scummvm/engines/cruise/script.cpp
2021-12-26 18:48:43 +01:00

644 lines
12 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "cruise/cruise.h"
#include "cruise/cruise_main.h"
#include "common/endian.h"
#include "common/textconsole.h"
namespace Cruise {
scriptInstanceStruct relHead;
scriptInstanceStruct procHead;
scriptInstanceStruct *currentScriptPtr;
int8 getByteFromScript() {
int8 var = *(int8 *)(currentData3DataPtr + currentScriptPtr->scriptOffset);
++currentScriptPtr->scriptOffset;
return (var);
}
short int getShortFromScript() {
short int var = (int16)READ_BE_UINT16(currentData3DataPtr + currentScriptPtr->scriptOffset);
currentScriptPtr->scriptOffset += 2;
return (var);
}
// load opcode
int32 opcodeType0() {
int index = 0;
switch (currentScriptOpcodeType) {
case 0:
pushVar(getShortFromScript());
return (0);
case 5:
index = saveOpcodeVar;
// fall through
case 1: {
uint8 *address = nullptr;
int type = getByteFromScript();
int ovl = getByteFromScript();
short int offset = getShortFromScript();
offset += index;
int typ7 = type & 7;
if (!typ7) {
return (-10); // unresloved link
}
if (!ovl) {
address = scriptDataPtrTable[typ7];
} else { // TODO:
if (!overlayTable[ovl].alreadyLoaded) {
return (-7);
}
if (!overlayTable[ovl].ovlData) {
return (-4);
}
if (typ7 == 5) {
address = overlayTable[ovl].ovlData->data4Ptr;
} else {
assert(0);
}
}
address += offset;
int size = (type >> 3) & 3;
if (size == 1) {
address += index;
pushVar((int16)READ_BE_UINT16(address));
return 0;
} else if (size == 2) {
pushVar(*address);
return 0;
} else {
error("Unsupported code in opcodeType0 case 1");
}
}
case 2: {
int16 var_16;
int di = getByteFromScript();
int si = getByteFromScript();
int var_2 = getShortFromScript();
if (!si) {
si = currentScriptPtr->overlayNumber;
}
if (getSingleObjectParam(si, var_2, di, &var_16)) {
return -10;
}
pushVar(var_16);
return 0;
}
default:
error("Unsupported type %d in opcodeType0", currentScriptOpcodeType);
}
}
// save opcode
int32 opcodeType1() {
int var = popVar();
int offset = 0;
switch (currentScriptOpcodeType) {
case 0:
return (0); // strange, but happens also in original interpreter
case 5:
offset = saveOpcodeVar;
// fall through
case 1: {
int var_A = 0;
int byte1 = getByteFromScript();
int byte2 = getByteFromScript();
int short1 = getShortFromScript();
int var_6 = byte1 & 7;
int var_C = short1;
uint8 *ptr = nullptr;
int type2;
if (!var_6)
return (-10);
var_C = short1;
if (byte2) {
if (!overlayTable[byte2].alreadyLoaded) {
return (-7);
}
if (!overlayTable[byte2].ovlData) {
return (-4);
}
if (var_6 == 5) {
ptr = overlayTable[byte2].ovlData->data4Ptr + var_C;
} else {
assert(0);
}
} else {
ptr = scriptDataPtrTable[var_6] + var_C;
}
type2 = ((byte1 & 0x18) >> 3);
switch (type2) {
case 1: {
WRITE_BE_UINT16(ptr + var_A + offset * 2, var);
return 0;
}
case 2: {
assert (ptr);
*(ptr + var_A + offset) = var;
return 0;
}
default:
error("Unsupported code in opcodeType1 case 1");
}
break;
}
case 2: {
int mode = getByteFromScript();
int di = getByteFromScript();
int var_4 = getShortFromScript();
if (!di) {
di = currentScriptPtr->overlayNumber;
}
if ((var == 0x85) && !strcmp((char *)currentCtpName, "S26.CTP") && !di && mode == 1) { // patch in bar
var = 0x87;
}
setObjectPosition(di, var_4, mode, var);
break;
}
case 4: {
saveOpcodeVar = var;
break;
}
default:
error("Unsupported type %d in opcodeType1", currentScriptOpcodeType);
}
return (0);
}
int32 opcodeType2() {
int index = 0;
switch (currentScriptOpcodeType) {
case 5:
index = saveOpcodeVar;
// fall through
case 1: {
uint8* adresse = nullptr;
int type = getByteFromScript();
int overlay = getByteFromScript();
int offset = getShortFromScript();
offset += index;
int typ7 = type & 7;
if (!typ7) {
return (-10);
}
if (!overlay) {
adresse = scriptDataPtrTable[typ7];
} else {
if (!overlayTable[overlay].alreadyLoaded) {
return (-7);
}
if (!overlayTable[overlay].ovlData) {
return (-4);
}
assert(0);
}
adresse += offset;
int size = (type >> 3) & 3;
if (size == 1) {
adresse += index;
pushPtr(adresse);
} else if (size == 2) {
pushPtr(adresse);
}
}
break;
default:
break;
}
return 0;
}
int32 opcodeType10() { // break
return (0);
}
int32 opcodeType11() { // break
return (1);
}
