mirror of
https://github.com/libretro/scummvm.git
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15a23a4e5c
CID: 1509194
57 lines
1.6 KiB
C++
57 lines
1.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef WATCHMAKER_WINDOWS_HACKS_H
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#define WATCHMAKER_WINDOWS_HACKS_H
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#include "watchmaker/utils.h"
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#include "watchmaker/types.h"
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namespace Watchmaker {
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// HACKY:
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#define RGBA_MAKE(r, g, b, a) ((r << 24) | (g << 16) | (b << 8) | a)
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#define RGBA_GETRED(rgba) (rgba & (0xFF << 24) )
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#define RGBA_GETGREEN(rgba) (rgba & (0xFF << 16) )
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#define RGBA_GETBLUE(rgba) (rgba & (0xFF << 8) )
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#define RGBA_GETALPHA(rgba) (rgba & (0xFF << 0) )
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#define TRUE true
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#define FALSE false
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typedef short WORD;
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typedef int DWORD;
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enum KeyCodes {
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VK_SPACE,
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VK_BACK,
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VK_DELETE,
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VK_RETURN,
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VK_TAB
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};
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uint32 timeGetTime();
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void ResetDIKbd();
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void CopyFile(char *src, char *dst, bool noOverwrite);
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} // End of namespace Watchmaker
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#endif // WATCHMAKER_WINDOWS_HACKS_H
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