mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-05 00:36:57 +00:00
750 lines
20 KiB
C++
750 lines
20 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "common/algorithm.h"
|
|
#include "common/endian.h"
|
|
#include "common/util.h"
|
|
#include "common/rect.h"
|
|
#include "common/textconsole.h"
|
|
#include "graphics/primitives.h"
|
|
#include "graphics/surface.h"
|
|
#include "graphics/conversion.h"
|
|
#include "graphics/transform_tools.h"
|
|
|
|
namespace Graphics {
|
|
|
|
template<typename T>
|
|
static void plotPoint(int x, int y, int color, void *data) {
|
|
Surface *s = (Surface *)data;
|
|
if (x >= 0 && x < s->w && y >= 0 && y < s->h) {
|
|
T *ptr = (T *)s->getBasePtr(x, y);
|
|
*ptr = (T)color;
|
|
}
|
|
}
|
|
|
|
void Surface::drawLine(int x0, int y0, int x1, int y1, uint32 color) {
|
|
if (format.bytesPerPixel == 1)
|
|
Graphics::drawLine(x0, y0, x1, y1, color, plotPoint<byte>, this);
|
|
else if (format.bytesPerPixel == 2)
|
|
Graphics::drawLine(x0, y0, x1, y1, color, plotPoint<uint16>, this);
|
|
else if (format.bytesPerPixel == 4)
|
|
Graphics::drawLine(x0, y0, x1, y1, color, plotPoint<uint32>, this);
|
|
else
|
|
error("Surface::drawLine: bytesPerPixel must be 1, 2, or 4");
|
|
}
|
|
|
|
void Surface::drawThickLine(int x0, int y0, int x1, int y1, int penX, int penY, uint32 color) {
|
|
if (format.bytesPerPixel == 1)
|
|
Graphics::drawThickLine(x0, y0, x1, y1, penX, penY, color, plotPoint<byte>, this);
|
|
else if (format.bytesPerPixel == 2)
|
|
Graphics::drawThickLine(x0, y0, x1, y1, penX, penY, color, plotPoint<uint16>, this);
|
|
else if (format.bytesPerPixel == 4)
|
|
Graphics::drawThickLine(x0, y0, x1, y1, penX, penY, color, plotPoint<uint32>, this);
|
|
else
|
|
error("Surface::drawThickLine: bytesPerPixel must be 1, 2, or 4");
|
|
}
|
|
|
|
void Surface::create(int16 width, int16 height, const PixelFormat &f) {
|
|
assert(width >= 0 && height >= 0);
|
|
free();
|
|
|
|
w = width;
|
|
h = height;
|
|
format = f;
|
|
pitch = w * format.bytesPerPixel;
|
|
|
|
if (width && height) {
|
|
pixels = calloc(width * height, format.bytesPerPixel);
|
|
assert(pixels);
|
|
}
|
|
}
|
|
|
|
void Surface::free() {
|
|
::free(pixels);
|
|
pixels = 0;
|
|
w = h = pitch = 0;
|
|
format = PixelFormat();
|
|
}
|
|
|
|
void Surface::init(int16 width, int16 height, int16 newPitch, void *newPixels, const PixelFormat &f) {
|
|
w = width;
|
|
h = height;
|
|
pitch = newPitch;
|
|
pixels = newPixels;
|
|
format = f;
|
|
}
|
|
|
|
void Surface::copyFrom(const Surface &surf) {
|
|
create(surf.w, surf.h, surf.format);
|
|
if (surf.pitch == pitch) {
|
|
memcpy(pixels, surf.pixels, h * pitch);
|
|
} else {
|
|
const byte *src = (const byte *)surf.pixels;
|
|
byte *dst = (byte *)pixels;
|
|
for (int y = h; y > 0; --y) {
|
|
memcpy(dst, src, w * format.bytesPerPixel);
|
|
src += surf.pitch;
|
|
dst += pitch;
|
|
}
|
|
}
|
|
}
|
|
|
|
Surface Surface::getSubArea(const Common::Rect &area) {
|
|
Common::Rect effectiveArea(area);
|
|
effectiveArea.clip(w, h);
|
|
|
|
Surface subSurface;
|
|
subSurface.w = effectiveArea.width();
|
|
subSurface.h = effectiveArea.height();
|
|
subSurface.pitch = pitch;
|
|
subSurface.pixels = getBasePtr(area.left, area.top);
|
|
subSurface.format = format;
|
|
return subSurface;
|
|
}
|
|
|
|
const Surface Surface::getSubArea(const Common::Rect &area) const {
|
|
Common::Rect effectiveArea(area);
|
|
effectiveArea.clip(w, h);
|
|
|
|
Surface subSurface;
|
|
subSurface.w = effectiveArea.width();
|
|
subSurface.h = effectiveArea.height();
|
|
subSurface.pitch = pitch;
|
|
// We need to cast the const away here because a Surface always has a
|
|
// pointer to modifiable pixel data.
