scummvm/engines/kyra/sound_towns.cpp
Matthew Hoops aa6ff44440 BACKENDS: Only expose one set of functions for AudioCDManager
Engines should only have to call one set of functions and not decide between the two. In fact, the 'emulation' API was documented to just call the 'real CD' API.
2016-03-13 13:57:19 +01:00

753 lines
20 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "kyra/sound_intern.h"
#include "kyra/resource.h"
#include "common/config-manager.h"
#include "common/system.h"
#include "backends/audiocd/audiocd.h"
#include "audio/audiostream.h"
#include "audio/decoders/raw.h"
namespace Kyra {
SoundTowns::SoundTowns(KyraEngine_v1 *vm, Audio::Mixer *mixer)
: Sound(vm, mixer), _lastTrack(-1), _musicTrackData(0), _sfxFileData(0), _cdaPlaying(0),
_sfxFileIndex((uint)-1), _musicFadeTable(0), _sfxWDTable(0), _sfxBTTable(0), _sfxChannel(0x46), _currentResourceSet(0) {
memset(&_resInfo, 0, sizeof(_resInfo));
_player = new EuphonyPlayer(_mixer);
}
SoundTowns::~SoundTowns() {
g_system->getAudioCDManager()->stop();
haltTrack();
delete _player;
delete[] _musicTrackData;
delete[] _sfxFileData;
for (int i = 0; i < 3; i++)
initAudioResourceInfo(i, 0);
}
bool SoundTowns::init() {
_vm->checkCD();
int unused = 0;
_musicFadeTable = _vm->staticres()->loadRawData(k1TownsMusicFadeTable, unused);
_sfxWDTable = _vm->staticres()->loadRawData(k1TownsSFXwdTable, unused);
_sfxBTTable = _vm->staticres()->loadRawData(k1TownsSFXbtTable, unused);
_musicTrackData = new uint8[50570];
if (!_player->init())
return false;
if (!loadInstruments())
return false;
/*_player->driver()->intf()->callback(68);
_player->driver()->intf()->callback(70, 0x33);*/
_player->driver()->setOutputVolume(1, 118, 118);
// Initialize CD for audio
g_system->getAudioCDManager()->open();
return true;
}
void SoundTowns::process() {
g_system->getAudioCDManager()->update();
}
void SoundTowns::playTrack(uint8 track) {
if (track < 2)
return;
track -= 2;
uint tTableIndex = 3 * track;
assert(tTableIndex + 2 < res()->cdaTableSize);
int trackNum = (int)READ_LE_UINT32(&res()->cdaTable[tTableIndex + 2]);
int32 loop = (int32)READ_LE_UINT32(&res()->cdaTable[tTableIndex + 1]);
if (track == _lastTrack && _musicEnabled)
return;
beginFadeOut();
if (_musicEnabled == 2 && trackNum != -1) {
_player->driver()->setOutputVolume(1, 118, 118);
g_system->getAudioCDManager()->play(trackNum + 1, loop ? -1 : 1, 0, 0);
g_system->getAudioCDManager()->update();
_cdaPlaying = true;
} else if (_musicEnabled) {
playEuphonyTrack(READ_LE_UINT32(&res()->cdaTable[tTableIndex]), loop);
_cdaPlaying = false;
}
_lastTrack = track;
}
void SoundTowns::haltTrack() {
_lastTrack = -1;
g_system->getAudioCDManager()->stop();
g_system->getAudioCDManager()->update();
_cdaPlaying = false;
for (int i = 0; i < 6; i++)
_player->driver()->channelVolume(i, 0);
for (int i = 0x40; i < 0x46; i++)
_player->driver()->channelVolume(i, 0);
for (int i = 0; i < 32; i++)
_player->configPart_enable(i, 0);
_player->stop();
}
void SoundTowns::initAudioResourceInfo(int set, void *info) {
if (set >= kMusicIntro && set <= kMusicFinale) {
delete _resInfo[set];
_resInfo[set] = info ? new SoundResourceInfo_Towns(*(SoundResourceInfo_Towns*)info) : 0;
}
}
void SoundTowns::selectAudioResourceSet(int set) {
if (set >= kMusicIntro && set <= kMusicFinale) {
if (_resInfo[set])
_currentResourceSet = set;
}
}
bool SoundTowns::hasSoundFile(uint file) const {
