scummvm/engines/scumm/he/animation_he.cpp
2010-05-18 14:17:24 +00:00

137 lines
3.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifdef ENABLE_HE
#include "scumm/he/animation_he.h"
#include "scumm/he/intern_he.h"
#include "sound/audiostream.h"
namespace Scumm {
MoviePlayer::MoviePlayer(ScummEngine_v90he *vm, Audio::Mixer *mixer)
: SmackerDecoder(mixer), _vm(vm), _mixer(mixer) {
_flags = 0;
_wizResNum = 0;
}
int MoviePlayer::getImageNum() {
if (!isVideoLoaded())
return 0;
return _wizResNum;
}
int MoviePlayer::load(const char *filename, int flags, int image) {
if (isVideoLoaded())
close();
if (!loadFile(filename)) {
warning("Failed to load video file %s", filename);
return -1;
}
debug(1, "Playing video %s", filename);
if (flags & 2)
_vm->_wiz->createWizEmptyImage(image, 0, 0, getWidth(), getHeight());
_flags = flags;
_wizResNum = image;
return 0;
}
void MoviePlayer::copyFrameToBuffer(byte *dst, int dstType, uint x, uint y, uint pitch) {
uint h = getHeight();
uint w = getWidth();
Graphics::Surface *surface = decodeNextFrame();
byte *src = (byte *)surface->pixels;
if (hasDirtyPalette())
_vm->setPaletteFromPtr(getPalette(), 256);
if (_vm->_game.features & GF_16BIT_COLOR) {
dst += y * pitch + x * 2;
do {
for (uint i = 0; i < w; i++) {
uint16 color = READ_LE_UINT16(_vm->_hePalettes + _vm->_hePaletteSlot + 768 + src[i] * 2);
switch (dstType) {
case kDstScreen:
WRITE_UINT16(dst + i * 2, color);
break;
case kDstResource:
WRITE_LE_UINT16(dst + i * 2, color);
break;
default:
error("copyFrameToBuffer: Unknown dstType %d", dstType);
}
}
dst += pitch;
src += w;
} while (--h);
} else {
dst += y * pitch + x;
do {
memcpy(dst, src, w);
dst += pitch;
src += w;
} while (--h);
}
}
void MoviePlayer::handleNextFrame() {
if (!isVideoLoaded())
return;
VirtScreen *pvs = &_vm->_virtscr[kMainVirtScreen];
if (_flags & 2) {
uint8 *dstPtr = _vm->getResourceAddress(rtImage, _wizResNum);
assert(dstPtr);
uint8 *dst = _vm->findWrappedBlock(MKID_BE('WIZD'), dstPtr, 0, 0);
assert(dst);
copyFrameToBuffer(dst, kDstResource, 0, 0, _vm->_screenWidth * _vm->_bytesPerPixel);
} else if (_flags & 1) {
copyFrameToBuffer(pvs->getBackPixels(0, 0), kDstScreen, 0, 0, pvs->pitch);
Common::Rect imageRect(getWidth(), getHeight());
_vm->restoreBackgroundHE(imageRect);
} else {
copyFrameToBuffer(pvs->getPixels(0, 0), kDstScreen, 0, 0, pvs->pitch);
Common::Rect imageRect(getWidth(), getHeight());
_vm->markRectAsDirty(kMainVirtScreen, imageRect);
}
if (endOfVideo())
close();
}
} // End of namespace Scumm
#endif // ENABLE_HE