mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 01:08:25 +00:00
22456b345f
Originally the flag was whether the party was on the Dark Side, but as a bool I was having to cast it to an int side/cc number in more and more places. So now I've converted it to _ccNum, and it can be used directly as an int
621 lines
16 KiB
C++
621 lines
16 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/scummsys.h"
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#include "common/archive.h"
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#include "common/memstream.h"
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#include "common/substream.h"
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#include "common/textconsole.h"
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#include "xeen/xeen.h"
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#include "xeen/files.h"
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#include "xeen/saves.h"
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namespace Xeen {
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uint16 BaseCCArchive::convertNameToId(const Common::String &resourceName) {
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if (resourceName.empty())
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return 0xffff;
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Common::String name = resourceName;
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name.toUppercase();
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// Check if a resource number is being directly specified
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if (name.size() == 4) {
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char *endPtr;
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uint16 num = (uint16)strtol(name.c_str(), &endPtr, 16);
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if (!*endPtr)
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return num;
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}
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const byte *msgP = (const byte *)name.c_str();
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int total = *msgP++;
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for (; *msgP; total += *msgP++) {
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// Rotate the bits in 'total' right 7 places
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total = (total & 0x007F) << 9 | (total & 0xFF80) >> 7;
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}
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return total;
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}
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void BaseCCArchive::loadIndex(Common::SeekableReadStream &stream) {
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int count = stream.readUint16LE();
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// Read in the data for the archive's index
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byte *rawIndex = new byte[count * 8];
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stream.read(rawIndex, count * 8);
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// Decrypt the index
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int seed = 0xac;
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for (int i = 0; i < count * 8; ++i, seed += 0x67) {
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rawIndex[i] = (byte)((((rawIndex[i] << 2) | (rawIndex[i] >> 6)) + seed) & 0xff);
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}
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// Extract the index data into entry structures
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_index.resize(count);
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const byte *entryP = &rawIndex[0];
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for (int idx = 0; idx < count; ++idx, entryP += 8) {
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CCEntry entry;
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entry._id = READ_LE_UINT16(entryP);
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entry._offset = READ_LE_UINT32(entryP + 2) & 0xffffff;
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entry._size = READ_LE_UINT16(entryP + 5);
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assert(!entryP[7]);
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_index[idx] = entry;
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}
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delete[] rawIndex;
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}
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void BaseCCArchive::saveIndex(Common::WriteStream &stream) {
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// Fill up the data for the index entries into a raw data block
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byte *rawIndex = new byte[_index.size() * 8];
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byte b;
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byte *entryP = rawIndex;
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for (uint i = 0; i < _index.size(); ++i, entryP += 8) {
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CCEntry &entry = _index[i];
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WRITE_LE_UINT16(&entryP[0], entry._id);
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WRITE_LE_UINT32(&entryP[2], entry._writeOffset);
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WRITE_LE_UINT16(&entryP[5], entry._size);
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entryP[7] = 0;
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}
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// Encrypt the index
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int seed = 0xac;
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for (uint i = 0; i < _index.size() * 8; ++i, seed += 0x67) {
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b = (rawIndex[i] - seed) & 0xff;
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b = (byte)((b >> 2) | (b << 6));
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assert(rawIndex[i] == (byte)((((b << 2) | (b >> 6)) + seed) & 0xff));
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rawIndex[i] = b;
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}
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// Write out the number of entries and the encrypted index data
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stream.writeUint16LE(_index.size());
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stream.write(rawIndex, _index.size() * 8);
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delete[] rawIndex;
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}
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bool BaseCCArchive::hasFile(const Common::String &name) const {
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CCEntry ccEntry;
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return getHeaderEntry(name, ccEntry);
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}
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bool BaseCCArchive::getHeaderEntry(const Common::String &resourceName, CCEntry &ccEntry) const {
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return getHeaderEntry(convertNameToId(resourceName), ccEntry);
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}
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bool BaseCCArchive::getHeaderEntry(uint16 id, CCEntry &ccEntry) const {
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// Loop through the index
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for (uint i = 0; i < _index.size(); ++i) {
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if (_index[i]._id == id) {
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ccEntry = _index[i];
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return true;
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}
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}