if (file < res()->fileListSize)
return (res()->fileList[file] != 0);
return false;
}
void SoundTowns::loadSoundFile(uint file) {
if (_sfxFileIndex == file || file >= res()->fileListSize)
return;
_sfxFileIndex = file;
delete[] _sfxFileData;
_sfxFileData = _vm->resource()->fileData(res()->fileList[file], 0);
}
void SoundTowns::playSoundEffect(uint8 track, uint8) {
if (!_sfxEnabled || !_sfxFileData)
return;
if (track == 0 || track == 10) {
stopAllSoundEffects();
return;
} else if (track == 1) {
fadeOutSoundEffects();
return;
}
uint8 note = 60;
if (_sfxFileIndex == 5) {
if (track == 16) {
note = 62;
track = 15;
} else if (track == 17) {
note = 64;
track = 15;
} else if (track == 18) {
note = 65;
track = 15;
}
}
uint8 *fileBody = _sfxFileData + 0x01B8;
int32 offset = (int32)READ_LE_UINT32(_sfxFileData + (track - 0x0B) * 4);
if (offset == -1)
return;
if (!_player->driver()->soundEffectIsPlaying(_sfxChannel ^ 1)) {
_sfxChannel ^= 1;
} else if (_player->driver()->soundEffectIsPlaying(_sfxChannel)) {
_sfxChannel ^= 1;
_player->driver()->stopSoundEffect(_sfxChannel);
}
uint32 *sfxHeader = (uint32 *)(fileBody + offset);
uint32 sfxHeaderID = READ_LE_UINT32(sfxHeader);
uint32 playbackBufferSize = sfxHeaderID == 1 ? 30704 : READ_LE_UINT32(&sfxHeader[3]);
uint8 *sfxPlaybackBuffer = new uint8[playbackBufferSize + 32];
memcpy(sfxPlaybackBuffer, fileBody + offset, 32);
uint8 *dst = sfxPlaybackBuffer + 32;
memset(dst, 0x80, playbackBufferSize);
uint8 *sfxBody = ((uint8 *)sfxHeader) + 0x20;
if (!sfxHeaderID) {
memcpy(dst, sfxBody, playbackBufferSize);
} else if (sfxHeaderID == 1) {
Screen::decodeFrame4(sfxBody, dst, playbackBufferSize);
} else if (_sfxWDTable) {
uint8 *tgt = dst;
uint32 sfx_BtTable_Offset = 0;
uint32 sfx_WdTable_Offset = 0;
uint32 sfx_WdTable_Number = 5;
uint32 inSize = READ_LE_UINT32(&sfxHeader[1]);
for (uint32 i = 0; i < inSize; i++) {
sfx_WdTable_Offset = (sfx_WdTable_Number * 3 << 9) + sfxBody[i] * 6;
sfx_WdTable_Number = READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset);
sfx_BtTable_Offset += (int16)READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset + 2);
*tgt++ = _sfxBTTable[((sfx_BtTable_Offset >> 2) & 0xFF)];
sfx_BtTable_Offset += (int16)READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset + 4);
*tgt++ = _sfxBTTable[((sfx_BtTable_Offset >> 2) & 0xFF)];
}
}
_player->driver()->channelVolume(_sfxChannel, 127);
_player->driver()->channelPan(_sfxChannel, 0x40);
_player->driver()->channelPitch(_sfxChannel, 0);
_player->driver()->playSoundEffect(_sfxChannel, note, 127, sfxPlaybackBuffer);
delete[] sfxPlaybackBuffer;
}
void SoundTowns::updateVolumeSettings() {
if (!_player)
return;
bool mute = false;
_player->driver()->setSoundEffectVolume(ConfMan.getInt("sfx_volume"));
if (ConfMan.hasKey("mute"))
mute = ConfMan.getBool("mute");
_player->driver()->setMusicVolume((mute ? 0 : ConfMan.getInt("music_volume")));
_player->driver()->setSoundEffectVolume((mute ? 0 : ConfMan.getInt("sfx_volume")));
}
void SoundTowns::stopAllSoundEffects() {
_player->driver()->channelVolume(0x46, 0);
_player->driver()->channelVolume(0x47, 0);
_player->driver()->stopSoundEffect(0x46);
_player->driver()->stopSoundEffect(0x47);
_sfxChannel = 0x46;
}
void SoundTowns::beginFadeOut() {
if (_cdaPlaying) {
for (int i = 118; i > 103; i--) {
_player->driver()->setOutputVolume(1, i, i);
