mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-11 05:36:12 +00:00
![D G Turner](/assets/img/avatar_default.png)
This indicates that the cause of the vanishing mouse cursors appears to be the loss of the palette data from a CLUT8 game cursor when the GMM cursor which is ARGB is switched in. The SetMouseCursor implementation currently does not setup the game cursor palette so the cursor is drawn as all transparent i.e. default palette contents.