mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-13 21:31:53 +00:00
500 lines
12 KiB
C++
500 lines
12 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef COMMON_PTR_H
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#define COMMON_PTR_H
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#include "common/scummsys.h"
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#include "common/noncopyable.h"
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#include "common/safe-bool.h"
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#include "common/types.h"
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/* For nullptr_t */
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#include <cstddef>
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namespace Common {
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/**
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* @defgroup common_ptr Pointers
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* @ingroup common
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*
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* @brief API and templates for pointers.
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* @{
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*/
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class BasePtrDeletionInternal {
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public:
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virtual ~BasePtrDeletionInternal() {}
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};
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template<class T>
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class BasePtrDeletionImpl : public BasePtrDeletionInternal {
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public:
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BasePtrDeletionImpl(T *ptr) : _ptr(ptr) {}
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~BasePtrDeletionImpl() {
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STATIC_ASSERT(sizeof(T) > 0, SharedPtr_cannot_delete_incomplete_type);
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delete _ptr;
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}
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private:
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T *_ptr;
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};
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template<class T, class DL>
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class BasePtrDeletionDeleterImpl : public BasePtrDeletionInternal {
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public:
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BasePtrDeletionDeleterImpl(T *ptr, DL d) : _ptr(ptr), _deleter(d) {}
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~BasePtrDeletionDeleterImpl() { _deleter(_ptr); }
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private:
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T *_ptr;
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DL _deleter;
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};
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/**
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* A base class for both SharedPtr and WeakPtr.
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*
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* This base class encapsulates the logic for the reference counter
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* used by both.
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*/
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template<class T>
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class BasePtr : public SafeBool<BasePtr<T> > {
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#if !defined(__GNUC__) || GCC_ATLEAST(3, 0)
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template<class T2> friend class BasePtr;
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#endif
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public:
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typedef int RefValue;
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typedef T ValueType;
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typedef T *PointerType;
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typedef T &ReferenceType;
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BasePtr() : _refCount(nullptr), _deletion(nullptr), _pointer(nullptr) {
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}
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explicit BasePtr(std::nullptr_t) : _refCount(nullptr), _deletion(nullptr), _pointer(nullptr) {
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}
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template<class T2>
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explicit BasePtr(T2 *p) : _refCount(new RefValue(1)), _deletion(new BasePtrDeletionImpl<T2>(p)), _pointer(p) {
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}
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template<class T2, class DL>
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BasePtr(T2 *p, DL d) : _refCount(new RefValue(1)), _deletion(new BasePtrDeletionDeleterImpl<T2, DL>(p, d)), _pointer(p) {
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}
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BasePtr(const BasePtr &r) : _refCount(r._refCount), _deletion(r._deletion), _pointer(r._pointer) {
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if (_refCount)
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++(*_refCount);
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}
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template<class T2>
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BasePtr(const BasePtr<T2> &r) : _refCount(r._refCount), _deletion(r._deletion), _pointer(r._pointer) {
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if (_refCount) ++(*_refCount);
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}
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~BasePtr() {
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decRef();
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}
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/**
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* Implicit conversion operator to bool for convenience, to make
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* checks like "if (sharedPtr) ..." possible.
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*/
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bool operator_bool() const {
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return _pointer != nullptr;
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}
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/**
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* Returns the number of references to the assigned pointer.
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* This should just be used for debugging purposes.
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*/
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RefValue refCount() const {
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return _refCount ? *_refCount : 0;
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}
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/**
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* Returns whether the referenced object isn't valid
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*/
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bool expired() const {
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return !_refCount;
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}
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/**
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* Checks if the object is the only object refering
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* to the assigned pointer. This should just be used for
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* debugging purposes.
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*/
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bool unique() const {
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return refCount() == 1;
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}
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BasePtr &operator=(const BasePtr &r) {
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reset(r);
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return *this;
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}
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template<class T2>
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BasePtr &operator=(const BasePtr<T2> &r) {
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reset(r);
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return *this;
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}
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/**
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* Resets the object to a NULL pointer.
