scummvm/engines/mohawk
2024-10-10 14:43:55 +02:00
..
myst_stacks COMMON: Move more maths functions into the Math namespace 2024-07-27 14:00:48 +03:00
riven_stacks
bitmap.cpp
bitmap.h
configure.engine
console.cpp
console.h
credits.pl
cstime_cases.cpp
cstime_cases.h
cstime_game.cpp MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
cstime_game.h
cstime_graphics.cpp
cstime_graphics.h
cstime_ui.cpp
cstime_ui.h
cstime_view.cpp
cstime_view.h
cstime.cpp MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
cstime.h MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
cursors.cpp MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
cursors.h MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
detection_tables.h ALL: Declare the Game not implemented message in only one place 2024-08-17 17:51:06 +03:00
detection.cpp ENGINES: Create a type aware advanced detector 2024-06-30 18:39:06 +02:00
detection.h ENGINES: Factorize sizing and writing functions for dynamic descriptions 2024-06-30 18:39:06 +02:00
dialogs.cpp GUI: Handle padding for the backend and engine options in the theme definitions 2024-06-14 01:15:12 +02:00
dialogs.h
graphics.cpp GRAPHICS: Move PaletteManager definition to a separate header 2024-03-12 12:24:00 +02:00
graphics.h
installer_archive.cpp MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
installer_archive.h MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
livingbooks_code.cpp
livingbooks_code.h
livingbooks_graphics.cpp GRAPHICS: Move PaletteManager definition to a separate header 2024-03-12 12:24:00 +02:00
livingbooks_graphics.h
livingbooks_lbx.cpp MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
livingbooks_lbx.h
livingbooks.cpp GRAPHICS: Move PaletteManager definition to a separate header 2024-03-12 12:24:00 +02:00
livingbooks.h MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
metaengine.cpp ENGINES: Create a type aware advanced meta engine 2024-06-30 18:39:06 +02:00
module.mk
mohawk.cpp
mohawk.h
myst_actions.h
myst_areas.cpp MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
myst_areas.h MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
myst_card.cpp
myst_card.h
myst_graphics.cpp GRAPHICS: Use custom stream callbacks for loading TTF fonts 2024-07-23 15:33:43 +01:00
myst_graphics.h
myst_metaengine.cpp
myst_metaengine.h
myst_scripts.cpp
myst_scripts.h
myst_sound.cpp
myst_sound.h
myst_state.cpp
myst_state.h
myst.cpp MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
myst.h MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
POTFILES MOHAWK: Fix I18N usage 2023-03-17 15:56:37 +01:00
resource_cache.cpp
resource_cache.h
resource.cpp MOHAWK: Fix memory leak 2024-08-25 12:35:56 -07:00
resource.h MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
riven_actions.h
riven_card.cpp
riven_card.h
riven_graphics_detection_enums.h
riven_graphics.cpp GRAPHICS: Use custom stream callbacks for loading TTF fonts 2024-07-23 15:33:43 +01:00
riven_graphics.h
riven_inventory.cpp MOHAWK: Use OSystem::fillScreen() where possible 2024-01-07 11:09:34 +02:00
riven_inventory.h
riven_metaengine.cpp
riven_metaengine.h
riven_saveload.cpp
riven_saveload.h
riven_scripts.cpp
riven_scripts.h
riven_sound.cpp
riven_sound.h
riven_stack.cpp
riven_stack.h
riven_vars.cpp MOHAWK: RIVEN: Generate dome code as in original game 2023-11-28 13:22:41 +00:00
riven_video.cpp
riven_video.h
riven.cpp I18N: Unified "Move Backwards" keymapper key caption 2024-10-10 14:43:55 +02:00
riven.h ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason 2023-12-08 12:21:16 +01:00
sound.cpp
sound.h
video.cpp GRAPHICS: Move PaletteManager definition to a separate header 2024-03-12 12:24:00 +02:00
video.h MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
view.cpp GRAPHICS: Move PaletteManager definition to a separate header 2024-03-12 12:24:00 +02:00
view.h