scummvm/engines/lab/detection.cpp
2021-12-26 18:48:43 +01:00

119 lines
3.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* This code is based on Labyrinth of Time code with assistance of
*
* Copyright (c) 1993 Terra Nova Development
* Copyright (c) 2004 The Wyrmkeep Entertainment Co.
*
*/
#include "engines/advancedDetector.h"
#include "lab/detection.h"
static const PlainGameDescriptor lab_setting[] = {
{ "lab", "Labyrinth of Time" },
{ nullptr, nullptr }
};
static const ADGameDescription labDescriptions[] = {
{
"lab",
"",
AD_ENTRY2s("doors", "d77536010e7e5ae17ee066323ceb9585", 2537, // game/doors
"noteold.fon", "6c1d90ad55149556e79d3f7bfddb4bd7", 9252), // game/spict/noteold.fon
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
GUIO1(GUIO_NOMIDI)
},
{
"lab",
"Lowres",
AD_ENTRY2s("doors", "d77536010e7e5ae17ee066323ceb9585", 2537, // game/doors
"64b", "3a84d41bcc6a782f22e8e954bce09721", 39916), // game/pict/h2/64b
Common::EN_ANY,
Common::kPlatformDOS,
Lab::GF_LOWRES | ADGF_NO_FLAGS,
GUIO1(GUIO_NOMIDI)
},
{
"lab",
"Rerelease",
{
{ "doors", 0, "d77536010e7e5ae17ee066323ceb9585", 2537 }, // game/doors
{ "noteold.fon", 0, "6c1d90ad55149556e79d3f7bfddb4bd7", 9252 }, // game/spict/noteold.fon
{ "wyrmkeep",0, "97c7064c54c28b952d37c4ebff6efa50", 52286 }, // game/spict/intro
{ nullptr, 0, nullptr, 0 }
},
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
GUIO1(GUIO_NOMIDI)
},
{
"lab",
"",
AD_ENTRY1s("doors", "7bf458df6ec30cc8ef4665e4d7c77f59", 2537), // game/doors
Common::EN_ANY,
Common::kPlatformAmiga,
Lab::GF_LOWRES | ADGF_UNSTABLE,
GUIO1(GUIO_NOMIDI)
},
AD_TABLE_END_MARKER
};
static const char *const directoryGlobs[] = {
"game",
"pict",
"spict",
"rooms",
"h2",
"intro",
nullptr
};
class LabMetaEngineDetection : public AdvancedMetaEngineDetection {
public:
LabMetaEngineDetection() : AdvancedMetaEngineDetection(labDescriptions, sizeof(ADGameDescription), lab_setting) {
_maxScanDepth = 4;
_directoryGlobs = directoryGlobs;
_flags = kADFlagUseExtraAsHint;
}
const char *getEngineId() const override {
return "lab";
}
const char *getName() const override {
return "Labyrinth of Time";
}
const char *getOriginalCopyright() const override {
return "Labyrinth of Time (C) 2004 The Wyrmkeep Entertainment Co. and Terra Nova Development";
}
};
REGISTER_PLUGIN_STATIC(LAB_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, LabMetaEngineDetection);