mirror of
https://github.com/libretro/scummvm.git
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173 lines
4.9 KiB
C++
173 lines
4.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "image/codecs/jyv1.h"
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#include "common/stream.h"
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#include "common/bitstream.h"
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#include "common/memstream.h"
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#include "common/util.h"
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#include "common/textconsole.h"
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#include "common/system.h"
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#include "common/debug.h"
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#include "graphics/surface.h"
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#define ID_JYV1 MKTAG('J','Y','V','1')
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#define ID_RRV1 MKTAG('R','R','V','1')
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#define ID_RRV2 MKTAG('R','R','V','2')
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namespace Image {
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/*static*/
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bool JYV1Decoder::isJYV1StreamTag(uint32 streamTag) {
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return (streamTag == ID_JYV1 || streamTag == ID_RRV1 || streamTag == ID_RRV2);
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}
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JYV1Decoder::JYV1Decoder(int width, int height, uint32 streamTag) : Codec(),
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_width(width), _height(height), _streamType(streamTag) {
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assert(isJYV1StreamTag(streamTag));
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_surface.create(_width, _height, getPixelFormat());
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}
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JYV1Decoder::~JYV1Decoder() {
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_surface.free();
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}
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static const uint32 BASE_LEN[] = {0, 1 << 7, 1 << 3, 0, 1 << 1, 0, 1 << 5, 0,
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1, 1 << 8, 1 << 4, 0, 1 << 2, 0, 1 << 6, 0};
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static const uint32 FINE_LEN_BITS[] = {0, 7, 3, 0, 1, 16, 5, 0,
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1, 8, 4, 0, 2, 24, 6, 0};
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/**
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* Details of this decoding algorithm are here:
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* https://wiki.multimedia.cx/index.php/Origin_Flic_Codec
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*/
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const Graphics::Surface *JYV1Decoder::decodeFrame(Common::SeekableReadStream &stream) {
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byte *dst = (byte *)_surface.getPixels();
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uint32 offsets[16]; // RRV2 has 15 block offsets, others have 5
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const int numOffsets = (_streamType == ID_RRV2 ? 15 : 5);
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const int blockHeight = _height / numOffsets;
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const int startOffset = stream.pos();
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// Read in the block offsets and convert to stream offsets
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for (int i = 0; i < numOffsets; i++) {
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offsets[i] = stream.readUint32LE() + startOffset;
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}
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bool upscale = false;
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//
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// Slight HACK: test if we need to scale up this frame without
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// changing the output data yet. This has a bit of duplicated code
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// with the loop below just to measure the frame size from the
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// first block.
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//
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if (_streamType == ID_RRV1 || _streamType == ID_RRV2) {
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stream.seek(offsets[0], SEEK_SET);
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const int cmdLen = stream.readUint32LE();
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uint8 *cmdData = new uint8[cmdLen];
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stream.read(cmdData, cmdLen);
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Common::BitStreamMemoryStream cmdMemStream(cmdData, cmdLen);
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Common::BitStreamMemory8MSB cmdBitStream(cmdMemStream);
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int total = 0;
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while (!cmdBitStream.eos()) {
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uint32 idx = cmdBitStream.getBits(4);
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total += BASE_LEN[idx];
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if (idx != 0 && idx != 8) {
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total += cmdBitStream.getBits(FINE_LEN_BITS[idx]);
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}
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}
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delete [] cmdData;
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if (total == _width * blockHeight / 2)
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upscale = true;
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}
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int y = 0;
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int x = 0;
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for (int i = 0; i < numOffsets && y < _height; i++) {
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stream.seek(offsets[i], SEEK_SET);
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const int cmdLen = stream.readUint32LE();
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// TODO: can probably avoid this copy to make it faster
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uint8 *cmdData = new uint8[cmdLen];
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stream.read(cmdData, cmdLen);
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Common::BitStreamMemoryStream cmdMemStream(cmdData, cmdLen);
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Common::BitStreamMemory8MSB cmdBitStream(cmdMemStream);
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bool skipping = true;
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while (cmdBitStream.size() - cmdBitStream.pos() >= 4 && y < _height) {
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uint32 idx = cmdBitStream.getBits(4);
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uint32 blocksize = BASE_LEN[idx];
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if (idx != 0 && idx != 8) {
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blocksize += cmdBitStream.getBits(FINE_LEN_BITS[idx]);
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}
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if (skipping) {
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// leave blocksize pixels unchanged
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if (upscale)
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blocksize *= 2;
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while (blocksize) {
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blocksize--;
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x++;
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if (x == _width) {
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x = 0;
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y++;
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}
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}
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} else {
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// draw blocksize pixels from data block
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while (blocksize && y < _height) {
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// TODO: would be nicer to read these in whole scanlines.
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// Also this upscale code is kinda ugly.
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const uint8 p = stream.readByte();
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dst[y * _width + x] = p;
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x++;
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if (x == _width) {
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x = 0;
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y++;
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}
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if (upscale) {
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dst[y * _width + x] = p;
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x++;
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if (x == _width) {
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x = 0;
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y++;
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}
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}
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blocksize--;
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}
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}
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skipping = !skipping;
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}
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delete [] cmdData;
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}
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return &_surface;
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}
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Graphics::PixelFormat JYV1Decoder::getPixelFormat() const {
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return Graphics::PixelFormat::createFormatCLUT8();
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}
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} // End of namespace Image
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