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55 lines
1.4 KiB
C++
55 lines
1.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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namespace Voyeur {
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static const VoyeurGameDescription gameDescriptions[] = {
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{
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// Voyeur DOS English
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{
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"voyeur",
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0,
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AD_ENTRY1s("bvoy.blt", "12e9e10654171501cf8be3a7aa7198e1", 13036269),
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Common::EN_ANY,
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Common::kPlatformDOS,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NOMIDI)
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}
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},
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{
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// Voyeur DOS English
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{
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"voyeur",
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"Demo",
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AD_ENTRY1s("bvoy.blt", "abd10f241b845ebc2a76d27a43770709", 13015827),
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Common::EN_ANY,
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Common::kPlatformDOS,
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ADGF_DEMO,
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GUIO1(GUIO_NOMIDI)
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}
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},
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{ AD_TABLE_END_MARKER }
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};
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} // End of namespace Voyeur
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