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// Could not find an entry
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return false;
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}
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const Common::ArchiveMemberPtr BaseCCArchive::getMember(const Common::String &name) const {
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if (!hasFile(name))
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return Common::ArchiveMemberPtr();
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return Common::ArchiveMemberPtr(new Common::GenericArchiveMember(name, this));
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}
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int BaseCCArchive::listMembers(Common::ArchiveMemberList &list) const {
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// CC files don't maintain the original filenames, so we can't list it
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return 0;
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}
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/*------------------------------------------------------------------------*/
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CCArchive::CCArchive(const Common::String &filename, bool encoded):
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BaseCCArchive(), _filename(filename), _encoded(encoded) {
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File f(filename, SearchMan);
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loadIndex(f);
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}
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CCArchive::CCArchive(const Common::String &filename, const Common::String &prefix,
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bool encoded): BaseCCArchive(), _filename(filename),
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_prefix(prefix), _encoded(encoded) {
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_prefix.toLowercase();
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File f(filename, SearchMan);
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loadIndex(f);
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}
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CCArchive::~CCArchive() {
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}
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bool CCArchive::getHeaderEntry(const Common::String &resourceName, CCEntry &ccEntry) const {
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Common::String resName = resourceName;
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if (!_prefix.empty() && resName.contains('|')) {
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resName.toLowercase();
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Common::String prefix = _prefix + "|";
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if (!strncmp(resName.c_str(), prefix.c_str(), prefix.size()))
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// Matching CC prefix, so strip it off and allow processing to
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// continue onto the base getHeaderEntry method
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resName = Common::String(resName.c_str() + prefix.size());
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else
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// Not matching prefix, so don't allow a match
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return false;
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}
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return BaseCCArchive::getHeaderEntry(resName, ccEntry);
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}
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Common::SeekableReadStream *CCArchive::createReadStreamForMember(const Common::String &name) const {
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CCEntry ccEntry;
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if (getHeaderEntry(name, ccEntry)) {
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// Open the correct CC file
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Common::File f;
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if (!f.open(_filename))
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error("Could not open CC file");
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// Read in the data for the specific resource
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f.seek(ccEntry._offset);
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byte *data = (byte *)malloc(ccEntry._size);
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f.read(data, ccEntry._size);
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if (_encoded) {
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// Decrypt the data
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for (int i = 0; i < ccEntry._size; ++i)
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data[i] ^= 0x35;
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}
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// Return the data as a stream
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return new Common::MemoryReadStream(data, ccEntry._size, DisposeAfterUse::YES);
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}
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return nullptr;
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}
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/*------------------------------------------------------------------------*/
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FileManager::FileManager(XeenEngine *vm) {
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_ccNum = vm->getGameID() == GType_DarkSide;
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File::_xeenCc = File::_darkCc = File::_introCc = nullptr;
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File::_xeenSave = File::_darkSave = nullptr;
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File::_currentSave = nullptr;
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File::_currentArchive = nullptr;
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}
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FileManager::~FileManager() {
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SearchMan.remove("intro");
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SearchMan.remove("data");
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delete File::_xeenCc;
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delete File::_darkCc;
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}
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bool FileManager::setup() {
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if (g_vm->getGameID() == GType_Swords) {
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File::_xeenCc = nullptr;
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File::_darkCc = new CCArchive("swrd.cc", "xeen", true);
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} else {
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File::_xeenCc = (g_vm->getGameID() == GType_DarkSide) ? nullptr :
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new CCArchive("xeen.cc", "xeen", true);
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File::_darkCc = (g_vm->getGameID() == GType_Clouds) ? nullptr :
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new CCArchive("dark.cc", "dark", true);
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}
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if (Common::File::exists("intro.cc")) {
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File::_introCc = new CCArchive("intro.cc", "intro", true);
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SearchMan.add("intro", File::_introCc);
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}
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File::_currentArchive = g_vm->getGameID() == GType_DarkSide || g_vm->getGameID() == GType_Swords ?