|
|
subSurface.pixels = const_cast<void *>(getBasePtr(area.left, area.top));
|
|
subSurface.format = format;
|
|
return subSurface;
|
|
}
|
|
|
|
void Surface::copyRectToSurface(const void *buffer, int srcPitch, int destX, int destY, int width, int height) {
|
|
assert(buffer);
|
|
|
|
assert(destX >= 0 && destX < w);
|
|
assert(destY >= 0 && destY < h);
|
|
assert(height > 0 && destY + height <= h);
|
|
assert(width > 0 && destX + width <= w);
|
|
|
|
// Copy buffer data to internal buffer
|
|
const byte *src = (const byte *)buffer;
|
|
byte *dst = (byte *)getBasePtr(destX, destY);
|
|
for (int i = 0; i < height; i++) {
|
|
memcpy(dst, src, width * format.bytesPerPixel);
|
|
src += srcPitch;
|
|
dst += pitch;
|
|
}
|
|
}
|
|
|
|
void Surface::copyRectToSurface(const Graphics::Surface &srcSurface, int destX, int destY, const Common::Rect subRect) {
|
|
assert(srcSurface.format == format);
|
|
|
|
copyRectToSurface(srcSurface.getBasePtr(subRect.left, subRect.top), srcSurface.pitch, destX, destY, subRect.width(), subRect.height());
|
|
}
|
|
|
|
void Surface::hLine(int x, int y, int x2, uint32 color) {
|
|
// Clipping
|
|
if (y < 0 || y >= h)
|
|
return;
|
|
|
|
if (x2 < x)
|
|
SWAP(x2, x);
|
|
|
|
if (x < 0)
|
|
x = 0;
|
|
if (x2 >= w)
|
|
x2 = w - 1;
|
|
|
|
if (x2 < x)
|
|
return;
|
|
|
|
if (format.bytesPerPixel == 1) {
|
|
byte *ptr = (byte *)getBasePtr(x, y);
|
|
memset(ptr, (byte)color, x2 - x + 1);
|
|
} else if (format.bytesPerPixel == 2) {
|
|
uint16 *ptr = (uint16 *)getBasePtr(x, y);
|
|
Common::fill(ptr, ptr + (x2 - x + 1), (uint16)color);
|
|
} else if (format.bytesPerPixel == 4) {
|
|
uint32 *ptr = (uint32 *)getBasePtr(x, y);
|
|
Common::fill(ptr, ptr + (x2 - x + 1), color);
|
|
} else {
|
|
error("Surface::hLine: bytesPerPixel must be 1, 2, or 4");
|
|
}
|
|
}
|
|
|
|
void Surface::vLine(int x, int y, int y2, uint32 color) {
|
|
// Clipping
|
|
if (x < 0 || x >= w)
|
|
return;
|
|
|
|
if (y2 < y)
|
|
SWAP(y2, y);
|
|
|
|
if (y < 0)
|
|
y = 0;
|
|
if (y2 >= h)
|
|
y2 = h - 1;
|
|
|
|
if (format.bytesPerPixel == 1) {
|
|
byte *ptr = (byte *)getBasePtr(x, y);
|
|
while (y++ <= y2) {
|
|
*ptr = (byte)color;
|
|
ptr += pitch;
|
|
}
|
|
} else if (format.bytesPerPixel == 2) {
|
|
uint16 *ptr = (uint16 *)getBasePtr(x, y);
|
|
while (y++ <= y2) {
|
|
*ptr = (uint16)color;
|
|
ptr += pitch / 2;
|
|
}
|
|
|
|
} else if (format.bytesPerPixel == 4) {
|
|
uint32 *ptr = (uint32 *)getBasePtr(x, y);
|
|
while (y++ <= y2) {
|
|
*ptr = color;
|
|
ptr += pitch / 4;
|
|
}
|
|
} else {
|
|
error("Surface::vLine: bytesPerPixel must be 1, 2, or 4");
|
|
}
|
|
}
|
|
|
|
void Surface::fillRect(Common::Rect r, uint32 color) {
|
|
r.clip(w, h);
|
|
|
|
if (!r.isValidRect())
|
|
return;
|
|
|
|
int width = r.width();
|
|
int lineLen = width;
|
|
int height = r.height();
|
|
bool useMemset = true;
|
|
|
|
if (format.bytesPerPixel == 2) {
