scummvm/engines/lure
Thierry Crozat 335ba979a2 LURE: Fix engine crash in copy protection screen with AZERTY keyboard
Fixes bug #3539031 - "LURE: Crash at Copy Protection Screen".

This reverts the previous fix which only worked for QWERTY keyboards
and made the issue worse for AZERTY keyboards. It now uses the ASCII
code instead of the keycode for the sanity check.
2012-06-30 20:48:22 +01:00
..
animseq.cpp
animseq.h
debugger.cpp JANITORIAL: Simply use *x instead of *x.get() on smart pointers. 2012-03-13 15:43:59 +01:00
debugger.h
decode.cpp LURE: Converted the AnimationDecoder::decode_data routine to remove GOTO usage 2011-12-09 14:15:00 +11:00
decode.h
detection.cpp LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) 2011-11-16 22:38:58 +01:00
disk.cpp
disk.h
events.cpp
events.h
fights.cpp
fights.h
game.cpp JANITORIAL: Simply use *x instead of *x.get() on smart pointers. 2012-03-13 15:43:59 +01:00
game.h
hotspots.cpp JANITORIAL: Simply use *x instead of *x.get() on smart pointers. 2012-03-13 15:43:59 +01:00
hotspots.h JANITORIAL: Make getters const. 2012-03-13 15:43:30 +01:00
intro.cpp
intro.h
lure.cpp
lure.h
luredefs.h
memory.cpp
memory.h
menu.cpp JANITORIAL: Simply use *x instead of *x.get() on smart pointers. 2012-03-13 15:43:59 +01:00
menu.h
module.mk
palette.cpp
palette.h
res_struct.cpp JANITORIAL: Simply use *x instead of *x.get() on smart pointers. 2012-03-13 15:43:59 +01:00
res_struct.h JANITORIAL: Make getters const. 2012-03-13 15:43:30 +01:00
res.cpp JANITORIAL: Simply use *x instead of *x.get() on smart pointers. 2012-03-13 15:43:59 +01:00
res.h
room.cpp JANITORIAL: Simply use *x instead of *x.get() on smart pointers. 2012-03-13 15:43:59 +01:00
room.h
screen.cpp
screen.h
scripts.cpp
scripts.h
sound.cpp JANITORIAL: Simply use *x instead of *x.get() on smart pointers. 2012-03-13 15:43:59 +01:00
sound.h
strings.cpp
strings.h
surface.cpp LURE: Fix engine crash in copy protection screen with AZERTY keyboard 2012-06-30 20:48:22 +01:00
surface.h