mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-29 05:03:29 +00:00
721 lines
17 KiB
C++
721 lines
17 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "fullpipe/fullpipe.h"
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#include "fullpipe/utils.h"
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#include "fullpipe/statics.h"
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#include "fullpipe/motion.h"
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#include "fullpipe/messages.h"
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namespace Fullpipe {
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void MGM::clear() {
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_items.clear();
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}
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MessageQueue *MGM::genMQ(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr) {
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int idx = getItemIndexById(ani->_id);
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if (idx == -1)
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return 0;
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int stid = staticsId;
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if (!staticsId) {
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if (ani->_movement) {
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stid = ani->_movement->_staticsObj2->_staticsId;
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} else {
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if (!ani->_statics)
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return 0;
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stid = ani->_statics->_staticsId;
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}
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}
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if (stid == staticsIndex)
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return new MessageQueue(g_fp->_globalMessageQueueList->compact());
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int startidx = getStaticsIndexById(idx, stid);
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int endidx = getStaticsIndexById(idx, staticsIndex);
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int subidx = startidx + endidx * _items[idx]->statics.size();
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if (!_items[idx]->subItems[subidx]->movement) {
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clearMovements2(idx);
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recalcOffsets(idx, startidx, endidx, 0, 1);
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}
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if (!_items[idx]->subItems[subidx]->movement)
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return 0;
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MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
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Common::Point point;
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ExCommand *ex;
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int i = 0;
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do {
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subidx = startidx + endidx * _items[idx]->statics.size();
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_items[idx]->subItems[subidx]->movement->calcSomeXY(point, 0, -1);
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if (pointArr) {
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int sz;
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if (_items[idx]->subItems[subidx]->movement->_currMovement)
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sz = _items[idx]->subItems[subidx]->movement->_currMovement->_dynamicPhases.size();
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else
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sz = _items[idx]->subItems[subidx]->movement->_dynamicPhases.size();
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ex = new ExCommand2(20, ani->_id, &pointArr[i], sz);
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ex->_messageNum = _items[idx]->subItems[subidx]->movement->_id;
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} else {
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ex = new ExCommand(ani->_id, 1, _items[idx]->subItems[subidx]->movement->_id, 0, 0, 0, 1, 0, 0, 0);
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}
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ex->_keyCode = ani->_okeyCode;
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ex->_field_3C = 1;
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ex->_field_24 = 1;
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mq->addExCommandToEnd(ex);
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if (resStatId)
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*resStatId = _items[idx]->subItems[subidx]->movement->_id;
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startidx = _items[idx]->subItems[subidx]->staticsIndex;
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uint step;
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if (_items[idx]->subItems[subidx]->movement->_currMovement)
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step = _items[idx]->subItems[subidx]->movement->_currMovement->_dynamicPhases.size();
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else
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step = _items[idx]->subItems[subidx]->movement->_dynamicPhases.size();
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i += step;
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} while (startidx != endidx);
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return mq;
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}
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MGMItem::MGMItem() {
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objId = 0;
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}
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MGMSubItem::MGMSubItem() {
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movement = 0;
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staticsIndex = 0;
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field_8 = 0;
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field_C = 0;
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x = 0;
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y = 0;
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}
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void MGM::addItem(int objId) {
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if (getItemIndexById(objId) == -1) {
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MGMItem *item = new MGMItem();
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item->objId = objId;
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_items.push_back(item);
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}
