mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-27 05:32:45 +00:00
531 lines
17 KiB
C++
531 lines
17 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/file.h"
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#include "common/system.h"
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#include "common/macresman.h"
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#include "graphics/primitives.h"
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#include "graphics/macgui/macwindowmanager.h"
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#include "director/director.h"
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#include "director/cast.h"
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#include "director/lingo/lingo.h"
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#include "director/movie.h"
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#include "director/window.h"
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#include "director/score.h"
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#include "director/castmember.h"
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#include "director/cursor.h"
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#include "director/channel.h"
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#include "director/sprite.h"
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#include "director/util.h"
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namespace Director {
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Window::Window(int id, bool scrollable, bool resizable, bool editable, Graphics::MacWindowManager *wm, DirectorEngine *vm, bool isStage)
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: MacWindow(id, scrollable, resizable, editable, wm), Object<Window>("Window") {
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_vm = vm;
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_isStage = isStage;
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_stageColor = _wm->_colorBlack;
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_puppetTransition = nullptr;
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_currentMovie = nullptr;
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_mainArchive = nullptr;
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_macBinary = nullptr;
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_nextMovie.frameI = -1;
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_newMovieStarted = true;
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_objType = kWindowObj;
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_startFrame = _vm->getStartMovie().startFrame;
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_windowType = -1;
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_titleVisible = true;
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updateBorderType();
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}
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Window::~Window() {
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delete _currentMovie;
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if (_macBinary) {
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delete _macBinary;
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_macBinary = nullptr;
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}
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}
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void Window::invertChannel(Channel *channel) {
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const Graphics::Surface *mask = channel->getMask(true);
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Common::Rect destRect = channel->getBbox();
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if (_wm->_pixelformat.bytesPerPixel == 1) {
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for (int i = 0; i < destRect.height(); i++) {
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byte *src = (byte *)_composeSurface->getBasePtr(destRect.left, destRect.top + i);
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const byte *msk = mask ? (const byte *)mask->getBasePtr(0, i) : nullptr;
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for (int j = 0; j < destRect.width(); j++, src++)
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if (!mask || (msk && !(*msk++)))
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*src = ~(*src);
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}
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} else {
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uint32 alpha = _wm->_pixelformat.ARGBToColor(255, 0, 0, 0);
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for (int i = 0; i < destRect.height(); i++) {
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uint32 *src = (uint32 *)_composeSurface->getBasePtr(destRect.left, destRect.top + i);
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const uint32 *msk = mask ? (const uint32 *)mask->getBasePtr(0, i) : nullptr;
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for (int j = 0; j < destRect.width(); j++, src++)
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if (!mask || (msk && !(*msk++)))
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*src = ~(*src & ~alpha) | alpha;
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}
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}
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}
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bool Window::render(bool forceRedraw, Graphics::ManagedSurface *blitTo) {
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if (!_currentMovie)
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return false;
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if (forceRedraw) {
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blitTo->clear(_stageColor);
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markAllDirty();
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} else {
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if (_dirtyRects.size() == 0 && _currentMovie->_videoPlayback == false)
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return false;
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mergeDirtyRects();
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}
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if (!blitTo)
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blitTo = _composeSurface;
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for (Common::List<Common::Rect>::iterator i = _dirtyRects.begin(); i != _dirtyRects.end(); i++) {
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const Common::Rect &r = *i;
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blitTo->fillRect(r, _stageColor);
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_dirtyChannels = _currentMovie->getScore()->getSpriteIntersections(r);
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for (int pass = 0; pass < 2; pass++) {
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for (Common::List<Channel *>::iterator j = _dirtyChannels.begin(); j != _dirtyChannels.end(); j++) {
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if ((*j)->isActiveVideo() && (*j)->isVideoDirectToStage()) {
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if (pass == 0)
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continue;
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} else {
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if (pass == 1)
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continue;
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}
