mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-23 10:19:27 +00:00
aed02365ec
svn-id: r47541
394 lines
9.6 KiB
C++
394 lines
9.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/scummsys.h"
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#include "common/debug.h"
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#include "common/file.h"
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#include "common/util.h"
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#include "common/macresman.h"
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namespace Common {
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MacResManager::MacResManager(Common::String fileName) : _fileName(fileName), _resOffset(-1) {
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_resFile.open(_fileName);
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if (!_resFile.isOpen()) {
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error("Cannot open file %s", _fileName.c_str());
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}
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if (!init())
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error("Resource fork is missing in file '%s'", _fileName.c_str());
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}
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MacResManager::~MacResManager() {
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for (int i = 0; i < _resMap.numTypes; i++) {
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for (int j = 0; j < _resTypes[i].items; j++) {
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if (_resLists[i][j].nameOffset != -1) {
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delete _resLists[i][j].name;
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}
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}
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delete _resLists[i];
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}
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delete _resLists;
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delete _resTypes;
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_resFile.close();
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}
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#define MBI_INFOHDR 128
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#define MBI_ZERO1 0
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#define MBI_NAMELEN 1
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#define MBI_ZERO2 74
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#define MBI_ZERO3 82
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#define MBI_DFLEN 83
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#define MBI_RFLEN 87
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#define MAXNAMELEN 63
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bool MacResManager::init() {
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byte infoHeader[MBI_INFOHDR];
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int32 data_size, rsrc_size;
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int32 data_size_pad, rsrc_size_pad;
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int filelen;
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filelen = _resFile.size();
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_resFile.read(infoHeader, MBI_INFOHDR);
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// Maybe we have MacBinary?
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if (infoHeader[MBI_ZERO1] == 0 && infoHeader[MBI_ZERO2] == 0 &&
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infoHeader[MBI_ZERO3] == 0 && infoHeader[MBI_NAMELEN] <= MAXNAMELEN) {
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// Pull out fork lengths
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data_size = READ_BE_UINT32(infoHeader + MBI_DFLEN);
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rsrc_size = READ_BE_UINT32(infoHeader + MBI_RFLEN);
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data_size_pad = (((data_size + 127) >> 7) << 7);
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rsrc_size_pad = (((rsrc_size + 127) >> 7) << 7);
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// Length check
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int sumlen = MBI_INFOHDR + data_size_pad + rsrc_size_pad;
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if (sumlen == filelen)
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_resOffset = MBI_INFOHDR + data_size_pad;
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}
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if (_resOffset == -1) // MacBinary check is failed
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_resOffset = 0; // Maybe we have dumped fork?
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_resFile.seek(_resOffset);
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_dataOffset = _resFile.readUint32BE() + _resOffset;
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_mapOffset = _resFile.readUint32BE() + _resOffset;
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_dataLength = _resFile.readUint32BE();
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_mapLength = _resFile.readUint32BE();
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// do sanity check
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if (_dataOffset >= filelen || _mapOffset >= filelen ||
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_dataLength + _mapLength > filelen) {
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_resOffset = -1;
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return false;
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}
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debug(7, "got header: data %d [%d] map %d [%d]",
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_dataOffset, _dataLength, _mapOffset, _mapLength);
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readMap();
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return true;
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}
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MacResIDArray MacResManager::getResIDArray(const char *typeID) {
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int typeNum = -1;
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MacResIDArray res;
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for (int i = 0; i < _resMap.numTypes; i++)
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if (strcmp(_resTypes[i].id, typeID) == 0) {
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typeNum = i;
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break;
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}
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if (typeNum == -1)
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return res;
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res.resize(_resTypes[typeNum].items);
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for (int i = 0; i < _resTypes[typeNum].items; i++)
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res[i] = _resLists[typeNum][i].id;
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return res;
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}
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char *MacResManager::getResName(const char *typeID, int16 resID) {
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int i;
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int typeNum = -1;
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for (i = 0; i < _resMap.numTypes; i++)
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if (strcmp(_resTypes[i].id, typeID) == 0) {