_vm->delay(2 * _vm->tickLength());
}
for (int i = 103; i > 83; i -= 2) {
_player->driver()->setOutputVolume(1, i, i);
_vm->delay(2 * _vm->tickLength());
}
for (int i = 83; i > 58; i -= 2) {
_player->driver()->setOutputVolume(1, i, i);
_vm->delay(_vm->tickLength());
}
for (int i = 58; i > 0; i--) {
_player->driver()->setOutputVolume(1, i, i);
_vm->delay(1);
}
_player->driver()->setOutputVolume(1, 0, 0);
} else {
if (_lastTrack == -1)
return;
uint32 ticks = 2;
int tickAdv = 0;
uint16 fadeVolCur[12];
uint16 fadeVolStep[12];
for (int i = 0; i < 6; i++) {
fadeVolCur[i] = READ_LE_UINT16(&_musicFadeTable[(_lastTrack * 12 + i) * 2]);
fadeVolStep[i] = fadeVolCur[i] / 50;
fadeVolCur[i + 6] = READ_LE_UINT16(&_musicFadeTable[(_lastTrack * 12 + 6 + i) * 2]);
fadeVolStep[i + 6] = fadeVolCur[i + 6] / 30;
}
for (int i = 0; i < 12; i++) {
for (int ii = 0; ii < 6; ii++)
_player->driver()->channelVolume(ii, fadeVolCur[ii]);
for (int ii = 0x40; ii < 0x46; ii++)
_player->driver()->channelVolume(ii, fadeVolCur[ii - 0x3A]);
for (int ii = 0; ii < 6; ii++) {
fadeVolCur[ii] -= fadeVolStep[ii];
if (fadeVolCur[ii] < 10)
fadeVolCur[ii] = 0;
fadeVolCur[ii + 6] -= fadeVolStep[ii + 6];
if (fadeVolCur[ii + 6] < 10)
fadeVolCur[ii + 6] = 0;
}
if (++tickAdv == 3) {
tickAdv = 0;
ticks += 2;
}
_vm->delay(ticks * _vm->tickLength());
}
}
haltTrack();
}
bool SoundTowns::loadInstruments() {
uint8 *twm = _vm->resource()->fileData("twmusic.pak", 0);
if (!twm)
return false;
Screen::decodeFrame4(twm, _musicTrackData, 50570);
for (int i = 0; i < 128; i++)
_player->driver()->loadInstrument(0, i, &_musicTrackData[i * 48 + 8]);
Screen::decodeFrame4(twm + 3232, _musicTrackData, 50570);
for (int i = 0; i < 32; i++)
_player->driver()->loadInstrument(0x40, i, &_musicTrackData[i * 128 + 8]);
_player->driver()->unloadWaveTable(-1);
uint8 *src = &_musicTrackData[32 * 128 + 8];
for (int i = 0; i < 10; i++) {
_player->driver()->loadWaveTable(src);
src = src + READ_LE_UINT16(&src[12]) + 32;
}
_player->driver()->reserveSoundEffectChannels(2);
delete[] twm;
return true;
}
void SoundTowns::playEuphonyTrack(uint32 offset, int loop) {
uint8 *twm = _vm->resource()->fileData("twmusic.pak", 0);
Screen::decodeFrame4(twm + 19312 + offset, _musicTrackData, 50570);
delete[] twm;
const uint8 *src = _musicTrackData + 852;
for (int i = 0; i < 32; i++)
_player->configPart_enable(i, *src++);
for (int i = 0; i < 32; i++)
_player->configPart_setType(i, *src++);
for (int i = 0; i < 32; i++)
_player->configPart_remap(i, *src++);
for (int i = 0; i < 32; i++)
_player->configPart_adjustVolume(i, *src++);
for (int i = 0; i < 32; i++)
_player->configPart_setTranspose(i, *src++);
src = _musicTrackData + 1748;
for (int i = 0; i < 6; i++)
_player->driver()->assignPartToChannel(i, *src++);
for (int i = 0x40; i < 0x46; i++)
_player->driver()->assignPartToChannel(i, *src++);
uint32 trackSize = READ_LE_UINT32(_musicTrackData + 2048);
uint8 startTick = _musicTrackData[2052];
_player->setTempo(_musicTrackData[2053]);
src = _musicTrackData + 2054;
uint32 l = READ_LE_UINT32(src + trackSize);
trackSize += (l + 4);
l = READ_LE_UINT32(src + trackSize);
trackSize += (l + 4);
_player->setLoopStatus(loop);
_player->startTrack(src, trackSize, startTick);
}
void SoundTowns::fadeOutSoundEffects() {
for (int i = 127; i > 0; i-= 12) {
_player->driver()->channelVolume(0x46, i);
_player->driver()->channelVolume(0x47, i);
