtr->scriptOffset = newSi;
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break;
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case 4:
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if (bitMask & 4)
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currentScriptPtr->scriptOffset = newSi;
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break;
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case 5:
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if (bitMask & 5)
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currentScriptPtr->scriptOffset = newSi;
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break;
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case 6:
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break; // never
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case 7:
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currentScriptPtr->scriptOffset = newSi; //always
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break;
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default:
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break;
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}
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return (0);
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}
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int32 opcodeType3() { // math
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int pop1 = popVar();
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int pop2 = popVar();
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switch (currentScriptOpcodeType) {
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case 0:
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pushVar(pop1 + pop2);
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return (0);
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case 1:
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if (pop2 == 0)
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error("opcodeType3 - Invalid value for pop2");
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pushVar(pop1 / pop2);
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return (0);
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case 2:
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pushVar(pop1 - pop2);
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return (0);
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case 3:
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pushVar(pop1 * pop2);
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return (0);
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case 4:
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if (pop2 == 0)
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error("opcodeType3 - Invalid value for pop2");
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pushVar(pop1 % pop2);
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return (0);
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case 7:
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case 5:
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pushVar(pop2 | pop1);
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return (0);
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case 6:
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pushVar(pop2 & pop1);
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return (0);
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default:
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break;
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}
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return 0;
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}
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int32 opcodeType9() { // stop script
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//debug("Stop a script of overlay %s", overlayTable[currentScriptPtr->overlayNumber].overlayName);
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currentScriptPtr->scriptNumber = -1;
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return (1);
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}
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void setupFuncArray() {
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for (int i = 0; i < 64; i++)
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opcodeTypeTable[i] = nullptr;
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opcodeTypeTable[1] = opcodeType0;
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opcodeTypeTable[2] = opcodeType1;
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opcodeTypeTable[3] = opcodeType2;
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opcodeTypeTable[4] = opcodeType3;
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opcodeTypeTable[5] = opcodeType4;
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opcodeTypeTable[6] = opcodeType5;
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opcodeTypeTable[7] = opcodeType6;
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opcodeTypeTable[8] = opcodeType7;
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opcodeTypeTable[9] = opcodeType8;
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opcodeTypeTable[10] = opcodeType9;
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opcodeTypeTable[11] = opcodeType10;
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opcodeTypeTable[12] = opcodeType11;
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}
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int removeScript(int overlay, int idx, scriptInstanceStruct *headPtr) {
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scriptInstanceStruct *scriptPtr = headPtr->nextScriptPtr;
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while (scriptPtr) {
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if (scriptPtr->overlayNumber == overlay && (scriptPtr->scriptNumber == idx || idx == -1))
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scriptPtr->scriptNumber = -1;
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scriptPtr = scriptPtr->nextScriptPtr;
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}
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return (0);
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}
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uint8 *attacheNewScriptToTail(scriptInstanceStruct *scriptHandlePtr, int16 overlayNumber, int16 param, int16 arg0, int16 arg1, int16 arg2, scriptTypeEnum scriptType) {
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int useArg3Neg = 0;
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ovlData3Struct *data3Ptr;
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int var_C;
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scriptInstanceStruct *oldTail;
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if (scriptType < 0) {
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useArg3Neg = 1;
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scriptType = (scriptTypeEnum) -scriptType;
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}
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if (scriptType == 20)
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data3Ptr = getOvlData3Entry(overlayNumber, param);
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else if (scriptType == 30)
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data3Ptr = scriptFunc1Sub2(overlayNumber, param);
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else
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return (nullptr);
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if (!data3Ptr)
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return (nullptr);
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if (!data3Ptr->dataPtr)
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return (nullptr);
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var_C = data3Ptr->sysKey;
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oldTail = scriptHandlePtr;
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while (oldTail->nextScriptPtr) // go to the end of the list
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oldTail = oldTail->nextScriptPtr;
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scriptInstanceStruct *tempPtr = (scriptInstanceStruct *)mallocAndZero(sizeof(scriptInstanceStruct));
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if (!tempPtr)
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return (nullptr);
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tempPtr->data = nullptr;
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if (var_C)
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tempPtr->data = (uint8 *) mallocAndZero(var_C);
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tempPtr->dataSize = var_C;
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tempPtr->nextScriptPtr = nullptr;
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tempPtr->scriptOffset = 0;
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tempPtr->scriptNumber = param;
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tempPtr->overlayNumber = overlayNumber;
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if (scriptType == 20) // Obj or not ?
