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https://github.com/libretro/scummvm.git
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216 lines
8.5 KiB
Plaintext
216 lines
8.5 KiB
Plaintext
# This file is obsolete
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F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExplosions_CPSEF
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F0113_DUNGEONVIEW_DrawField // stub method
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F0133_VIDEO_BlitBoxFilledWithMaskedBitmap // dummy
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FIELD_ASPECT // done
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F0114_DUNGEONVIEW_GetExplosionBitmap // done
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F0133_VIDEO_BlitBoxFilledWithMaskedBitmap // dummy
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F0141_DUNGEON_GetObjectInfoIndex // done
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F0142_DUNGEON_GetProjectileAspect // done
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F0158_DUNGEON_GetWeaponInfo // done
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M66_PROJECTILE_ASPECT_ORDINAL // done
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F0176_GROUP_GetCreatureOrdinalInCell // done
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F0145_DUNGEON_GetGroupCells // done
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F0147_DUNGEON_GetGroupDirections // done
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GROUP // done
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CreatureType // done
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G0077_B_DoNotDrawFluxcagesDuringEndgame // done
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G0105_s_Graphic558_Box_ExplosionPattern_D0C // one
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G0188_as_Graphic558_FieldAspects // done
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G0216_auc_Graphic558_ExplosionBaseScales // done
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G0217_aauc_Graphic558_ObjectPileShiftSetIndices // done
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G0218_aaaauc_Graphic558_ObjectCoordinateSets // done
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G0223_aac_Graphic558_ShiftSets // done
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G0224_aaaauc_Graphic558_CreatureCoordinateSets // done
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G0225_aai_Graphic558_CenteredExplosionCoordinates // done
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G0226_aaai_Graphic558_ExplosionCoordinates // done
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G0227_aai_Graphic558_RebirthStep2ExplosionCoordinates // done
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G0228_aai_Graphic558_RebirthStep1ExplosionCoordinates // done
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G0292_aT_PileTopObject // done
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G0370_ps_Events // done
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F0380_COMMAND_ProcessQueue_CPSC // in progress
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C080_COMMAND_CLICK_IN_DUNGEON_VIEW // cool
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F0377_COMMAND_ProcessType80_ClickInDungeonView // done so-so
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F0372_COMMAND_ProcessType80_ClickInDungeonView_TouchFrontWall // done so-so
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F0275_SENSOR_IsTriggeredByClickOnWall // done so-so
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F0280_CHAMPION_AddCandidateChampionToParty // done, so-so
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F0378_COMMAND_ProcessType81_ClickInPanel // done so-so
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F0282_CHAMPION_ProcessCommands160To162_ClickInResurrectReincarnatePanel // done
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F0368_COMMAND_SetLeader // done
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F0457_START_DrawEnabledMenus_CPSF // can't yet see it's purpose
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F0281_CHAMPION_Rename // stub
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F0394_MENUS_SetMagicCasterAndDrawSpellArea // done
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F0393_MENUS_DrawSpellAreaControls // done
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F0051_TEXT_MESSAGEAREA_PrintLineFeed // post skip
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F0047_TEXT_MESSAGEAREA_PrintMessage // post skip
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F0067_MOUSE_SetPointerToNormal // skip
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F0280_CHAMPION_AddCandidateChampionToParty // done, so-so
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M27_PORTRAIT_X // done
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M28_PORTRAIT_Y // done
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F0285_CHAMPION_GetIndexInCell // done
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F0279_CHAMPION_GetDecodedValue // done
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F0368_COMMAND_SetLeader // done
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F0292_CHAMPION_DrawState // done
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G0407_s_Party // done
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G0048_s_Graphic562_Box_Mouth // done
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G0049_s_Graphic562_Box_Eye // done
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G0054_ai_Graphic562_Box_ChampionIcons // done
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G0353_ac_StringBuildBuffer // done
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G0046_auc_Graphic562_ChampionColor // done
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F0354_INVENTORY_DrawStatusBoxPortrait // done
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F0287_CHAMPION_DrawBarGraphs // done
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F0290_CHAMPION_DrawHealthStaminaManaValues // done
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F0309_CHAMPION_GetMaximumLoad // done