|
|
lineLen *= 2;
|
|
if ((uint16)color != ((color & 0xff) | (color & 0xff) << 8))
|
|
useMemset = false;
|
|
} else if (format.bytesPerPixel == 4) {
|
|
useMemset = false;
|
|
} else if (format.bytesPerPixel != 1) {
|
|
error("Surface::fillRect: bytesPerPixel must be 1, 2, or 4");
|
|
}
|
|
|
|
if (useMemset) {
|
|
byte *ptr = (byte *)getBasePtr(r.left, r.top);
|
|
while (height--) {
|
|
memset(ptr, (byte)color, lineLen);
|
|
ptr += pitch;
|
|
}
|
|
} else {
|
|
if (format.bytesPerPixel == 2) {
|
|
uint16 *ptr = (uint16 *)getBasePtr(r.left, r.top);
|
|
while (height--) {
|
|
Common::fill(ptr, ptr + width, (uint16)color);
|
|
ptr += pitch / 2;
|
|
}
|
|
} else {
|
|
uint32 *ptr = (uint32 *)getBasePtr(r.left, r.top);
|
|
while (height--) {
|
|
Common::fill(ptr, ptr + width, color);
|
|
ptr += pitch / 4;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Surface::frameRect(const Common::Rect &r, uint32 color) {
|
|
hLine(r.left, r.top, r.right - 1, color);
|
|
hLine(r.left, r.bottom - 1, r.right - 1, color);
|
|
vLine(r.left, r.top, r.bottom - 1, color);
|
|
vLine(r.right - 1, r.top, r.bottom - 1, color);
|
|
}
|
|
|
|
void Surface::move(int dx, int dy, int height) {
|
|
// Short circuit check - do we have to do anything anyway?
|
|
if ((dx == 0 && dy == 0) || height <= 0)
|
|
return;
|
|
|
|
if (format.bytesPerPixel != 1 && format.bytesPerPixel != 2 && format.bytesPerPixel != 4)
|
|
error("Surface::move: bytesPerPixel must be 1, 2, or 4");
|
|
|
|
byte *src, *dst;
|
|
int x, y;
|
|
|
|
// vertical movement
|
|
if (dy > 0) {
|
|
// move down - copy from bottom to top
|
|
dst = (byte *)pixels + (height - 1) * pitch;
|
|
src = dst - dy * pitch;
|
|
for (y = dy; y < height; y++) {
|
|
memcpy(dst, src, pitch);
|
|
src -= pitch;
|
|
dst -= pitch;
|
|
}
|
|
} else if (dy < 0) {
|
|
// move up - copy from top to bottom
|
|
dst = (byte *)pixels;
|
|
src = dst - dy * pitch;
|
|
for (y = -dy; y < height; y++) {
|
|
memcpy(dst, src, pitch);
|
|
src += pitch;
|
|
dst += pitch;
|
|
}
|
|
}
|
|
|
|
// horizontal movement
|
|
if (dx > 0) {
|
|
// move right - copy from right to left
|
|
dst = (byte *)pixels + (pitch - format.bytesPerPixel);
|
|
src = dst - (dx * format.bytesPerPixel);
|
|
for (y = 0; y < height; y++) {
|
|
for (x = dx; x < w; x++) {
|
|
if (format.bytesPerPixel == 1) {
|
|
*dst-- = *src--;
|
|
} else if (format.bytesPerPixel == 2) {
|
|
*(uint16 *)dst = *(const uint16 *)src;
|
|
src -= 2;
|
|
dst -= 2;
|
|
} else if (format.bytesPerPixel == 4) {
|
|
*(uint32 *)dst = *(const uint32 *)src;
|
|
src -= 4;
|
|
dst -= 4;
|
|
}
|
|
}
|
|
src += pitch + (pitch - dx * format.bytesPerPixel);
|
|
dst += pitch + (pitch - dx * format.bytesPerPixel);
|
|
}
|
|
} else if (dx < 0) {
|
|
// move left - copy from left to right
|
|
dst = (byte *)pixels;
|
|
src = dst - (dx * format.bytesPerPixel);
|
|
for (y = 0; y < height; y++) {
