scummvm/engines/titanic/carry/eye.cpp
2017-09-20 22:33:18 -04:00

144 lines
3.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "titanic/carry/eye.h"
#include "titanic/game/head_slot.h"
#include "titanic/game/light.h"
#include "titanic/game/television.h"
#include "titanic/game/transport/lift.h"
#include "titanic/pet_control/pet_control.h"
#include "titanic/translation.h"
namespace Titanic {
BEGIN_MESSAGE_MAP(CEye, CHeadPiece)
ON_MESSAGE(UseWithOtherMsg)
ON_MESSAGE(UseWithCharMsg)
ON_MESSAGE(ActMsg)
ON_MESSAGE(PETGainedObjectMsg)
ON_MESSAGE(PassOnDragStartMsg)
END_MESSAGE_MAP()
CEye::CEye() : CHeadPiece(), _eyeFlag(false) {
}
void CEye::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_eyeFlag, indent);
CHeadPiece::save(file, indent);
}
void CEye::load(SimpleFile *file) {
file->readNumber();
_eyeFlag = file->readNumber();
CHeadPiece::load(file);
}
bool CEye::UseWithOtherMsg(CUseWithOtherMsg *msg) {
CHeadSlot *slot = dynamic_cast<CHeadSlot *>(msg->_other);
if (slot) {
petMoveToHiddenRoom();
_flag = true;
CAddHeadPieceMsg headMsg(getName());
if (headMsg._value != "NULL")
headMsg.execute(isEquals("Eye1") ? "Eye1Slot" : "Eye2Slot");
} else if (msg->_other->isEquals("LiftbotWithoutHead")) {
CPetControl *pet = getPetControl();
if (!CLift::_hasHead && pet->getRoomsElevatorNum() == 4) {
_eyeFlag = true;
setPosition(_origPos);
setVisible(false);
CActMsg actMsg1(getName());
actMsg1.execute("GetLiftEye");
CTelevision::_eyeFlag = true;
CActMsg actMsg2("AddWrongHead");
actMsg2.execute("FaultyLiftbot");
}
} else {
return CCarry::UseWithOtherMsg(msg);
}
return true;
}
bool CEye::UseWithCharMsg(CUseWithCharMsg *msg) {
CLift *lift = dynamic_cast<CLift *>(msg->_character);
if (lift && lift->getName() == "Well") {
CPetControl *pet = getPetControl();
if (!CLift::_hasHead && pet->getRoomsElevatorNum() == 4) {
_eyeFlag = true;
setPosition(_origPos);
setVisible(false);
CActMsg actMsg1(getName());
actMsg1.execute("GetLiftEye");
CActMsg actMsg2("AddWrongHead");
actMsg2.execute(msg->_character);
}
return true;
} else {
return CHeadPiece::UseWithCharMsg(msg);
}
}
bool CEye::ActMsg(CActMsg *msg) {
if (msg->_action == "BellbotGetLight") {
setVisible(true);
petAddToInventory();
playSound(TRANSLATE("z#47.wav", "z#578.wav"));
CActMsg actMsg("Eye Removed");
actMsg.execute("1stClassState", CLight::_type,
MSGFLAG_CLASS_DEF | MSGFLAG_SCAN);
} else {
_eyeFlag = false;
CActMsg actMsg("LoseHead");
actMsg.execute("FaultyLiftbot");
}
return true;
}
bool CEye::PETGainedObjectMsg(CPETGainedObjectMsg *msg) {
if (isEquals("Eye1"))
CTelevision::_channel4Glyph = false;
return CHeadPiece::PETGainedObjectMsg(msg);
}
bool CEye::PassOnDragStartMsg(CPassOnDragStartMsg *msg) {
setVisible(true);
if (_eyeFlag)
CTelevision::_eyeFlag = false;
else if (isEquals("Eye1"))
CTelevision::_channel4Glyph = false;
return CHeadPiece::PassOnDragStartMsg(msg);
}
} // End of namespace Titanic