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*/
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void reset() {
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decRef();
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_deletion = nullptr;
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_refCount = nullptr;
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_pointer = nullptr;
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}
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/**
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* Resets the object to the specified pointer
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*/
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void reset(const BasePtr &r) {
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if (r._refCount)
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++(*r._refCount);
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decRef();
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_refCount = r._refCount;
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_deletion = r._deletion;
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_pointer = r._pointer;
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}
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/**
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* Resets the object to the specified pointer
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*/
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template<class T2>
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void reset(const BasePtr<T2> &r) {
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if (r._refCount)
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++(*r._refCount);
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decRef();
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_refCount = r._refCount;
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_deletion = r._deletion;
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_pointer = r._pointer;
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}
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/**
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* Resets the object to the specified pointer
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*/
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void reset(T *ptr) {
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reset(BasePtr<T>(ptr));
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}
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protected:
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RefValue *_refCount;
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BasePtrDeletionInternal *_deletion;
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PointerType _pointer;
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protected:
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/**
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* Decrements the reference count to the stored pointer, and deletes it if
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* there are no longer any references to it
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*/
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void decRef() {
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if (_refCount) {
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--(*_refCount);
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if (!*_refCount) {
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delete _refCount;
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delete _deletion;
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_deletion = nullptr;
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_refCount = nullptr;
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_pointer = nullptr;
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}
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}
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}
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/**
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* Increments the reference count to the stored pointer
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*/
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void incRef() {
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if (_refCount)
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++*_refCount;
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}
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};
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template<class T>
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class WeakPtr;
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/**
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* A simple shared pointer implementation modelled after boost.
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*
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* This object keeps track of the assigned pointer and automatically
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* frees it when no more SharedPtr references to it exist.
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*
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* To achieve that the object implements an internal reference counting.
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* Thus you should try to avoid using the plain pointer after assigning
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* it to a SharedPtr object for the first time. If you still use the
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* plain pointer be sure you do not delete it on your own. You may also
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* not use the plain pointer to create a new SharedPtr object, since that
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* would result in a double deletion of the pointer sooner or later.
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*
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* Example creation:
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* Common::SharedPtr<int> pointer(new int(1));
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* would create a pointer to int. Later on usage via *pointer is the same
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* as for a normal pointer. If you need to access the plain pointer value
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* itself later on use the get method. The class also supplies a operator
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* ->, which does the same as the -> operator on a normal pointer.
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*
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* Be sure you are using new to initialize the pointer you want to manage.
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* If you do not use new for allocating, you have to supply a deleter as
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* second parameter when creating a SharedPtr object. The deleter has to
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* implement operator() which takes the pointer it should free as argument.
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*
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* Note that you have to specify the type itself not the pointer type as
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* template parameter.
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*
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* When creating a SharedPtr object from a normal pointer you need a real
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* definition of the type you want SharedPtr to manage, a simple forward
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* definition is not enough.
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*
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* The class has implicit upcast support, so if you got a class B derived
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* from class A, you can assign a pointer to B without any problems to a
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* SharedPtr object with template parameter A. The very same applies to
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* assignment of a SharedPtr<B> object to a SharedPtr<A> object.
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*
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* There are also operators != and == to compare two SharedPtr objects
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* with compatible pointers. Comparison between a SharedPtr object and
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* a plain pointer is only possible via SharedPtr::get.
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*/
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template<class T>
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class SharedPtr : public BasePtr<T> {
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public:
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typedef T *PointerType;
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typedef T &ReferenceType;
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SharedPtr() : BasePtr<T>() {
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}
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SharedPtr(std::nullptr_t) : BasePtr<T>() {
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}
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template<class T2>
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explicit SharedPtr(T2 *p) : BasePtr<T>(p) {
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}
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template<class T2, class DL>
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SharedPtr(T2 *p, DL d) : BasePtr<T>(p, d) {
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}
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SharedPtr(const SharedPtr<T> &r) : BasePtr<T>(r) {
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}
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SharedPtr(const WeakPtr<T> &r) : BasePtr<T>(r) {
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}
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template<class T2>
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SharedPtr(const SharedPtr<T2> &r) : BasePtr<T>(r) {
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}
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SharedPtr &operator=(const SharedPtr &r) {
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BasePtr<T>::operator=(r);
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return *this;
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}
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template<class T2>
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SharedPtr &operator=(const SharedPtr<T2> &r) {
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BasePtr<T>::operator=(r);
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return *this;
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}
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T &operator*() const { assert(this->_pointer); return *this->_pointer; }
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T *operator->() const { assert(this->_pointer); return this->_pointer; }
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/**
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* Returns the plain pointer value. Be sure you know what you
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* do if you are continuing to use that pointer.
