mirror of
https://github.com/libretro/scummvm.git
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b665fc933d
Added it into hasFeature() of all engines which returned `true` in simpleSaveNames() before. As mentioned in #788, SCI is not always using simple names, so it doesn't have such feature now.
363 lines
9.5 KiB
C++
363 lines
9.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "base/plugins.h"
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#include "engines/advancedDetector.h"
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#include "common/translation.h"
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#include "common/savefile.h"
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#include "common/str-array.h"
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#include "common/system.h"
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#include "toltecs/toltecs.h"
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namespace Toltecs {
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struct ToltecsGameDescription {
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ADGameDescription desc;
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};
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uint32 ToltecsEngine::getFeatures() const {
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return _gameDescription->desc.flags;
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}
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Common::Language ToltecsEngine::getLanguage() const {
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return _gameDescription->desc.language;
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}
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}
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static const PlainGameDescriptor toltecsGames[] = {
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{"toltecs", "3 Skulls of the Toltecs"},
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{0, 0}
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};
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namespace Toltecs {
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static const ToltecsGameDescription gameDescriptions[] = {
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{
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// 3 Skulls of the Toltecs English version
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{
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"toltecs",
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0,
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AD_ENTRY1s("WESTERN", "05472037e9cfde146e953c434e74f0f4", 337643527),
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Common::EN_ANY,
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Common::kPlatformDOS,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NONE)
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},
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},
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{
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// 3 Skulls of the Toltecs English version (alternate)
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// From bug #3614933
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{
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"toltecs",
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0,
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AD_ENTRY1s("WESTERN", "a9c9cfef9d05b8f7a5573b626fa4ea87", 337643527),
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Common::EN_ANY,
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Common::kPlatformDOS,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NONE)
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},
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},
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{
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// 3 Skulls of the Toltecs PIRATE CD-RIP version (no audio)
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// == DO NOT RE-ADD ==
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{
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"toltecs",
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0,
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AD_ENTRY1s("WESTERN", "56d0da91ec3db8ac869594357584e851", 104804435),
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Common::EN_ANY,
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Common::kPlatformDOS,
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ADGF_PIRATED,
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GUIO1(GUIO_NONE)
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},
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},
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{
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// 3 Skulls of the Toltecs Russian version
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{
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"toltecs",
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0,
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AD_ENTRY1s("WESTERN", "ba1742d3193b68ceb9434e2ab7a09a9b", 391462783),
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Common::RU_RUS,
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Common::kPlatformDOS,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NONE)
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},
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},
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{
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// 3 Skulls of the Toltecs German version
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{
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"toltecs",
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0,
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AD_ENTRY1s("WESTERN", "1a3292bad8e0bb5701800c73531dd75e", 345176617),
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Common::DE_DEU,
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Common::kPlatformDOS,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NONE)
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},
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},
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{
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// 3 Skulls of the Toltecs French version
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{
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"toltecs",
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0,
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AD_ENTRY1s("WESTERN", "4fb845635cbdac732453fe23be350df9", 327269545),
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Common::FR_FRA,
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Common::kPlatformDOS,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NONE)
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},
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},
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{
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// 3 Skulls of the Toltecs Spanish version
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{
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"toltecs",
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0,
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AD_ENTRY1s("WESTERN", "479f468beccc1b0ce5873ec523d1380e", 308391018),
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Common::ES_ESP,
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Common::kPlatformDOS,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NONE)
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},
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},
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{
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// 3 Skulls of the Toltecs Hungarian version
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// From bug #3440641
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{
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"toltecs",
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0,
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AD_ENTRY1s("WESTERN", "69a5572e75409d8c6230b787faa353af", 337647960),
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Common::HU_HUN,
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Common::kPlatformDOS,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NONE)
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},
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},
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{
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// 3 Skulls of the Toltecs English Demo version
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{
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"toltecs",
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0,
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AD_ENTRY1s("WESTERN", "53a0abd1c0bc5cad8ba18f0e56877705", 46241833),
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Common::EN_ANY,
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Common::kPlatformDOS,
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ADGF_DEMO,
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GUIO1(GUIO_NONE)
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},
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},
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{
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// 3 Skulls of the Toltecs German Demo version
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{
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"toltecs",
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0,
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AD_ENTRY1s("WESTERN", "1c85e82712d24f1d5c1ea2a66ddd75c2", 47730038),
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Common::DE_DEU,
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Common::kPlatformDOS,
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ADGF_DEMO,
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GUIO1(GUIO_NONE)
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},
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},
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{ AD_TABLE_END_MARKER }
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};
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} // End of namespace Toltecs
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static const ExtraGuiOption toltecsExtraGuiOption = {
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_s("Use original save/load screens"),
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_s("Use the original save/load screens, instead of the ScummVM ones"),
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"originalsaveload",
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false
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};
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class ToltecsMetaEngine : public AdvancedMetaEngine {