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File::_darkCc : File::_xeenCc;
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assert(File::_currentArchive);
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// Ensure the custom CC archive is present
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File f;
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if (!f.exists("xeen.ccs")) {
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g_vm->GUIError("Could not find xeen.ccs data file");
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return false;
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}
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// Verify the version of the CC is correct
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CCArchive *dataCc = new CCArchive("xeen.ccs", "data", true);
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if (!f.open("VERSION", *dataCc) || f.readUint32LE() != 1) {
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g_vm->GUIError("xeen.ccs is out of date");
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return false;
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}
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SearchMan.add("data", dataCc);
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return true;
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}
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void FileManager::setGameCc(int ccMode) {
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if (ccMode != 2) {
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if (g_vm->getGameID() != GType_WorldOfXeen)
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ccMode = g_vm->getGameID() == GType_Clouds ? 0 : 1;
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}
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File::setCurrentArchive(ccMode);
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_ccNum = ccMode != 0;
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}
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void FileManager::load(Common::SeekableReadStream &stream) {
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setGameCc(stream.readByte());
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}
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void FileManager::save(Common::WriteStream &s) {
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s.writeByte(_ccNum ? 1 : 0);
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}
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/*------------------------------------------------------------------------*/
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CCArchive *File::_xeenCc;
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CCArchive *File::_darkCc;
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CCArchive *File::_introCc;
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SaveArchive *File::_xeenSave;
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SaveArchive *File::_darkSave;
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BaseCCArchive *File::_currentArchive;
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SaveArchive *File::_currentSave;
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File::File(const Common::String &filename) {
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File::open(filename);
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}
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File::File(const Common::String &filename, Common::Archive &archive) {
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File::open(filename, archive);
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}
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File::File(const Common::String &filename, int ccMode) {
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File::open(filename, ccMode);
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}
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bool File::open(const Common::String &filename) {
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if (!_currentSave || !Common::File::open(filename, *_currentSave)) {
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if (!Common::File::open(filename, *_currentArchive)) {
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// Could not find in current archive, so try intro.cc or in folder
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if (!Common::File::open(filename))
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error("Could not open file - %s", filename.c_str());
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}
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}
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return true;
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}
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bool File::open(const Common::String &filename, Common::Archive &archive) {
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if (!Common::File::open(filename, archive))
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error("Could not open file - %s", filename.c_str());
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return true;
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}
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bool File::open(const Common::String &filename, int ccMode) {
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FileManager &files = *g_vm->_files;
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int oldNum = files._ccNum;
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files.setGameCc(ccMode);
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if (File::exists(filename, *_currentArchive))
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File::open(filename, *_currentArchive);
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else
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File::open(filename);
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files.setGameCc(oldNum);
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return true;
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}
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void File::setCurrentArchive(int ccMode) {
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switch (ccMode) {
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case 0:
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_currentArchive = _xeenCc;
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_currentSave = _xeenSave;
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break;
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case 1:
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_currentArchive = _darkCc;
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_currentSave = _darkSave;
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break;
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case 2:
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_currentArchive = _introCc;
