mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-04 16:38:55 +00:00
b36677af71
svn-id: r19142
272 lines
7.3 KiB
C++
272 lines
7.3 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001-2005 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $Header$
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*/
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#ifdef MACOSX
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#include "common/stdafx.h"
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#include "common/config-manager.h"
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#include "common/util.h"
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#include "sound/mpu401.h"
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#include <AudioUnit/AudioUnit.h>
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#include <CoreMIDI/CoreMIDI.h>7
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// Activating the following switch disables reverb support in the CoreAudio
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// midi backend. Reverb will suck away a *lot* of CPU time, so on slower
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// systems, you may want to turn it off completely.
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// TODO: Maybe make this a config option?
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//#define COREAUDIO_DISABLE_REVERB
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// Enable the following switch to make ScummVM try to use native MIDI hardware
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// on your computer for MIDI output. This is currently quite hackish, in
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// particular you have no way to specify which device is used (it just always
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// uses the first output device it can find), nor is there a switch to
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// force it to use the soft synth instead of the MIDI HW.
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//#define ENABLE_HACKISH_NATIVE_MIDI_SUPPORT 1
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/* CoreAudio MIDI driver
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* Based on code by Benjamin W. Zale
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* Extended by Max Horn
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*/
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class MidiDriver_CORE : public MidiDriver_MPU401 {
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public:
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MidiDriver_CORE();
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~MidiDriver_CORE();
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int open();
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void close();
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void send(uint32 b);
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void sysEx(byte *msg, uint16 length);
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private:
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AudioUnit au_MusicDevice;
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AudioUnit au_output;
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MIDIClientRef mClient;
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MIDIPortRef mOutPort;
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MIDIEndpointRef mDest;
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};
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MidiDriver_CORE::MidiDriver_CORE()
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: au_MusicDevice(0), au_output(0), mClient(0), mOutPort(0), mDest(0) {
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OSStatus err;
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err = MIDIClientCreate(CFSTR("ScummVM MIDI Driver for OS X"), NULL, NULL, &mClient);
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}
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MidiDriver_CORE::~MidiDriver_CORE() {
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if (mClient)
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MIDIClientDispose(mClient);
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mClient = 0;
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}
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int MidiDriver_CORE::open() {
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if (au_output || mDest)
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return MERR_ALREADY_OPEN;
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OSStatus err = noErr;
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mOutPort = 0;
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#ifdef ENABLE_HACKISH_NATIVE_MIDI_SUPPORT
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int dests = MIDIGetNumberOfDestinations();
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if (dests > 0 && mClient) {
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mDest = MIDIGetDestination(0);
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err = MIDIOutputPortCreate( mClient,
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CFSTR("scummvm_output_port"),
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&mOutPort);
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}
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#endif
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if (err != noErr || !mOutPort) {
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AudioUnitConnection auconnect;
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ComponentDescription compdesc;
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Component compid;
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// Open the Music Device.
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// We use the AudioUnit v1 API, even though it is deprecated, because
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// this way we stay compatible with older OS X versions.
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// For v2, we'd use kAudioUnitType_MusicDevice and kAudioUnitSubType_DLSSynth
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compdesc.componentType = kAudioUnitComponentType;
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compdesc.componentSubType = kAudioUnitSubType_MusicDevice;
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compdesc.componentManufacturer = kAudioUnitID_DLSSynth;
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compdesc.componentFlags = 0;
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compdesc.componentFlagsMask = 0;
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compid = FindNextComponent(NULL, &compdesc);
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au_MusicDevice = static_cast<AudioUnit>(OpenComponent(compid));
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if (au_MusicDevice == 0)
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error("Failed opening CoreAudio music device");
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// Load custom soundfont, if specified
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// FIXME: This is kind of a temporary hack. Better (IMO) would be to
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// query QuickTime for whatever custom soundfont was set in the
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// QuickTime Preferences, and use that automatically.