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rebuildTables(objId);
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}
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void MGM::rebuildTables(int objId) {
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int idx = getItemIndexById(objId);
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if (idx == -1)
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return;
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_items[idx]->subItems.clear();
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_items[idx]->statics.clear();
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_items[idx]->movements1.clear();
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_items[idx]->movements2.clear();
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StaticANIObject *obj = g_fp->_currentScene->getStaticANIObject1ById(objId, -1);
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if (!obj)
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return;
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for (uint i = 0; i < obj->_staticsList.size(); i++) {
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_items[idx]->statics.push_back((Statics *)obj->_staticsList[i]);
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_items[idx]->subItems.push_back(new MGMSubItem);
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}
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for (uint i = 0; i < obj->_movements.size(); i++)
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_items[idx]->movements1.push_back((Movement *)obj->_movements[i]);
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}
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int MGM::getItemIndexById(int objId) {
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for (uint i = 0; i < _items.size(); i++)
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if (_items[i]->objId == objId)
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return i;
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return -1;
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}
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MessageQueue *MGM::genMovement(MGMInfo *mgminfo) {
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if (!mgminfo->ani)
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return 0;
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Movement *mov = mgminfo->ani->_movement;
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if (!mov && !mgminfo->ani->_statics)
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return 0;
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if (!(mgminfo->flags & 1)) {
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if (mov)
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mgminfo->staticsId1 = mov->_staticsObj2->_staticsId;
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else
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mgminfo->staticsId1 = mgminfo->ani->_statics->_staticsId;
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}
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Common::Point point;
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if (!(mgminfo->flags & 0x10) || !(mgminfo->flags & 0x20)) {
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int nx = mgminfo->ani->_ox;
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int ny = mgminfo->ani->_oy;
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if (mgminfo->ani->_movement) {
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mgminfo->ani->calcNextStep(&point);
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nx += point.x;
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ny += point.y;
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}
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if (!(mgminfo->flags & 0x10))
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mgminfo->x2 = nx;
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if (!(mgminfo->flags & 0x20))
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mgminfo->y2 = ny;
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}
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mov = mgminfo->ani->getMovementById(mgminfo->movementId);
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if (!mov)
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return 0;
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int itemIdx = getItemIndexById(mgminfo->ani->_id);
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int subIdx = getStaticsIndexById(itemIdx, mgminfo->staticsId1);
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int st2idx = getStaticsIndexById(itemIdx, mov->_staticsObj1->_staticsId);
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int st1idx = getStaticsIndexById(itemIdx, mov->_staticsObj2->_staticsId);
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int subOffset = getStaticsIndexById(itemIdx, mgminfo->staticsId2);
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clearMovements2(itemIdx);
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recalcOffsets(itemIdx, subIdx, st2idx, 0, 1);
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clearMovements2(itemIdx);
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recalcOffsets(itemIdx, st1idx, subOffset, 0, 1);
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MGMSubItem *sub1 = _items[itemIdx]->subItems[subIdx + st2idx * _items[itemIdx]->statics.size()];
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MGMSubItem *sub2 = _items[itemIdx]->subItems[st1idx + subOffset * _items[itemIdx]->statics.size()];
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if (subIdx != st2idx && !sub1->movement)
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return 0;
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if (st1idx != subOffset && !sub2->movement)
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return 0;
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int n1x = mgminfo->x1 - mgminfo->x2 - sub1->x - sub2->x;
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int n1y = mgminfo->y1 - mgminfo->y2 - sub1->y - sub2->y;
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Common::Point point1;
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mov->calcSomeXY(point1, 0, -1);
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int n2x = point1.x;
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int n2y = point1.y;
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int mult;
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int len = -1;
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if (mgminfo->flags & 0x40) {
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mult = mgminfo->field_10;
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len = -1;
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n2x *= mult;
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n2y *= mult;
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} else {