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_currentSave = nullptr;
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break;
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default:
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break;
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}
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assert(_currentArchive);
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}
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Common::String File::readString() {
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Common::String result;
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char c;
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while (pos() < size() && (c = (char)readByte()) != '\0')
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result += c;
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return result;
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}
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bool File::exists(const Common::String &filename) {
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if (!_currentSave || !_currentSave->hasFile(filename)) {
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if (!_currentArchive->hasFile(filename)) {
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// Could not find in current archive, so try intro.cc or in folder
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return Common::File::exists(filename);
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}
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}
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return true;
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}
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bool File::exists(const Common::String &filename, int ccMode) {
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FileManager &files = *g_vm->_files;
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int oldNum = files._ccNum;
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files.setGameCc(ccMode);
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bool result = exists(filename);
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files.setGameCc(oldNum);
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return result;
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}
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bool File::exists(const Common::String &filename, Common::Archive &archive) {
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return archive.hasFile(filename);
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}
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void File::syncBitFlags(Common::Serializer &s, bool *startP, bool *endP) {
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byte data = 0;
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int bitCounter = 0;
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for (bool *p = startP; p < endP; ++p, bitCounter = (bitCounter + 1) % 8) {
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if (bitCounter == 0) {
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if (s.isLoading() || p != startP)
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s.syncAsByte(data);
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if (s.isSaving())
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data = 0;
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}
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if (s.isLoading())
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*p = ((data >> bitCounter) & 1) != 0;
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else if (*p)
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data |= 1 << bitCounter;
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}
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if (s.isSaving())
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s.syncAsByte(data);
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}
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/*------------------------------------------------------------------------*/
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void StringArray::load(const Common::String &name) {
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File f(name);
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clear();
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while (f.pos() < f.size())
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push_back(f.readString());
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}
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void StringArray::load(const Common::String &name, int ccMode) {
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File f(name, ccMode);
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clear();
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while (f.pos() < f.size())
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push_back(f.readString());
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}
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/*------------------------------------------------------------------------*/
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SaveArchive::SaveArchive(Party *party) : BaseCCArchive(), _party(party) {
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_data = nullptr;
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}
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SaveArchive::~SaveArchive() {
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for (Common::HashMap<uint16, Common::MemoryWriteStreamDynamic *>::iterator it = _newData.begin(); it != _newData.end(); it++) {
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delete (*it)._value;
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}
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delete[] _data;
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}
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Common::SeekableReadStream *SaveArchive::createReadStreamForMember(const Common::String &name) const {
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// If the given resource has already been perviously "written" to the
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// save manager, then return that new resource
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uint16 id = BaseCCArchive::convertNameToId(name);
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return createReadStreamForMember(id);
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}
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Common::SeekableReadStream *SaveArchive::createReadStreamForMember(uint16 id) const {
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if (_newData.contains(id)) {
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Common::MemoryWriteStreamDynamic *stream = _newData[id];
