scummvm/base
Thierry Crozat 97f45352fc BASE: Add back default to 60 for engine_speed settings
This is used by 3D games to limit the frames per seconds.
The default value was lost in commit b586571900 when sync'ing
ScummVM and ResidualVM code. This resulting in a default of 0,
which means no throtling.

This should fix bug #13631
2022-06-25 19:54:19 +01:00
..
detection ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
commandLine.cpp BASE: Add back default to 60 for engine_speed settings 2022-06-25 19:54:19 +01:00
commandLine.h ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
internal_plugins.h ALL: Sync with ScummVM rev: a4002bdeee 2020-10-04 23:59:26 +02:00
internal_revision.h.in ALL: decrease diffs with scummvm 2012-02-22 23:26:36 +01:00
internal_version.h RELEASE: This is 2.7.0git 2022-06-05 20:43:05 +02:00
internal_version.h.in ALL: synced with ScummVM commit 09bf38c120 2020-05-09 20:05:54 +02:00
main.cpp ALL: add support for --config and refactor code 2022-05-29 13:56:21 +02:00
main.h ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
module.mk Sync with ScummVM rev. 654b8208b8 2020-06-22 08:14:16 +02:00
plugins.cpp RISCOS: Add a native MIDI driver 2022-06-20 23:33:42 +01:00
plugins.h BASE: Fix Redundant Declaration Warnings in Plugin Macros 2022-03-07 11:42:19 +00:00
test_new_standards.cpp ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
version.cpp BASE: Include compiler name/version info 2022-04-15 22:43:57 +02:00
version.h BASE: Include compiler name/version info 2022-04-15 22:43:57 +02:00