mirror of
https://github.com/libretro/scummvm.git
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0a102981f0
svn-id: r50183
93 lines
2.8 KiB
C++
93 lines
2.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "sci/sci.h"
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#include "sci/engine/kernel.h"
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#include "sci/engine/selector.h"
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#include "sci/engine/state.h"
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#include "sci/graphics/maciconbar.h"
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#include "sci/graphics/palette.h"
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#include "common/stream.h"
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#include "common/system.h"
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#include "graphics/pict.h"
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#include "graphics/surface.h"
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namespace Sci {
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void GfxMacIconBar::addIcon(reg_t obj) {
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_iconBarObjects.push_back(obj);
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}
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void GfxMacIconBar::drawIcons() {
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// Draw the icons to the bottom of the screen
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byte *pal = new byte[256 * 4];
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Graphics::PictDecoder *pict = new Graphics::PictDecoder(Graphics::PixelFormat::createFormatCLUT8());
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uint32 lastX = 0;
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for (uint32 i = 0; i < _iconBarObjects.size(); i++) {
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uint32 iconIndex = readSelectorValue(g_sci->getEngineState()->_segMan, _iconBarObjects[i], SELECTOR(iconIndex));
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Resource *res = g_sci->getResMan()->findResource(ResourceId(kResourceTypeMacIconBarPictN, iconIndex + 1), false);
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if (!res)
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continue;
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Common::MemoryReadStream *stream = new Common::MemoryReadStream(res->data, res->size);
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Graphics::Surface *surf = pict->decodeImage(stream, pal);
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remapColors(surf, pal);
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g_system->copyRectToScreen((byte *)surf->pixels, surf->pitch, lastX, 200, MIN<uint32>(surf->w, 320 - lastX), surf->h);
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lastX += surf->w;
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surf->free();
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delete surf;
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delete stream;
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}
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delete pict;
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delete[] pal;
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}
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void GfxMacIconBar::remapColors(Graphics::Surface *surf, byte *palette) {
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byte *pixels = (byte *)surf->pixels;
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// Remap to the screen palette
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for (uint16 i = 0; i < surf->w * surf->h; i++) {
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byte color = *pixels;
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byte r = palette[color * 4];
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byte g = palette[color * 4 + 1];
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byte b = palette[color * 4 + 2];
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// For black, make sure the index is 0
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if (r == 0 && g == 0 && b == 0)
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*pixels++ = 0;
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else
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*pixels++ = g_sci->_gfxPalette->kernelFindColor(r, g, b);
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}
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}
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} // End of namespace Sci
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