scummvm/engines/dreamweb/vgagrafx.cpp
D G Turner ae31469a9a DREAMWEB: Replaced vsync() function with waitForVSync().
As a call to waitForVSync() was the only contents of vsync(), there
should be no functional change.
2012-05-30 04:23:34 +01:00

466 lines
12 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "dreamweb/dreamweb.h"
#include "engines/util.h"
#include "graphics/surface.h"
namespace DreamWeb {
const uint16 kZoomx = 8;
const uint16 kZoomy = 132;
void DreamWebEngine::multiGet(uint8 *dst, uint16 x, uint16 y, uint8 w, uint8 h) {
assert(x < 320);
assert(y < 200);
const uint8 *src = workspace() + x + y * kScreenwidth;
if (y + h > 200)
h = 200 - y;
if (x + w > 320)
w = 320 - x;
//debug(1, "multiGet %u,%u %ux%u -> segment: %04x->%04x", x, y, w, h, (uint16)ds, (uint16)es);
for (unsigned l = 0; l < h; ++l) {
const uint8 *src_p = src + kScreenwidth * l;
uint8 *dst_p = dst + w * l;
memcpy(dst_p, src_p, w);
}
}
void DreamWebEngine::multiPut(const uint8 *src, uint16 x, uint16 y, uint8 w, uint8 h) {
assert(x < 320);
assert(y < 200);
uint8 *dst = workspace() + x + y * kScreenwidth;
if (y + h > 200)
h = 200 - y;
if (x + w > 320)
w = 320 - x;
//debug(1, "multiPut %ux%u -> segment: %04x->%04x", w, h, (uint16)ds, (uint16)es);
for (unsigned l = 0; l < h; ++l) {
const uint8 *src_p = src + w * l;
uint8 *dst_p = dst + kScreenwidth * l;
memcpy(dst_p, src_p, w);
}
}
void DreamWebEngine::multiDump(uint16 x, uint16 y, uint8 width, uint8 height) {
unsigned offset = x + y * kScreenwidth;
//debug(1, "multiDump %ux%u(segment: %04x) -> %d,%d(address: %d)", w, h, (uint16)ds, x, y, offset);
blit(workspace() + offset, kScreenwidth, x, y, width, height);
}
void DreamWebEngine::workToScreen() {
blit(workspace(), 320, 0, 0, 320, 200);
}
void DreamWebEngine::frameOutNm(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y) {
dst += pitch * y + x;
for (uint16 j = 0; j < height; ++j) {
memcpy(dst, src, width);
dst += pitch;
src += width;
}
}
void DreamWebEngine::frameOutBh(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y) {
uint16 stride = pitch - width;
dst += y * pitch + x;
for (uint16 i = 0; i < height; ++i) {
for (uint16 j = 0; j < width; ++j) {
if (*dst == 0xff) {
*dst = *src;
}
++src;
++dst;
}
dst += stride;
}
}
void DreamWebEngine::frameOutFx(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y) {
uint16 stride = pitch - width;
dst += y * pitch + x;
dst -= width;
for (uint16 j = 0; j < height; ++j) {
for (uint16 i = 0; i < width; ++i) {
uint8 pixel = src[width - i - 1];
if (pixel)
*dst = pixel;
++dst;
}
src += width;
dst += stride;
}
}
void DreamWebEngine::doShake() {
uint8 &counter = _vars._shakeCounter;
if (counter == 48)
return;
++counter;
static const int shakeTable[] = {
0, -2, 3, -2, 0, 2, 4, -1,
1, -3, 3, 2, 0, -2, 3, -2,
0, 2, 4, -1, 1, -3, 3, 2,
0, -2, 3, -2, 0, 2, 4, -1,
1, -3, 3, 2, 0, -2, 3, -2,
0, 2, 4, -1, 1, -3, 3, 2,
0, -2, 3, -2, 0, 2, 4, -1,
1, -3, 3, 2, 0, -2, 3, -2,
0, 2, 4, -1, 1, -3, 3, 2,
0, -2, 3, -2, 0, 2, 4, -1,
1, -3, 3, 2, 0, -2, 3, -2,
0, 2, 4, -1, 1, -3, 3, 2,
0, -2, 3, -2, 0, 2, 4, -1,
1, -3, 3, 0,
};
assert(counter < ARRAYSIZE(shakeTable));
int offset = shakeTable[counter];
setShakePos(offset >= 0 ? offset : -offset);
}
void DreamWebEngine::setMode() {
waitForVSync();
initGraphics(320, 200, false);
}
void DreamWebEngine::showPCX(const Common::String &suffix) {
Common::String name = getDatafilePrefix() + suffix;
Common::File pcxFile;
if (!pcxFile.open(name)) {
warning("showpcx: Could not open '%s'", name.c_str());
return;
}
uint8 *mainGamePal;
int i, j;
// Read the 16-color palette into the 'maingamepal' buffer. Note that
// the color components have to be adjusted from 8 to 6 bits.
pcxFile.seek(16, SEEK_SET);
mainGamePal = _mainPal;
pcxFile.read(mainGamePal, 48);
memset(mainGamePal + 48, 0xff, 720);
for (i = 0; i < 48; i++) {
mainGamePal[i] >>= 2;
}
// Decode the image data.