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calcLength(&point, mov, n1x, n1y, &mult, &len, 1);
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n2x = point.x;
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n2y = point.y;
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}
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if (!(mgminfo->flags & 2)) {
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len = -1;
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n2x = mult * point1.x;
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n1x = mult * point1.x;
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mgminfo->x1 = mgminfo->x2 + mult * point1.x + sub1->x + sub2->x;
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}
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if (!(mgminfo->flags & 4)) {
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n2y = mult * point1.y;
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n1y = mult * point1.y;
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len = -1;
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mgminfo->y1 = mgminfo->y2 + mult * point1.y + sub1->y + sub2->y;
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}
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int px = 0;
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int py = 0;
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if (sub1->movement) {
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px = countPhases(itemIdx, subIdx, st2idx, 1);
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py = countPhases(itemIdx, subIdx, st2idx, 2);
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}
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if (mult > 1) {
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px += (mult - 1) * mov->countPhasesWithFlag(-1, 1);
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py += (mult - 1) * mov->countPhasesWithFlag(-1, 2);
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}
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if (mult > 0) {
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px += mov->countPhasesWithFlag(len, 1);
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py += mov->countPhasesWithFlag(len, 2);
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}
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if (sub2->movement) {
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px += countPhases(itemIdx, st1idx, subOffset, 1);
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py += countPhases(itemIdx, st1idx, subOffset, 2);
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}
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int dx1 = n1x - n2x;
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int dy1 = n1y - n2y;
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int x1, y1;
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if (px) {
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x1 = (int)((double)dx1 / (double)px);
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} else {
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x1 = 0;
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}
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if (py) {
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y1 = (int)((double)dy1 / (double)py);
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} else {
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y1 = 0;
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}
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Common::Point x2, y2;
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y2.x = dx1 - px * x1;
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y2.y = dy1 - py * y1;
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if (n1x - n2x == px * x1)
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x2.x = 0;
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else
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x2.x = (dx1 - px * x1) / abs(dx1 - px * x1);
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if (dy1 == py * y1)
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x2.y = 0;
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else
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x2.y = (dy1 - py * y1) / abs(dy1 - py * y1);
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MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
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ExCommand2 *ex2;
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for (int i = subIdx; i != st2idx;) {
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MGMSubItem *s = _items[itemIdx]->subItems[i + subOffset * _items[itemIdx]->statics.size()];
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ex2 = buildExCommand2(s->movement, mgminfo->ani->_id, x1, y1, &x2, &y2, -1);
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ex2->_parId = mq->_id;
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ex2->_keyCode = mgminfo->ani->_okeyCode;
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mq->addExCommandToEnd(ex2);
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i = s->staticsIndex;
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}
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for (int i = 0; i < mult; ++i) {
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int plen;
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if (i == mult - 1)
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plen = len;
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else
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plen = -1;
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ex2 = buildExCommand2(mov, mgminfo->ani->_id, x1, y1, &x2, &y2, plen);
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ex2->_parId = mq->_id;
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ex2->_keyCode = mgminfo->ani->_okeyCode;
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mq->addExCommandToEnd(ex2);
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}
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for (int j = st1idx; j != subOffset;) {
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MGMSubItem *s = _items[itemIdx]->subItems[j + subOffset * _items[itemIdx]->statics.size()];
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ex2 = buildExCommand2(s->movement, mgminfo->ani->_id, x1, y1, &x2, &y2, -1);
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ex2->_parId = mq->_id;
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ex2->_keyCode = mgminfo->ani->_okeyCode;
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mq->addExCommandToEnd(ex2);
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j = s->staticsIndex;
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}
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ExCommand *ex = new ExCommand(mgminfo->ani->_id, 5, -1, mgminfo->x1, mgminfo->y1, 0, 1, 0, 0, 0);