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public:
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ToltecsMetaEngine() : AdvancedMetaEngine(Toltecs::gameDescriptions, sizeof(Toltecs::ToltecsGameDescription), toltecsGames) {
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_singleId = "toltecs";
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}
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virtual const char *getName() const {
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return "Toltecs Engine";
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}
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virtual const char *getOriginalCopyright() const {
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return "Toltecs Engine Revistronic (C) 1996";
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}
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virtual bool hasFeature(MetaEngineFeature f) const;
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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virtual const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const;
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SaveStateList listSaves(const char *target) const;
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virtual int getMaximumSaveSlot() const;
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void removeSaveState(const char *target, int slot) const;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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};
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bool ToltecsMetaEngine::hasFeature(MetaEngineFeature f) const {
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return
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(f == kSupportsListSaves) ||
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(f == kSupportsLoadingDuringStartup) ||
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(f == kSupportsDeleteSave) ||
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(f == kSavesSupportMetaInfo) ||
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(f == kSavesSupportThumbnail) ||
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(f == kSavesSupportCreationDate) ||
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(f == kSavesSupportPlayTime) ||
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(f == kSimpleSavesNames);
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}
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bool Toltecs::ToltecsEngine::hasFeature(EngineFeature f) const {
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return
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(f == kSupportsRTL) ||
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(f == kSupportsLoadingDuringRuntime) ||
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(f == kSupportsSavingDuringRuntime);
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}
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bool ToltecsMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
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const Toltecs::ToltecsGameDescription *gd = (const Toltecs::ToltecsGameDescription *)desc;
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if (gd) {
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*engine = new Toltecs::ToltecsEngine(syst, gd);
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}
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return gd != 0;
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}
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const ExtraGuiOptions ToltecsMetaEngine::getExtraGuiOptions(const Common::String &target) const {
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ExtraGuiOptions options;
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options.push_back(toltecsExtraGuiOption);
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return options;
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}
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SaveStateList ToltecsMetaEngine::listSaves(const char *target) const {
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Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
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Toltecs::ToltecsEngine::SaveHeader header;
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Common::String pattern = target;
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pattern += ".###";
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Common::StringArray filenames;
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filenames = saveFileMan->listSavefiles(pattern.c_str());
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SaveStateList saveList;
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for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
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// Obtain the last 3 digits of the filename, since they correspond to the save slot
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int slotNum = atoi(file->c_str() + file->size() - 3);
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if (slotNum >= 0 && slotNum <= 999) {
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Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
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if (in) {
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if (Toltecs::ToltecsEngine::readSaveHeader(in, false, header) == Toltecs::ToltecsEngine::kRSHENoError) {
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saveList.push_back(SaveStateDescriptor(slotNum, header.description));
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}
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delete in;
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}
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}
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}
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// Sort saves based on slot number.
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Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
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return saveList;
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}
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int ToltecsMetaEngine::getMaximumSaveSlot() const {
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return 999;
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}
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void ToltecsMetaEngine::removeSaveState(const char *target, int slot) const {
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Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
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Common::String filename = Toltecs::ToltecsEngine::getSavegameFilename(target, slot);
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saveFileMan->removeSavefile(filename.c_str());
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Common::StringArray filenames;
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Common::String pattern = target;
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pattern += ".###";
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filenames = saveFileMan->listSavefiles(pattern.c_str());
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Common::sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
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for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
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// Obtain the last 3 digits of the filename, since they correspond to the save slot
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int slotNum = atoi(file->c_str() + file->size() - 3);
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// Rename every slot greater than the deleted slot,
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if (slotNum > slot) {
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saveFileMan->renameSavefile(file->c_str(), filename.c_str());
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filename = Toltecs::ToltecsEngine::getSavegameFilename(target, ++slot);
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}
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}
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}
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SaveStateDescriptor ToltecsMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
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Common::String filename = Toltecs::ToltecsEngine::getSavegameFilename(target, slot);
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Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str());
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if (in) {
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Toltecs::ToltecsEngine::SaveHeader header;
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Toltecs::ToltecsEngine::kReadSaveHeaderError error;
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error = Toltecs::ToltecsEngine::readSaveHeader(in, true, header);
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delete in;
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if (error == Toltecs::ToltecsEngine::kRSHENoError) {
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SaveStateDescriptor desc(slot, header.description);
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desc.setThumbnail(header.thumbnail);
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if (header.version > 0) {
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int day = (header.saveDate >> 24) & 0xFF;
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int month = (header.saveDate >> 16) & 0xFF;
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int year = header.saveDate & 0xFFFF;
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desc.setSaveDate(year, month, day);
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int hour = (header.saveTime >> 16) & 0xFF;
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int minutes = (header.saveTime >> 8) & 0xFF;
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desc.setSaveTime(hour, minutes);
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desc.setPlayTime(header.playTime * 1000);
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}
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return desc;
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}
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}
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return SaveStateDescriptor();
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} // End of namespace Toltecs
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#if PLUGIN_ENABLED_DYNAMIC(TOLTECS)
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REGISTER_PLUGIN_DYNAMIC(TOLTECS, PLUGIN_TYPE_ENGINE, ToltecsMetaEngine);
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#else
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REGISTER_PLUGIN_STATIC(TOLTECS, PLUGIN_TYPE_ENGINE, ToltecsMetaEngine);
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#endif
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