scummvm/engines/hopkins/detection.cpp

144 lines
4.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*
*/
#include "base/plugins.h"
#include "common/savefile.h"
#include "common/str-array.h"
#include "common/memstream.h"
#include "engines/advancedDetector.h"
#include "common/system.h"
#include "graphics/colormasks.h"
#include "graphics/surface.h"
#include "hopkins/hopkins.h"
namespace Hopkins {
struct HopkinsGameDescription {
ADGameDescription desc;
};
uint32 HopkinsEngine::getFeatures() const {
return _gameDescription->desc.flags;
}
Common::Language HopkinsEngine::getLanguage() const {
return _gameDescription->desc.language;
}
bool HopkinsEngine::getIsDemo() const {
return _gameDescription->desc.flags & ADGF_DEMO;
}
} // End of namespace Hopkins
static const PlainGameDescriptor hopkinsGames[] = {
{"hopkins", "Hopkins FBI"},
{0, 0}
};
#include "hopkins/detection_tables.h"
class HopkinsMetaEngine : public AdvancedMetaEngine {
public:
HopkinsMetaEngine() : AdvancedMetaEngine(Hopkins::gameDescriptions, sizeof(Hopkins::HopkinsGameDescription), hopkinsGames) {
}
virtual const char *getName() const {
return "Hopkins Engine";
}
virtual const char *getOriginalCopyright() const {
return "Hopkins Engine (C) ???";
}
virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const;
virtual void removeSaveState(const char *target, int slot) const;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
};
bool HopkinsMetaEngine::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsListSaves) ||
(f == kSupportsLoadingDuringStartup) ||
(f == kSupportsDeleteSave) ||
(f == kSavesSupportMetaInfo) ||
(f == kSavesSupportThumbnail);
}
bool Hopkins::HopkinsEngine::hasFeature(EngineFeature f) const {
return
(f == kSupportsRTL) ||
(f == kSupportsLoadingDuringRuntime) ||
(f == kSupportsSavingDuringRuntime);
}
bool HopkinsMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const Hopkins::HopkinsGameDescription *gd = (const Hopkins::HopkinsGameDescription *)desc;
if (gd) {
*engine = new Hopkins::HopkinsEngine(syst, gd);
}
return gd != 0;
}
SaveStateList HopkinsMetaEngine::listSaves(const char *target) const {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Common::StringArray filenames;
Common::String saveDesc;
Common::String pattern = "hopkins.0??";
filenames = saveFileMan->listSavefiles(pattern);
sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
SaveStateList saveList;
// TODO
return saveList;
}
int HopkinsMetaEngine::getMaximumSaveSlot() const {
return 99;
}
void HopkinsMetaEngine::removeSaveState(const char *target, int slot) const {
Common::String filename = "todo";
g_system->getSavefileManager()->removeSavefile(filename);
}
SaveStateDescriptor HopkinsMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
// TODO
return SaveStateDescriptor();
}
#if PLUGIN_ENABLED_DYNAMIC(HOPKINS)
REGISTER_PLUGIN_DYNAMIC(HOPKINS, PLUGIN_TYPE_ENGINE, HopkinsMetaEngine);
#else
REGISTER_PLUGIN_STATIC(HOPKINS, PLUGIN_TYPE_ENGINE, HopkinsMetaEngine);
#endif