scummvm/common/fs.cpp
2009-10-04 11:58:52 +00:00

349 lines
8.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#include "common/util.h"
#include "common/system.h"
#include "backends/fs/abstract-fs.h"
#include "backends/fs/fs-factory.h"
namespace Common {
FSNode::FSNode() {
}
FSNode::FSNode(AbstractFSNode *realNode)
: _realNode(realNode) {
}
FSNode::FSNode(const Common::String &p) {
assert(g_system);
FilesystemFactory *factory = g_system->getFilesystemFactory();
AbstractFSNode *tmp = 0;
if (p.empty() || p == ".")
tmp = factory->makeCurrentDirectoryFileNode();
else
tmp = factory->makeFileNodePath(p);
_realNode = Common::SharedPtr<AbstractFSNode>(tmp);
}
bool FSNode::operator<(const FSNode& node) const {
if (isDirectory() != node.isDirectory())
return isDirectory();
return getDisplayName().compareToIgnoreCase(node.getDisplayName()) < 0;
}
bool FSNode::exists() const {
if (_realNode == 0)
return false;
return _realNode->exists();
}
FSNode FSNode::getChild(const Common::String &n) const {
// If this node is invalid or not a directory, return an invalid node
if (_realNode == 0 || !_realNode->isDirectory())
return FSNode();
AbstractFSNode *node = _realNode->getChild(n);
return FSNode(node);
}
bool FSNode::getChildren(FSList &fslist, ListMode mode, bool hidden) const {
if (!_realNode || !_realNode->isDirectory())
return false;
AbstractFSList tmp;
if (!_realNode->getChildren(tmp, mode, hidden))
return false;
fslist.clear();
for (AbstractFSList::iterator i = tmp.begin(); i != tmp.end(); ++i) {
fslist.push_back(FSNode(*i));
}
return true;
}
Common::String FSNode::getDisplayName() const {
assert(_realNode);
return _realNode->getDisplayName();
}
Common::String FSNode::getName() const {
assert(_realNode);
return _realNode->getName();
}
FSNode FSNode::getParent() const {
if (_realNode == 0)
return *this;
AbstractFSNode *node = _realNode->getParent();
if (node == 0) {
return *this;
} else {
return FSNode(node);
}
}
Common::String FSNode::getPath() const {
assert(_realNode);
return _realNode->getPath();
}
bool FSNode::isDirectory() const {
if (_realNode == 0)
return false;
return _realNode->isDirectory();
}
bool FSNode::isReadable() const {
if (_realNode == 0)
return false;
return _realNode->isReadable();
}
bool FSNode::isWritable() const {
if (_realNode == 0)
return false;
return _realNode->isWritable();
}
Common::SeekableReadStream *FSNode::createReadStream() const {
if (_realNode == 0)
return 0;
if (!_realNode->exists()) {
warning("FSNode::createReadStream: FSNode does not exist");
return false;
} else if (_realNode->isDirectory()) {
warning("FSNode::createReadStream: FSNode is a directory");
return false;
}
return _realNode->createReadStream();
}
Common::WriteStream *FSNode::createWriteStream() const {
if (_realNode == 0)
return 0;
if (_realNode->isDirectory()) {
warning("FSNode::createWriteStream: FSNode is a directory");
return 0;
}
return _realNode->createWriteStream();
}
FSDirectory::FSDirectory(const FSNode &node, int depth, bool flat)
: _node(node), _cached(false), _depth(depth), _flat(flat) {
}
FSDirectory::FSDirectory(const String &prefix, const FSNode &node, int depth, bool flat)
: _node(node), _cached(false), _depth(depth), _flat(flat) {
setPrefix(prefix);
}
FSDirectory::FSDirectory(const String &name, int depth, bool flat)
: _node(name), _cached(false), _depth(depth), _flat(flat) {
}
FSDirectory::FSDirectory(const String &prefix, const String &name, int depth, bool flat)
: _node(name), _cached(false), _depth(depth), _flat(flat) {
setPrefix(prefix);
}
FSDirectory::~FSDirectory() {
}
void FSDirectory::setPrefix(const String &prefix) {
_prefix = prefix;
if (!_prefix.empty() && !_prefix.hasSuffix("/"))
_prefix += "/";
}
FSNode FSDirectory::getFSNode() const {
return _node;
}