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typeNum = i;
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break;
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}
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if (typeNum == -1)
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return NULL;
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for (i = 0; i < _resTypes[typeNum].items; i++)
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if (_resLists[typeNum][i].id == resID)
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return _resLists[typeNum][i].name;
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return NULL;
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}
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byte *MacResManager::getResource(const char *typeID, int16 resID, int *size) {
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int i;
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int typeNum = -1;
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int resNum = -1;
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byte *buf;
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int len;
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for (i = 0; i < _resMap.numTypes; i++)
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if (strcmp(_resTypes[i].id, typeID) == 0) {
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typeNum = i;
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break;
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}
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if (typeNum == -1)
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return NULL;
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for (i = 0; i < _resTypes[typeNum].items; i++)
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if (_resLists[typeNum][i].id == resID) {
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resNum = i;
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break;
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}
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if (resNum == -1)
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return NULL;
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_resFile.seek(_dataOffset + _resLists[typeNum][resNum].dataOffset);
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len = _resFile.readUint32BE();
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buf = (byte *)malloc(len);
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_resFile.read(buf, len);
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*size = len;
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return buf;
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}
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void MacResManager::readMap() {
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int i, j, len;
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_resFile.seek(_mapOffset + 22);
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_resMap.resAttr = _resFile.readUint16BE();
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_resMap.typeOffset = _resFile.readUint16BE();
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_resMap.nameOffset = _resFile.readUint16BE();
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_resMap.numTypes = _resFile.readUint16BE();
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_resMap.numTypes++;
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_resFile.seek(_mapOffset + _resMap.typeOffset + 2);
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_resTypes = new ResType[_resMap.numTypes];
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for (i = 0; i < _resMap.numTypes; i++) {
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_resFile.read(_resTypes[i].id, 4);
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_resTypes[i].id[4] = 0;
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_resTypes[i].items = _resFile.readUint16BE();
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_resTypes[i].offset = _resFile.readUint16BE();
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_resTypes[i].items++;
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debug(8, "resType: <%s> items: %d offset: %d (0x%x)", _resTypes[i].id, _resTypes[i].items, _resTypes[i].offset, _resTypes[i].offset);
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}
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_resLists = new ResPtr[_resMap.numTypes];
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for (i = 0; i < _resMap.numTypes; i++) {
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_resLists[i] = new Resource[_resTypes[i].items];
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_resFile.seek(_resTypes[i].offset + _mapOffset + _resMap.typeOffset);
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for (j = 0; j < _resTypes[i].items; j++) {
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ResPtr resPtr = _resLists[i] + j;
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resPtr->id = _resFile.readUint16BE();
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resPtr->nameOffset = _resFile.readUint16BE();
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resPtr->dataOffset = _resFile.readUint32BE();
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_resFile.readUint32BE();
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resPtr->name = 0;
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resPtr->attr = resPtr->dataOffset >> 24;
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resPtr->dataOffset &= 0xFFFFFF;
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}
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for (j = 0; j < _resTypes[i].items; j++) {
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if (_resLists[i][j].nameOffset != -1) {
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_resFile.seek(_resLists[i][j].nameOffset + _mapOffset + _resMap.nameOffset);
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len = _resFile.readByte();
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_resLists[i][j].name = new char[len + 1];
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_resLists[i][j].name[len] = 0;
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_resFile.read(_resLists[i][j].name, len);
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}
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}
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}
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}
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void MacResManager::convertCursor(byte *data, int datasize, byte **cursor, int *w, int *h,
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int *hotspot_x, int *hotspot_y, int *keycolor, bool colored, byte **palette, int *palSize) {
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Common::MemoryReadStream dis(data, datasize);
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int i, b;
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byte imageByte;
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byte *iconData;
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int numBytes;
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int pixelsPerByte, bpp;
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int ctSize;
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byte bitmask;
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int iconRowBytes, iconBounds[4];
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int ignored;
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int iconDataSize;
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dis.readUint16BE(); // type