_vm->delay(_vm->tickLength());
}
stopAllSoundEffects();
}
SoundPC98::SoundPC98(KyraEngine_v1 *vm, Audio::Mixer *mixer) :
Sound(vm, mixer), _musicTrackData(0), _sfxTrackData(0), _lastTrack(-1), _driver(0), _currentResourceSet(0) {
memset(&_resInfo, 0, sizeof(_resInfo));
}
SoundPC98::~SoundPC98() {
delete[] _musicTrackData;
delete[] _sfxTrackData;
delete _driver;
for (int i = 0; i < 3; i++)
initAudioResourceInfo(i, 0);
}
bool SoundPC98::init() {
_driver = new TownsPC98_AudioDriver(_mixer, TownsPC98_AudioDriver::kType26);
bool reslt = _driver->init();
updateVolumeSettings();
// Initialize CD for audio
g_system->getAudioCDManager()->open();
return reslt;
}
void SoundPC98::initAudioResourceInfo(int set, void *info) {
if (set >= kMusicIntro && set <= kMusicFinale) {
delete _resInfo[set];
_resInfo[set] = info ? new Common::String(((SoundResourceInfo_PC98*)info)->pattern) : 0;
}
}
void SoundPC98::selectAudioResourceSet(int set) {
if (set >= kMusicIntro && set <= kMusicFinale) {
if (_resInfo[set])
_currentResourceSet = set;
}
}
bool SoundPC98::hasSoundFile(uint file) const {
return true;
}
void SoundPC98::loadSoundFile(uint) {
if (_currentResourceSet == kMusicIntro) {
delete[] _sfxTrackData;
_sfxTrackData = 0;
int dataSize = 0;
const uint8 *tmp = _vm->staticres()->loadRawData(k1PC98IntroSfx, dataSize);
if (!tmp) {
warning("Could not load static intro sound effects data\n");
return;
}
_sfxTrackData = new uint8[dataSize];
memcpy(_sfxTrackData, tmp, dataSize);
}
}
void SoundPC98::loadSoundFile(Common::String file) {
delete[] _sfxTrackData;
_sfxTrackData = _vm->resource()->fileData(file.c_str(), 0);
}
void SoundPC98::playTrack(uint8 track) {
track -= 1;
if (track == _lastTrack && _musicEnabled)
return;
beginFadeOut();
Common::String musicFile = Common::String::format(resPattern(), track);
delete[] _musicTrackData;
_musicTrackData = _vm->resource()->fileData(musicFile.c_str(), 0);
if (_musicEnabled)
_driver->loadMusicData(_musicTrackData);
_lastTrack = track;
}
void SoundPC98::haltTrack() {
_lastTrack = -1;
g_system->getAudioCDManager()->stop();
g_system->getAudioCDManager()->update();
_driver->reset();
}
void SoundPC98::beginFadeOut() {
if (!_driver->musicPlaying())
return;
for (int i = 0; i < 20; i++) {
_driver->fadeStep();
_vm->delay(32);
}
haltTrack();
}
void SoundPC98::playSoundEffect(uint8 track, uint8) {
if (!_sfxTrackData)
return;
_driver->loadSoundEffectData(_sfxTrackData, track);
}
void SoundPC98::updateVolumeSettings() {
if (!_driver)
return;
bool mute = false;
_driver->setSoundEffectVolume(ConfMan.getInt("sfx_volume"));
if (ConfMan.hasKey("mute"))
mute = ConfMan.getBool("mute");
_driver->setMusicVolume((mute ? 0 : ConfMan.getInt("music_volume")));
_driver->setSoundEffectVolume((mute ? 0 : ConfMan.getInt("sfx_volume")));
}
// KYRA 2
SoundTownsPC98_v2::SoundTownsPC98_v2(KyraEngine_v1 *vm, Audio::Mixer *mixer) :
Sound(vm, mixer), _currentSFX(0), _musicTrackData(0), _sfxTrackData(0), _lastTrack(-1), _driver(0), _useFmSfx(false), _currentResourceSet(0) {
memset(&_resInfo, 0, sizeof(_resInfo));
}
SoundTownsPC98_v2::~SoundTownsPC98_v2() {
delete[] _musicTrackData;
delete[] _sfxTrackData;
delete _driver;
for (int i = 0; i < 3; i++)
initAudioResourceInfo(i, 0);
}
bool SoundTownsPC98_v2::init() {
_driver = new TownsPC98_AudioDriver(_mixer, _vm->gameFlags().platform == Common::kPlatformPC98 ?
