scummvm/engines/made
Benjamin Haisch b222d0c539 Added workaround for o1_SNDENERGY
svn-id: r31962
2008-05-09 10:56:03 +00:00
..
database.cpp - The Manhole: New and Enhanced is now (partially) playable 2008-05-06 11:45:23 +00:00
database.h - Renamed XmidiResource to GenericResource 2008-05-05 10:45:11 +00:00
detection.cpp Fixed RTZ 1.0 game flags and updated copyright 2008-05-07 08:19:36 +00:00
graphics.cpp
graphics.h
made.cpp Added patch #1956516: MADE: Fix Save File Names by clone2727 (with some modifications) 2008-05-07 08:25:13 +00:00
made.h Added patch #1956516: MADE: Fix Save File Names by clone2727 (with some modifications) 2008-05-07 08:25:13 +00:00
module.mk Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
music.cpp Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all) 2008-05-05 12:51:50 +00:00
music.h Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all) 2008-05-05 12:51:50 +00:00
pmvplayer.cpp Silenced MSVC warnings about uninitialized variables 2008-05-08 12:20:08 +00:00
pmvplayer.h Some palette related fixes 2008-04-21 20:20:34 +00:00
redreader.cpp This memory is released with free(), so it has to be allocated with malloc(), 2008-04-23 21:07:11 +00:00
redreader.h Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry. 2008-04-23 08:08:37 +00:00
resource.cpp - Fixed a bug which sometimes caused crashes when ProjectReader::purgeCache() was called 2008-05-09 07:22:22 +00:00
resource.h Reverted commit #31774 2008-05-08 13:17:18 +00:00
screen.cpp Fixed some game crashes which occurred when ProjectReader::purgeCache() got called: 2008-05-08 13:23:02 +00:00
screen.h Implemented vertical/horizontal flipping of sprites. 2008-05-07 17:29:46 +00:00
script.cpp - cmd_return now exits the game if it returns from the main function 2008-05-07 17:28:38 +00:00
script.h
scriptfuncs_lgop2.cpp o1_ADDSPRITE is not implemented yet, so throw a warning 2008-05-08 20:33:28 +00:00
scriptfuncs_mhne.cpp o1_ADDSPRITE is not implemented yet, so throw a warning 2008-05-08 20:33:28 +00:00
scriptfuncs_rtz.cpp Added workaround for o1_SNDENERGY 2008-05-09 10:56:03 +00:00
scriptfuncs.cpp Fix warnings 2008-05-02 16:41:54 +00:00
scriptfuncs.h Fixed some game crashes which occurred when ProjectReader::purgeCache() got called: 2008-05-08 13:23:02 +00:00
sound.cpp (Poissbly) fixed sound glitches due to a non-implemented decoding variant. 2008-04-25 11:02:37 +00:00
sound.h