int32 opcodeType4() { // test
int boolVar = 0;
int var1 = popVar();
int var2 = popVar();
switch (currentScriptOpcodeType) {
case 0:
if (var2 != var1)
boolVar = 1;
break;
case 1:
if (var2 == var1)
boolVar = 1;
break;
case 2:
if (var2 < var1)
boolVar = 1;
break;
case 3:
if (var2 <= var1)
boolVar = 1;
break;
case 4:
if (var2 > var1)
boolVar = 1;
break;
case 5:
if (var2 >= var1)
boolVar = 1;
break;
default:
break;
}
pushVar(boolVar);
return (0);
}
int32 opcodeType6() {
int si = 0;
int pop = popVar();
if (!pop)
si = 1;
if (pop < 0)
si |= 4;
if (pop > 0)
si |= 2;
currentScriptPtr->ccr = si;
return (0);
}
int32 opcodeType7() {
int var1 = popVar();
int var2 = popVar();
pushVar(var1);
pushVar(var2);
return (0);
}
int32 opcodeType5() {
int offset = currentScriptPtr->scriptOffset;
int short1 = getShortFromScript();
int newSi = short1 + offset;
int bitMask = currentScriptPtr->ccr;
switch (currentScriptOpcodeType) {
case 0:
if (!(bitMask & 1))
currentScriptPtr->scriptOffset = newSi;
break;
case 1:
if (bitMask & 1)
currentScriptPtr->scriptOffset = newSi;
break;
case 2:
if (bitMask & 2)
currentScriptPtr->scriptOffset = newSi;
break;
case 3:
if (bitMask & 3)
currentScriptPtr->scriptOffset = newSi;
break;
case 4:
if (bitMask & 4)
currentScriptPtr->scriptOffset = newSi;
break;
case 5:
if (bitMask & 5)
currentScriptPtr->scriptOffset = newSi;
break;
case 6:
break; // never
case 7:
currentScriptPtr->scriptOffset = newSi; //always
break;
default:
break;
}
return (0);
}
int32 opcodeType3() { // math
int pop1 = popVar();
int pop2 = popVar();
switch (currentScriptOpcodeType) {
case 0:
pushVar(pop1 + pop2);
return (0);
case 1:
if (pop2 == 0)
error("opcodeType3 - Invalid value for pop2");
pushVar(pop1 / pop2);
return (0);
case 2:
pushVar(pop1 - pop2);
return (0);
case 3:
pushVar(pop1 * pop2);
return (0);
case 4:
if (pop2 == 0)
error("opcodeType3 - Invalid value for pop2");
pushVar(pop1 % pop2);
return (0);
case 7:
case 5:
pushVar(pop2 | pop1);
return (0);
case 6:
pushVar(pop2 & pop1);
return (0);
default:
break;
}
return 0;
}
int32 opcodeType9() { // stop script
//debug("Stop a script of overlay %s", overlayTable[currentScriptPtr->overlayNumber].overlayName);
currentScriptPtr->scriptNumber = -1;
return (1);
}
void setupFuncArray() {
for (int i = 0; i < 64; i++)
opcodeTypeTable[i] = nullptr;
opcodeTypeTable[1] = opcodeType0;
opcodeTypeTable[2] = opcodeType1;
opcodeTypeTable[3] = opcodeType2;
opcodeTypeTable[4] = opcodeType3;
opcodeTypeTable[5] = opcodeType4;
opcodeTypeTable[6] = opcodeType5;
opcodeTypeTable[7] = opcodeType6;
opcodeTypeTable[8] = opcodeType7;
opcodeTypeTable[9] = opcodeType8;
opcodeTypeTable[10] = opcodeType9;
opcodeTypeTable[11] = opcodeType10;
opcodeTypeTable[12] = opcodeType11;
}
int removeScript(int overlay, int idx, scriptInstanceStruct *headPtr) {
scriptInstanceStruct *scriptPtr = headPtr->nextScriptPtr;
while (scriptPtr) {
if (scriptPtr->overlayNumber == overlay && (scriptPtr->scriptNumber == idx || idx == -1))
scriptPtr->scriptNumber = -1;
scriptPtr = scriptPtr->nextScriptPtr;
}
return (0);
}
uint8 *attacheNewScriptToTail(scriptInstanceStruct *scriptHandlePtr, int16 overlayNumber, int16 param, int16 arg0, int16 arg1, int16 arg2, scriptTypeEnum scriptType) {
int useArg3Neg = 0;
ovlData3Struct *data3Ptr;
int var_C;
scriptInstanceStruct *oldTail;
if (scriptType < 0) {
useArg3Neg = 1;
scriptType = (scriptTypeEnum) -scriptType;
}
if (scriptType == 20)
data3Ptr = getOvlData3Entry(overlayNumber, param);
else if (scriptType == 30)
data3Ptr = scriptFunc1Sub2(overlayNumber, param);
else
return (nullptr);
if (!data3Ptr)
return (nullptr);
if (!data3Ptr->dataPtr)
return (nullptr);
var_C = data3Ptr->sysKey;
oldTail = scriptHandlePtr;
while (oldTail->nextScriptPtr) // go to the end of the list
oldTail = oldTail->nextScriptPtr;
scriptInstanceStruct *tempPtr = (scriptInstanceStruct *)mallocAndZero(sizeof(scriptInstanceStruct));
if (!tempPtr)
return (nullptr);
tempPtr->data = nullptr;
if (var_C)
tempPtr->data = (uint8 *) mallocAndZero(var_C);
tempPtr->dataSize = var_C;
tempPtr->nextScriptPtr = nullptr;
tempPtr->scriptOffset = 0;
tempPtr->scriptNumber = param;
tempPtr->overlayNumber = overlayNumber;
if (scriptType == 20) // Obj or not ?