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return new Common::MemoryReadStream(stream->getData(), stream->size());
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}
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// Retrieve the resource from the loaded savefile
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CCEntry ccEntry;
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if (getHeaderEntry(id, ccEntry)) {
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// Open the correct CC entry
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return new Common::MemoryReadStream(_data + ccEntry._offset, ccEntry._size);
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}
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return nullptr;
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}
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void SaveArchive::load(Common::SeekableReadStream &stream) {
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loadIndex(stream);
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delete[] _data;
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_dataSize = stream.size();
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_data = new byte[_dataSize];
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stream.seek(0);
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stream.read(_data, _dataSize);
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// Load in the character stats and active party
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Common::SeekableReadStream *chr = createReadStreamForMember("maze.chr");
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Common::Serializer sChr(chr, nullptr);
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_party->_roster.synchronize(sChr);
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delete chr;
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Common::SeekableReadStream *pty = createReadStreamForMember("maze.pty");
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Common::Serializer sPty(pty, nullptr);
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_party->synchronize(sPty);
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delete pty;
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}
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void SaveArchive::reset(CCArchive *src) {
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Common::MemoryWriteStreamDynamic saveFile(DisposeAfterUse::YES);
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File fIn;
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g_vm->_files->setGameCc(g_vm->getGameID() == GType_DarkSide ? 1 : 0);
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const int RESOURCES[6] = { 0x2A0C, 0x2A1C, 0x2A2C, 0x2A3C, 0x284C, 0x2A5C };
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for (int i = 0; i < 6; ++i) {
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Common::String filename = Common::String::format("%.4x", RESOURCES[i]);
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if (src->hasFile(filename)) {
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// Read in the next resource
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fIn.open(filename, *src);
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byte *data = new byte[fIn.size()];
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fIn.read(data, fIn.size());
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// Copy it to the combined savefile resource
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saveFile.write(data, fIn.size());
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delete[] data;
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fIn.close();
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}
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}
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assert(saveFile.size() > 0);
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Common::MemoryReadStream f(saveFile.getData(), saveFile.size());
|
|
load(f);
|
|
}
|
|
|
|
void SaveArchive::save(Common::WriteStream &s) {
|
|
// Save the character stats and active party
|
|
OutFile chr("maze.chr", this);
|
|
XeenSerializer sChr(nullptr, &chr);
|
|
_party->_roster.synchronize(sChr);
|
|
chr.finalize();
|
|
|
|
OutFile pty("maze.pty", this);
|
|
Common::Serializer sPty(nullptr, &pty);
|
|
_party->synchronize(sPty);
|
|
pty.finalize();
|
|
|
|
// First caclculate new offsets and total filesize
|
|
_dataSize = _index.size() * 8 + 2;
|
|
for (uint idx = 0; idx < _index.size(); ++idx) {
|
|
_index[idx]._writeOffset = (idx == 0) ? _dataSize :
|
|
_index[idx - 1]._writeOffset + _index[idx - 1]._size;
|
|
_dataSize += _index[idx]._size;
|
|
}
|
|
|
|
s.writeUint32LE(_dataSize);
|
|
|
|
// Save out the index
|
|
SubWriteStream dataStream(&s);
|
|
saveIndex(dataStream);
|
|
|
|
// Save out each resource in turn
|
|
for (uint idx = 0; idx < _index.size(); ++idx) {
|
|
// Get the entry
|
|
Common::SeekableReadStream *entry = createReadStreamForMember(_index[idx]._id);
|
|
byte *data = new byte[entry->size()];
|
|
entry->read(data, entry->size());
|
|
|
|
// Write it out to the savegame
|
|
assert(dataStream.pos() == _index[idx]._writeOffset);
|
|
dataStream.write(data, entry->size());
|
|
delete[] data;
|
|
delete entry;
|
|
}
|
|
}
|
|
|
|
void SaveArchive::replaceEntry(uint16 id, const byte *data, size_t size) {
|
|
// Delete any prior set entry
|
|
if (_newData.contains(id))
|
|
delete _newData[id];
|
|
|
|
// Create a new entry and write out the data to it
|
|
Common::MemoryWriteStreamDynamic *out = new Common::MemoryWriteStreamDynamic(DisposeAfterUse::YES);
|
|
out->write(data, size);
|
|
_newData[id] = out;
|
|
|
|
// Update the index with the entry's size for later convenience when creating savegames
|
|
for (uint idx = 0; idx < _index.size(); ++idx) {
|
|
if (_index[idx]._id == id) {
|
|
_index[idx]._size = size;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*------------------------------------------------------------------------*/
|
|
|
|
OutFile::OutFile(const Common::String &filename) :
|
|
_filename(filename), _backingStream(DisposeAfterUse::YES) {
|
|
_archive = File::_currentSave;
|
|
}
|
|
|
|
OutFile::OutFile(const Common::String &filename, SaveArchive *archive) :
|
|
_filename(filename), _archive(archive), _backingStream(DisposeAfterUse::YES) {
|
|
}
|
|
|
|
OutFile::OutFile(const Common::String &filename, int ccMode) :
|
|
_filename(filename), _backingStream(DisposeAfterUse::YES) {
|
|
g_vm->_files->setGameCc(ccMode);
|
|
_archive = File::_currentSave;
|
|
}
|
|
|
|
uint32 OutFile::write(const void *dataPtr, uint32 dataSize) {
|
|
return _backingStream.write(dataPtr, dataSize);
|
|
}
|
|
|
|
int32 OutFile::pos() const {
|
|
return _backingStream.pos();
|
|
}
|
|
|
|
void OutFile::finalize() {
|
|
uint16 id = BaseCCArchive::convertNameToId(_filename);
|
|
|
|
_archive->replaceEntry(id, _backingStream.getData(), _backingStream.size());
|
|
}
|
|
|
|
} // End of namespace Xeen
|