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if (ConfMan.hasKey("soundfont")) {
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FSRef fsref;
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FSSpec fsSpec;
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const char *soundfont = ConfMan.get("soundfont").c_str();
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err = FSPathMakeRef ((const byte *)soundfont, &fsref, NULL);
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if (err == noErr) {
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err = FSGetCatalogInfo (&fsref, kFSCatInfoNone, NULL, NULL, &fsSpec, NULL);
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}
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if (err == noErr) {
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err = AudioUnitSetProperty (
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au_MusicDevice,
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kMusicDeviceProperty_SoundBankFSSpec, kAudioUnitScope_Global,
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0,
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&fsSpec, sizeof(fsSpec)
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);
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}
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if (err != noErr)
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warning("Failed loading custom sound font '%s' (error %d)\n", soundfont, err);
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}
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// open the output unit
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au_output = (AudioUnit) OpenDefaultComponent(kAudioUnitComponentType, kAudioUnitSubType_Output);
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if (au_output == 0)
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error("Failed opening output audio unit");
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// connect the units
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auconnect.sourceAudioUnit = au_MusicDevice;
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auconnect.sourceOutputNumber = 0;
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auconnect.destInputNumber = 0;
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err =
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AudioUnitSetProperty(au_output, kAudioUnitProperty_MakeConnection, kAudioUnitScope_Input, 0,
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(void *)&auconnect, sizeof(AudioUnitConnection));
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#ifdef COREAUDIO_DISABLE_REVERB
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UInt32 usesReverb = 0;
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AudioUnitSetProperty (au_MusicDevice, kMusicDeviceProperty_UsesInternalReverb,
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kAudioUnitScope_Global, 0, &usesReverb, sizeof (usesReverb));
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#endif
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// initialize the units
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AudioUnitInitialize(au_MusicDevice);
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AudioUnitInitialize(au_output);
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// start the output
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AudioOutputUnitStart(au_output);
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}
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return 0;
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}
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void MidiDriver_CORE::close() {
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MidiDriver_MPU401::close();
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if (mOutPort && mDest) {
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MIDIPortDispose(mOutPort);
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mOutPort = 0;
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mDest = 0;
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} else {
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// Stop the output
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AudioOutputUnitStop(au_output);
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// Cleanup
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CloseComponent(au_output);
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au_output = 0;
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CloseComponent(au_MusicDevice);
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au_MusicDevice = 0;
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}
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}
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void MidiDriver_CORE::send(uint32 b) {
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byte status_byte = (b & 0x000000FF);
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byte first_byte = (b & 0x0000FF00) >> 8;
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byte second_byte = (b & 0x00FF0000) >> 16;
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if (mOutPort && mDest) {
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MIDIPacketList packetList;
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MIDIPacket *packet = &packetList.packet[0];
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packetList.numPackets = 1;
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packet->timeStamp = 0;
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packet->length = 3;
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packet->data[0] = status_byte;
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packet->data[1] = first_byte;
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packet->data[2] = second_byte;
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MIDISend(mOutPort, mDest, &packetList);
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} else {
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assert(au_output != NULL);
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assert(au_MusicDevice != NULL);
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MusicDeviceMIDIEvent(au_MusicDevice, status_byte, first_byte, second_byte, 0);
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}
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}
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void MidiDriver_CORE::sysEx(byte *msg, uint16 length) {
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if (mOutPort && mDest) {
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byte buf[384];
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MIDIPacketList *packetList = (MIDIPacketList *)buf;
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MIDIPacket *packet = packetList->packet;
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assert(sizeof(buf) >= sizeof(UInt32) + sizeof(MIDITimeStamp) + sizeof(UInt16) + length + 2);
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packetList->numPackets = 1;
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packet->timeStamp = 0;
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// Add SysEx frame if missing
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if (*msg != 0xF0) {
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packet->length = length + 2;
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packet->data[0] = 0xF0;
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memcpy(packet->data + 1, msg, length);
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packet->data[length + 1] = 0xF7;
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} else {
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packet->length = length;
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memcpy(packet->data, msg, length);
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}
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MIDISend(mOutPort, mDest, packetList);
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} else {
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assert(au_output != NULL);
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assert(au_MusicDevice != NULL);
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// Add SysEx frame if missing
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byte *buf = 0;
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if (*msg != 0xF0) {
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buf = (byte *)malloc(length + 2);
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buf[0] = 0xF0;
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memcpy(buf+1, msg, length);
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buf[length+1] = 0xF7;
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msg = buf;
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length += 2;
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}
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MusicDeviceSysEx(au_MusicDevice, msg, length);
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free(buf);
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}
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}
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MidiDriver *MidiDriver_CORE_create() {
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return new MidiDriver_CORE();
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}
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#endif // MACOSX
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