scummvm/engines/saga2/pclass.r
2021-12-26 18:48:43 +01:00

67 lines
1.9 KiB
R

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*
* Based on the original sources
* Faery Tale II -- The Halls of the Dead
* (c) 1993-1996 The Wyrmkeep Entertainment Co.
*/
#ifndef SAGA2_PCLASS_R
#define SAGA2_PCLASS_R
namespace Saga2 {
enum {
protoClassArmor = 1,
protoClassArrow = 2,
protoClassBludgeoningWeapon = 4,
protoClassBookDoc = 5,
protoClassBottle = 6,
protoClassBow = 7,
protoClassEnchantment = 8,
protoClassEncounterGenerator = 9,
protoClassFood = 10,
protoClassIdea = 11,
protoClassInventory = 13,
protoClassKey = 14,
protoClassMap = 16,
protoClassMemory = 17,
protoClassMissionGenerator = 19,
protoClassMonsterGenerator = 20,
protoClassPhysContainer = 21,
protoClassPsych = 22,
protoClassScrollDoc = 24,
protoClassShield = 25,
protoClassSkill = 26,
protoClassSlashingWeapon = 28,
protoClassTool = 32,
protoClassWeaponWand = 33,
// FIXME: Doublecheck these
protoClassIdeaContainer = 12,
protoClassMemoryContainer = 18,
protoClassPsychContainer = 23,
protoClassSkillContainer = 27
};
} // end of namespace Saga2
#endif