Graphics::Surface *s = g_system->lockScreen();
Common::Rect rect(640, 480);
s->fillRect(rect, 0);
pcxFile.seek(128, SEEK_SET);
for (int y = 0; y < 480; y++) {
byte *dst = (byte *)s->getBasePtr(0, y);
int decoded = 0;
while (decoded < 320) {
byte col = pcxFile.readByte();
byte len;
if ((col & 0xc0) == 0xc0) {
len = col & 0x3f;
col = pcxFile.readByte();
} else {
len = 1;
}
// The image uses 16 colors and is stored as four bit
// planes, one for each bit of the color, least
// significant bit plane first.
for (i = 0; i < len; i++) {
int plane = decoded / 80;
int pos = decoded % 80;
for (j = 0; j < 8; j++) {
byte bit = (col >> (7 - j)) & 1;
dst[8 * pos + j] |= (bit << plane);
}
decoded++;
}
}
}
g_system->unlockScreen();
pcxFile.close();
}
void DreamWebEngine::frameOutV(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, int16 x, int16 y) {
// NB : These resilience checks were not in the original engine, but did they result in undefined behaviour
// or was something broken during porting to C++?
assert(pitch == 320);
if (x < 0) {
assert(width >= -x);
width -= -x;
src += -x;
x = 0;
}
if (y < 0) {
assert(height >= -y);
height -= -y;
src += (-y) * width;
y = 0;
}
if (x >= 320)
return;
if (y >= 200)
return;
if (x + width > 320) {
width = 320 - x;
}
if (y + height > 200) {
height = 200 - y;
}
uint16 stride = pitch - width;
dst += pitch * y + x;
for (uint16 j = 0; j < height; ++j) {
for (uint16 i = 0; i < width; ++i) {
uint8 pixel = *src++;
if (pixel)
*dst = pixel;
++dst;
}
dst += stride;
}
}
void DreamWebEngine::showFrame(const GraphicsFile &frameData, uint16 x, uint16 y, uint16 frameNumber, uint8 effectsFlag) {
uint8 width, height;
showFrame(frameData, x, y, frameNumber, effectsFlag, &width, &height);
}
void DreamWebEngine::showFrameInternal(const uint8 *pSrc, uint16 x, uint16 y, uint8 effectsFlag, uint8 width, uint8 height) {
if (effectsFlag) {
if (effectsFlag & 128) { //centred
x -= width / 2;
y -= height / 2;
}
if (effectsFlag & 64) { // diffDest
error("Unsupported DreamWebEngine::showFrame effectsFlag %d", effectsFlag);
/*
frameOutFx(es.ptr(0, dx * *height), pSrc, dx, *width, *height, x, y);
return;
*/
}
if (effectsFlag & 8) { // printList
//addToPrintList(x - _mapAdX, y - _mapAdY); // NB: Commented in the original asm
}
if (effectsFlag & 4) { // flippedX
frameOutFx(workspace(), pSrc, 320, width, height, x, y);
return;
}
if (effectsFlag & 2) { // noMask
frameOutNm(workspace(), pSrc, 320, width, height, x, y);
return;
}
if (effectsFlag & 32) {
frameOutBh(workspace(), pSrc, 320, width, height, x, y);
return;
}
}
// "noEffects"
frameOutV(workspace(), pSrc, 320, width, height, x, y);
}
void DreamWebEngine::showFrame(const GraphicsFile &frameData, uint16 x, uint16 y, uint16 frameNumber, uint8 effectsFlag, uint8 *width, uint8 *height) {
const Frame *frame = &frameData._frames[frameNumber];
if ((frame->width == 0) && (frame->height == 0)) {
*width = 0;
*height = 0;
return;
}
// "notBlankShow"
if ((effectsFlag & 128) == 0) {
x += frame->x;
y += frame->y;
}
// "skipOffsets"
*width = frame->width;
*height = frame->height;
const uint8 *pSrc = frameData.getFrameData(frameNumber);
showFrameInternal(pSrc, x, y, effectsFlag, *width, *height);
}
void DreamWebEngine::clearWork() {
memset(workspace(), 0, 320*200);