FSNode *FSDirectory::lookupCache(NodeCache &cache, const String &name) const {
// make caching as lazy as possible
if (!name.empty()) {
ensureCached();
if (cache.contains(name))
return &cache[name];
}
return 0;
}
bool FSDirectory::hasFile(const String &name) {
if (name.empty() || !_node.isDirectory())
return false;
FSNode *node = lookupCache(_fileCache, name);
return node && node->exists();
}
ArchiveMemberPtr FSDirectory::getMember(const String &name) {
if (name.empty() || !_node.isDirectory())
return ArchiveMemberPtr();
FSNode *node = lookupCache(_fileCache, name);
if (!node || !node->exists()) {
warning("FSDirectory::getMember: FSNode does not exist");
return ArchiveMemberPtr();
} else if (node->isDirectory()) {
warning("FSDirectory::getMember: FSNode is a directory");
return ArchiveMemberPtr();
}
return ArchiveMemberPtr(new FSNode(*node));
}
SeekableReadStream *FSDirectory::createReadStreamForMember(const String &name) const {
if (name.empty() || !_node.isDirectory())
return 0;
FSNode *node = lookupCache(_fileCache, name);
if (!node)
return 0;
SeekableReadStream *stream = node->createReadStream();
if (!stream)
warning("FSDirectory::createReadStreamForMember: Can't create stream for file '%s'", name.c_str());
return stream;
}
FSDirectory *FSDirectory::getSubDirectory(const String &name, int depth, bool flat) {
return getSubDirectory(String(), name, depth, flat);
}
FSDirectory *FSDirectory::getSubDirectory(const String &prefix, const String &name, int depth, bool flat) {
if (name.empty() || !_node.isDirectory())
return 0;
FSNode *node = lookupCache(_subDirCache, name);
if (!node)
return 0;
return new FSDirectory(prefix, *node, depth, flat);
}
void FSDirectory::cacheDirectoryRecursive(FSNode node, int depth, const String& prefix) const {
if (depth <= 0)
return;
FSList list;
node.getChildren(list, FSNode::kListAll, false);
FSList::iterator it = list.begin();
for ( ; it != list.end(); ++it) {
String name = prefix + it->getName();
// don't touch name as it might be used for warning messages
String lowercaseName = name;
lowercaseName.toLowercase();
// since the hashmap is case insensitive, we need to check for clashes when caching
if (it->isDirectory()) {
if (!_flat && _subDirCache.contains(lowercaseName)) {
warning("FSDirectory::cacheDirectory: name clash when building cache, ignoring sub-directory '%s'", name.c_str());
} else {
if (_subDirCache.contains(lowercaseName)) {
warning("FSDirectory::cacheDirectory: name clash when building subDirCache with subdirectory '%s'", name.c_str());
}
cacheDirectoryRecursive(*it, depth - 1, _flat ? prefix : lowercaseName + "/");
_subDirCache[lowercaseName] = *it;
}
} else {
if (_fileCache.contains(lowercaseName)) {
warning("FSDirectory::cacheDirectory: name clash when building cache, ignoring file '%s'", name.c_str());
} else {
_fileCache[lowercaseName] = *it;
}
}
}
}
void FSDirectory::ensureCached() const {
if (_cached)
return;
cacheDirectoryRecursive(_node, _depth, _prefix);
_cached = true;
}
int FSDirectory::listMatchingMembers(ArchiveMemberList &list, const String &pattern) {
if (!_node.isDirectory())
return 0;
// Cache dir data
ensureCached();
String lowercasePattern(pattern);
lowercasePattern.toLowercase();
int matches = 0;
NodeCache::iterator it = _fileCache.begin();
for ( ; it != _fileCache.end(); ++it) {
if (it->_key.matchString(lowercasePattern, false, true)) {
list.push_back(ArchiveMemberPtr(new FSNode(it->_value)));
matches++;
}
}
return matches;
}
int FSDirectory::listMembers(ArchiveMemberList &list) {
if (!_node.isDirectory())
return 0;
// Cache dir data
ensureCached();
int files = 0;
for (NodeCache::iterator it = _fileCache.begin(); it != _fileCache.end(); ++it) {
list.push_back(ArchiveMemberPtr(new FSNode(it->_value)));
++files;
}
return files;
}
} // End of namespace Common