scummvm/engines/sci/graphics/maciconbar.cpp

93 lines
2.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "sci/sci.h"
#include "sci/engine/kernel.h"
#include "sci/engine/selector.h"
#include "sci/engine/state.h"
#include "sci/graphics/maciconbar.h"
#include "sci/graphics/palette.h"
#include "common/stream.h"
#include "common/system.h"
#include "graphics/pict.h"
#include "graphics/surface.h"
namespace Sci {
void GfxMacIconBar::addIcon(reg_t obj) {
_iconBarObjects.push_back(obj);
}
void GfxMacIconBar::drawIcons() {
// Draw the icons to the bottom of the screen
byte *pal = new byte[256 * 4];
Graphics::PictDecoder *pict = new Graphics::PictDecoder(Graphics::PixelFormat::createFormatCLUT8());
uint32 lastX = 0;
for (uint32 i = 0; i < _iconBarObjects.size(); i++) {
uint32 iconIndex = readSelectorValue(g_sci->getEngineState()->_segMan, _iconBarObjects[i], SELECTOR(iconIndex));
Resource *res = g_sci->getResMan()->findResource(ResourceId(kResourceTypeMacIconBarPictN, iconIndex + 1), false);
if (!res)
continue;
Common::MemoryReadStream *stream = new Common::MemoryReadStream(res->data, res->size);
Graphics::Surface *surf = pict->decodeImage(stream, pal);
remapColors(surf, pal);
g_system->copyRectToScreen((byte *)surf->pixels, surf->pitch, lastX, 200, MIN<uint32>(surf->w, 320 - lastX), surf->h);
lastX += surf->w;
surf->free();
delete surf;
delete stream;
}
delete pict;
delete[] pal;
}
void GfxMacIconBar::remapColors(Graphics::Surface *surf, byte *palette) {
byte *pixels = (byte *)surf->pixels;
// Remap to the screen palette
for (uint16 i = 0; i < surf->w * surf->h; i++) {
byte color = *pixels;
byte r = palette[color * 4];
byte g = palette[color * 4 + 1];
byte b = palette[color * 4 + 2];
// For black, make sure the index is 0
if (r == 0 && g == 0 && b == 0)
*pixels++ = 0;
else
*pixels++ = g_sci->_gfxPalette->kernelFindColor(r, g, b);
}
}
} // End of namespace Sci