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67 lines
1.8 KiB
C++
67 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/localization.h"
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#include "common/translation.h"
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namespace Common {
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void getLanguageYesNo(Language id, KeyCode &keyYes, KeyCode &keyNo) {
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// If all else fails, use English as fallback.
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keyYes = KEYCODE_y;
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keyNo = KEYCODE_n;
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switch (id) {
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case Common::RU_RUS:
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break;
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case Common::PL_POL:
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keyYes = Common::KEYCODE_t;
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break;
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case Common::HE_ISR:
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keyYes = Common::KEYCODE_f;
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break;
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case Common::ES_ESP:
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keyYes = Common::KEYCODE_s;
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break;
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case Common::IT_ITA:
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keyYes = Common::KEYCODE_s;
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break;
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case Common::FR_FRA:
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keyYes = Common::KEYCODE_o;
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break;
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case Common::DE_DEU:
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keyYes = Common::KEYCODE_j;
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break;
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default:
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break;
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}
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}
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void getLanguageYesNo(KeyCode &keyYes, KeyCode &keyNo) {
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#ifdef USE_TRANSLATION
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getLanguageYesNo(Common::parseLanguageFromLocale(TransMan.getCurrentLanguage().c_str()), keyYes, keyNo);
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#else
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getLanguageYesNo(Common::EN_ANY, keyYes, keyNo);
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#endif
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}
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} // End of namespace Common
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