|
|
for (x = -dx; x < w; x++) {
|
|
if (format.bytesPerPixel == 1) {
|
|
*dst++ = *src++;
|
|
} else if (format.bytesPerPixel == 2) {
|
|
*(uint16 *)dst = *(const uint16 *)src;
|
|
src += 2;
|
|
dst += 2;
|
|
} else if (format.bytesPerPixel == 4) {
|
|
*(uint32 *)dst = *(const uint32 *)src;
|
|
src += 4;
|
|
dst += 4;
|
|
}
|
|
}
|
|
src += pitch - (pitch + dx * format.bytesPerPixel);
|
|
dst += pitch - (pitch + dx * format.bytesPerPixel);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Surface::flipVertical(const Common::Rect &r) {
|
|
const int width = r.width() * format.bytesPerPixel;
|
|
byte *temp = new byte[width];
|
|
for (int y = r.top; y < r.bottom / 2; y++) {
|
|
byte *row1 = (byte *)getBasePtr(r.left, y);
|
|
byte *row2 = (byte *)getBasePtr(r.left, r.bottom - y - 1);
|
|
|
|
memcpy(temp, row1, width);
|
|
memcpy(row1, row2, width);
|
|
memcpy(row2, temp, width);
|
|
}
|
|
delete[] temp;
|
|
}
|
|
|
|
Graphics::Surface *Surface::scale(int16 newWidth, int16 newHeight, bool filtering) const {
|
|
Graphics::Surface *target = new Graphics::Surface();
|
|
|
|
target->create(newWidth, newHeight, format);
|
|
|
|
if (filtering) {
|
|
scaleBlitBilinear((byte *)target->getPixels(), (const byte *)getPixels(), target->pitch, pitch, target->w, target->h, w, h, format);
|
|
} else {
|
|
scaleBlit((byte *)target->getPixels(), (const byte *)getPixels(), target->pitch, pitch, target->w, target->h, w, h, format);
|
|
}
|
|
|
|
return target;
|
|
}
|
|
|
|
Graphics::Surface *Surface::rotoscale(const TransformStruct &transform, bool filtering) const {
|
|
|
|
Common::Point newHotspot;
|
|
Common::Rect rect = TransformTools::newRect(Common::Rect((int16)w, (int16)h), transform, &newHotspot);
|
|
|
|
Graphics::Surface *target = new Graphics::Surface();
|
|
|
|
target->create((uint16)rect.right - rect.left, (uint16)rect.bottom - rect.top, this->format);
|
|
|
|
if (filtering) {
|
|
rotoscaleBlitBilinear((byte *)target->getPixels(), (const byte *)getPixels(), target->pitch, pitch, target->w, target->h, w, h, format, transform, newHotspot);
|
|
} else {
|
|
rotoscaleBlit((byte *)target->getPixels(), (const byte *)getPixels(), target->pitch, pitch, target->w, target->h, w, h, format, transform, newHotspot);
|
|
}
|
|
|
|
return target;
|
|
}
|
|
|
|
void Surface::convertToInPlace(const PixelFormat &dstFormat, const byte *palette) {
|
|
// Do not convert to the same format and ignore empty surfaces.
|
|
if (format == dstFormat || pixels == 0) {
|
|
return;
|
|
}
|
|
|
|
if (format.bytesPerPixel == 0 || format.bytesPerPixel > 4)
|
|
error("Surface::convertToInPlace(): Can only convert from 1Bpp, 2Bpp, 3Bpp, and 4Bpp");
|
|
|
|
if (dstFormat.bytesPerPixel != 2 && dstFormat.bytesPerPixel != 4)
|
|
error("Surface::convertToInPlace(): Can only convert to 2Bpp and 4Bpp");
|
|
|
|
// In case the surface data needs more space allocate it.
