mirror of
https://github.com/libretro/scummvm.git
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144 lines
3.8 KiB
C++
144 lines
3.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "titanic/carry/eye.h"
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#include "titanic/game/head_slot.h"
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#include "titanic/game/light.h"
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#include "titanic/game/television.h"
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#include "titanic/game/transport/lift.h"
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#include "titanic/pet_control/pet_control.h"
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#include "titanic/translation.h"
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namespace Titanic {
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BEGIN_MESSAGE_MAP(CEye, CHeadPiece)
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ON_MESSAGE(UseWithOtherMsg)
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ON_MESSAGE(UseWithCharMsg)
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ON_MESSAGE(ActMsg)
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ON_MESSAGE(PETGainedObjectMsg)
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ON_MESSAGE(PassOnDragStartMsg)
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END_MESSAGE_MAP()
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CEye::CEye() : CHeadPiece(), _eyeFlag(false) {
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}
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void CEye::save(SimpleFile *file, int indent) {
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file->writeNumberLine(1, indent);
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file->writeNumberLine(_eyeFlag, indent);
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CHeadPiece::save(file, indent);
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}
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void CEye::load(SimpleFile *file) {
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file->readNumber();
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_eyeFlag = file->readNumber();
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CHeadPiece::load(file);
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}
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bool CEye::UseWithOtherMsg(CUseWithOtherMsg *msg) {
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CHeadSlot *slot = dynamic_cast<CHeadSlot *>(msg->_other);
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if (slot) {
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petMoveToHiddenRoom();
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_flag = true;
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CAddHeadPieceMsg headMsg(getName());
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if (headMsg._value != "NULL")
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headMsg.execute(isEquals("Eye1") ? "Eye1Slot" : "Eye2Slot");
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} else if (msg->_other->isEquals("LiftbotWithoutHead")) {
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CPetControl *pet = getPetControl();
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if (!CLift::_hasHead && pet->getRoomsElevatorNum() == 4) {
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_eyeFlag = true;
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setPosition(_origPos);
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setVisible(false);
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CActMsg actMsg1(getName());
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actMsg1.execute("GetLiftEye");
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CTelevision::_eyeFlag = true;
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CActMsg actMsg2("AddWrongHead");
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actMsg2.execute("FaultyLiftbot");
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}
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} else {
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return CCarry::UseWithOtherMsg(msg);
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}
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return true;
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}
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bool CEye::UseWithCharMsg(CUseWithCharMsg *msg) {
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CLift *lift = dynamic_cast<CLift *>(msg->_character);
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if (lift && lift->getName() == "Well") {
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CPetControl *pet = getPetControl();
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if (!CLift::_hasHead && pet->getRoomsElevatorNum() == 4) {
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_eyeFlag = true;
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setPosition(_origPos);
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setVisible(false);
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CActMsg actMsg1(getName());
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actMsg1.execute("GetLiftEye");
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CActMsg actMsg2("AddWrongHead");
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actMsg2.execute(msg->_character);
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}
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return true;
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} else {
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return CHeadPiece::UseWithCharMsg(msg);
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}
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}
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bool CEye::ActMsg(CActMsg *msg) {
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if (msg->_action == "BellbotGetLight") {
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setVisible(true);
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petAddToInventory();
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playSound(TRANSLATE("z#47.wav", "z#578.wav"));
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CActMsg actMsg("Eye Removed");
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actMsg.execute("1stClassState", CLight::_type,
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MSGFLAG_CLASS_DEF | MSGFLAG_SCAN);
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} else {
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_eyeFlag = false;
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CActMsg actMsg("LoseHead");
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actMsg.execute("FaultyLiftbot");
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}
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return true;
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}
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bool CEye::PETGainedObjectMsg(CPETGainedObjectMsg *msg) {
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if (isEquals("Eye1"))
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CTelevision::_channel4Glyph = false;
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return CHeadPiece::PETGainedObjectMsg(msg);
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}
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bool CEye::PassOnDragStartMsg(CPassOnDragStartMsg *msg) {
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setVisible(true);
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if (_eyeFlag)
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CTelevision::_eyeFlag = false;
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else if (isEquals("Eye1"))
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CTelevision::_channel4Glyph = false;
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return CHeadPiece::PassOnDragStartMsg(msg);
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}
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} // End of namespace Titanic
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