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335ba979a2
Fixes bug #3539031 - "LURE: Crash at Copy Protection Screen". This reverts the previous fix which only worked for QWERTY keyboards and made the issue worse for AZERTY keyboards. It now uses the ASCII code instead of the keycode for the sanity check. |
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.. | ||
animseq.cpp | ||
animseq.h | ||
debugger.cpp | ||
debugger.h | ||
decode.cpp | ||
decode.h | ||
detection.cpp | ||
disk.cpp | ||
disk.h | ||
events.cpp | ||
events.h | ||
fights.cpp | ||
fights.h | ||
game.cpp | ||
game.h | ||
hotspots.cpp | ||
hotspots.h | ||
intro.cpp | ||
intro.h | ||
lure.cpp | ||
lure.h | ||
luredefs.h | ||
memory.cpp | ||
memory.h | ||
menu.cpp | ||
menu.h | ||
module.mk | ||
palette.cpp | ||
palette.h | ||
res_struct.cpp | ||
res_struct.h | ||
res.cpp | ||
res.h | ||
room.cpp | ||
room.h | ||
screen.cpp | ||
screen.h | ||
scripts.cpp | ||
scripts.h | ||
sound.cpp | ||
sound.h | ||
strings.cpp | ||
strings.h | ||
surface.cpp | ||
surface.h |