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ex->_field_14 = mgminfo->field_1C;
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ex->_keyCode = mgminfo->ani->_okeyCode;
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ex->_field_24 = 0;
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ex->_excFlags |= 3;
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mq->addExCommandToEnd(ex);
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return mq;
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}
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int MGM::countPhases(int idx, int subIdx, int endIdx, int flag) {
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int res = 0;
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if (endIdx < 0)
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return 0;
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while (subIdx != endIdx) {
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if (subIdx < 0)
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break;
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res += _items[idx]->subItems[subIdx + endIdx * _items[idx]->statics.size()]->movement->countPhasesWithFlag(-1, flag);
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subIdx = _items[idx]->subItems[subIdx + 6 * endIdx * _items[idx]->statics.size()]->staticsIndex;
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}
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return res;
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}
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void MGM::updateAnimStatics(StaticANIObject *ani, int staticsId) {
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if (getItemIndexById(ani->_id) == -1)
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return;
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if (ani->_movement) {
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ani->queueMessageQueue(0);
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ani->_movement->gotoLastFrame();
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ani->_statics = ani->_movement->_staticsObj2;
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int x = ani->_movement->_ox;
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int y = ani->_movement->_oy;
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ani->_movement = 0;
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ani->setOXY(x, y);
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}
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if (ani->_statics) {
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Common::Point point;
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getPoint(&point, ani->_id, ani->_statics->_staticsId, staticsId);
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ani->setOXY(ani->_ox + point.x, ani->_oy + point.y);
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ani->_statics = ani->getStaticsById(staticsId);
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}
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}
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Common::Point *MGM::getPoint(Common::Point *point, int objectId, int staticsId1, int staticsId2) {
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int idx = getItemIndexById(objectId);
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if (idx == -1) {
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point->x = -1;
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point->y = -1;
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} else {
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int st1idx = getStaticsIndexById(idx, staticsId1);
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int st2idx = getStaticsIndexById(idx, staticsId2);
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if (st1idx == st2idx) {
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point->x = 0;
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point->y = 0;
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} else {
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int subidx = st1idx + st2idx * _items[idx]->statics.size();
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if (!_items[idx]->subItems[subidx]->movement) {
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clearMovements2(idx);
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recalcOffsets(idx, st1idx, st2idx, false, true);
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if (!_items[idx]->subItems[subidx]->movement) {
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clearMovements2(idx);
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recalcOffsets(idx, st1idx, st2idx, true, false);
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}
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}
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MGMSubItem *sub = _items[idx]->subItems[subidx];
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if (sub->movement) {
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point->x = sub->x;
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point->y = sub->y;
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} else {
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point->x = 0;
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point->y = 0;
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}
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}
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}
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return point;
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}
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int MGM::getStaticsIndexById(int idx, int16 id) {
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if (!_items[idx]->statics.size())
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return -1;
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for (uint i = 0; i < _items[idx]->statics.size(); i++) {
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if (_items[idx]->statics[i]->_staticsId == id)
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return i;
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}
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return 0;
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}
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int MGM::getStaticsIndex(int idx, Statics *st) {
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if (!_items[idx]->statics.size())
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return -1;
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for (uint i = 0; i < _items[idx]->statics.size(); i++) {
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if (_items[idx]->statics[i] == st)
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return i;
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}
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return 0;
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}
