scummvm/video/hnm_decoder.h

234 lines
7.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef VIDEO_HNM_DECODER_H
#define VIDEO_HNM_DECODER_H
#include "audio/audiostream.h"
#include "common/rational.h"
#include "graphics/surface.h"
#include "video/video_decoder.h"
namespace Audio {
class APCStream;
}
namespace Common {
class SeekableReadStream;
}
namespace Image {
class HNM6Decoder;
}
namespace Video {
/**
* Decoder for HNM videos.
*
* Video decoder used in engines:
* - cryo
* - cryomni3d
*/
class HNMDecoder : public VideoDecoder {
public:
HNMDecoder(const Graphics::PixelFormat &format, bool loop = false, byte *initialPalette = nullptr);
~HNMDecoder() override;
bool loadStream(Common::SeekableReadStream *stream) override;
void readNextPacket() override;
void close() override;
void setRegularFrameDelay(uint32 regularFrameDelay) { _regularFrameDelayMs = regularFrameDelay; }
private:
class HNMVideoTrack : public VideoTrack {
public:
HNMVideoTrack(uint32 frameCount, uint32 regularFrameDelayMs, uint32 audioSampleRate);
// When _frameCount is 0, it means we are looping
bool endOfTrack() const override { return (_frameCount == 0) ? false : VideoTrack::endOfTrack(); }
int getCurFrame() const override { return _curFrame; }
int getFrameCount() const override { return _frameCount; }
uint32 getNextFrameStartTime() const override { return _nextFrameStartTime.msecs(); }
void restart() { _lastFrameDelaySamps = 0; }
virtual void newFrame(uint32 frameDelay) = 0;
virtual void decodeChunk(byte *data, uint32 size,
uint16 chunkType, uint16 flags) = 0;
protected:
uint32 _regularFrameDelayMs;
uint32 _lastFrameDelaySamps;
Audio::Timestamp _nextFrameStartTime;
uint32 _frameCount;
int _curFrame;
};
class HNM45VideoTrack : public HNMVideoTrack {
public:
// When _frameCount is 0, it means we are looping
uint16 getWidth() const override { return _surface.w; }
uint16 getHeight() const override { return _surface.h; }
Graphics::PixelFormat getPixelFormat() const override { return _surface.format; }
const Graphics::Surface *decodeNextFrame() override { return &_surface; }
const byte *getPalette() const override { _dirtyPalette = false; return _palette; }
bool hasDirtyPalette() const override { return _dirtyPalette; }
virtual void newFrame(uint32 frameDelay) override;
protected:
HNM45VideoTrack(uint32 width, uint32 height, uint32 frameSize, uint32 frameCount,
uint32 regularFrameDelayMs, uint32 audioSampleRate,
const byte *initialPalette = nullptr);
~HNM45VideoTrack() override;
/** Decode a video chunk. */
void decodePalette(byte *data, uint32 size);
Graphics::Surface _surface;
byte _palette[256 * 3];
mutable bool _dirtyPalette;
byte *_frameBufferC;
byte *_frameBufferP;
};
class HNM4VideoTrack : public HNM45VideoTrack {
public:
HNM4VideoTrack(uint32 width, uint32 height, uint32 frameSize, uint32 frameCount,
uint32 regularFrameDelayMs, uint32 audioSampleRate,
const byte *initialPalette = nullptr);
~HNM4VideoTrack() override;
/** Decode a video chunk. */
void decodeChunk(byte *data, uint32 size,
uint16 chunkType, uint16 flags) override;
protected:
/* Really decode */
void decodeInterframe(byte *data, uint32 size);
void decodeInterframeA(byte *data, uint32 size);
void decodeIntraframe(byte *data, uint32 size);
void presentFrame(uint16 flags);
byte *_frameBufferF;
};
class HNM5VideoTrack : public HNM45VideoTrack {
public:
HNM5VideoTrack(uint32 width, uint32 height, uint32 frameSize, uint32 frameCount,
uint32 regularFrameDelayMs, uint32 audioSampleRate,
const byte *initialPalette = nullptr) :
HNM45VideoTrack(width, height, frameSize, frameCount, regularFrameDelayMs, audioSampleRate,
initialPalette) {}
/** Decode a video chunk. */
void decodeChunk(byte *data, uint32 size,
uint16 chunkType, uint16 flags) override;
protected:
/** Really decode */
void decodeFrame(byte *data, uint32 size);
};
class HNM6VideoTrack : public HNMVideoTrack {
public:
HNM6VideoTrack(uint32 width, uint32 height, uint32 frameSize, uint32 frameCount,
uint32 regularFrameDelayMs, uint32 audioSampleRate,
const Graphics::PixelFormat &format);
~HNM6VideoTrack() override;
uint16 getWidth() const override;
uint16 getHeight() const override;
Graphics::PixelFormat getPixelFormat() const override;
bool setOutputPixelFormat(const Graphics::PixelFormat &format) override;
const Graphics::Surface *decodeNextFrame() override { return _surface; }
virtual void newFrame(uint32 frameDelay) override;
/** Decode a video chunk. */
void decodeChunk(byte *data, uint32 size,
uint16 chunkType, uint16 flags) override;
private:
Image::HNM6Decoder *_decoder;
const Graphics::Surface *_surface;
};
class HNMAudioTrack : public AudioTrack {
public:
HNMAudioTrack(Audio::Mixer::SoundType soundType) : AudioTrack(soundType) {}
virtual uint32 decodeSound(uint16 chunkType, byte *data, uint32 size) = 0;
};
class DPCMAudioTrack : public HNMAudioTrack {
public:
DPCMAudioTrack(uint16 format, uint16 bits, uint sampleRate, bool stereo,
Audio::Mixer::SoundType soundType);
~DPCMAudioTrack() override;
uint32 decodeSound(uint16 chunkType, byte *data, uint32 size) override;
protected:
Audio::AudioStream *getAudioStream() const override { return _audioStream; }
private:
Audio::QueuingAudioStream *_audioStream;
bool _gotLUT;
uint16 _lut[256];
uint16 _lastSampleL;
uint16 _lastSampleR;
uint _sampleRate;
bool _stereo;
};
class APCAudioTrack : public HNMAudioTrack {
public:
APCAudioTrack(uint sampleRate, byte stereo,
Audio::Mixer::SoundType soundType);
~APCAudioTrack() override;
uint32 decodeSound(uint16 chunkType, byte *data, uint32 size) override;
protected:
Audio::AudioStream *getAudioStream() const override;
private:
Audio::APCStream *_audioStream;
};
Graphics::PixelFormat _format;
bool _loop;
byte *_initialPalette;
uint32 _regularFrameDelayMs;
// These two pointer are owned by VideoDecoder
HNMVideoTrack *_videoTrack;
HNMAudioTrack *_audioTrack;
Common::SeekableReadStream *_stream;
bool _alignedChunks;
byte *_dataBuffer;
uint32 _dataBufferAlloc;
};
} // End of namespace Video
#endif