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F0306_CHAMPION_GetStaminaAdjustedValue // done
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F0288_CHAMPION_GetStringFromInteger // done
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F0345_INVENTORY_DrawPanel_FoodWaterPoisoned // done
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F0344_INVENTORY_DrawPanel_FoodOrWaterBar // done
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F0343_INVENTORY_DrawPanel_HorizontalBar // done
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G0032_s_Graphic562_Box_Panel // done
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G0035_s_Graphic562_Box_Food // done
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G0036_s_Graphic562_Box_Water // done
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G0037_s_Graphic562_Box_Poisoned // done
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F0351_INVENTORY_DrawChampionSkillsAndStatistics // skip -----------------
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F0347_INVENTORY_DrawPanel // done
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F0342_INVENTORY_DrawPanel_Object // done
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F0341_INVENTORY_DrawPanel_Scroll // done
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F0340_INVENTORY_DrawPanel_ScrollTextLine // done
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F0333_INVENTORY_OpenAndDrawChest // done
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F0303_CHAMPION_GetSkillLevel // done
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F0332_INVENTORY_DrawIconToViewport // done
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F0336_INVENTORY_DrawPanel_BuildObjectAttributesString // done
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F0335_INVENTORY_DrawPanel_ObjectDescriptionString // done
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G0421_i_ObjectDescriptionTextX // done
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G0422_i_ObjectDescriptionTextY // done
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F0339_INVENTORY_DrawPanel_ArrowOrEye // done
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G0430_apc_DirectionNames // done
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G0034_s_Graphic562_Box_ObjectDescriptionCircle // done
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G0032_s_Graphic562_Box_Panel // done
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G0352_apc_ObjectNames // done
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G0237_as_Graphic559_ObjectInfo // done
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G0422_i_ObjectDescriptionTextY // done
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F0346_INVENTORY_DrawPanel_ResurrectReincarnate // done
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F0291_CHAMPION_DrawSlot // done
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F0038_OBJECT_DrawIconInSlotBox // done
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F0140_DUNGEON_GetObjectWeight // done
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G0238_as_Graphic559_WeaponInfo // done
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WEAPON_INFO // done
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G0239_as_Graphic559_ArmourInfo // done
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ARMOUR_INFO // done
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G0241_auc_Graphic559_JunkInfo // done
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JUNK_INFO // done
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G0411_i_LeaderIndex // done
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G0299_ui_CandidateChampionOrdinal // done
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F0388_MENUS_ClearActingChampion // done
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F0292_CHAMPION_DrawState // done
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G0508_B_RefreshActionArea // done
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G0506_ui_ActingChampionOrdinal // done
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F0386_MENUS_DrawActionIcon // done
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F0141_DUNGEON_GetObjectInfoIndex // done
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F0033_OBJECT_GetIconIndex // done
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F0032_OBJECT_GetType // done
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G0237_as_Graphic559_ObjectInfo // done
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OBJECT_INFO // done
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G0029_auc_Graphic562_ChargeCountToTorchType // done
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F0134_VIDEO_FillBitmap // done
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D24_FillScreenBox // done
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F0036_OBJECT_ExtractIconFromBitmap // done
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G0026_ai_Graphic562_IconGraphicFirstIconIndex // done
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F0129_VIDEO_BlitShrinkWithPaletteChanges // eeeh
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F0136_VIDEO_ShadeScreenBox // skip
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G0498_auc_Graphic560_PaletteChanges_ActionAreaObjectIcon // done
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G0237_as_Graphic559_ObjectInfo // done
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G0509_B_ActionAreaContainsIcons // done
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F0301_CHAMPION_AddObjectInSlot // done
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F0299_CHAMPION_ApplyObjectModifiersToStatistics // done
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F0296_CHAMPION_DrawChangedObjectIcons // done
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F0068_MOUSE_SetPointerToObject // skip
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F0077_MOUSE_HidePointer_CPSE // skip
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F0078_MOUSE_ShowPointer // skip
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F0034_OBJECT_DrawLeaderHandObjectName // done
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F0386_MENUS_DrawActionIcon // done