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if ((*j)->_visible)
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inkBlitFrom(*j, r, blitTo);
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}
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}
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}
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_dirtyRects.clear();
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_contentIsDirty = true;
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return true;
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}
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void Window::setStageColor(uint32 stageColor, bool forceReset) {
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if (stageColor != _stageColor || forceReset) {
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_stageColor = stageColor;
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reset();
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markAllDirty();
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}
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}
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void Window::reset() {
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resize(_composeSurface->w, _composeSurface->h, true);
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_composeSurface->clear(_stageColor);
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_contentIsDirty = true;
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}
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void Window::inkBlitFrom(Channel *channel, Common::Rect destRect, Graphics::ManagedSurface *blitTo) {
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Common::Rect srcRect = channel->getBbox();
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destRect.clip(srcRect);
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DirectorPlotData pd = channel->getPlotData();
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pd.destRect = destRect;
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pd.dst = blitTo;
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if (pd.ms) {
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inkBlitShape(&pd, srcRect);
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} else if (pd.srf) {
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if (channel->isStretched()) {
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srcRect = channel->getBbox(true);
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inkBlitStretchSurface(&pd, srcRect, channel->getMask());
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} else {
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inkBlitSurface(&pd, srcRect, channel->getMask());
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}
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} else {
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warning("Window::inkBlitFrom: No source surface: spriteType: %d, castType: %d, castId: %d", channel->_sprite->_spriteType, channel->_sprite->_cast ? channel->_sprite->_cast->_type : 0, channel->_sprite->_castId);
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}
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}
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void Window::inkBlitShape(DirectorPlotData *pd, Common::Rect &srcRect) {
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if (!pd->ms)
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return;
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// Preprocess shape colours
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switch (pd->ink) {
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case kInkTypeNotTrans:
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case kInkTypeNotReverse:
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case kInkTypeNotGhost:
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return;
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case kInkTypeReverse:
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pd->ms->foreColor = 0;
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pd->ms->backColor = 0;
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break;
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default:
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break;
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}
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Common::Rect fillAreaRect((int)srcRect.width(), (int)srcRect.height());
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fillAreaRect.moveTo(srcRect.left, srcRect.top);
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Graphics::MacPlotData plotFill(pd->dst, nullptr, &g_director->getPatterns(), pd->ms->pattern, srcRect.left, srcRect.top, 1, pd->ms->backColor);
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Common::Rect strokeRect(MAX((int)srcRect.width() - pd->ms->lineSize, 0), MAX((int)srcRect.height() - pd->ms->lineSize, 0));
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strokeRect.moveTo(srcRect.left, srcRect.top);
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Graphics::MacPlotData plotStroke(pd->dst, nullptr, &g_director->getPatterns(), 1, strokeRect.left, strokeRect.top, pd->ms->lineSize, pd->ms->backColor);
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switch (pd->ms->spriteType) {
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case kRectangleSprite:
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pd->ms->pd = &plotFill;
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Graphics::drawFilledRect(fillAreaRect, pd->ms->foreColor, g_director->getInkDrawPixel(), pd);
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// fall through
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case kOutlinedRectangleSprite:
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pd->ms->pd = &plotStroke;
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Graphics::drawRect(strokeRect, pd->ms->foreColor, g_director->getInkDrawPixel(), pd);
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break;
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case kRoundedRectangleSprite:
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pd->ms->pd = &plotFill;
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Graphics::drawRoundRect(fillAreaRect, 12, pd->ms->foreColor, true, g_director->getInkDrawPixel(), pd);
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// fall through
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case kOutlinedRoundedRectangleSprite:
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pd->ms->pd = &plotStroke;
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Graphics::drawRoundRect(strokeRect, 12, pd->ms->foreColor, false, g_director->getInkDrawPixel(), pd);
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break;
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case kOvalSprite:
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pd->ms->pd = &plotFill;
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Graphics::drawEllipse(fillAreaRect.left, fillAreaRect.top, fillAreaRect.right, fillAreaRect.bottom, pd->ms->foreColor, true, g_director->getInkDrawPixel(), pd);
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// fall through
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case kOutlinedOvalSprite:
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pd->ms->pd = &plotStroke;
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Graphics::drawEllipse(strokeRect.left, strokeRect.top, strokeRect.right, strokeRect.bottom, pd->ms->foreColor, false, g_director->getInkDrawPixel(), pd);
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break;
