scummvm/backends/modular-backend.cpp
Johannes Schickel a401f0a19e ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" logic.
All uses of the old target scale API actually wanted to disallow scaling of
the mouse cursor. This commit adapts our API to this and thus simplifies
backend implementations.

Some backends, most notable the Wii and Android, did some implementation of
the cursor target scale, which I didn't adapt yet. I added a TODO for the
porters there.
2012-06-03 02:02:57 +02:00

238 lines
6.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#define FORBIDDEN_SYMBOL_EXCEPTION_exit
#include "backends/modular-backend.h"
#include "backends/graphics/graphics.h"
#include "backends/mutex/mutex.h"
#include "audio/mixer.h"
#include "graphics/pixelformat.h"
ModularBackend::ModularBackend()
:
_mutexManager(0),
_graphicsManager(0),
_mixer(0) {
}
ModularBackend::~ModularBackend() {
delete _graphicsManager;
_graphicsManager = 0;
delete _mixer;
_mixer = 0;
delete _mutexManager;
_mutexManager = 0;
}
bool ModularBackend::hasFeature(Feature f) {
return _graphicsManager->hasFeature(f);
}
void ModularBackend::setFeatureState(Feature f, bool enable) {
return _graphicsManager->setFeatureState(f, enable);
}
bool ModularBackend::getFeatureState(Feature f) {
return _graphicsManager->getFeatureState(f);
}
GraphicsManager *ModularBackend::getGraphicsManager() {
assert(_graphicsManager);
return (GraphicsManager *)_graphicsManager;
}
const OSystem::GraphicsMode *ModularBackend::getSupportedGraphicsModes() const {
return _graphicsManager->getSupportedGraphicsModes();
}
int ModularBackend::getDefaultGraphicsMode() const {
return _graphicsManager->getDefaultGraphicsMode();
}
bool ModularBackend::setGraphicsMode(int mode) {
return _graphicsManager->setGraphicsMode(mode);
}
int ModularBackend::getGraphicsMode() const {
return _graphicsManager->getGraphicsMode();
}
void ModularBackend::resetGraphicsScale() {
_graphicsManager->resetGraphicsScale();
}
#ifdef USE_RGB_COLOR
Graphics::PixelFormat ModularBackend::getScreenFormat() const {
return _graphicsManager->getScreenFormat();
}
Common::List<Graphics::PixelFormat> ModularBackend::getSupportedFormats() const {
return _graphicsManager->getSupportedFormats();
}
#endif
void ModularBackend::initSize(uint w, uint h, const Graphics::PixelFormat *format ) {
_graphicsManager->initSize(w, h, format);
}
int ModularBackend::getScreenChangeID() const {
return _graphicsManager->getScreenChangeID();
}
void ModularBackend::beginGFXTransaction() {
_graphicsManager->beginGFXTransaction();
}
OSystem::TransactionError ModularBackend::endGFXTransaction() {
return _graphicsManager->endGFXTransaction();
}
int16 ModularBackend::getHeight() {
return _graphicsManager->getHeight();
}
int16 ModularBackend::getWidth() {
return _graphicsManager->getWidth();
}
PaletteManager *ModularBackend::getPaletteManager() {
return _graphicsManager;
}
void ModularBackend::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) {
_graphicsManager->copyRectToScreen(buf, pitch, x, y, w, h);
}
Graphics::Surface *ModularBackend::lockScreen() {
return _graphicsManager->lockScreen();
}
void ModularBackend::unlockScreen() {
_graphicsManager->unlockScreen();
}
void ModularBackend::fillScreen(uint32 col) {
_graphicsManager->fillScreen(col);
}
void ModularBackend::updateScreen() {
_graphicsManager->updateScreen();
}
void ModularBackend::setShakePos(int shakeOffset) {
_graphicsManager->setShakePos(shakeOffset);
}
void ModularBackend::setFocusRectangle(const Common::Rect& rect) {
_graphicsManager->setFocusRectangle(rect);
}
void ModularBackend::clearFocusRectangle() {
_graphicsManager->clearFocusRectangle();
}
void ModularBackend::showOverlay() {
_graphicsManager->showOverlay();
}
void ModularBackend::hideOverlay() {
_graphicsManager->hideOverlay();
}
Graphics::PixelFormat ModularBackend::getOverlayFormat() const {
return _graphicsManager->getOverlayFormat();
}
void ModularBackend::clearOverlay() {
_graphicsManager->clearOverlay();
}
void ModularBackend::grabOverlay(OverlayColor *buf, int pitch) {
_graphicsManager->grabOverlay(buf, pitch);
}
void ModularBackend::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
_graphicsManager->copyRectToOverlay(buf, pitch, x, y, w, h);
}
int16 ModularBackend::getOverlayHeight() {
return _graphicsManager->getOverlayHeight();
}
int16 ModularBackend::getOverlayWidth() {
return _graphicsManager->getOverlayWidth();
}
bool ModularBackend::showMouse(bool visible) {
return _graphicsManager->showMouse(visible);
}
void ModularBackend::warpMouse(int x, int y) {
_graphicsManager->warpMouse(x, y);
}
void ModularBackend::setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, bool dontScale, const Graphics::PixelFormat *format) {
_graphicsManager->setMouseCursor(buf, w, h, hotspotX, hotspotY, keycolor, dontScale, format);
}
void ModularBackend::setCursorPalette(const byte *colors, uint start, uint num) {
_graphicsManager->setCursorPalette(colors, start, num);
}
OSystem::MutexRef ModularBackend::createMutex() {
assert(_mutexManager);
return _mutexManager->createMutex();
}
void ModularBackend::lockMutex(MutexRef mutex) {
assert(_mutexManager);
_mutexManager->lockMutex(mutex);
}
void ModularBackend::unlockMutex(MutexRef mutex) {
assert(_mutexManager);
_mutexManager->unlockMutex(mutex);
}
void ModularBackend::deleteMutex(MutexRef mutex) {
assert(_mutexManager);
_mutexManager->deleteMutex(mutex);
}
Audio::Mixer *ModularBackend::getMixer() {
assert(_mixer);
return (Audio::Mixer *)_mixer;
}
void ModularBackend::displayMessageOnOSD(const char *msg) {
_graphicsManager->displayMessageOnOSD(msg);
}
void ModularBackend::quit() {
exit(0);
}