scummvm/engines/hopkins/graphics.h

194 lines
6.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef HOPKINS_GRAPHICS_H
#define HOPKINS_GRAPHICS_H
#include "common/scummsys.h"
#include "common/endian.h"
#include "common/rect.h"
#include "common/str.h"
#include "graphics/surface.h"
namespace Hopkins {
#define PALETTE_SIZE 256
#define PALETTE_BLOCK_SIZE (PALETTE_SIZE * 3)
#define PALETTE_EXT_BLOCK_SIZE 800
struct RGB8 {
byte r;
byte g;
byte b;
};
class HopkinsEngine;
class GraphicsManager {
private:
HopkinsEngine *_vm;
void CHARGE_ECRAN(const Common::String &file);
int Asm_Zoom(int v, int percentage);
int Asm_Reduc(int v, int percentage);
public:
int _lockCtr;
bool SDL_MODEYES;
int SDL_ECHELLE;
int XSCREEN;
int YSCREEN;
int WinScan;
int Winbpp;
byte SD_PIXELS[PALETTE_SIZE * 2];
byte *PAL_PIXELS;
int nbrligne;
byte TABLE_COUL[PALETTE_SIZE];
byte cmap[PALETTE_BLOCK_SIZE];
byte Palette[PALETTE_EXT_BLOCK_SIZE];
byte OLD_PAL[PALETTE_EXT_BLOCK_SIZE];
bool Linear;
Graphics::Surface *VideoPtr;
byte *VESA_SCREEN;
byte *VESA_BUFFER;
int ofscroll;
int SCROLL;
byte HEADER_PCX[128];
int PCX_L, PCX_H;
bool DOUBLE_ECRAN;
int OLD_SCROLL;
int MANU_SCROLL;
int SPEED_SCROLL;
int nbrligne2;
int Agr_x, Agr_y;
int Agr_Flag_x, Agr_Flag_y;
int FADESPD;
byte PALPCX[PALETTE_EXT_BLOCK_SIZE];
int FADE_LINUX;
bool NOLOCK;
int no_scroll;
Common::Rect dstrect[50];
int REDRAW;
int min_x, min_y;
int max_x, max_y;
int clip_x, clip_y;
int clip_x1, clip_y1;
bool clip_flag;
int SDL_NBLOCS;
int Red_x, Red_y;
int Red;
int Largeur;
int Compteur_y;
int spec_largeur;
bool NOFADE;
int Reduc_Ecran_L, Reduc_Ecran_H;
public:
GraphicsManager();
~GraphicsManager();
void setParent(HopkinsEngine *vm);
void SET_MODE(int width, int height);
void DD_Lock();
void DD_Unlock();
void DD_LOCK() { DD_Lock(); }
void DD_UNLOCK() { DD_Unlock(); }
void Cls_Video();
void LOAD_IMAGE(const Common::String &file);
void INIT_TABLE(int a1, int a2, byte *a3);
int SCROLL_ECRAN(int amount);
void Trans_bloc(byte *destP, byte *srcP, int count, int param1, int param2);
void Trans_bloc2(byte *surface, byte *col, int size);
void A_PCX640_480(byte *surface, const Common::String &file, byte *palette, bool typeFlag);
void Cls_Pal();
void souris_max();
void SCANLINE(int pitch);
void m_scroll(const byte *surface, int xs, int ys, int width, int height, int destX, int destY);
void m_scroll2(const byte *surface, int xs, int ys, int width, int height, int destX, int destY);
void m_scroll2A(const byte *surface, int xs, int ys, int width, int height, int destX, int destY);
void m_scroll16(const byte *surface, int xs, int ys, int width, int height, int destX, int destY);
void m_scroll16A(const byte *surface, int xs, int ys, int width, int height, int destX, int destY);
void Copy_Vga(const byte *surface, int xp, int yp, int width, int height, int destX, int destY);
void Copy_Vga16(const byte *surface, int xp, int yp, int width, int height, int destX, int destY);
void fade_in(const byte *palette, int step, const byte *surface);
void fade_out(const byte *palette, int step, const byte *surface);
void FADE_INS();
void FADE_OUTS();
void FADE_INW();
void FADE_OUTW();
void FADE_OUTW_LINUX(const byte *surface);
void FADE_INW_LINUX(const byte *surface);
void setpal_vga256(const byte *palette);
void setpal_vga256_linux(const byte *palette, const byte *surface);
void SETCOLOR(int palIndex, int r, int g, int b);
void SETCOLOR2(int palIndex, int r, int g, int b);
void SETCOLOR3(int palIndex, int r, int g, int b);
void SETCOLOR4(int palIndex, int r, int g, int b);
void CHANGE_PALETTE(const byte *palette);
uint16 MapRGB(byte r, byte g, byte b);
void DD_VBL();
void Copy_WinScan_Vbe3(const byte *srcData, byte *destSurface);
void Copy_Video_Vbe3(const byte *srcData);
void Copy_Video_Vbe16(const byte *srcData);
void Copy_Video_Vbe16a(const byte *srcData);
void Capture_Mem(const byte *srcSurface, byte *destSurface, int xs, int ys, unsigned int width, int height);
/**
* Draws a sprite onto the screen
* @param surface Destination surface
* @param spriteData The raw data for a sprite set
* @param xp X co-ordinate. For some reason, starts from 300 = first column
* @param yp Y co-ordinate. FOr some reason, starts from 300 = top row
* @param spriteIndex Index of the sprite to draw
*/
void Sprite_Vesa(byte *surface, const byte *spriteData, int xp, int yp, int spriteIndex);
void FIN_VISU();
void VISU_ALL();
void RESET_SEGMENT_VESA();
void Ajoute_Segment_Vesa(int x1, int y1, int x2, int y2);
int Magic_Number(int v);
void Affiche_Segment_Vesa();
void CopyAsm(const byte *surface);
void Restore_Mem(byte *a1, const byte *a2, int a3, int a4, unsigned int a5, int a6);
int Reel_Zoom(int v, int percentage);
int Reel_Reduc(int v, int percentage);
void Affiche_Perfect(byte *surface, const byte *srcData, int xp300, int yp300, int a5, int a6, int a7, int a8);
void AFFICHE_SPEED(const byte *spriteData, int xp, int yp, int spriteIndex);
void SCOPY(const byte *surface, int x1, int y1, int width, int height, byte *destSurface, int destX, int destY);
void Copy_Mem(const byte *srcSurface, int x1, int y1, unsigned int width, int height, byte *destSurface, int destX, int destY);
void Affiche_Fonte(byte *surface, const byte *spriteData, int xp, int yp, int characterIndex, int transColour);
void INI_ECRAN(const Common::String &file);
void INI_ECRAN2(const Common::String &file);
void OPTI_INI(const Common::String &file, int a2);
void NB_SCREEN();
void SHOW_PALETTE();
void videkey();
void Copy_WinScan_Vbe(const byte *srcP, byte *destP);
void Copy_Video_Vbe(const byte *src);
void Reduc_Ecran(byte *a1, byte *a2, int a3, int a4, int a5, int a6, int a7);
void Plot_Hline(byte *surface, int xp, int yp, unsigned int width, byte col);
void Plot_Vline(byte *surface, int xp, int yp, int height, char col);
};
} // End of namespace Hopkins
#endif /* HOPKINS_GRAPHICS_H */