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case kLineTopBottomSprite:
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pd->ms->pd = &plotStroke;
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Graphics::drawLine(strokeRect.left, strokeRect.top, strokeRect.right, strokeRect.bottom, pd->ms->foreColor, g_director->getInkDrawPixel(), pd);
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break;
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case kLineBottomTopSprite:
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pd->ms->pd = &plotStroke;
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Graphics::drawLine(strokeRect.left, strokeRect.bottom, strokeRect.right, strokeRect.top, pd->ms->foreColor, g_director->getInkDrawPixel(), pd);
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break;
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default:
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warning("Window::inkBlitFrom: Expected shape type but got type %d", pd->ms->spriteType);
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}
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}
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void Window::inkBlitSurface(DirectorPlotData *pd, Common::Rect &srcRect, const Graphics::Surface *mask) {
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if (!pd->srf)
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return;
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// TODO: Determine why colourization causes problems in Warlock
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if (pd->sprite == kTextSprite)
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pd->applyColor = false;
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pd->srcPoint.y = abs(srcRect.top - pd->destRect.top);
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for (int i = 0; i < pd->destRect.height(); i++, pd->srcPoint.y++) {
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if (_wm->_pixelformat.bytesPerPixel == 1) {
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pd->srcPoint.x = abs(srcRect.left - pd->destRect.left);
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const byte *msk = mask ? (const byte *)mask->getBasePtr(pd->srcPoint.x, pd->srcPoint.y) : nullptr;
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for (int j = 0; j < pd->destRect.width(); j++, pd->srcPoint.x++) {
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if (!mask || (msk && !(*msk++))) {
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(g_director->getInkDrawPixel())(pd->destRect.left + j, pd->destRect.top + i,
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preprocessColor(pd, *((byte *)pd->srf->getBasePtr(pd->srcPoint.x, pd->srcPoint.y))), pd);
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}
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}
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} else {
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pd->srcPoint.x = abs(srcRect.left - pd->destRect.left);
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const uint32 *msk = mask ? (const uint32 *)mask->getBasePtr(pd->srcPoint.x, pd->srcPoint.y) : nullptr;
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for (int j = 0; j < pd->destRect.width(); j++, pd->srcPoint.x++) {
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if (!mask || (msk && !(*msk++))) {
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(g_director->getInkDrawPixel())(pd->destRect.left + j, pd->destRect.top + i,
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preprocessColor(pd, *((int *)pd->srf->getBasePtr(pd->srcPoint.x, pd->srcPoint.y))), pd);
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}
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}
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}
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}
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}
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void Window::inkBlitStretchSurface(DirectorPlotData *pd, Common::Rect &srcRect, const Graphics::Surface *mask) {
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if (!pd->srf)
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return;
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// TODO: Determine why colourization causes problems in Warlock
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if (pd->sprite == kTextSprite)
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pd->applyColor = false;
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int scaleX = SCALE_THRESHOLD * srcRect.width() / pd->destRect.width();
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int scaleY = SCALE_THRESHOLD * srcRect.height() / pd->destRect.height();
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pd->srcPoint.y = abs(srcRect.top - pd->destRect.top);
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for (int i = 0, scaleYCtr = 0; i < pd->destRect.height(); i++, scaleYCtr += scaleY, pd->srcPoint.y++) {
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if (_wm->_pixelformat.bytesPerPixel == 1) {
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pd->srcPoint.x = abs(srcRect.left - pd->destRect.left);
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const byte *msk = mask ? (const byte *)mask->getBasePtr(pd->srcPoint.x, pd->srcPoint.y) : nullptr;
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for (int xCtr = 0, scaleXCtr = 0; xCtr < pd->destRect.width(); xCtr++, scaleXCtr += scaleX, pd->srcPoint.x++) {
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if (!mask || !(*msk++)) {
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(g_director->getInkDrawPixel())(pd->destRect.left + xCtr, pd->destRect.top + i,
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preprocessColor(pd, *((byte *)pd->srf->getBasePtr(scaleXCtr / SCALE_THRESHOLD, scaleYCtr / SCALE_THRESHOLD))), pd);
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}
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}
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} else {
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pd->srcPoint.x = abs(srcRect.left - pd->destRect.left);
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const uint32 *msk = mask ? (const uint32 *)mask->getBasePtr(pd->srcPoint.x, pd->srcPoint.y) : nullptr;
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for (int xCtr = 0, scaleXCtr = 0; xCtr < pd->destRect.width(); xCtr++, scaleXCtr += scaleX, pd->srcPoint.x++) {
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if (!mask || !(*msk++)) {
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(g_director->getInkDrawPixel())(pd->destRect.left + xCtr, pd->destRect.top + i,
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preprocessColor(pd, *((int *)pd->srf->getBasePtr(scaleXCtr / SCALE_THRESHOLD, scaleYCtr / SCALE_THRESHOLD))), pd);
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}
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}
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}
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}
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}
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int Window::preprocessColor(DirectorPlotData *p, uint32 src) {
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// HACK: Right now this method is just used for adjusting the colourization on text
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// sprites, as it would be costly to colourize the chunks on the fly each
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// time a section needs drawing. It's ugly but mostly works.