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F0295_CHAMPION_HasObjectIconInSlotBoxChanged // done
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F0039_OBJECT_GetIconIndexInSlotBox // done
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M70_HAND_SLOT_INDEX // done
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G0420_B_MousePointerHiddenToDrawChangedObjectIconOnScreen // done
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G0412_puc_Bitmap_ObjectIconForMousePointer // done
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G0413_i_LeaderHandObjectIconIndex // done
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G0414_T_LeaderHandObject // done
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F0337_INVENTORY_SetDungeonViewPalette // skip
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G0407_s_Party // done
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G0039_ai_Graphic562_LightPowerToLightAmount // skip
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F0355_INVENTORY_Toggle_CPSE // done
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F0292_CHAMPION_DrawState // done
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F0334_INVENTORY_CloseChest // done
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F0163_DUNGEON_LinkThingToList // done
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G0426_T_OpenChest // done
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G0425_aT_ChestSlots // done
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F0395_MENUS_DrawMovementArrows // done
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F0357_COMMAND_DiscardAllInput // skip
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F0098_DUNGEONVIEW_DrawFloorAndCeiling // wat
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F0136_VIDEO_ShadeScreenBox // skip
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D25_F0135_VIDEO_FillBox // done
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G0423_i_InventoryChampionOrdinal
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G0326_B_RefreshMousePointerInMainLoop // lol you wat m8
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G0002_s_Graphic562_Box_MovementArrows // done
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G0041_s_Graphic562_Box_ViewportFloppyZzzCross // done
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G0296_puc_Bitmap_Viewport // done
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G0598_B_MousePointerBitmapUpdated // done
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F0456_START_DrawDisabledMenus // done
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G0415_B_LeaderEmptyHanded // done
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G0305_ui_PartyChampionCount // done
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G0578_B_UseByteBoxCoordinates // done
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G0047_s_Graphic562_Box_ChampionPortrait // done
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G0308_i_PartyDirection // done
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G0306_i_PartyMapX // done
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G0307_i_PartyMapY // done
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G0299_ui_CandidateChampionOrdinal // done
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G0508_B_RefreshActionArea // done
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G0233_ai_Graphic559_DirectionToStepEastCount // done
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G0234_ai_Graphic559_DirectionToStepNorthCount // done
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G0237_as_Graphic559_ObjectInfo // done
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G0038_ai_Graphic562_SlotMasks // done
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F0462_START_StartGame_CPSF
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F0003_MAIN_ProcessNewPartyMap_CPSE // partially done
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F0278_CHAMPION_ResetDataToStartGame // paritally done
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G0331_B_PressingEye // dm // done
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G0332_B_StopPressingEye // dm // done
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G0333_B_PressingMouth // dm // done
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G0334_B_StopPressingMouth // dm // done
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G0340_B_HighlightBoxInversionRequested // dm, useless // done
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G0341_B_HighlightBoxEnabled // eventman // done
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G0300_B_PartyIsSleeping // champion // done
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G0506_ui_ActingChampionOrdinal // champion // done
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G0509_B_ActionAreaContainsIcons // menus // done
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G0599_ui_UseChampionIconOrdinalAsMousePointerBitmap // eventman // done
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F0463_START_InitializeGame_CPSADEF // partially done
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F0267_MOVE_GetMoveResult_CPSCE // skip, really though
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F0357_COMMAND_DiscardAllInput // done
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C013_GRAPHIC_MOVEMENT_ARROWS
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F0395_MENUS_DrawMovementArrows
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F0355_INVENTORY_Toggle_CPSE
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F0462_START_StartGame_CPSF
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F0457_START_DrawEnabledMenus_CPSF
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F0314_CHAMPION_WakeUp
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F0282_CHAMPION_ProcessCommands160To162_ClickInResurrectReincarnatePanel
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F0380_COMMAND_ProcessQueue_CPSC
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F0433_STARTEND_ProcessCommand140_SaveGame_CPSCDF
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