scummvm/engines/sci/graphics/controls.h
2010-04-25 15:44:11 +00:00

92 lines
3.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SCI_GRAPHICS_CONTROLS_H
#define SCI_GRAPHICS_CONTROLS_H
namespace Sci {
enum controlStateFlags {
SCI_CONTROLS_STYLE_ENABLED = 0x0001, ///< 0001 - enabled buttons
SCI_CONTROLS_STYLE_DISABLED = 0x0004, ///< 0010 - grayed out buttons
SCI_CONTROLS_STYLE_SELECTED = 0x0008 ///< 1000 - widgets surrounded by a frame
};
// Control types and flags
enum {
SCI_CONTROLS_TYPE_BUTTON = 1,
SCI_CONTROLS_TYPE_TEXT = 2,
SCI_CONTROLS_TYPE_TEXTEDIT = 3,
SCI_CONTROLS_TYPE_ICON = 4,
SCI_CONTROLS_TYPE_LIST = 6,
SCI_CONTROLS_TYPE_LIST_ALIAS = 7,
SCI_CONTROLS_TYPE_DUMMY = 10
};
class GfxPorts;
class GfxPaint16;
class Font;
class GfxText16;
class GfxScreen;
/**
* Controls class, handles drawing of controls in SCI16 (SCI0-SCI1.1) games
*/
class GfxControls {
public:
GfxControls(SegManager *segMan, GfxPorts *ports, GfxPaint16 *paint16, GfxText16 *text16, GfxScreen *screen);
~GfxControls();
void kernelDrawButton(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 style, bool hilite);
void kernelDrawText(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 alignment, int16 style, bool hilite);
void kernelDrawTextEdit(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 mode, int16 style, int16 cursorPos, int16 maxChars, bool hilite);
void kernelDrawIcon(Common::Rect rect, reg_t obj, GuiResourceId viewId, int16 loopNo, int16 celNo, int16 priority, int16 style, bool hilite);
void kernelDrawList(Common::Rect rect, reg_t obj, int16 maxChars, int16 count, const char **entries, GuiResourceId fontId, int16 style, int16 upperPos, int16 cursorPos, bool isAlias, bool hilite);
void kernelTexteditChange(reg_t controlObject, reg_t eventObject);
private:
void init();
void texteditSetBlinkTime();
void drawListControl(Common::Rect rect, reg_t obj, int16 maxChars, int16 count, const char **entries, GuiResourceId fontId, int16 upperPos, int16 cursorPos, bool isAlias);
void texteditCursorDraw(Common::Rect rect, const char *text, uint16 curPos);
void texteditCursorErase();
int getPicNotValid();
SegManager *_segMan;
GfxPorts *_ports;
GfxPaint16 *_paint16;
GfxText16 *_text16;
GfxScreen *_screen;
// Textedit-Control related
Common::Rect _texteditCursorRect;
bool _texteditCursorVisible;
uint32 _texteditBlinkTime;
};
} // End of namespace Sci
#endif