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void MGM::clearMovements2(int idx) {
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_items[idx]->movements2.clear();
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}
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int MGM::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop) {
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MGMItem *item = _items[idx];
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int subIdx = st1idx + st2idx * item->statics.size();
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if (st1idx == st2idx) {
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memset(&item->subItems[subIdx], 0, sizeof(item->subItems[subIdx]));
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return 0;
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}
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if (item->subItems[subIdx])
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return item->subItems[subIdx]->field_8;
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Common::Point point;
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for (uint i = 0; i < item->movements1.size(); i++) {
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Movement *mov = item->movements1[i];
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if (mov->_staticsObj1 == item->statics[st1idx]) {
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if (!item->movements2[i] && (!flop || mov->_field_50)) {
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item->movements2[i] = 1;
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int stidx = getStaticsIndex(idx, item->movements1[i]->_staticsObj2);
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int recalc = recalcOffsets(idx, stidx, st2idx, flip, flop);
|
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int sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size();
|
|
int newsz = sz + item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->field_C;
|
|
|
|
if (recalc >= 0) {
|
|
if (!item->subItems[subIdx]->movement || item->subItems[subIdx]->field_8 > recalc + 1 ||
|
|
(item->subItems[subIdx]->field_8 == recalc + 1 && item->subItems[subIdx]->field_C > newsz)) {
|
|
item->subItems[subIdx]->movement = mov;
|
|
item->subItems[subIdx]->staticsIndex = stidx;
|
|
item->subItems[subIdx]->field_8 = recalc + 1;
|
|
item->subItems[subIdx]->field_C = newsz;
|
|
|
|
mov->calcSomeXY(point, 0, -1);
|
|
|
|
item->subItems[subIdx]->x = item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->x + point.x;
|
|
item->subItems[subIdx]->y = item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->y + point.y;
|
|
}
|
|
}
|
|
}
|
|
} else if (flip) {
|
|
if (mov->_staticsObj2 == item->statics[st1idx]) {
|
|
if (!item->movements2[i] && (!flop || mov->_field_50)) {
|
|
item->movements2[i] = 1;
|
|
|
|
int stidx = getStaticsIndex(idx, mov->_staticsObj1);
|
|
int recalc = recalcOffsets(idx, stidx, st2idx, flip, flop);
|
|
|
|
if (recalc >= 0) {
|
|
if (!item->subItems[subIdx]->movement || item->subItems[subIdx]->field_8 > recalc + 1) {
|
|
item->subItems[subIdx]->movement = mov;
|
|
item->subItems[subIdx]->staticsIndex = stidx;
|
|
item->subItems[subIdx]->field_8 = recalc + 1;
|
|
|
|
int sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size();
|
|
|
|
item->subItems[subIdx]->field_C = sz + item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->field_C;
|
|
|
|
mov->calcSomeXY(point, 0, -1);
|
|
|
|
item->subItems[subIdx]->x = item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->x - point.x;
|
|
item->subItems[subIdx]->y = item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->y - point.y;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (item->subItems[subIdx]->movement)
|
|
return item->subItems[subIdx]->field_8;
|
|
|
|
return -1;
|
|
}
|
|
|
|
int MGM::refreshOffsets(int objectId, int idx1, int idx2) {
|
|
int idx = getItemIndexById(objectId);
|
|
|
|
if (idx != -1) {
|
|
int from = getStaticsIndexById(idx, idx1);
|
|
int to = getStaticsIndexById(idx, idx2);
|
|
|
|
MGMSubItem *sub = _items[idx]->subItems[from + to * _items[idx]->statics.size()];
|
|
|
|
if (sub->movement) {
|
|
idx = sub->field_8;
|
|
} else {
|
|
clearMovements2(idx);
|
|
idx = recalcOffsets(idx, from, to, 0, 1);
|
|
}
|
|
}
|
|
|
|
return idx;
|
|
}
|
|
|
|
Common::Point *MGM::calcLength(Common::Point *pRes, Movement *mov, int x, int y, int *mult, int *len, int flag) {
|
|
Common::Point point;
|
|
|
|
mov->calcSomeXY(point, 0, -1);
|
|
int p1x = point.x;
|
|
int p1y = point.y;
|
|
|
|
int newmult = 0;
|
|
int oldlen = *len;
|
|
|
|
if (abs(p1y) > abs(p1x)) {
|
|
if (mov->calcSomeXY(point, 0, -1)->y)
|
|
newmult = (int)((double)y / mov->calcSomeXY(point, 0, -1)->y);
|
|
} else if (mov->calcSomeXY(point, 0, -1)->x) {
|
|
newmult = (int)((double)x / mov->calcSomeXY(point, 0, -1)->x);
|
|
}
|
|
|
|
if (newmult < 0)
|
|
newmult = 0;
|
|
|
|
*mult = newmult;
|
|
|
|
int phase = 1;
|
|
int sz;
|
|
|
|
if (flag) {
|
|
if (abs(p1y) > abs(p1x)) {
|
|
while (abs(p1y * newmult + mov->calcSomeXY(point, 0, phase)->y) < abs(y)) {
|
|
sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size();
|
|
|
|
if (phase > sz)
|
|
break;
|
|
|
|
phase++;
|
|
}
|
|
} else {
|
|
while (abs(p1x * newmult + mov->calcSomeXY(point, 0, phase)->x) < abs(x)) {
|
|
sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size();
|
|
|
|
if (phase >= sz)
|
|
break;
|
|
|
|
phase++;
|
|
}
|
|
}
|
|
|
|
*len = phase - 1;
|
|
} else {
|
|
*len = -1;
|
|
}
|
|
|
|
int p2x = 0;
|
|
int p2y = 0;
|
|
|
|
if (!oldlen)
|
|
oldlen = -1;
|
|
|
|
if (oldlen > 0) {
|
|
++*mult;
|
|
|
|
mov->calcSomeXY(point, 0, oldlen);
|
|
p2x = point.x;
|
|
p2y = point.y;
|
|
|
|
if (abs(p1y) > abs(p1x))
|
|
p2x = p1x;
|
|
else
|
|
p2y = p1y;
|
|
}
|
|
|
|
pRes->x = p2x + p1x * newmult;
|
|
pRes->y = p2y + p1y * newmult;
|
|
|
|
return pRes;
|
|
}
|
|
|
|
ExCommand2 *MGM::buildExCommand2(Movement *mov, int objId, int x1, int y1, Common::Point *x2, Common::Point *y2, int len) {
|
|
uint cnt;
|
|
|
|
if (mov->_currMovement)
|
|
cnt = mov->_currMovement->_dynamicPhases.size();
|
|
else
|
|
cnt = mov->_dynamicPhases.size();
|
|
|
|
if (len > 0 && cnt > (uint)len)
|
|
cnt = len;
|
|
|
|
Common::Point **points = (Common::Point **)malloc(sizeof(Common::Point *) * cnt);
|
|
|
|
for (uint i = 0; i < cnt; i++) {
|
|
int flags = mov->getDynamicPhaseByIndex(i)->getDynFlags();
|
|
|
|
points[i] = new Common::Point;
|
|
|
|
if (flags & 1) {
|
|
points[i]->x = x1 + x2->x;
|
|
|
|
y2->x -= x2->x;
|
|
|
|
if (!y2->x)
|
|
x2->x = 0;
|
|
}
|
|
|
|
if (flags & 2) {
|
|
points[i]->y = y1 + x2->y;
|
|
|
|
y2->y -= x2->y;
|
|
|
|
if (!y2->y)
|
|
x2->y = 0;
|
|
}
|
|
}
|
|
|
|
ExCommand2 *ex = new ExCommand2(20, objId, points, cnt);
|
|
ex->_excFlags = 2;
|
|
ex->_messageNum = mov->_id;
|
|
ex->_field_14 = len;
|
|
ex->_field_24 = 1;
|
|
ex->_keyCode = -1;
|
|
|
|
for (uint i = 0; i < cnt; i++)
|
|
delete points[i];
|
|
|
|
free(points);
|
|
|
|
return ex;
|
|
}
|
|
|
|
} // End of namespace Fullpipe
|