scummvm/engines
2009-09-02 11:38:16 +00:00
..
agi Implement getDebugger() in AGI 2009-08-30 21:43:07 +00:00
agos Whitespace changes. 2009-08-24 10:09:31 +00:00
cine Fix for bugs #2843081 "FW: Assert starting demo (regression)" and #2843080 "OS: Assert starting demo (regression)". 2009-08-25 23:11:17 +00:00
cruise Bugfix for freeze when the in-game Pause 'P' key is used 2009-08-24 10:23:22 +00:00
drascula Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files) 2009-08-18 15:31:26 +00:00
gob Making another variable offset unsigned, since it overflows int16 2009-09-01 21:16:12 +00:00
groovie Groovie: Handle special case for cursor #4 2009-08-31 02:04:24 +00:00
igor
kyra LOL: update kyra.dat with floppy version data (floppy version still doesn't work, though) 2009-09-02 06:24:01 +00:00
lure Fix indentation 2009-08-30 20:50:23 +00:00
m4 Add comment why the syntax for ScriptDataCache::load was changed. 2009-08-24 12:27:25 +00:00
made Fix bug #2843050 (RTZ: Crash to desktop with demo). Don't assert out when a resource slot can't be found. 2009-08-23 21:15:47 +00:00
parallaction
queen Fix indentation 2009-08-30 20:50:23 +00:00
saga reverting changes from patch 43696 that shouldnt have been committed 2009-08-24 13:08:21 +00:00
sci SCI: Renamed kernel_dereference_* to kernelDeref*, and added kernelDerefString 2009-09-02 11:38:16 +00:00
scumm SCUMM: Better fix for convertFilePath (use snprintf instead of sprintf, avoid intermediate buffer) 2009-09-01 13:01:59 +00:00
sky Fix indentation 2009-08-30 20:50:23 +00:00
sword1 Fix indentation 2009-08-30 20:50:23 +00:00
sword2 Coding best practice: Always use enums instead of #defines to define integer constants (for many good reasons) 2009-09-01 13:02:47 +00:00
tinsel Added missing parameter size specifiers for the DW-GRA Palace Guards script fixes 2009-08-28 08:43:30 +00:00
touche TOUCHE: disable flag 777 update (not checked by any scripts) 2009-08-25 21:30:05 +00:00
tucker TUCKER: skip sound file loading if not available in compressed bundle 2009-08-25 21:42:12 +00:00
advancedDetector.cpp
advancedDetector.h
dialogs.cpp
dialogs.h
engine.cpp Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guarantee a consistent build. 2009-08-21 18:16:37 +00:00
engine.h
engines.mk Revert revision 43845, to keep configure options for games and game engines clear and consistent. 2009-08-31 01:52:16 +00:00
game.cpp
game.h
metaengine.h
module.mk