mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-29 05:03:29 +00:00
228 lines
5.3 KiB
C++
228 lines
5.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef FULLPIPE_GFX_H
|
|
#define FULLPIPE_GFX_H
|
|
|
|
namespace Fullpipe {
|
|
|
|
class DynamicPhase;
|
|
class Movement;
|
|
struct PicAniInfo;
|
|
|
|
struct Bitmap {
|
|
int _x;
|
|
int _y;
|
|
int _width;
|
|
int _height;
|
|
byte *_pixels;
|
|
int _type;
|
|
int _dataSize;
|
|
int _flags;
|
|
Graphics::TransparentSurface *_surface;
|
|
int _flipping;
|
|
|
|
Bitmap();
|
|
Bitmap(Bitmap *src);
|
|
~Bitmap();
|
|
|
|
void load(Common::ReadStream *s);
|
|
void decode(int32 *palette);
|
|
void putDib(int x, int y, int32 *palette, int alpha);
|
|
bool putDibRB(int32 *palette);
|
|
void putDibCB(int32 *palette);
|
|
|
|
void colorFill(uint32 *dest, int len, int32 color);
|
|
void paletteFill(uint32 *dest, byte *src, int len, int32 *palette);
|
|
void copierKeyColor(uint32 *dest, byte *src, int len, int keyColor, int32 *palette, bool cb05_format);
|
|
void copier(uint32 *dest, byte *src, int len, int32 *palette, bool cb05_format);
|
|
|
|
Bitmap *reverseImage(bool flip = true);
|
|
Bitmap *flipVertical();
|
|
|
|
void drawShaded(int type, int x, int y, byte *palette, int alpha);
|
|
void drawRotated(int x, int y, int angle, byte *palette, int alpha);
|
|
|
|
bool isPixelHitAtPos(int x, int y);
|
|
};
|
|
|
|
class Picture : public MemoryObject {
|
|
public:
|
|
Common::Rect _rect;
|
|
Bitmap *_convertedBitmap;
|
|
int _x;
|
|
int _y;
|
|
int _field_44;
|
|
int _width;
|
|
int _height;
|
|
Bitmap *_bitmap;
|
|
int _field_54;
|
|
MemoryObject2 *_memoryObject2;
|
|
int _alpha;
|
|
byte *_paletteData;
|
|
|
|
void displayPicture();
|
|
|
|
public:
|
|
Picture();
|
|
virtual ~Picture();
|
|
|
|
void freePicture();
|
|
void freePixelData();
|
|
|
|
virtual bool load(MfcArchive &file);
|
|
void setAOIDs();
|
|
virtual void init();
|
|
void getDibInfo();
|
|
Bitmap *getPixelData();
|
|
virtual void draw(int x, int y, int style, int angle);
|
|
void drawRotated(int x, int y, int angle);
|
|
|
|
byte getAlpha() { return (byte)_alpha; }
|
|
void setAlpha(byte alpha) { _alpha = alpha; }
|
|
|
|
Common::Point *getDimensions(Common::Point *p);
|
|
bool isPointInside(int x, int y);
|
|
bool isPixelHitAtPos(int x, int y);
|
|
int getPixelAtPos(int x, int y);
|
|
int getPixelAtPosEx(int x, int y);
|
|
|
|
byte *getPaletteData() { return _paletteData; }
|
|
void setPaletteData(byte *pal);
|
|
|
|
void copyMemoryObject2(Picture *src);
|
|
};
|
|
|
|
class BigPicture : public Picture {
|
|
public:
|
|
BigPicture() {}
|
|
virtual ~BigPicture() {}
|
|
|
|
virtual bool load(MfcArchive &file);
|
|
virtual void draw(int x, int y, int style, int angle);
|
|
};
|
|
|
|
class GameObject : public CObject {
|
|
public:
|
|
int16 _okeyCode;
|
|
int _field_8;
|
|
int16 _flags;
|
|
int16 _id;
|
|
char *_objectName;
|
|
int _ox;
|
|
int _oy;
|
|
int _priority;
|
|
int _field_20;
|
|
|
|
public:
|
|
GameObject();
|
|
GameObject(GameObject *src);
|
|
~GameObject();
|
|
|
|
virtual bool load(MfcArchive &file);
|
|
void setOXY(int x, int y);
|
|
void renumPictures(Common::Array<StaticANIObject *> *lst);
|
|
void renumPictures(Common::Array<PictureObject *> *lst);
|
|
void setFlags(int16 flags) { _flags = flags; }
|
|
void clearFlags() { _flags = 0; }
|
|
const char *getName() { return _objectName; }
|
|
|
|
bool getPicAniInfo(PicAniInfo *info);
|
|
bool setPicAniInfo(PicAniInfo *info);
|
|
};
|
|
|
|
class PictureObject : public GameObject {
|
|
public:
|
|
Picture *_picture;
|
|
Common::Array<GameObject *> *_pictureObject2List;
|
|
int _ox2;
|
|
int _oy2;
|
|
|
|
public:
|
|
PictureObject();
|
|
|
|
PictureObject(PictureObject *src);
|
|
virtual ~PictureObject();
|
|
|
|
virtual bool load(MfcArchive &file, bool bigPicture);
|
|
virtual bool load(MfcArchive &file) { assert(0); return false; } // Disable base class
|
|
|
|
Common::Point *getDimensions(Common::Point *p);
|
|
void draw();
|
|
void drawAt(int x, int y);
|
|
|
|
bool setPicAniInfo(PicAniInfo *picAniInfo);
|
|
bool isPointInside(int x, int y);
|
|
bool isPixelHitAtPos(int x, int y);
|
|
void setOXY2();
|
|
};
|
|
|
|
class Background : public CObject {
|
|
public:
|
|
Common::Array<PictureObject *> _picObjList;
|
|
|
|
char *_bgname;
|
|
int _x;
|
|
int _y;
|
|
int16 _messageQueueId;
|
|
MemoryObject *_palette;
|
|
int _bigPictureArray1Count;
|
|
int _bigPictureArray2Count;
|
|
BigPicture ***_bigPictureArray;
|
|
|
|
public:
|
|
Background();
|
|
virtual ~Background();
|
|
|
|
virtual bool load(MfcArchive &file);
|
|
void addPictureObject(PictureObject *pct);
|
|
|
|
BigPicture *getBigPicture(int x, int y) { return _bigPictureArray[x][y]; }
|
|
};
|
|
|
|
struct ShadowsItem {
|
|
int width;
|
|
int height;
|
|
DynamicPhase *dynPhase;
|
|
};
|
|
|
|
typedef Common::Array<ShadowsItem> ShadowsItemArray;
|
|
|
|
class Shadows : public CObject {
|
|
int _sceneId;
|
|
int _staticAniObjectId;
|
|
int _movementId;
|
|
ShadowsItemArray _items;
|
|
|
|
public:
|
|
Shadows();
|
|
virtual bool load(MfcArchive &file);
|
|
void init();
|
|
|
|
void initMovement(Movement *mov);
|
|
DynamicPhase *findSize(int width, int height);
|
|
};
|
|
|
|
} // End of namespace Fullpipe
|
|
|
|
#endif /* FULLPIPE_GFX_H */
|