}
void DreamWebEngine::dumpZoom() {
if (_vars._zoomOn == 1)
multiDump(kZoomx + 5, kZoomy + 4, 46, 40);
}
void DreamWebEngine::crosshair() {
uint8 frame;
if ((_commandType != 3) && (_commandType < 10)) {
frame = 9;
} else {
frame = 29;
}
showFrame(_icons1, kZoomx + 24, kZoomy + 19, frame, 0);
}
void DreamWebEngine::getUnderZoom() {
multiGet(_zoomSpace, kZoomx + 5, kZoomy + 4, 46, 40);
}
void DreamWebEngine::putUnderZoom() {
multiPut(_zoomSpace, kZoomx + 5, kZoomy + 4, 46, 40);
}
void DreamWebEngine::zoomIcon() {
if (_vars._zoomOn == 0)
return;
showFrame(_icons1, kZoomx, kZoomy-1, 8, 0);
}
void DreamWebEngine::zoom() {
if (_vars._watchingTime != 0)
return;
if (_vars._zoomOn != 1)
return;
if (_commandType >= 199) {
putUnderZoom();
return;
}
uint16 srcOffset = (_oldPointerY - 9) * 320 + (_oldPointerX - 11);
uint16 dstOffset = (kZoomy + 4) * 320 + (kZoomx + 5);
const uint8 *src = workspace() + srcOffset;
uint8 *dst = workspace() + dstOffset;
for (size_t i = 0; i < 20; ++i) {
for (size_t j = 0; j < 23; ++j) {
uint8 v = src[j];
dst[2*j+0] = v;
dst[2*j+1] = v;
dst[2*j+320] = v;
dst[2*j+321] = v;
}
src += 320;
dst += 320*2;
}
crosshair();
_didZoom = 1;
}
void DreamWebEngine::panelToMap() {
multiGet(_mapStore, _mapXStart + _mapAdX, _mapYStart + _mapAdY, _mapXSize, _mapYSize);
}
void DreamWebEngine::mapToPanel() {
multiPut(_mapStore, _mapXStart + _mapAdX, _mapYStart + _mapAdY, _mapXSize, _mapYSize);
}
void DreamWebEngine::dumpMap() {
multiDump(_mapXStart + _mapAdX, _mapYStart + _mapAdY, _mapXSize, _mapYSize);
}
bool DreamWebEngine::pixelCheckSet(const ObjPos *pos, uint8 x, uint8 y) {
x -= pos->xMin;
y -= pos->yMin;
SetObject *setObject = getSetAd(pos->index);
const Frame &frame = _setFrames._frames[setObject->index];
const uint8 *ptr = _setFrames.getFrameData(setObject->index) + y * frame.width + x;
return *ptr != 0;
}
void DreamWebEngine::loadPalFromIFF() {
Common::File palFile;
uint8* buf = new uint8[2000];
palFile.open(getDatafilePrefix() + "PAL");
palFile.read(buf, 2000);
palFile.close();
const uint8 *src = buf + 0x30;
uint8 *dst = _mainPal;
for (size_t i = 0; i < 256*3; ++i) {
uint8 c = src[i] / 4;
if (_brightPalette) {
if (c) {
c = c + c / 2 + c / 4;
if (c > 63)
c = 63;
}
}
dst[i] = c;
}
delete[] buf;
}
void DreamWebEngine::createPanel() {
showFrame(_icons2, 0, 8, 0, 2);
showFrame(_icons2, 160, 8, 0, 2);
showFrame(_icons2, 0, 104, 0, 2);
showFrame(_icons2, 160, 104, 0, 2);
}
void DreamWebEngine::createPanel2() {
createPanel();
showFrame(_icons2, 0, 0, 5, 2);
showFrame(_icons2, 160, 0, 5, 2);
}
void DreamWebEngine::showPanel() {
showFrame(_icons1, 72, 0, 19, 0);
showFrame(_icons1, 192, 0, 19, 0);
}
void DreamWebEngine::transferFrame(uint8 from, uint8 to, uint8 offset) {
const Frame &freeFrame = _freeFrames._frames[3*from + offset];
Frame &exFrame = _exFrames._frames[3*to + offset];
exFrame.width = freeFrame.width;
exFrame.height = freeFrame.height;
exFrame.x = freeFrame.x;
exFrame.y = freeFrame.y;
uint16 byteCount = freeFrame.width * freeFrame.height;
const uint8 *src = _freeFrames.getFrameData(3*from + offset);
uint8 *dst = _exFrames._data + _vars._exFramePos;
memcpy(dst, src, byteCount);
exFrame.setPtr(_vars._exFramePos);
_vars._exFramePos += byteCount;
}
} // End of namespace DreamWeb