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if (p->sprite == kTextSprite) {
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switch(p->ink) {
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case kInkTypeMask:
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src = (src == p->backColor ? p->foreColor : 0xff);
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break;
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case kInkTypeReverse:
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src = (src == p->foreColor ? 0 : p->colorWhite);
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break;
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case kInkTypeNotReverse:
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src = (src == p->backColor ? p->colorWhite : 0);
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break;
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case kInkTypeGhost:
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src = (src == p->foreColor ? p->backColor : p->colorWhite);
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break;
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case kInkTypeNotGhost:
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src = (src == p->backColor ? p->colorWhite : p->backColor);
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break;
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case kInkTypeNotCopy:
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src = (src == p->foreColor ? p->backColor : p->foreColor);
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break;
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case kInkTypeNotTrans:
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src = (src == p->foreColor ? p->backColor : p->colorWhite);
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break;
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default:
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break;
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}
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}
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return src;
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}
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Common::Point Window::getMousePos() {
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return g_system->getEventManager()->getMousePos() - Common::Point(_innerDims.left, _innerDims.top);
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}
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void Window::setVisible(bool visible, bool silent) {
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// setting visible triggers movie load
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if (!_currentMovie && !silent) {
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Common::String movieName = getName();
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setNextMovie(movieName);
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}
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BaseMacWindow::setVisible(visible);
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if (visible)
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_wm->setActiveWindow(_id);
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}
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bool Window::setNextMovie(Common::String &movieFilenameRaw) {
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Common::String movieFilename = pathMakeRelative(movieFilenameRaw);
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Common::String cleanedFilename;
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bool fileExists = false;
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if (_vm->getPlatform() == Common::kPlatformMacintosh) {
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Common::MacResManager resMan;
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for (const byte *p = (const byte *)movieFilename.c_str(); *p; p++)
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if (*p >= 0x20 && *p <= 0x7f)
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cleanedFilename += (char) *p;
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if (resMan.open(movieFilename)) {
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fileExists = true;
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cleanedFilename = movieFilename;
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} else if (!movieFilename.equals(cleanedFilename) && resMan.open(cleanedFilename)) {
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fileExists = true;
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}
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} else {
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Common::File file;
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cleanedFilename = movieFilename + ".MMM";
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if (file.open(movieFilename)) {
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fileExists = true;
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cleanedFilename = movieFilename;
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} else if (!movieFilename.equals(cleanedFilename) && file.open(cleanedFilename)) {
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fileExists = true;
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}
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}
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debug(1, "Window::setNextMovie: '%s' -> '%s' -> '%s' -> '%s'", movieFilenameRaw.c_str(), convertPath(movieFilenameRaw).c_str(),
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movieFilename.c_str(), cleanedFilename.c_str());
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if (!fileExists) {
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warning("Movie %s does not exist", movieFilename.c_str());
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return false;
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}