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*
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* @return the pointer the SharedPtr object manages
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*/
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PointerType get() const { return this->_pointer; }
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template<class T2>
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bool operator==(const SharedPtr<T2> &r) const {
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return this->_pointer == r.get();
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}
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template<class T2>
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bool operator!=(const SharedPtr<T2> &r) const {
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return this->_pointer != r.get();
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}
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};
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/**
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* Implements a smart pointer that holds a non-owning ("weak") refrence to
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* a pointer. It needs to be converted to a SharedPtr to access it.
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*/
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template<class T>
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class WeakPtr : public BasePtr<T> {
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public:
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WeakPtr() : BasePtr<T>() {
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}
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WeakPtr(std::nullptr_t) : BasePtr<T>() {
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}
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template<class T2>
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explicit WeakPtr(T2 *p) : BasePtr<T>(p) {
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}
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WeakPtr(const BasePtr<T> &r) : BasePtr<T>(r) {
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}
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template<class T2>
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WeakPtr(const BasePtr<T2> &r) : BasePtr<T>(r) {
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}
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/**
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* Creates a SharedPtr that manages the referenced object
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*/
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SharedPtr<T> lock() const {
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return SharedPtr<T>(*this);
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}
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};
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template <typename T>
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struct DefaultDeleter {
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inline void operator()(T *object) {
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STATIC_ASSERT(sizeof(T) > 0, cannot_delete_incomplete_type);
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delete object;
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}
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};
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template<typename T, class DL = DefaultDeleter<T> >
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class ScopedPtr : private NonCopyable, public SafeBool<ScopedPtr<T, DL> > {
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public:
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typedef T ValueType;
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typedef T *PointerType;
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typedef T &ReferenceType;
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explicit ScopedPtr(PointerType o = nullptr) : _pointer(o) {}
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ReferenceType operator*() const { return *_pointer; }
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PointerType operator->() const { return _pointer; }
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/**
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* Implicit conversion operator to bool for convenience, to make
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* checks like "if (scopedPtr) ..." possible.
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*/
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bool operator_bool() const { return _pointer != nullptr; }
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~ScopedPtr() {
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DL()(_pointer);
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}
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/**
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* Resets the pointer with the new value. Old object will be destroyed
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*/
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void reset(PointerType o = nullptr) {
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DL()(_pointer);
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_pointer = o;
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}
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/**
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* Returns the plain pointer value.
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*
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* @return the pointer the ScopedPtr manages
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*/
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PointerType get() const { return _pointer; }
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/**
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* Returns the plain pointer value and releases ScopedPtr.
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* After release() call you need to delete object yourself
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*
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* @return the pointer the ScopedPtr manages
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*/
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PointerType release() {
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PointerType r = _pointer;
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_pointer = nullptr;
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return r;
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}
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private:
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PointerType _pointer;
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};
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template<typename T, class DL = DefaultDeleter<T> >
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class DisposablePtr : private NonCopyable, public SafeBool<DisposablePtr<T, DL> > {
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public:
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typedef T ValueType;
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typedef T *PointerType;
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typedef T &ReferenceType;
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explicit DisposablePtr(PointerType o, DisposeAfterUse::Flag dispose) : _pointer(o), _dispose(dispose) {}
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~DisposablePtr() {
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if (_dispose) DL()(_pointer);
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}
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ReferenceType operator*() const { return *_pointer; }
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PointerType operator->() const { return _pointer; }
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/**
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* Implicit conversion operator to bool for convenience, to make
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* checks like "if (scopedPtr) ..." possible.
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*/
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bool operator_bool() const { return _pointer != nullptr; }
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/**
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* Resets the pointer with the new value. Old object will be destroyed
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*/
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void reset(PointerType o, DisposeAfterUse::Flag dispose) {
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if (_dispose) DL()(_pointer);
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_pointer = o;
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_dispose = dispose;
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}
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/**
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* Clears the pointer. Old object will be destroyed
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*/
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void reset() {
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reset(nullptr, DisposeAfterUse::NO);
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}
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/**
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* Clears the pointer without destroying the old object.
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*/
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void disownPtr() {
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_pointer = nullptr;
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_dispose = DisposeAfterUse::NO;
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}
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/**
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* Returns the plain pointer value.
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*
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* @return the pointer the DisposablePtr manages
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*/
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PointerType get() const { return _pointer; }
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/**
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* Returns the pointer's dispose flag.
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*/
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DisposeAfterUse::Flag getDispose() const { return _dispose; }
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private:
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PointerType _pointer;
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DisposeAfterUse::Flag _dispose;
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};
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/** @} */
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} // End of namespace Common
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#endif
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