mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-30 05:34:00 +00:00
dd84aaf648
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420
135 lines
3.2 KiB
C++
135 lines
3.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef KYRA_WSAMOVIE_H
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#define KYRA_WSAMOVIE_H
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namespace Audio {
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class AppendableAudioStream;
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class SoundHandle;
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} // end of namespace Audio
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namespace Kyra {
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class KyraEngine_v1;
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class Screen_v2;
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class Movie {
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public:
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Movie(KyraEngine_v1 *vm) : _vm(vm), _opened(false), _x(-1), _y(-1), _drawPage(-1) {}
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virtual ~Movie() {}
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virtual bool opened() { return _opened; }
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virtual int open(const char *filename, int offscreen, uint8 *palette) = 0;
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virtual void close() = 0;
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virtual int frames() = 0;
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virtual void displayFrame(int frameNum, int pageNum, int x, int y, ...) = 0;
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protected:
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KyraEngine_v1 *_vm;
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bool _opened;
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int _x, _y;
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int _drawPage;
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};
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class WSAMovie_v1 : public Movie {
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public:
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WSAMovie_v1(KyraEngine_v1 *vm);
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virtual ~WSAMovie_v1();
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virtual int open(const char *filename, int offscreen, uint8 *palette);
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virtual void close();
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virtual int frames() { return _opened ? _numFrames : -1; }
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virtual void displayFrame(int frameNum, int pageNum, int x, int y, ...);
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enum WSAFlags {
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WF_OFFSCREEN_DECODE = 0x10,
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WF_NO_FIRST_FRAME = 0x40,
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WF_HAS_PALETTE = 0x100,
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WF_XOR = 0x200
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};
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protected:
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virtual void processFrame(int frameNum, uint8 *dst);
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uint16 _currentFrame;
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uint16 _numFrames;
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uint16 _width;
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uint16 _height;
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uint16 _flags;
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uint8 *_deltaBuffer;
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uint32 _deltaBufferSize;
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uint8 *_offscreenBuffer;
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uint32 *_frameOffsTable;
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uint8 *_frameData;
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};
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class WSAMovieAmiga : public WSAMovie_v1 {
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public:
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WSAMovieAmiga(KyraEngine_v1 *vm);
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int open(const char *filename, int offscreen, uint8 *palette);
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void close();
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void displayFrame(int frameNum, int pageNum, int x, int y, ...);
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private:
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void processFrame(int frameNum, uint8 *dst);
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uint8 *_buffer;
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};
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class WSAMovie_v2 : public WSAMovie_v1 {
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public:
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WSAMovie_v2(KyraEngine_v1 *vm, Screen_v2 *screen);
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int open(const char *filename, int unk1, uint8 *palette);
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virtual void displayFrame(int frameNum, int pageNum, int x, int y, ...);
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int xAdd() const { return _xAdd; }
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int yAdd() const { return _yAdd; }
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int width() const { return _width; }
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int height() const { return _height; }
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void setWidth(int w) { _width = w; }
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void setHeight(int h) { _height = h; }
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protected:
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Screen_v2 *_screen;
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int16 _xAdd;
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int16 _yAdd;
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};
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} // end of namespace Kyra
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#endif
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