|
|
if (dstFormat.bytesPerPixel > format.bytesPerPixel) {
|
|
void *const newPixels = realloc(pixels, w * h * dstFormat.bytesPerPixel);
|
|
if (!newPixels) {
|
|
error("Surface::convertToInPlace(): Out of memory");
|
|
}
|
|
pixels = newPixels;
|
|
}
|
|
|
|
// We take advantage of the fact that pitch is always w * format.bytesPerPixel.
|
|
// This is assured by the logic of Surface::create.
|
|
|
|
// We need to handle 1 Bpp surfaces special here.
|
|
if (format.bytesPerPixel == 1) {
|
|
assert(palette);
|
|
|
|
for (int y = h; y > 0; --y) {
|
|
const byte *srcRow = (const byte *)pixels + y * pitch - 1;
|
|
byte *dstRow = (byte *)pixels + y * w * dstFormat.bytesPerPixel - dstFormat.bytesPerPixel;
|
|
|
|
for (int x = 0; x < w; x++) {
|
|
byte index = *srcRow--;
|
|
byte r = palette[index * 3];
|
|
byte g = palette[index * 3 + 1];
|
|
byte b = palette[index * 3 + 2];
|
|
|
|
uint32 color = dstFormat.RGBToColor(r, g, b);
|
|
|
|
if (dstFormat.bytesPerPixel == 2)
|
|
*((uint16 *)dstRow) = color;
|
|
else
|
|
*((uint32 *)dstRow) = color;
|
|
|
|
dstRow -= dstFormat.bytesPerPixel;
|
|
}
|
|
}
|
|
} else {
|
|
crossBlit((byte *)pixels, (const byte *)pixels, w * dstFormat.bytesPerPixel, pitch, w, h, dstFormat, format);
|
|
}
|
|
|
|
// In case the surface data got smaller, free up some memory.
|
|
if (dstFormat.bytesPerPixel < format.bytesPerPixel) {
|
|
void *const newPixels = realloc(pixels, w * h * dstFormat.bytesPerPixel);
|
|
if (!newPixels) {
|
|
error("Surface::convertToInPlace(): Freeing memory failed");
|
|
}
|
|
pixels = newPixels;
|
|
}
|
|
|
|
// Update the surface specific data.
|
|
format = dstFormat;
|
|
pitch = w * dstFormat.bytesPerPixel;
|
|
}
|
|
|
|
Graphics::Surface *Surface::convertTo(const PixelFormat &dstFormat, const byte *palette) const {
|
|
assert(pixels);
|
|
|
|
Graphics::Surface *surface = new Graphics::Surface();
|
|
|
|
// If the target format is the same, just copy
|
|
if (format == dstFormat) {
|
|
surface->copyFrom(*this);
|
|
return surface;
|
|
}
|
|
|
|
if (format.bytesPerPixel == 0 || format.bytesPerPixel > 4)
|
|
error("Surface::convertTo(): Can only convert from 1Bpp, 2Bpp, 3Bpp, and 4Bpp");
|
|
|
|
if (dstFormat.bytesPerPixel < 2 || dstFormat.bytesPerPixel > 4)
|
|
error("Surface::convertTo(): Can only convert to 2Bpp, 3Bpp and 4Bpp");
|
|
|
|
surface->create(w, h, dstFormat);
|
|
|
|
if (format.bytesPerPixel == 1) {
|
|
// Converting from paletted to high color
|
|
assert(palette);
|
|
|
|
for (int y = 0; y < h; y++) {
|
|
const byte *srcRow = (const byte *)getBasePtr(0, y);
|
|
byte *dstRow = (byte *)surface->getBasePtr(0, y);
|
|
|
|
for (int x = 0; x < w; x++) {
|
|
byte index = *srcRow++;
|
|
byte r = palette[index * 3];
|
|
byte g = palette[index * 3 + 1];
|
|
byte b = palette[index * 3 + 2];
|
|
|
|
uint32 color = dstFormat.RGBToColor(r, g, b);
|
|
|
|
if (dstFormat.bytesPerPixel == 2)
|
|
*((uint16 *)dstRow) = color;
|
|
else if (dstFormat.bytesPerPixel == 3)