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_nextMovie.movie = cleanedFilename;
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return true;
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}
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void Window::updateBorderType() {
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if (_isStage) {
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setBorderType(3);
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} else if (!_titleVisible) {
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setBorderType(2);
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} else {
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setBorderType(MAX(0, MIN(_windowType, 16)));
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}
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}
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bool Window::step() {
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// finish last movie
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if (_currentMovie && _currentMovie->getScore()->_playState == kPlayStopped) {
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debugC(3, kDebugEvents, "\n@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@");
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debugC(3, kDebugEvents, "@@@@ Finishing movie '%s' in '%s'", _currentMovie->getMacName().c_str(), _currentPath.c_str());
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debugC(3, kDebugEvents, "@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@\n");
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_currentMovie->getScore()->stopPlay();
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debugC(1, kDebugEvents, "Finished playback of movie '%s'", _currentMovie->getMacName().c_str());
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if (_vm->getGameGID() == GID_TESTALL) {
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_nextMovie = getNextMovieFromQueue();
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}
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}
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// prepare next movie
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if (!_nextMovie.movie.empty()) {
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_newMovieStarted = true;
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_currentPath = getPath(_nextMovie.movie, _currentPath);
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Cast *sharedCast = nullptr;
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if (_currentMovie) {
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sharedCast = _currentMovie->getSharedCast();
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_currentMovie->_sharedCast = nullptr;
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}
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delete _currentMovie;
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_currentMovie = nullptr;
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Archive *mov = openMainArchive(_currentPath + Common::lastPathComponent(_nextMovie.movie, '/'));
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if (!mov) {
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warning("nextMovie: No movie is loaded");
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if (_vm->getGameGID() == GID_TESTALL) {
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return true;
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}
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return false;
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}
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_currentMovie = new Movie(this);
|
|
_currentMovie->setArchive(mov);
|
|
|
|
debug(0, "\n@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@");
|
|
debug(0, "@@@@ Switching to movie '%s' in '%s'", _currentMovie->getMacName().c_str(), _currentPath.c_str());
|
|
debug(0, "@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@\n");
|
|
|
|
g_lingo->resetLingo();
|
|
if (sharedCast && sharedCast->_castArchive
|
|
&& sharedCast->_castArchive->getPathName().equalsIgnoreCase(_currentPath + _vm->_sharedCastFile)) {
|
|
_currentMovie->_sharedCast = sharedCast;
|
|
} else {
|
|
delete sharedCast;
|
|
_currentMovie->loadSharedCastsFrom(_currentPath + _vm->_sharedCastFile);
|
|
}
|
|
|
|
_nextMovie.movie.clear();
|
|
}
|
|
|
|
// play current movie
|
|
if (_currentMovie) {
|
|
switch (_currentMovie->getScore()->_playState) {
|
|
case kPlayNotStarted:
|
|
{
|
|
debug(0, "\n@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@");
|
|
debug(0, "@@@@ Loading movie '%s' in '%s'", _currentMovie->getMacName().c_str(), _currentPath.c_str());
|
|
debug(0, "@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@\n");
|
|
|
|
bool goodMovie = _currentMovie->loadArchive();
|
|
|
|
// If we came in a loop, then skip as requested
|
|
if (!_nextMovie.frameS.empty()) {
|
|
_currentMovie->getScore()->setStartToLabel(_nextMovie.frameS);
|
|
_nextMovie.frameS.clear();
|
|
}
|
|
|
|
if (_nextMovie.frameI != -1) {
|
|
_currentMovie->getScore()->setCurrentFrame(_nextMovie.frameI);
|
|
_nextMovie.frameI = -1;
|
|
}
|
|
|
|
if (!debugChannelSet(-1, kDebugCompileOnly) && goodMovie) {
|
|
debugC(1, kDebugEvents, "Starting playback of movie '%s'", _currentMovie->getMacName().c_str());
|
|
_currentMovie->getScore()->startPlay();
|
|
if (_startFrame != -1) {
|
|
_currentMovie->getScore()->setCurrentFrame(_startFrame);
|
|
_startFrame = -1;
|
|
}
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
// fall through
|
|
case kPlayStarted:
|
|
debugC(3, kDebugEvents, "\n@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@");
|
|
debugC(3, kDebugEvents, "@@@@ Stepping movie '%s' in '%s'", _currentMovie->getMacName().c_str(), _currentPath.c_str());
|
|
debugC(3, kDebugEvents, "@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@\n");
|
|
_currentMovie->getScore()->step();
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
} // End of namespace Director
|