scummvm/engines/toon/text.h
2021-12-26 18:48:43 +01:00

48 lines
1.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef TOON_TEXT_H
#define TOON_TEXT_H
#include "toon/toon.h"
namespace Toon {
class TextResource {
public:
TextResource(ToonEngine *vm);
~TextResource(void);
bool loadTextResource(const Common::String &fileName);
char *getText(int32 id);
int32 getId(int32 offset);
int32 getNext(int32 offset);
protected:
int32 _numTexts;
uint8 *_textData;
ToonEngine *_vm;
};
} // End of namespace Toon
#endif