|
|
WRITE_UINT24(dstRow, color);
|
|
else
|
|
*((uint32 *)dstRow) = color;
|
|
|
|
dstRow += dstFormat.bytesPerPixel;
|
|
}
|
|
}
|
|
} else {
|
|
// Converting from high color to high color
|
|
for (int y = 0; y < h; y++) {
|
|
const byte *srcRow = (const byte *)getBasePtr(0, y);
|
|
byte *dstRow = (byte *)surface->getBasePtr(0, y);
|
|
|
|
for (int x = 0; x < w; x++) {
|
|
uint32 srcColor;
|
|
if (format.bytesPerPixel == 2)
|
|
srcColor = READ_UINT16(srcRow);
|
|
else if (format.bytesPerPixel == 3)
|
|
srcColor = READ_UINT24(srcRow);
|
|
else
|
|
srcColor = READ_UINT32(srcRow);
|
|
|
|
srcRow += format.bytesPerPixel;
|
|
|
|
// Convert that color to the new format
|
|
byte r, g, b, a;
|
|
format.colorToARGB(srcColor, a, r, g, b);
|
|
uint32 color = dstFormat.ARGBToColor(a, r, g, b);
|
|
|
|
if (dstFormat.bytesPerPixel == 2)
|
|
*((uint16 *)dstRow) = color;
|
|
else if (dstFormat.bytesPerPixel == 3)
|
|
WRITE_UINT24(dstRow, color);
|
|
else
|
|
*((uint32 *)dstRow) = color;
|
|
|
|
dstRow += dstFormat.bytesPerPixel;
|
|
}
|
|
}
|
|
}
|
|
|
|
return surface;
|
|
}
|
|
|
|
void Surface::debugPrint(int debuglevel, int width, int height, int x, int y, int scale, int maxwidth, const byte *palette) const {
|
|
// 012 3456789abcdef
|
|
const char *gradient = " .:\';+*<?F7RQ&%#";
|
|
|
|
if (width <= 0) width = w;
|
|
if (height <= 0) height = h;
|
|
if (x < 0) x = 0;
|
|
if (y < 0) y = 0;
|
|
|
|
maxwidth -= 2; // Compensate for the frame
|
|
if (maxwidth < 0) maxwidth = 80;
|
|
|
|
if (scale < 1) {
|
|
scale = MAX(1, (width + maxwidth - 1) / maxwidth);
|
|
}
|
|
|
|
x = MIN<int>(x, w);
|
|
y = MIN<int>(y, h);
|
|
|
|
int tox = MIN<int>(x + width, w);
|
|
int toy = MIN<int>(y + height, h);
|
|
|
|
debug(debuglevel, "Surface: %d x %d, bpp: %d, format: %s, address: %p", w, h, format.bytesPerPixel, format.toString().c_str(), (const void *)this);
|
|
debug(debuglevel, "displaying: %d x %d @ %d,%d, scale: %d", width, height, x, y, scale);
|
|
debugN(debuglevel, "+");
|
|
for (int xx = x; xx < tox; xx += scale)
|
|
debugN(debuglevel, "-");
|
|
debug(debuglevel, "+");
|
|
|
|
for (int yy = y; yy < toy; yy += scale) {
|
|
debugN(debuglevel, "|");
|
|
for (int xx = x; xx < tox; xx += scale) {
|
|
double grayscale = 0.0;
|
|
int pixelcount = 0;
|
|
|
|
for (int ys = 0; ys < scale && yy + ys < h; ys++) {
|
|
const byte *srcRow = (const byte *)getBasePtr(xx, yy + ys);
|
|
|
|
for (int xs = 0; xs < scale && xx + xs < w; xs++) {
|
|
byte r = 0, g = 0, b = 0, a = 0;
|
|
uint32 color = 0;
|
|
|
|
switch (format.bytesPerPixel) {
|
|
case 1: {
|
|
byte index = *srcRow;
|
|
|
|
if (palette) {
|
|
r = palette[index * 3];
|
|
g = palette[index * 3 + 1];
|
|
b = palette[index * 3 + 2];
|
|
} else {
|
|
r = g = b = index;
|
|
}
|
|
|
|
a = 0xff;
|
|
}
|
|
break;
|
|
case 2:
|
|
color = READ_UINT16(srcRow);
|
|
break;
|
|
case 3:
|
|
color = READ_UINT24(srcRow);
|
|
break;
|
|
case 4:
|
|
color = READ_UINT32(srcRow);