tempPtr->sysKey = useArg3Neg;
else
tempPtr->sysKey = 1;
tempPtr->freeze = 0;
tempPtr->type = scriptType;
tempPtr->var18 = arg2;
tempPtr->var16 = arg1;
tempPtr->var1A = arg0;
tempPtr->nextScriptPtr = oldTail->nextScriptPtr; // should always be NULL as it's the tail
oldTail->nextScriptPtr = tempPtr; // attach the new node to the list
return (tempPtr->data);
}
int executeScripts(scriptInstanceStruct *ptr) {
int numScript2;
ovlData3Struct *ptr2;
ovlDataStruct *ovlData;
uint8 opcodeType;
numScript2 = ptr->scriptNumber;
if (ptr->type == 20)
ptr2 = getOvlData3Entry(ptr->overlayNumber, numScript2);
else if (ptr->type == 30)
ptr2 = scriptFunc1Sub2(ptr->overlayNumber, numScript2);
else
return (-6);
if (!ptr2)
return (-4);
if (!overlayTable[ptr->overlayNumber].alreadyLoaded)
return (-7);
ovlData = overlayTable[ptr->overlayNumber].ovlData;
if (!ovlData)
return (-4);
currentData3DataPtr = ptr2->dataPtr;
scriptDataPtrTable[1] = (uint8 *) ptr->data;
scriptDataPtrTable[2] = getDataFromData3(ptr2, 1);
scriptDataPtrTable[5] = ovlData->data4Ptr; // free strings
scriptDataPtrTable[6] = ovlData->ptr8;
currentScriptPtr = ptr;
positionInStack = 0;
do {
#ifdef SKIP_INTRO
if (currentScriptPtr->scriptOffset == 290
&& currentScriptPtr->overlayNumber == 4
&& currentScriptPtr->scriptNumber == 0) {
currentScriptPtr->scriptOffset = 923;
}
#endif
// FIXME: Delay for starting end credits is too long.
// Fix it for now, but game rates really need looking into
if (currentScriptPtr->overlayNumber == 71 &&
currentScriptPtr->scriptOffset == 1884 &&
positionInStack == 1) {
popVar();
pushVar(50);
}
opcodeType = getByteFromScript();
debugC(5, kCruiseDebugScript, "Script %s/%d ip=%d opcode=%d",
overlayTable[currentScriptPtr->overlayNumber].overlayName,
currentScriptPtr->scriptNumber,
currentScriptPtr->scriptOffset,
(opcodeType & 0xFB) >> 3);
currentScriptOpcodeType = opcodeType & 7;
if (!opcodeTypeTable[(opcodeType & 0xFB) >> 3]) {
error("Unsupported opcode type %d", (opcodeType & 0xFB) >> 3);
}
} while (!opcodeTypeTable[(opcodeType & 0xFB) >> 3]());
currentScriptPtr = nullptr;
return (0);
}
void manageScripts(scriptInstanceStruct *scriptHandle) {
scriptInstanceStruct *ptr = scriptHandle;
while (ptr) {
if (!overlayTable[ptr->overlayNumber].executeScripts) {
if ((ptr->scriptNumber != -1) && (ptr->freeze == 0) && (ptr->sysKey != 0))
executeScripts(ptr);
if (ptr->sysKey == 0)
ptr->sysKey = 1;
}
ptr = ptr->nextScriptPtr;
}
}
} // End of namespace Cruise