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dis.readUint32BE(); // offset to pixel map
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dis.readUint32BE(); // offset to pixel data
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dis.readUint32BE(); // expanded cursor data
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dis.readUint16BE(); // expanded data depth
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dis.readUint32BE(); // reserved
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// Grab B/W icon data
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*cursor = (byte *)malloc(16 * 16);
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for (i = 0; i < 32; i++) {
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imageByte = dis.readByte();
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for (b = 0; b < 8; b++)
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cursor[0][i*8+b] = (byte)((imageByte & (0x80 >> b)) > 0? 0x0F: 0x00);
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}
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// Apply mask data
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for (i = 0; i < 32; i++) {
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imageByte = dis.readByte();
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for (b = 0; b < 8; b++)
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if ((imageByte & (0x80 >> b)) == 0)
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cursor[0][i*8+b] = 0xff;
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}
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*hotspot_y = dis.readUint16BE();
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*hotspot_x = dis.readUint16BE();
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*w = *h = 16;
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// Use b/w cursor on backends which don't support cursor palettes
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if (!colored)
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return;
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dis.readUint32BE(); // reserved
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dis.readUint32BE(); // cursorID
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// Color version of cursor
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dis.readUint32BE(); // baseAddr
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// Keep only lowbyte for now
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dis.readByte();
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iconRowBytes = dis.readByte();
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if (!iconRowBytes)
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return;
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iconBounds[0] = dis.readUint16BE();
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iconBounds[1] = dis.readUint16BE();
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iconBounds[2] = dis.readUint16BE();
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iconBounds[3] = dis.readUint16BE();
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dis.readUint16BE(); // pmVersion
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dis.readUint16BE(); // packType
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dis.readUint32BE(); // packSize
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dis.readUint32BE(); // hRes
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dis.readUint32BE(); // vRes
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dis.readUint16BE(); // pixelType
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dis.readUint16BE(); // pixelSize
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dis.readUint16BE(); // cmpCount
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dis.readUint16BE(); // cmpSize
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dis.readUint32BE(); // planeByte
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dis.readUint32BE(); // pmTable
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dis.readUint32BE(); // reserved
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// Pixel data for cursor
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iconDataSize = iconRowBytes * (iconBounds[3] - iconBounds[1]);
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iconData = (byte *)malloc(iconDataSize);
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dis.read(iconData, iconDataSize);
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// Color table
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dis.readUint32BE(); // ctSeed
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dis.readUint16BE(); // ctFlag
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ctSize = dis.readUint16BE() + 1;
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*palette = (byte *)malloc(ctSize * 4);
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// Read just high byte of 16-bit color
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for (int c = 0; c < ctSize; c++) {
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// We just use indices 0..ctSize, so ignore color ID
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dis.readUint16BE(); // colorID[c]
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palette[0][c * 4 + 0] = dis.readByte();
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ignored = dis.readByte();
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palette[0][c * 4 + 1] = dis.readByte();
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ignored = dis.readByte();
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palette[0][c * 4 + 2] = dis.readByte();
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ignored = dis.readByte();
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palette[0][c * 4 + 3] = 0;
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}
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*palSize = ctSize;
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numBytes = (iconBounds[2] - iconBounds[0]) * (iconBounds[3] - iconBounds[1]);
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pixelsPerByte = (iconBounds[2] - iconBounds[0]) / iconRowBytes;
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bpp = 8 / pixelsPerByte;
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// build a mask to make sure the pixels are properly shifted out
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bitmask = 0;
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for (int m = 0; m < bpp; m++) {
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bitmask <<= 1;
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bitmask |= 1;
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}
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// Extract pixels from bytes
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for (int j = 0; j < iconDataSize; j++)
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for (b = 0; b < pixelsPerByte; b++) {
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int idx = j * pixelsPerByte + (pixelsPerByte - 1 - b);
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if (cursor[0][idx] != 0xff) // if mask is not there
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cursor[0][idx] = (byte)((iconData[j] >> (b * bpp)) & bitmask);
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}
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free(iconData);
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assert(datasize - dis.pos() == 0);
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}
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} // End of namespace Common
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