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tempPtr->sysKey = useArg3Neg;
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else
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tempPtr->sysKey = 1;
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tempPtr->freeze = 0;
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tempPtr->type = scriptType;
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tempPtr->var18 = arg2;
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tempPtr->var16 = arg1;
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tempPtr->var1A = arg0;
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tempPtr->nextScriptPtr = oldTail->nextScriptPtr; // should always be NULL as it's the tail
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oldTail->nextScriptPtr = tempPtr; // attach the new node to the list
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return (tempPtr->data);
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}
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int executeScripts(scriptInstanceStruct *ptr) {
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int numScript2;
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ovlData3Struct *ptr2;
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ovlDataStruct *ovlData;
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uint8 opcodeType;
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numScript2 = ptr->scriptNumber;
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if (ptr->type == 20)
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ptr2 = getOvlData3Entry(ptr->overlayNumber, numScript2);
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else if (ptr->type == 30)
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ptr2 = scriptFunc1Sub2(ptr->overlayNumber, numScript2);
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else
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return (-6);
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if (!ptr2)
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return (-4);
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if (!overlayTable[ptr->overlayNumber].alreadyLoaded)
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return (-7);
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ovlData = overlayTable[ptr->overlayNumber].ovlData;
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if (!ovlData)
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return (-4);
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currentData3DataPtr = ptr2->dataPtr;
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scriptDataPtrTable[1] = (uint8 *) ptr->data;
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scriptDataPtrTable[2] = getDataFromData3(ptr2, 1);
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scriptDataPtrTable[5] = ovlData->data4Ptr; // free strings
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scriptDataPtrTable[6] = ovlData->ptr8;
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currentScriptPtr = ptr;
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positionInStack = 0;
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do {
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#ifdef SKIP_INTRO
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if (currentScriptPtr->scriptOffset == 290
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&& currentScriptPtr->overlayNumber == 4
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&& currentScriptPtr->scriptNumber == 0) {
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currentScriptPtr->scriptOffset = 923;
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}
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#endif
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// FIXME: Delay for starting end credits is too long.
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// Fix it for now, but game rates really need looking into
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if (currentScriptPtr->overlayNumber == 71 &&
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currentScriptPtr->scriptOffset == 1884 &&
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positionInStack == 1) {
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popVar();
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pushVar(50);
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}
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opcodeType = getByteFromScript();
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debugC(5, kCruiseDebugScript, "Script %s/%d ip=%d opcode=%d",
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overlayTable[currentScriptPtr->overlayNumber].overlayName,
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currentScriptPtr->scriptNumber,
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currentScriptPtr->scriptOffset,
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(opcodeType & 0xFB) >> 3);
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currentScriptOpcodeType = opcodeType & 7;
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if (!opcodeTypeTable[(opcodeType & 0xFB) >> 3]) {
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|
error("Unsupported opcode type %d", (opcodeType & 0xFB) >> 3);
|
|
}
|
|
} while (!opcodeTypeTable[(opcodeType & 0xFB) >> 3]());
|
|
|
|
currentScriptPtr = nullptr;
|
|
|
|
return (0);
|
|
}
|
|
|
|
void manageScripts(scriptInstanceStruct *scriptHandle) {
|
|
scriptInstanceStruct *ptr = scriptHandle;
|
|
|
|
while (ptr) {
|
|
if (!overlayTable[ptr->overlayNumber].executeScripts) {
|
|
if ((ptr->scriptNumber != -1) && (ptr->freeze == 0) && (ptr->sysKey != 0))
|
|
executeScripts(ptr);
|
|
|
|
if (ptr->sysKey == 0)
|
|
ptr->sysKey = 1;
|
|
}
|
|
ptr = ptr->nextScriptPtr;
|
|
}
|
|
}
|
|
|
|
} // End of namespace Cruise
|