scummvm/devtools/create_hugo
2021-05-04 11:46:30 +03:00
..
Data
create_hugo.cpp JANITORIAL: Update old bug tracker numbers 2021-03-03 02:15:05 +02:00
create_hugo.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
enums.h HUGO: Change _UP to __UP to avoid definition conflict on some backends. 2011-10-31 12:11:11 +01:00
module.mk
README JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
staticdata.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
staticdisplay.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
staticengine.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
staticfont.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
staticintro.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
staticmouse.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
staticparser.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
staticutil.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00

This tool creates hugo.dat.
This file contains all the hardcoded strings, logic, fonts, and bitmaps and
is used by the engine depending on the version of the game started.

In order to work properly, the content of the DATA sub-directory has to be
copy next to the executable.