TownsPC98_AudioDriver::kType86 : TownsPC98_AudioDriver::kTypeTowns);
if (_vm->gameFlags().platform == Common::kPlatformFMTowns) {
if (_resInfo[_currentResourceSet])
if (_resInfo[_currentResourceSet]->cdaTableSize)
_vm->checkCD();
// Initialize CD for audio
bool hasRealCD = g_system->getAudioCDManager()->open();
// FIXME: While checking for 'track1.XXX(X)' looks like
// a good idea, we should definitely not be doing this
// here. Basically our filenaming scheme could change
// or we could add support for other audio formats. Also
// this misses the possibility that we play the tracks
// right off CD. So we should find another way to
// check if we have access to CD audio.
Resource *r = _vm->resource();
if (_musicEnabled &&
(hasRealCD || r->exists("track1.mp3") || r->exists("track1.ogg") || r->exists("track1.flac") || r->exists("track1.fla")
|| r->exists("track01.mp3") || r->exists("track01.ogg") || r->exists("track01.flac") || r->exists("track01.fla")))
_musicEnabled = 2;
else
_musicEnabled = 1;
_useFmSfx = false;
} else {
_useFmSfx = true;
}
bool reslt = _driver->init();
updateVolumeSettings();
return reslt;
}
void SoundTownsPC98_v2::initAudioResourceInfo(int set, void *info) {
if (set >= kMusicIntro && set <= kMusicFinale) {
delete _resInfo[set];
_resInfo[set] = info ? new SoundResourceInfo_TownsPC98V2(*(SoundResourceInfo_TownsPC98V2*)info) : 0;
}
}
void SoundTownsPC98_v2::selectAudioResourceSet(int set) {
if (set >= kMusicIntro && set <= kMusicFinale) {
if (_resInfo[set])
_currentResourceSet = set;
}
}
bool SoundTownsPC98_v2::hasSoundFile(uint file) const {
if (file < res()->fileListSize)
return (res()->fileList[file] != 0);
return false;
}
void SoundTownsPC98_v2::loadSoundFile(Common::String file) {
delete[] _sfxTrackData;
_sfxTrackData = _vm->resource()->fileData(file.c_str(), 0);
}
void SoundTownsPC98_v2::process() {
g_system->getAudioCDManager()->update();
}
void SoundTownsPC98_v2::playTrack(uint8 track) {
if (track == _lastTrack && _musicEnabled)
return;
int trackNum = -1;
if (_vm->gameFlags().platform == Common::kPlatformFMTowns) {
for (uint i = 0; i < res()->cdaTableSize; i++) {
if (track == (uint8) READ_LE_UINT16(&res()->cdaTable[i * 2])) {
trackNum = (int) READ_LE_UINT16(&res()->cdaTable[i * 2 + 1]) - 1;
break;
}
}
}
beginFadeOut();
Common::String musicFile = res()->pattern ? Common::String::format(res()->pattern, track) : (res()->fileList ? res()->fileList[track] : 0);
if (musicFile.empty())
return;
delete[] _musicTrackData;
_musicTrackData = _vm->resource()->fileData(musicFile.c_str(), 0);
_driver->loadMusicData(_musicTrackData, true);
if (_musicEnabled == 2 && trackNum != -1) {
g_system->getAudioCDManager()->play(trackNum+1, _driver->looping() ? -1 : 1, 0, 0);
g_system->getAudioCDManager()->update();
} else if (_musicEnabled) {
