scummvm/backends
Eugene Sandulenko 81462fd56f
Revert "GRAPHICS: Add a mechanism to get the game and overlay display rects"
This reverts commit 60b43e4f52.

The commit is incomplete: the relevant methods have to be exposed via the
base OSystem class.
2022-10-19 00:53:17 +02:00
..
audiocd BACKENDS: Move isDataAndCDAudioReadFromSameCD() to AudioCDManager 2022-08-24 23:37:33 +03:00
cloud GUI: Add files amount to SaveLoadCloudSyncProgressDialog 2022-08-02 22:08:19 +02:00
dialogs
events COMMON: Allow registering multiple event mappers 2022-06-18 23:13:17 +02:00
fs
graphics Revert "GRAPHICS: Add a mechanism to get the game and overlay display rects" 2022-10-19 00:53:17 +02:00
graphics3d OPENGL: Fix crash in forced GLES2 mode 2022-09-24 09:14:08 +02:00
keymapper COMMON: Allow registering multiple event mappers 2022-06-18 23:13:17 +02:00
log
midi JANITORIAL: BACKENDS: MIDI: Add override keywords 2022-09-20 21:12:35 +02:00
mixer
mutex
networking NETWORKING: Properly process TLS errors. 2022-10-10 22:37:22 +02:00
platform SDL: Fix missing replacement for enginesShadersSupported 2022-10-06 19:53:52 +02:00
plugins VITA: Add plugins support 2022-08-07 18:15:09 +02:00
presence/discord
saves ALL: Add limits.h for all codebase 2022-08-22 15:38:10 +02:00
taskbar
text-to-speech
timer
updates
vkeybd VKEYBD: Fix euro symbol description in keycodeDescTable 2022-10-07 12:45:40 +02:00
base-backend.cpp
base-backend.h
modular-backend.cpp COMMON: Use Common::String for OSystem::setShader 2022-10-08 23:39:18 +02:00
modular-backend.h COMMON: Use Common::String for OSystem::setShader 2022-10-08 23:39:18 +02:00
module.mk BACKENDS: OPENGL: Initial WIP import for shader support 2022-10-08 23:39:18 +02:00