scummvm/backends/modular-backend.h
2021-12-26 18:48:43 +01:00

169 lines
5.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef BACKENDS_MODULAR_BACKEND_H
#define BACKENDS_MODULAR_BACKEND_H
#include "backends/base-backend.h"
class GraphicsManager;
class MixerManager;
/**
* Base classes for modular backends.
*
* They wrap most functions to their manager equivalent, but not
* all OSystem functions are implemented here.
*
* A backend derivated from these classes, will need to implement
* these functions on its own:
* OSystem::pollEvent()
* OSystem::createMutex()
* OSystem::getMillis()
* OSystem::delayMillis()
* OSystem::getTimeAndDate()
* OSystem::quit()
*
* And, it should also initialize all the managers variables
* declared in this class, or override their related functions.
*/
class ModularGraphicsBackend : virtual public BaseBackend {
public:
ModularGraphicsBackend();
virtual ~ModularGraphicsBackend();
/** @name Features */
//@{
bool hasFeature(Feature f) override;
void setFeatureState(Feature f, bool enable) override;
bool getFeatureState(Feature f) override;
//@}
/** @name Graphics */
//@{
GraphicsManager *getGraphicsManager();
const GraphicsMode *getSupportedGraphicsModes() const override;
int getDefaultGraphicsMode() const override;
bool setGraphicsMode(int mode, uint flags = kGfxModeNoFlags) override;
int getGraphicsMode() const override;
const GraphicsMode *getSupportedShaders() const override final;
int getDefaultShader() const override final;
int getShader() const override final;
bool setShader(int id) override final;
const GraphicsMode *getSupportedStretchModes() const override final;
int getDefaultStretchMode() const override final;
bool setStretchMode(int mode) override final;
int getStretchMode() const override final;
uint getDefaultScaler() const override final;
uint getDefaultScaleFactor() const override final;
using BaseBackend::setScaler;
bool setScaler(uint mode, int factor) override final;
uint getScaler() const override final;
uint getScaleFactor() const override final;
#ifdef USE_RGB_COLOR
Graphics::PixelFormat getScreenFormat() const override final;
Common::List<Graphics::PixelFormat> getSupportedFormats() const override final;
#endif
void initSize(uint width, uint height, const Graphics::PixelFormat *format = NULL) override final;
void initSizeHint(const Graphics::ModeList &modes) override final;
int getScreenChangeID() const override final;
void beginGFXTransaction() override final;
OSystem::TransactionError endGFXTransaction() override final;
int16 getHeight() override final;
int16 getWidth() override final;
PaletteManager *getPaletteManager() override final;
void copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) override final;
Graphics::Surface *lockScreen() override final;
void unlockScreen() override final;
void fillScreen(uint32 col) override final;
void updateScreen() override final;
void setShakePos(int shakeXOffset, int shakeYOffset) override final;
void setFocusRectangle(const Common::Rect& rect) override final;
void clearFocusRectangle() override final;
void showOverlay() override final;
void hideOverlay() override final;
bool isOverlayVisible() const override final;
Graphics::PixelFormat getOverlayFormat() const override final;
void clearOverlay() override final;
void grabOverlay(Graphics::Surface &surface) override final;
void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) override final;
int16 getOverlayHeight() override final;
int16 getOverlayWidth() override final;
float getHiDPIScreenFactor() const override final;
bool showMouse(bool visible) override final;
void warpMouse(int x, int y) override final;
void setMouseCursor(const void *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, bool dontScale = false, const Graphics::PixelFormat *format = NULL) override final;
void setCursorPalette(const byte *colors, uint start, uint num) override final;
bool lockMouse(bool lock) override final;
//@}
/** @name Miscellaneous */
//@{
void displayMessageOnOSD(const Common::U32String &msg) override final;
void displayActivityIconOnOSD(const Graphics::Surface *icon) override final;
void saveScreenshot() override final;
//@}
protected:
/** @name Managers variables */
//@{
GraphicsManager *_graphicsManager;
//@}
};
class ModularMixerBackend : virtual public BaseBackend {
public:
ModularMixerBackend();
virtual ~ModularMixerBackend();
/** @name Sound */
//@{
virtual MixerManager *getMixerManager();
Audio::Mixer *getMixer() override final;
//@}
protected:
/** @name Managers variables */
//@{
MixerManager *_mixerManager;
//@}
};
#endif