_driver->cont();
}
_lastTrack = track;
}
void SoundTownsPC98_v2::haltTrack() {
_lastTrack = -1;
g_system->getAudioCDManager()->stop();
g_system->getAudioCDManager()->update();
_driver->reset();
}
void SoundTownsPC98_v2::beginFadeOut() {
if (!_driver->musicPlaying())
return;
for (int i = 0; i < 20; i++) {
_driver->fadeStep();
_vm->delay(32);
}
haltTrack();
}
int32 SoundTownsPC98_v2::voicePlay(const char *file, Audio::SoundHandle *handle, uint8 volume, uint8 priority, bool) {
static const uint16 rates[] = { 0x10E1, 0x0CA9, 0x0870, 0x0654, 0x0438, 0x032A, 0x021C, 0x0194 };
static const char patternHOF[] = "%s.PCM";
static const char patternLOL[] = "%s.VOC";
int h = 0;
if (_currentSFX) {
while (h < kNumChannelHandles && _mixer->isSoundHandleActive(_soundChannels[h].handle))
h++;
if (h >= kNumChannelHandles) {
h = 0;
while (h < kNumChannelHandles && _soundChannels[h].priority > priority)
++h;
if (h < kNumChannelHandles)
voiceStop(&_soundChannels[h].handle);
}
if (h >= kNumChannelHandles)
return 0;
}
Common::String fileName = Common::String::format( _vm->game() == GI_LOL ? patternLOL : patternHOF, file);
uint8 *data = _vm->resource()->fileData(fileName.c_str(), 0);
uint8 *src = data;
if (!src)
return 0;
uint16 sfxRate = rates[READ_LE_UINT16(src)];
src += 2;
bool compressed = (READ_LE_UINT16(src) & 1) ? true : false;
src += 2;
uint32 outsize = READ_LE_UINT32(src);
uint8 *sfx = (uint8 *)malloc(outsize);
uint8 *dst = sfx;
src += 4;
if (compressed) {
for (uint32 i = outsize; i;) {
uint8 cnt = *src++;
if (cnt & 0x80) {
cnt &= 0x7F;
memset(dst, *src++, cnt);
} else {
memcpy(dst, src, cnt);
src += cnt;
}
dst += cnt;
i -= cnt;
}
} else {
memcpy(dst, src, outsize);
}
for (uint32 i = 0; i < outsize; i++) {
uint8 cmd = sfx[i];
if (cmd & 0x80) {
cmd = ~cmd;
} else {
cmd |= 0x80;
if (cmd == 0xFF)
cmd--;
}
if (cmd < 0x80)
cmd = 0x80 - cmd;
sfx[i] = cmd;
}
_currentSFX = Audio::makeRawStream(sfx, outsize, sfxRate * 10, Audio::FLAG_UNSIGNED | Audio::FLAG_LITTLE_ENDIAN);
_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundChannels[h].handle, _currentSFX, -1, volume);
_soundChannels[h].priority = priority;
if (handle)
*handle = _soundChannels[h].handle;
delete[] data;
return 1;
}
void SoundTownsPC98_v2::playSoundEffect(uint8 track, uint8) {
if (!_useFmSfx || !_sfxTrackData)
return;
_driver->loadSoundEffectData(_sfxTrackData, track);
}
void SoundTownsPC98_v2::updateVolumeSettings() {
if (!_driver)
return;
bool mute = false;
_driver->setSoundEffectVolume(ConfMan.getInt("sfx_volume"));
if (ConfMan.hasKey("mute"))
mute = ConfMan.getBool("mute");
_driver->setMusicVolume((mute ? 0 : ConfMan.getInt("music_volume")));
_driver->setSoundEffectVolume((mute ? 0 : ConfMan.getInt("sfx_volume")));
}
} // End of namespace Kyra
#undef EUPHONY_FADEOUT_TICKS