|
|
break;
|
|
default:
|
|
error("Surface::debugPrint: Unsupported bpp: %d", format.bytesPerPixel);
|
|
}
|
|
|
|
if (format.bytesPerPixel > 1)
|
|
format.colorToARGB(color, a, r, g, b);
|
|
|
|
grayscale += (0.29 * r + 0.58 * g + 0.11 * b) / 3.0;
|
|
pixelcount++;
|
|
|
|
srcRow += format.bytesPerPixel;
|
|
}
|
|
}
|
|
|
|
debugN(debuglevel, "%c", gradient[(int)(grayscale / pixelcount / 16)]);
|
|
}
|
|
debug(debuglevel, "|");
|
|
}
|
|
debugN(debuglevel, "+");
|
|
for (int xx = x; xx < tox; xx += scale)
|
|
debugN(debuglevel, "-");
|
|
debug(debuglevel, "+");
|
|
}
|
|
|
|
FloodFill::FloodFill(Graphics::Surface *surface, uint32 oldColor, uint32 fillColor, bool maskMode) {
|
|
_surface = surface;
|
|
_oldColor = oldColor;
|
|
_fillColor = fillColor;
|
|
_w = surface->w;
|
|
_h = surface->h;
|
|
|
|
_mask = nullptr;
|
|
_maskMode = maskMode;
|
|
|
|
if (_maskMode) {
|
|
_mask = new Graphics::Surface();
|
|
_mask->create(_w, _h, surface->format); // Uses calloc()
|
|
}
|
|
|
|
_visited = (byte *)calloc(_w * _h, 1);
|
|
}
|
|
|
|
FloodFill::~FloodFill() {
|
|
while(!_queue.empty()) {
|
|
Common::Point *p = _queue.front();
|
|
|
|
delete p;
|
|
_queue.pop_front();
|
|
}
|
|
|
|
free(_visited);
|
|
|
|
if (_mask) {
|
|
_mask->free();
|
|
delete _mask;
|
|
}
|
|
}
|
|
|
|
void FloodFill::addSeed(int x, int y) {
|
|
if (x >= 0 && x < _w && y >= 0 && y < _h) {
|
|
if (!_visited[y * _w + x]) {
|
|
_visited[y * _w + x] = 1;
|
|
void *src = _surface->getBasePtr(x, y);
|
|
void *dst;
|
|
bool changed = false;
|
|
|
|
if (_maskMode)
|
|
dst = _mask->getBasePtr(x, y);
|
|
else
|
|
dst = src;
|
|
|
|
if (_surface->format.bytesPerPixel == 1) {
|
|
if (*((byte *)src) == _oldColor) {
|
|
*((byte *)dst) = _maskMode ? 255 : _fillColor;
|
|
changed = true;
|
|
}
|
|
} else if (_surface->format.bytesPerPixel == 2) {
|
|
if (READ_UINT16(src) == _oldColor) {
|
|
if (!_maskMode)
|
|
WRITE_UINT16(src, _fillColor);
|
|
else
|
|
*((uint16 *)dst) = 0xffff;
|
|
|
|
changed = true;
|
|
}
|
|
} else if (_surface->format.bytesPerPixel == 4) {
|
|
if (READ_UINT32(src) == _oldColor) {
|
|
if (!_maskMode)
|
|
WRITE_UINT32(src, _fillColor);
|
|
else
|
|
*((uint32 *)dst) = 0xffffffff;
|
|
|
|
changed = true;
|
|
}
|
|
} else {
|
|
error("Unsupported bpp in FloodFill");
|
|
}
|
|
|
|
if (changed) {
|
|
Common::Point *pt = new Common::Point(x, y);
|
|
|
|
_queue.push_back(pt);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void FloodFill::fill() {
|
|
while (!_queue.empty()) {
|
|
Common::Point *p = _queue.front();
|
|
_queue.pop_front();
|
|
addSeed(p->x , p->y - 1);
|
|
addSeed(p->x - 1, p->y );
|
|
addSeed(p->x , p->y + 1);
|
|
addSeed(p->x + 1, p->y );
|
|
|
|
delete p;
|
|
}
|
|
}
|
|
|
|
void FloodFill::fillMask() {
|
|
_maskMode = true;
|
|
|
|
if (!_mask) {
|
|
_mask = new Graphics::Surface();
|
|
_mask->create(_w, _h, _surface->format); // Uses calloc()
|
|
}
|
|
|
|
fill();
|
|
}
|
|
|
|
} // End of namespace Graphics
|