scummvm/engines/xeen/xsurface.h
2021-12-26 18:48:43 +01:00

53 lines
1.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef XEEN_XSURFACE_H
#define XEEN_XSURFACE_H
#include "common/scummsys.h"
#include "common/system.h"
#include "common/rect.h"
#include "graphics/managed_surface.h"
namespace Xeen {
class BaseSurface: public Graphics::ManagedSurface {
public:
void addDirtyRect(const Common::Rect &r) override {
Graphics::ManagedSurface::addDirtyRect(r);
}
public:
BaseSurface() : Graphics::ManagedSurface() {}
BaseSurface(int width, int height) : Graphics::ManagedSurface(width, height) {}
~BaseSurface() override {}
};
class XSurface : public BaseSurface {
public:
XSurface() : BaseSurface() {}
XSurface(int width, int height) : BaseSurface(width, height) {}
~XSurface() override {}
};
} // End of namespace Xeen
#endif /* XEEN_XSURFACE_H */